Sceleris
09-04-2007, 11:59 AM
Land
1 x Underground River U pr B
1 x Cephalid ColiSeum 1U
2 x Tainted Isle U or B
4 x Underground Sea U or B
2 x Watery Grave U or B
6 x Island
7 x Swamp
23
Sorcery
3 x Urza's Guilt 2CL1U1B
4 x Damnation
7
Enchantment
4 x Megrim 2CL1B
4 x Underworld Dreams 3B
2 x Breathstealers Crypt 1B1U2CL
2 x Arcane Laboratory
2 x Vile Consumption
14
Instant
4 x Dark ritual 1B
3 x Wheel and Deal 3CL1U
3 x Smother 1CL1B
4 x Lim-Dul's Vault 1B1U
14
Artifact
2 x Anvil of Bogarden 2CL
60 cards
First i wanna say im not that good of a deck creator yet, but i have always had the drive to create new odd decks.
I have tested it a bit, but i need aid to make it more constant, cause it seems even with 4 megrim and 4 underworld dreams,
then i just don't get them fast enough, and if i do have on on my starting hand i still need to delay throwing them out vs alot of decks,
forexample fast aggro decks like Goblins.
The speed)
Well, i have added alot of lands able to provice BU due to udnerworld dreams costing 3B, so therefor i havent added ancient tomb and etc.
Instead i have thrown 4 dark ritual in.
Kill)
Well the kill is if ya have say a megrim added with a Underworld Dreams or another megrim, then throw out a Urza's Guilt,
Which can do like 13 dmg. And kill that way. I have added Limduls Vault to help get the cards need out.
Control)
Well tbh there aint one, and that might be the problem i have tried to add arcane labatory and some creature hate, to draw out the speed.
But i belive this is one of the main problems with the deck.
Disclaimer: This is my first post in here, and i hope my information aint lacking, ill check back on the post alot and hopefully be a active forum member, so if more info is needed ill post it asap.
1 x Underground River U pr B
1 x Cephalid ColiSeum 1U
2 x Tainted Isle U or B
4 x Underground Sea U or B
2 x Watery Grave U or B
6 x Island
7 x Swamp
23
Sorcery
3 x Urza's Guilt 2CL1U1B
4 x Damnation
7
Enchantment
4 x Megrim 2CL1B
4 x Underworld Dreams 3B
2 x Breathstealers Crypt 1B1U2CL
2 x Arcane Laboratory
2 x Vile Consumption
14
Instant
4 x Dark ritual 1B
3 x Wheel and Deal 3CL1U
3 x Smother 1CL1B
4 x Lim-Dul's Vault 1B1U
14
Artifact
2 x Anvil of Bogarden 2CL
60 cards
First i wanna say im not that good of a deck creator yet, but i have always had the drive to create new odd decks.
I have tested it a bit, but i need aid to make it more constant, cause it seems even with 4 megrim and 4 underworld dreams,
then i just don't get them fast enough, and if i do have on on my starting hand i still need to delay throwing them out vs alot of decks,
forexample fast aggro decks like Goblins.
The speed)
Well, i have added alot of lands able to provice BU due to udnerworld dreams costing 3B, so therefor i havent added ancient tomb and etc.
Instead i have thrown 4 dark ritual in.
Kill)
Well the kill is if ya have say a megrim added with a Underworld Dreams or another megrim, then throw out a Urza's Guilt,
Which can do like 13 dmg. And kill that way. I have added Limduls Vault to help get the cards need out.
Control)
Well tbh there aint one, and that might be the problem i have tried to add arcane labatory and some creature hate, to draw out the speed.
But i belive this is one of the main problems with the deck.
Disclaimer: This is my first post in here, and i hope my information aint lacking, ill check back on the post alot and hopefully be a active forum member, so if more info is needed ill post it asap.