Bovinious
08-22-2007, 01:48 AM
So lately I've been dusting off this old Doomsday list I had in my MWS, I was wondering if it can ever become competitive. Heres the list:
// Lands
4 [U] Underground Sea
4 [ON] Polluted Delta
2 [OD] Island (2)
3 [OD] Swamp (4)
// Kill
1 [MR] Second Sunrise
1 [FD] Conjurer's Bauble
1 [OD] Predict
4 [TO] Cabal Ritual
1 [OD] Predict
4 [WL] Doomsday
4 [US] Duress
4 [MI] Mystical Tutor
4 [AL] Lim-Dul's Vault
1 [MI] Lion's Eye Diamond
4 [TE] Lotus Petal
4 [MM] Dark Ritual
4 [MM] Unmask
4 [MR] Chrome Mox
1 [TSP] Grapeshot
4 [MM] Brainstorm
1 [ON] Chain of Vapor
1 [DS] Echoing Truth
// Sideboard
SB: 1 [TO] Breakthrough
SB: 1 [MI] Shallow Grave
SB: 2 [LE] Krosan Cloudscraper
SB: 1 [JU] Sutured Ghoul
SB: 1 [ON] Chain of Vapor
SB: 1 [AQ] Hurkyl's Recall
SB: 4 [MR] Chalice of the Void
SB: 1 [DS] Echoing Truth
SB: 1 [SC] Stifle
SB: 1 [NE] Massacre
SB: 1 [PS] Rushing River
EDIT: Typing in explanations now
Some explanations:
The kill is to cast Doomsday, stack your deck with Predict, Grapeshot, Conjurer's Bauble, LED, Second Sunrise. Your next draw phase you draw Predict, cast it naming Grapeshot, drawing Bauble and LED. You cast Bauble and LED, activate the Baubles ability targetting nothing, before passing priority you sac LED for WWW, draw Second Sunrise off Bauble, cast it with the WWW, returning LED/Bauble, lather, rinse, repeat at will until you feel like breaking LED for RRR, returning Grapeshot and winning. NOTE: You need 2U available the turn after you cast Doomsday to win. Also, drawing one of your combo pieces is no big deal as far as I see it, you just insert random other card, and if it gets Duressed away thats no problem either because Doomsday lets you search your GY.
Most of the fast mana/tutor/protection spells should be self explanatory, basically you wanna try and rid the opponent of any counters or yard hate they may have and then win. I was thinking of adding some counters but am not sure if I could support FoW, and dont know what to cut. Also the SB has an alternate kill, Breakthrough for x=1, cast Shallow grave for a big Ghoul and win, note this needs 2UB the turn after Doomsday to win, but it gets around Meddling Mage, Stifle, or anything else that will hate on the Grapeshot kill.
Anyone got any ideas?
// Lands
4 [U] Underground Sea
4 [ON] Polluted Delta
2 [OD] Island (2)
3 [OD] Swamp (4)
// Kill
1 [MR] Second Sunrise
1 [FD] Conjurer's Bauble
1 [OD] Predict
4 [TO] Cabal Ritual
1 [OD] Predict
4 [WL] Doomsday
4 [US] Duress
4 [MI] Mystical Tutor
4 [AL] Lim-Dul's Vault
1 [MI] Lion's Eye Diamond
4 [TE] Lotus Petal
4 [MM] Dark Ritual
4 [MM] Unmask
4 [MR] Chrome Mox
1 [TSP] Grapeshot
4 [MM] Brainstorm
1 [ON] Chain of Vapor
1 [DS] Echoing Truth
// Sideboard
SB: 1 [TO] Breakthrough
SB: 1 [MI] Shallow Grave
SB: 2 [LE] Krosan Cloudscraper
SB: 1 [JU] Sutured Ghoul
SB: 1 [ON] Chain of Vapor
SB: 1 [AQ] Hurkyl's Recall
SB: 4 [MR] Chalice of the Void
SB: 1 [DS] Echoing Truth
SB: 1 [SC] Stifle
SB: 1 [NE] Massacre
SB: 1 [PS] Rushing River
EDIT: Typing in explanations now
Some explanations:
The kill is to cast Doomsday, stack your deck with Predict, Grapeshot, Conjurer's Bauble, LED, Second Sunrise. Your next draw phase you draw Predict, cast it naming Grapeshot, drawing Bauble and LED. You cast Bauble and LED, activate the Baubles ability targetting nothing, before passing priority you sac LED for WWW, draw Second Sunrise off Bauble, cast it with the WWW, returning LED/Bauble, lather, rinse, repeat at will until you feel like breaking LED for RRR, returning Grapeshot and winning. NOTE: You need 2U available the turn after you cast Doomsday to win. Also, drawing one of your combo pieces is no big deal as far as I see it, you just insert random other card, and if it gets Duressed away thats no problem either because Doomsday lets you search your GY.
Most of the fast mana/tutor/protection spells should be self explanatory, basically you wanna try and rid the opponent of any counters or yard hate they may have and then win. I was thinking of adding some counters but am not sure if I could support FoW, and dont know what to cut. Also the SB has an alternate kill, Breakthrough for x=1, cast Shallow grave for a big Ghoul and win, note this needs 2UB the turn after Doomsday to win, but it gets around Meddling Mage, Stifle, or anything else that will hate on the Grapeshot kill.
Anyone got any ideas?