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Parcher
01-07-2008, 05:18 PM
What is Team Calosso you ask?

With our recent successes, I have been assaulted with questions like. "How can I join?", "What are your requirements?", and "Is Calosso contagious?". To clear this all up, I am going to list the membership requirements, benefits, and team members of the auspicious Team Calosso for you below:

Membership Requirements:

1. You must be a resident of the United States, but not American-born.

2. You must have a certified I.Q. of less than 91.

3. You must Top 8 at least one tournament using a deck containing no Dual Lands, nor Tarmogoyfs.

That's it, but you would be surprised how few Legacy players can boast filling all three of these. Your rewards for joining are a free six-month membership to "The Guardian"; newsletter about Calosso Fuentes and his adventures, a "I Smacked Calosso" hoodie featuring a picture of the man himself with a huge lipstick mark on his cheek(contrary to viscious rumour, it is not a penis drawing), and a coupon for $1.00 off any style of El Paso Refried Beans.

Current membership and ordered qualifications are as follows:

Parcher: Wales / 86 / Calosso Deck Wins, 5-Color Aggro-Combo
GRAH: Belarus / 14 / Burn
Elventitz: Ireland / 69 / Rabid Wombat
Calosso: Uhhh....whatever country that kid Fez is from / 58 / Joblins


Now on to the less important stuff. As usual the Hatfields picked me up three hours late, but did include Happy Gilmore and zulander for entertainment on our trip. I got my ass grabbed no less than a half-dozen times by Happy....which did not make me happy. We made a few stops along the way, and arrived at our hotel sometime around 10:30. After greets to the rest of the NoVA crew we five got down to finishing our deckbuilding. Knowing the Syracuse area, and some of the other players I predicted a great deal of Landstill and Survival. Happy and the Hatfields opted to go with Breakfast instead of Threshold, agreeing with my assessment, while I decided to lamentbly pass on my usual Tacosnape deck, and run 5-Color Aggro-Combo; Or Ichorid for short.


4 City of Brass
4 Gemstone Mine
3 Undiscovered Paradise

4 Bridge from Below
4 Cabal Therapy
4 Breakthrough
3 Dread Return
3 Deep Analysis
1 Careful Study

4 Lion's Eye Diamond

4 Ichorid
4 Narcomoeba
4 Golgari Grave-Troll
4 Stinkweed Imp
4 Putrid Imp
3 Golgari Thug
2 Cephalid Sage
1 Flame-Kin Zealot


4 Chain of Vapor
4 Pithing Needle
3 Cabal Pit
2 Ancient Grudge
2 Ray of Revelation


The deck is fairly standard excepting the lands. Testing showed how powerful Putrid Imp was against control, but I was often having issues with having to ship hands with Coliseum as my only land for this very reason. I also was never able to use it game one unless I had two lands in my opening hand. I was very pleased with the Undiscovereds. The Pits were there for Jailer mostly, but also for Teeg in non Blue decks that I could leave the combo in (see: Survival). I saw only one Jailer the whole day though, and no Teeg. What I did use it for often was after hardcasting a Thug or Narco against control. The Narco would only get me tokens, as control has difficulty removing Bridges. Killing the Thug with Pit was pure gas though. It gave you a Dredger while returning a free Narco, and gave tokens, AND could be removed to Ichorid while I was slow-rolling against the Landstill decks I faced all day. I can't say it's definite for my sideboard, but it was at least worth it's slot this day.

The tournament was held in a Nazi encampment disguised as a shopping mall. Not only was smoking banned in the mall, it was banned anywhere on their property. To exasperate this, most of the day they had SS troopers patrolling the grounds for this very vice. Bastards. The bathrooms were poorly located and filthy, and I was harassed by a 14 year old boy in an Abercrombie & Fitch hoodie who kept hanging out right in front of them. On the other hand, the game store was very cool. It didn't have it's own bathrooms FTL, but was packed with neat toys, comic, posters, and infinite games. There was enough room there, but barely. They were running a Yugioh tournament concurrently, and if we had an even better turnout the place would have overflowed. Forgive my notes, as most games with Ichorid are blowouts one way or the other, or a grind-fest.

Round One: Chris Larusso: Suicide Black:

Game one: I combo out turn two after seeing Hymn and Shade.

Game two: He lands a second turn Wretch on the play that I Needle. Unfortunately he also boards in Crypt. I actually Needle his second Crypt after he activates one because all of his hate cards gave me plenty of time to win. A Shade with infi-mana eventually ran me out of threats and finished it though.

