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Dilettante
02-28-2008, 04:09 PM
What is the worst card in Magic: The Gathering?

http://i9.photobucket.com/albums/a84/Riftkeeper/apocalypse_chime.jpghttp://i9.photobucket.com/albums/a84/Riftkeeper/camel.jpghttp://i9.photobucket.com/albums/a84/Riftkeeper/celestial_prism.jpg

http://i9.photobucket.com/albums/a84/Riftkeeper/leviathan.jpghttp://i9.photobucket.com/albums/a84/Riftkeeper/mudhole.jpghttp://i9.photobucket.com/albums/a84/Riftkeeper/one_with_nothing.jpg

http://i9.photobucket.com/albums/a84/Riftkeeper/sorrows_path.jpghttp://i9.photobucket.com/albums/a84/Riftkeeper/squire.jpghttp://i9.photobucket.com/albums/a84/Riftkeeper/tobias_andrion.jpg

Sorry, was a little slow with the images. Trying again. I am becoming an old, slow, computer-illiterate man. Now... where's my Ensure?

HammafistRoob
02-28-2008, 04:12 PM
I'll go with this guy here......

http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=136142

Shtriga
02-28-2008, 04:19 PM
apoc chime could be useful in homelands block constructed :laugh:

zulander
02-28-2008, 04:19 PM
This guy (http://magiccards.info/fut/en/121.html)

Shtriga
02-28-2008, 04:25 PM
that's the kind of rares I'm most adept at picking from a booster. that's why I don't buy booster anymore

Hightower
02-28-2008, 04:28 PM
Where's Pale Moon???

http://img.photobucket.com/albums/v216/Hightower1986/36.jpg

FredMaster
02-28-2008, 04:28 PM
Hey come on, he isn't too much of a bad critter. 3/3 for 4cc is kinda fair.

ForceofWill
02-28-2008, 04:30 PM
Snow fall...

Dilettante
02-28-2008, 04:31 PM
@zulander

He at least allows for surprise changlings... including Titan and Mutavault...

Bardo
02-28-2008, 04:41 PM
The mod in me is fighting hard to not close this thread. But I do have to put in my $0.02 that Apocalypse Chime is, hands down, the worst card ever printed.

Xero
02-28-2008, 04:50 PM
Great Wall is the worst: 2W Enchantment that let's you block plainswalk creatures as if they didn't have plainswalk. This stops 3 (IIRC) creatures in the entire game. At least Apocalypse Chime could be good in Homelands draft or something...

Hightower
02-28-2008, 04:51 PM
Isn't there some god aweful Portal card?

mujadaddy
02-28-2008, 04:52 PM
Snow fall...
++

TrialByFire
02-28-2008, 05:03 PM
How is Mudhole on this list? It hoses LFTL and cantrips lol. Its not THAT bad. Oh how I miss my Mudhole collection. I used to have 7 foils and a bunch of non-foil. And Leviathan can get pitched to Force of Will so it is strictly better that all the other ones. And Steamflogger Boss is strictly superior to Hill Giant, and that's not on the list.

I voted for Apocalypse Chime and Sorrow's Path.

LOL @ this thread

Taurelin
02-28-2008, 05:04 PM
100% this one (http://magiccards.info/4e/en/10.html) (don't know if it's even a "guy").

Bovinious
02-28-2008, 05:04 PM
I voted for Sorrows Path, its really the only card on there that is worse than nothing, I mean it doesnt even tap for mana...

Also where Tombfire? That card is almost as bad as Mudhole, arguably worse actually.

Nihil Credo
02-28-2008, 05:06 PM
I think coloured cards are automatically disqualified for the very bottom spot - because at least they pitch to Chrome Mox (if blue, to FoW).

In my mind, the fight is between Apocalypse Chime and Sorrow's Path. The first is useful with TfK and Counterbalance, the second Mox Diamond and Seismic Assault.

HammafistRoob
02-28-2008, 05:08 PM
100% this one (http://magiccards.info/4e/en/10.html) (don't know if it's even a "guy").

Holy Crapppppppp,

Did you read that dudes flavor text, LMFAO!!!!!

quicksilver
02-28-2008, 05:11 PM
Acid Rain, that card sucks.

Wallace
02-28-2008, 05:33 PM
Wow...If I had to make a list of the worst cards it would look much diffrent...my vote if for:

http://resources.wizards.com/Magic/Cards/LE/en-us/Card1615.jpg (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=1615#)

Other's that sould be on the list...

http://resources.wizards.com/Magic/Cards/AL/en-us/Card3191.jpg (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=3191#) http://resources.wizards.com/Magic/Cards/TSP/en-us/Card116391.jpg (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=116391#) http://resources.wizards.com/Magic/Cards/AQ/en-us/Card1014.jpg (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=1014#)
http://resources.wizards.com/Magic/Cards/RAV/en-us/Card89004.jpg (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=89004#) http://resources.wizards.com/Magic/Cards/FE/en-us/Card1830.jpg (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=1830#) http://resources.wizards.com/Magic/Cards/HM/en-us/Card2934.jpg (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=2934#)

Getsickanddie
02-28-2008, 05:36 PM
Wow...If I had to make a list of the worst cards it would look much diffrent...my vote if for:

http://resources.wizards.com/Magic/Cards/LE/en-us/Card1615.jpg (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=1615#)

Winner.

