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Mooglar
09-13-2007, 11:42 PM
Ok so ive been testing this deck for a while and it doesnt look like i can make it any different since its hard and well i dont know what to cut put in or maybe there are cards ive never heard of before, i have some MU but not a lot ok here it is.

// Lands
1 [TE] Wasteland // Don't know about this one but i needed wastes
2 [DS] Blinkmoth Nexus // dissipates mana from suchi and cath
4 [TE] Ancient Tomb
2 [MR] Seat of the Synod
2 [REW] Mishra's Factory // dissipates mana from suchi and cath
4 [R] Volcanic Island
2 [ON] Polluted Delta
4 [R] Underground Sea

// Creatures
1 [MR] Triskelion // searchable against aggro
1 [DS] Darksteel Colossus // not so good in legacy but wins games against non Stp decks
3 [AQ] Su-Chi // saccable to transmute to produce 8 mana to get titan
3 [US] Cathodion // gets slaver or trisk
1 [DS] Sundering Titan // good pick can be played turn 2
2 [UL] Goblin Welder // respawns big dudes

// Spells
2 [MR] Thirst for Knowledge // card draw and food for welder
2 [6E] Mystical Tutor // gets anything in the deck transmute and therapy, force allows to run 1 ofs
3 [AQ] Transmute Artifact // engine sac a suchi or cath and search for slaver or titan or colos
1 [TE] Intuition // tutor for 3 yum
1 [FD] Crucible of Worlds // 1 of if u need wasteland lock or u need to save ur guys
4 [FNM] Cabal Therapy // support for cath and suchi produces mana to hardcast almost anything in the deck
4 [AL] Force of Will // protection
4 [FNM] Brainstorm // draw
1 [MR] Mindslaver // slave them yay i love this card
4 [SH] Mox Diamond // acceleration not sure if this or chrome mox should be ran
1 [DS] Echoing Truth // 1 of against empty
2 [JU] Burning Wish // utility

// Sideboard
SB: 4 [GP] Leyline of the Void // threshhold ichorid iggy pop
SB: 1 [AQ] Transmute Artifact // wish
SB: 4 [REW] Pyroclasm // wishable or sb against gobbos
SB: 4 [10E] Deathmark // kill goyf
SB: 1 Perish // kill goyf wishable

So Mu well

Goblins 20/80 preboard to 50/50 post : gotta say it but you need pyroclasm or your gonna lose the game although ive won 1 game with a turn 2 titan.

Threshhold 35/65 pre to 60/40 post you have perish and deathmark for goyf and leyline to take care of mongeese.

Combo : i havent tested against any yet no one plays it on mws =(

So my problem is i need to turn the 1 ofs and 2 ofs into a more consistent deck instead of me getting lucky or not Please help Danke!!!

BeeblesofLife
09-13-2007, 11:50 PM
I like the deck concept, but I'm afraid it would be too slow for legacy.
But hey, I'll help out if I can, get some match up reports and lets see if we cant make this into a legacy contender!

Citrus-God
09-13-2007, 11:56 PM
// Burning Slaver
// Mana 24
4 Chrome Mox
4 Seat of the Synod
2 Great Furnace
4 Flooded Strand
1 Polluted Delta
4 Volcanic Island
1 Steam Vent
4 Island


// Creatures 6
3 Goblin Welder
2 Sundering Titan
1 Platinum Angel


// Spells 31
4 Brainstorm
4 Thirst for Knowledge
3 Intuition
2 Mindslaver
1 Crucible of Worlds
2 Trash for Treasure
3 Pyroclasm
4 Burning Wish
4 Remand
4 Force of Will


// Sideboard 15
1 Pyroclasm
14 Open slots.


This definitely looks cool. I might consider looking into this because of how awesome it looks. I like Trash for Treasure a lot, and Welders do look awfully weak.

Remands and Clasms seem awesome in a deck like this. They stall until you can put Mindslaver together and win. Burning Wish just seems like awesome utility in general really.

Benie Bederios
09-20-2007, 05:18 PM
// Burning Slaver
// Mana 24
4 Chrome Mox
4 Seat of the Synod
2 Great Furnace
4 Flooded Strand
1 Polluted Delta
4 Volcanic Island
1 Steam Vent
4 Island


// Creatures 6
3 Goblin Welder
2 Sundering Titan
1 Platinum Angel


// Spells 31
4 Brainstorm
4 Thirst for Knowledge
3 Intuition
2 Mindslaver
1 Crucible of Worlds
2 Trash for Treasure
3 Pyroclasm
4 Burning Wish
4 Remand
4 Force of Will


// Sideboard 15
1 Pyroclasm
14 Open slots.


This definitely looks cool. I might consider looking into this because of how awesome it looks. I like Trash for Treasure a lot, and Welders do look awfully weak.

Remands and Clasms seem awesome in a deck like this. They stall until you can put Mindslaver together and win. Burning Wish just seems like awesome utility in general really.

When I saw this list, I thought you're right it doesn't look that bad so I decided in testing it and so far the results are quite good. Sure it isn't full proof, but the addition of Trash for Treasure( a card I was testing some time ago) makes it not as bad as most lists. The deck needs to be finetuned non the less. First of all I never wanted to see Mindslaver. Sure this is a Slaver deck but against wich decks is it good? It's to slow for most combo decks( where he would shine) and Thresh doesn't care too much. The only deck where it can win the game is Cephalid Breakfast. Just mill the deck and dread return a Nomads.

Next to that I found Pyroclasm not the bomb it used to be. Sure it hits a horde of Goblin tokens, but that's about it. I would rather play Engineered Explosives. If you can fit in a Academy Ruins it would be really good. Remand isn't that good too. Sure it cantrips and stops a thread for a turn, but Counterspell does a better job in stopping it completly.

If it's possible I think you can find quite some use in a splash black. It gets some reanimators for your Sundering Titans and Angels and Duress, wich is great for stopping StP.

Anyway this are just some tips. I didn't have the time to create a new list. Maybe you guys can do it.

BB