Game three: A first turn PImp gets in for one before I Dredge two Bridges and a Therapy. I leave him with two Smothers and an Edict, and keep saccing Moebas to make tokens before he can draw hate. 8 2/2s > 3 removal spells.

1-0, 2-1

Round two: Dave Price: Survival

Game one: A first turn Therapy nabs Survival. I attempt to combo off turn two, but fizzle with 6 Zombie tokens in play, after Therapying a Wish and Tarmogoyf. Fortunately, even a topdecked Burning Wish cannot find Dave an answer to the horde, and he dies in three turns.

Game two: I mulligan into a subpar hand, while Dave lacks Survival but has everything else. He chumps often to remove my bridges, then a Goyf and FTK get in after I run out of gas.

Game three: We have very little time left so I gamble for the combo and fail. The good news was that I topdecked two lands to hardcast Stinky. He held back Tarmogoyfs long enough to time out.

1-0-1, 3-2-1

Round three: Nick Wowelko: Enlightened Landstill

Game one: A Force stops me from going off turn one. A tutored Crypt slows me down enough for a tutored Moat to elicit the scoop around turn six.

Game two: A mirror of game one in the beginning. I Grudge his Crypt to force him to commit at the opportune time, but my Dredge+DA yeilds three Chain of Vapor and little else. A heinous beating.

1-1-1, 3-4-1

Round four: Allan Sorensen: Landstill

Game one: A Therapy reveals a useless Standstill, 2X FOF and a Plow that sets me back a turn. I combo off turn four.

Game two: A long, ground out game where I scoop at 2 life with him at 5 after he finally lands a Jailer.

Game three: Again I bring the combo back in for time reasons. Again I fail to combo off and end with 6 Zombies. A first turn Needle shut down EE, and a Therapy to get tokens lucksacks his topdecked Deed. He doesn't draw an answer in the next three turns.

2-1-1, 5-5-1

Round five: Greg Shady: Landstill

Game one: I get the whole semi-combo-six-tokens again. Force is good, but if you don't have an answer to tokens, I'll likely beat Landstill.

Game two. Combo off turn two. Ooops.

3-1-1, 7-5-1

Round six: Adam Barnello: Standstill-Goyf-Stag

Game one: I get paired down against Adam who is 3-2. I don't think he can get in no matter what, but we play it out first. A first turn LED gets through, but he forces my PImp. This paves the way for a second turn Breakthrough+LED activation to also get Forced. Lucksack. My gas was smellier though, as I had the DA as well, and the two Dredges were enough for me to go off on turn three after returning an Ichorid.

Game two: Adam kept a piss-poor hand featuring two Counterbalance, Hoofprints, and Standstill. He said he didn't have enough cards to bring in. I boarded out the combo, and Counterbalance stops a Therapy, but I still get the tokens, and he doesn't draw well enough to make up for the opener.

4-1-1, 9-5-1

Quarterfinal: Lam Phan: Ponza-Thresh

Game one: After a mulligan, I combo off turn three on the play.

Game two: A grueling affair. I draw three Needles for his Crypts, but he gets both of his Ancient Grudges. We peck back and forth for a while, but I finally get Crypted a second time, and scoop to the two Mongeese he drops.

Game three: I mull a no-lander with LED in hopes of a better hand against control. I mull another no-lander with LED in hopes of a better hand against control. I finally keep a no land hand with Therapy and PImp in hopes of a topdeck. After my fourth draw I scoop to his double Crypt with Goyf board.

I figured an over 80% chance of a one-land hand was good enough, but if I had to do it again I would have to go up to twelve lands main deck. I had a hell of a time with a vast majority of the Source being in attendence, and met many new people. I hope to see you all again at Geneseo!

Props:

To The Ultimate Driving Machine and Co. as always. If you guys never won another tournament, your value to the community by simply propagating, and facilitating the tournament players makes you invaluable.

Dr. Dan: The only three Degree, two Black Belt, model dating player in Magic.

Teeniebopper: For giggling like a schoogirl whilst dropping first-turn Arc-Sloggers.

zulander: The Jackhammer. Nuff said.

Lam Phan: Super nice guy for winning the whole deal. And for his Canadian-Ninja Topdecks.

Slops:

Lam Phan: For his Canadian-Ninja deck cutting.

The Carousel Mall: Die. Seriously. You are in permanent Fail Mode.

Dave Price: No Hug?

Happy Gilmore: Ass-pillow. Nuff said.

kabal
01-07-2008, 06:44 PM
The tournament was held in a Nazi encampment disguised as a shopping mall. Not only was somking banned in the mall, it was banned anywhere on their property. To exasperate this, most of the day they had SS troopers patrolling the grounds for this very vice. Bastards.