Jaynel
02-28-2008, 05:43 PM
Great Wall is broken, are you kidding?!

See this (http://www.essentialmagic.com/Decks/View.asp?ID=170272) is you're that much of a scrub.

Dilettante
02-28-2008, 05:49 PM
Great Wall is broken, are you kidding?!

See this (http://www.essentialmagic.com/Decks/View.asp?ID=170272) is you're that much of a scrub.

Similarly, at RPI, one guy there played a Keeper deck, about 7 years ago... To screw around for a while, he replaced his kill mech with Donate, Sorrow's Path, and Icy Manipulator... I believe the card got errataed that it isn't whenever it gets tapped now, though...

Eldariel
02-28-2008, 05:59 PM
Great Wall and all the 'Bands with Other Legends'-lands from Legends. My Mindslaver/Donate-deck wins with Sorrow's Path.


apoc chime could be useful in homelands block constructed :laugh:

I actually had to ban Apocalypse Chime in Homelands Set Constructed (it ain't a block), along with Serrated Arrows and Memory Lapse.

Tobias is actually a perfectly fine Limited-card. I dunno what it's doing on the list. Chimney Imp is worse. Also, Squire is actually just fine for the creature level of its day; 1W creatures didn't get much better than that save for the broken Blacksmith. Aven Trooper and Chimney Imp are the 'bad creatures'.


Actually, building and playing Homelands Set Constructed was some of the most fun I've ever had playing Magic. It's really a set that's designed only to be played with itself. You should try it sometimes. Also, Homelands-based tribal was awesome (having to play one of the Homelands-tribes).

etrigan
02-28-2008, 06:28 PM
I actually had to ban Apocalypse Chime in Homelands Set Constructed (it ain't a block), along with Serrated Arrows and Memory Lapse.


I'm surprised you didn't have to ban Anaba Grunt. That card is so swingy.

n00bas4urus_r3x
02-28-2008, 06:52 PM
Worthless (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=23318)

ThatGuyThere
02-28-2008, 06:57 PM
My choice. (http://ww2.wizards.com/Gatherer/CardDetails.aspx?&id=4798)

Everything it does, other cards do better. It's just painfully bad.

So bad I had to join after months of lurking, just to share it's awfulness.

Now, back to lurking.

Wallace
02-28-2008, 07:01 PM
My choice. (http://ww2.wizards.com/Gatherer/CardDetails.aspx?&id=4798)

Everything it does, other cards do better. It's just painfully bad.

So bad I had to join after months of lurking, just to share it's awfulness.

Now, back to lurking.


See while I agree that is bad, its not one of the worst of all time...I mean that could see some play in Tempst Block Limited or even Tempst Constructed...I also think is you call this card bad then you have to include Shatter in the same talks...

BTW...Welcome to the source...

Michael Keller
02-28-2008, 07:09 PM
Great Wall gets my vote. It stops three creatures in the 15 year history of the game. Not to mention - no one plays with them...OR this card. Which, in turn, would make it the worst.

Shtriga
02-28-2008, 07:28 PM
Actually, building and playing Homelands Set Constructed was some of the most fun I've ever had playing Magic. It's really a set that's designed only to be played with itself. You should try it sometimes. Also, Homelands-based tribal was awesome (having to play one of the Homelands-tribes).

I did... when I started playing magic with my friends, homelands was still sold in a store or 2 around here. since they were cheaper than the other boosters we bought a lot of homelands lol. not until later we realised the set was terrible and we started buying tempest, but I still have some fond memories from back then

Wallace
02-28-2008, 07:41 PM
Great Wall gets my vote. It stops three creatures in the 15 year history of the game. Not to mention - no one plays with them...OR this card. Which, in turn, would make it the worst.


Not to take away from how bad Great Wall is, while it only stops 4 legal creatures, it does stop one other card too. Here is the list of cards that Great Wall stops...

http://resources.wizards.com/Magic/Cards/HM/en-us/Card3016.jpg (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=3016#) http://resources.wizards.com/Magic/Cards/OD/en-us/Card29913.jpg (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=29913#) http://resources.wizards.com/Magic/Cards/LE/en-us/Card1632.jpg (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=1632#)
http://resources.wizards.com/Magic/Cards/PK/en-us/Card10506.jpg (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=10506#) http://resources.wizards.com/Magic/Cards/CH/en-us/Card2807.jpg (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=2807#)

Oh yeah we can't forget...

http://resources.wizards.com/Magic/Cards/UNH/en-us/Card74235.jpg (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=74235#)

GrandAdmiral
02-28-2008, 07:46 PM
I voted for "One with Nothing" because it's the only bad card that actually insults you. There's nothing worse than ripping open a booster, eagerly flipping back to the rare, and finding out that you are one with nothing. I'd rather find a basic land.

