tivadar
06-10-2007, 10:34 AM
Since the AS thread seems to keep demanding a splash list, I figured I'd throw the one I've been using recently up here. I'd been debating doing this to begin with, as the deck is fairly different from anything I've made before in this context (and we've all know I've made a lot). Here's the list:
// Mana (22)
2 Chrome Mox
2 Windswept Heath
2 Island
3 Plains
3 Ancient Tomb
4 Flooded Strand
4 Tundra
2 Flagstones of Trokair
// Creatures (18)
4 Exalted Angel
2 Maelstrom Djinn
2 Serendib Efreet
2 Trinket Mage
4 Meddling Mage
4 Silver Knight
// Denial/Tempo/Removal (10)
4 Force of Will
3 Stifle
3 Swords to Plowshares
// Card Advantage/Selection (10)
2 Momentary Blink
2 Engineered Explosives
2 Sensei's Divining Top
2 Sword of Fire and Ice
2 Umezawa's Jitte
Card Explanation (for the non-obvious stuff)
Maelstrom Djinn - The deck needed another powerhouse and multiple Serendibs can just be bad. This guy does amazing things to win games quickly. Also, combined with Stifle or Momentary Blink, he hangs around permanently.
Trinket Mage - Came in when I was testing a Faerie Stompyish version of the deck and never left. He's card advantage on a stick. He fetches key artifacts (top and explosives, plus 1-ofs in the board), and is well costed for his power/toughness. I've tried Hussar in his place, and he's nowhere near as good.
Force of Will - You want to be able to go all out aggro and this does it for you. In a meta with belcher/TES/Faerie Stompy, it's a maindeck include with 17 blue cards total to support it.
Momentary Blink - Just amazing, can play combat tricks, has amazing synergy with Maelstrom and Trinket Mage, and decent synergy with Exalted and Meddling. On top of that, it's a 2 for 1.
Sensei's Divining Top - I dropped Brainstorm for this after adding Trinket Mage and have never looked back. Its ability to provide continuous card quality throughout the game is just amazing. It's definitely something regular AS should check out.
Engineered Explosives - While this may be dead in Solidarity and somewhat in TES/belcher, it handles goblins, slivers, and fish quite well. Obviously good with trinket mage and not something I'd drop any time soon. Can also get rid of opposing chalices and needles on many occasions.
Cards left out:
Cataclysm - I was playing with this for a while but I ran into two issues, it was too slow in many cases, and it was too conditional. In a sense, it was almost a win-more playing with this deck. It may be right for AS, but I don't think it's the right choice here.
Brainstorm - As noted above, top was just found to be better in conjunction with Trinket Mage. Also, given certain artifacts in the board which may have double X in their cost and may discourage 1 casting cost spells, this was not the right choice.
+1 Swords to Plowshares - Yes, it's an amazing card, and it's meant to beat balls-to-the wall aggro. But the fact is you've got Engineered Explosives as another slow answer, and Force of Will as another quick answer. To make room for the important cards, I had to cut Swords down to 3.
Counterbalance - For some reason, everyone thinks this card should be an include, and states the fact that I'm running Top. The issues are that I only have two tops, I have no brainstorms, and the largest blue casting cost in the deck is mono-blue. While double blue isn't impossible, these reasons, combined with the fact that this is, in the end, an aggro deck, combine to make Counterbalance a no-go.
Current Generic Board (since it seems to be relevant to card choices):
4x Chalice of the Void
3x Armageddon
3x Parallax Wave
3x Disenchant
1x Tormod's Crypt
1x Pithing Needle
Additional Information:
To come! Give me a bit, will post analysis and whatnot.
// Mana (22)
2 Chrome Mox
2 Windswept Heath
2 Island
3 Plains
3 Ancient Tomb
4 Flooded Strand
4 Tundra
2 Flagstones of Trokair
// Creatures (18)
4 Exalted Angel
2 Maelstrom Djinn
2 Serendib Efreet
2 Trinket Mage
4 Meddling Mage
4 Silver Knight
// Denial/Tempo/Removal (10)
4 Force of Will
3 Stifle
3 Swords to Plowshares
// Card Advantage/Selection (10)
2 Momentary Blink
2 Engineered Explosives
2 Sensei's Divining Top
2 Sword of Fire and Ice
2 Umezawa's Jitte
Card Explanation (for the non-obvious stuff)
Maelstrom Djinn - The deck needed another powerhouse and multiple Serendibs can just be bad. This guy does amazing things to win games quickly. Also, combined with Stifle or Momentary Blink, he hangs around permanently.
Trinket Mage - Came in when I was testing a Faerie Stompyish version of the deck and never left. He's card advantage on a stick. He fetches key artifacts (top and explosives, plus 1-ofs in the board), and is well costed for his power/toughness. I've tried Hussar in his place, and he's nowhere near as good.
Force of Will - You want to be able to go all out aggro and this does it for you. In a meta with belcher/TES/Faerie Stompy, it's a maindeck include with 17 blue cards total to support it.
Momentary Blink - Just amazing, can play combat tricks, has amazing synergy with Maelstrom and Trinket Mage, and decent synergy with Exalted and Meddling. On top of that, it's a 2 for 1.
Sensei's Divining Top - I dropped Brainstorm for this after adding Trinket Mage and have never looked back. Its ability to provide continuous card quality throughout the game is just amazing. It's definitely something regular AS should check out.
Engineered Explosives - While this may be dead in Solidarity and somewhat in TES/belcher, it handles goblins, slivers, and fish quite well. Obviously good with trinket mage and not something I'd drop any time soon. Can also get rid of opposing chalices and needles on many occasions.
Cards left out:
Cataclysm - I was playing with this for a while but I ran into two issues, it was too slow in many cases, and it was too conditional. In a sense, it was almost a win-more playing with this deck. It may be right for AS, but I don't think it's the right choice here.
Brainstorm - As noted above, top was just found to be better in conjunction with Trinket Mage. Also, given certain artifacts in the board which may have double X in their cost and may discourage 1 casting cost spells, this was not the right choice.
+1 Swords to Plowshares - Yes, it's an amazing card, and it's meant to beat balls-to-the wall aggro. But the fact is you've got Engineered Explosives as another slow answer, and Force of Will as another quick answer. To make room for the important cards, I had to cut Swords down to 3.
Counterbalance - For some reason, everyone thinks this card should be an include, and states the fact that I'm running Top. The issues are that I only have two tops, I have no brainstorms, and the largest blue casting cost in the deck is mono-blue. While double blue isn't impossible, these reasons, combined with the fact that this is, in the end, an aggro deck, combine to make Counterbalance a no-go.
Current Generic Board (since it seems to be relevant to card choices):
4x Chalice of the Void
3x Armageddon
3x Parallax Wave
3x Disenchant
1x Tormod's Crypt
1x Pithing Needle
Additional Information:
To come! Give me a bit, will post analysis and whatnot.