:laugh:

Congrats on your finish. Your on a roll now, first with Calosso Deck Wins and now 5-Color Aggro-Combo

On a side note, where there ever times during this event where you wish Undiscovered Paradise was Coliseum?

scrumdogg
01-07-2008, 07:00 PM
Awesome report, gratz on the finish. I thought Elventitz was from Belarus & GRAH was French? What are the pool odds on Vacon & Clark Kant (proud emigres from the Republic of Retardistan) ever making the final Top 8 hurdle to qualify? And didn't you see the sign over the entrance to the Carousel? "Schwer kaufen (und Rauchen nicht) Macht Frei"? :cool:

zulander
01-07-2008, 07:11 PM
You are now part of team failure. Learn how to spell Phan.

Peter_Rotten
01-07-2008, 07:14 PM
Hmmm... So how does your deck fair against Landstill? :rolleyes:

Parcher
01-07-2008, 07:38 PM
:laugh:

Congrats on your finish. Your on a roll now, first with Calosso Deck Wins and now 5-Color Aggro-Combo

On a side note, where there ever times during this event where you wish Undiscovered Paradise was Coliseum?

Thanks!

No, not really. It is kind of difficult to tell though. The games against Landstill I could have used Coliseum instead of Pit, but I like to Dredge as slowly as I can afford against them to protect a continuation of threat. It would have been helpful as a discard outlet though. Paradise was also good in these matchups, as it gave me an extra card in hand to go to discard mode.


Awesome report, gratz on the finish. I thought Elventitz was from Belarus & GRAH was French? What are the pool odds on Vacon & Clark Kant (proud emigres from the Republic of Retardistan) ever making the final Top 8 hurdle to qualify? And didn't you see the sign over the entrance to the Carousel? "Schwer kaufen (und Rauchen nicht) Macht Frei"?

Vacon doesn't play Magic, but since both of the decks I last played cost less than $200 including sideboard, I have high hopes for Kant being our newest member! GRAH doesn't speak english, but Vacon insists he is from Belarus. I'll have to get back to you about Elventitz.


Hmmm... So how does your deck fair against Landstill?

Ask Nick. I'd like to forget that game.

EDIT:


You are now part of team failure. Learn how to spell Phan.

Any time you feel like posting something like this, please keep in mind the Intelligence Quotient requirements of Team Calosso. Jackass.

Shriekmaw
01-07-2008, 07:45 PM
Ask Nick. I'd like to forget that game.


I was not very happy to learn very quickly that I was playing against Ichorid. My strategy for the first game is to survive long enough in order to play Moat and hope you don't have an out for it main deck.

I have to admit, Moat is huge in a lot of matchups because a lot of decks do not have an answer for it main deck if it resolves.

My plan in game 2 was to bring in my 1 Toromod's Crypt and 1 Engineered Plague. I'm not sure if bringing in plague was the right call, but I couldn't think of what else would be the most useful.

I don't expect to win this matchup a lot, but I feel my deck is a lot better against it then the traditional landstill builds.

Payne_The_Mediocre
01-07-2008, 08:23 PM
In round 6 you mention playing LED against your opponent, but you don't have LED in your list >.> hax?

Good report, short and fun to read. I enjoyed it

Bovinious
01-07-2008, 08:24 PM
Your list is 56 cards, Im guessing the 4 cards you forgot are 4 LEDs :)

Also why did you omit Cephalid Coliseum? Thats one of the cards that makes LED so nutty, Undiscovered Paradise seems like a subpar alternative to me, what was your reasoning there?

Parcher
01-07-2008, 08:38 PM
Your list is 56 cards, Im guessing the 4 cards you forgot are 4 LEDs :)

Also why did you omit Cephalid Coliseum? Thats one of the cards that makes LED so nutty, Undiscovered Paradise seems like a subpar alternative to me, what was your reasoning there?


Fixed.

As I mentioned, I knew that this tournament would be non-action-packed with Landstill. You well know that PImp is the most important card in slow-rolling against control. I wanted to reduce any chance that I had an opening hand with an uncastable Imp. In a vacuum, Coliseum is certainly better, even against most control decks since it is uncounterable. But I also needed the Rainbow for my sideboard more than most. In fact, I think that with using Pit, I would go with even more Grudges and Rays than Needle and Chain. They were simply more effective all day. I didn't recount it in my report, but there were multiple times I destroys EE or Deed before they could be effectively activated. Since these were early turns, it is actually more effective than Needle since they are spending two-three precious mana during the early game that they might use more effectively if a Needle is on board. The majority of the Landstill decks run both Deed and EE, so attacking them with Therapy, Needle, and Flashback cards worked a treat.

Bryant Cook
01-07-2008, 09:06 PM
I qualify for the hardest of the qualifications for Team Calosso. Number 3.

Bovinious
01-07-2008, 09:30 PM
Fixed.

As I mentioned, I knew that this tournament would be non-action-packed with Landstill. You well know that PImp is the most important card in slow-rolling against control. I wanted to reduce any chance that I had an opening hand with an uncastable Imp. In a vacuum, Coliseum is certainly better, even against most control decks since it is uncounterable. But I also needed the Rainbow for my sideboard more than most. In fact, I think that with using Pit, I would go with even more Grudges and Rays than Needle and Chain. They were simply more effective all day. I didn't recount it in my report, but there were multiple times I destroys EE or Deed before they could be effectively activated. Since these were early turns, it is actually more effective than Needle since they are spending two-three precious mana during the early game that they might use more effectively if a Needle is on board. The majority of the Landstill decks run both Deed and EE, so attacking them with Therapy, Needle, and Flashback cards worked a treat.

That seems fair enough, If I were you I still wouldnt have done that or maybe just added 1 Paradise as the 13th land, since we crush Landstill anyways and can often do so just thru EOT discard phase, but I see what you were going for.

Also, how good was Cabal Pit for you and what was it in the SB for? Ive considered it as a possible answer to Jailer, which I know some Landstill and Bg lists play SB, but I decided Id sooner play Darkblast in addition to Chain of Vapor than Pit for this situation, what was your thinking?

Mental
01-07-2008, 09:42 PM
I qualify for the hardest of the qualifications for Team Calosso. Number 3.

I don't know, immigrating to the USA is pretty hard these days.

Bovinious
01-07-2008, 09:44 PM
I don't know, immigrating to the USA is pretty hard these days.

Funny joke, I was actually laughing at this...Hell, talk to my aunt in Texas or even me here in Northern Virginia about how many [illegal] immigrants there are these days...

zulander
01-07-2008, 10:05 PM
Funny joke, I was actually laughing at this...Hell, talk to my aunt in Texas or even me here in Northern Virginia about how many [illegal] immigrants there are these days...
Some things are much funnier in your head then expressed to people. This is one of those things. Sorry copenhaver but I expect funnier from you :(

Bovinious
01-07-2008, 10:12 PM
Some things are much funnier in your head then expressed to people. This is one of those things. Sorry copenhaver but I expect funnier from you :(

Illegal immigration is serious business Zuhair, and should be treated as such. I wasnt trying to be funny, what I meant was his comment was funny to me because its pretty ignorant, unless of course he meant legal immigration only, which I hear is actually pretty hard. If he did mean legal immigration he should have said so because these days when you mention immigration, it is implied illegal often because it happens so often... :(

zulander
01-07-2008, 10:50 PM
Illegal immigration is serious business Zuhair, and should be treated as such. I wasnt trying to be funny, what I meant was his comment was funny to me because its pretty ignorant, unless of course he meant legal immigration only, which I hear is actually pretty hard. If he did mean legal immigration he should have said so because these days when you mention immigration, it is implied illegal often because it happens so often... :(
You took my quote too serious lol. I'm off to bed now.

TeenieBopper
01-07-2008, 11:38 PM
Teeniebopper: For giggling like a schoogirl whilst dropping first-turn Arc-Sloggers.

Aight, fine. Maybe I am a Timmy.

Parcher
01-08-2008, 12:32 AM
I qualify for the hardest of the qualifications for Team Calosso. Number 3.

Oh I'm quite certain you make the I.Q. cut as well. Too bad that you're the very epitome of a WASP.


Also, how good was Cabal Pit for you and what was it in the SB for? Ive considered it as a possible answer to Jailer, which I know some Landstill and Bg lists play SB, but I decided Id sooner play Darkblast in addition to Chain of Vapor than Pit for this situation, what was your thinking?

It was for both Jailer and Teeg since Survival can run either. On the other hand, I ran it over Darkblast because of Landstill and Black Thresh. I didn't want to take the chance of being countered since I couldn't recur it with Jailer out.


Aight, fine. Maybe I am a Timmy.

Only outside of tournament play. Oh, wait. Yeah that's pretty much always now. So...yup.

TeenieBopper
01-08-2008, 12:45 AM
Only outside of tournament play. Oh, wait. Yeah that's pretty much always now. So...yup.

In my defense, I was at a different tourney on Saturday.