Even Rosewater had to defend it by saying:


This is the important message of this column about One With Nothing. It was not created solely to piss you off.

Sanguine Voyeur
02-28-2008, 07:56 PM
I think if it wasn't for the fact that you go two rares in Time Spiral, Moonlace would be worse then One with Nothing

Unless you open Moonlace and Squire.

Wallace
02-28-2008, 07:57 PM
I voted for "One with Nothing" because it's the only bad card that actually insults you. There's nothing worse than ripping open a booster, eagerly flipping back to the rare, and finding out that you are one with nothing. I'd rather find a basic land.

Even Rosewater had to defend it by saying:

<><><><><><><><><>http://resources.wizards.com/Magic/Cards/TSP/en-us/Card116391.jpg (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=116391#)

Really?

kirdape3
02-28-2008, 07:58 PM
It was a sideboard card for the BWG control decks against Owl, which otherwise destroyed them. They'd Sudden Impact, and the BWG guy would dump his hand and try to race.

Goaswerfraiejen
02-28-2008, 08:00 PM
Snowfall (http://www.anycraze.com/search_results.asp). It pays for itself. It also might maybe help pay for Illusions of Grandeur (which I think was the point until Donate came out).

MasterC
02-28-2008, 08:14 PM
http://magiccards.info/lg/en/211.html

My favourite.

But I love the flavour text. :laugh:

Sanguine Voyeur
02-28-2008, 08:14 PM
Most cards that have the phrase "Cumulative Upkeep" more then once are bad.
It was a sideboard card for the BWG control decks against Owl, which otherwise destroyed them. They'd Sudden Impact, and the BWG guy would dump his hand and try to race.Ooo, I liked that deck, let's port it to Legacy, regardless of flaws in the core engine. By "let's," I don't necessarily mean you and me, I just mean somebody.

Nihil Credo
02-28-2008, 08:22 PM
Also, once Odyssey rotates out, Extended Dredge decks will use One with Nothing as a discard outlet ;)

Sanguine Voyeur
02-28-2008, 08:33 PM
Also, once Odyssey rotates out, Extended Dredge decks will use One with Nothing as a discard outlet ;)No love for Oona's Prowler, Greenseeker, or Llanowar Mentor?

With the spell shapers, you can at least go turn one creature, turn two not concede.

Nihil Credo
02-28-2008, 08:59 PM
Greenseeker and Mentor are vulnerable to removal, and Oona's Prowler is one turn slower. I would guess that is why they don't play Magus of the Bazaar either, who is otherwise completely retarded.

And hey, a man can dream, right?

GrandAdmiral
02-28-2008, 09:11 PM
Really?

Yup, I still say One with Nothing is worse than Moonlace even if it has/can be used in actual decks because of the card name. I mentally add Rosewater saying "You are the" to the front. :)

JZ23
02-28-2008, 09:17 PM
No Wood Elemental?



Actually, building and playing Homelands Set Constructed was some of the most fun I've ever had playing Magic. It's really a set that's designed only to be played with itself. You should try it sometimes. Also, Homelands-based tribal was awesome (having to play one of the Homelands-tribes).

Green w/splash for Broken Visage, Willow Priestess is amazing!

Media314r8
02-28-2008, 09:23 PM
#1 In my book not including lands:
Master of the Hunt (http://sales.starcitygames.com/carddisplay.php?product=11115)

And the series of uncommon legends lands (tied):
Adventurers' Guildhouse (http://sales.starcitygames.com/carddisplay.php?product=27943)
Cathedral of Serra (http://sales.starcitygames.com/carddisplay.php?product=27966)
Mountain Stronghold (http://sales.starcitygames.com/carddisplay.php?product=28026)
Seafarer's Wuary (http://sales.starcitygames.com/carddisplay.php?product=28059)
Unholy Citadel (http://sales.starcitygames.com/carddisplay.php?product=28090)

A quick rules note:

Creatures with (bands with other ___) ability don't inherintly band with creatures of that creature type, they can band ONLY with other creatures with the (band with other ___) ability. Thus, your wolves of the hunt created by master of the hunt cannot band with changeling creatures (though changlings are technically wolves of the hunt), they must band with other creatures that have "band with other wolves of the hunt" ability. Similarly, even if you control unholy citadel and a black legend, lets say korlash, and he therefore has "bands with other legends" ability, he cannot band with a non-black legend such as Akroma, Angel of Wrath unles you also control a Cathedral of Serra, whcih would grant her the "bands with other legends" ability.

A winrar is me?

EDIT: witht he great creature type update, changlings are probably no longer wolves of the hunt, the wolves of the hunt have probably been errata'd to just plain 'wolves', but this still doesn't mean they can band with other wolves like those created by wolf-skull shaman or lys allana packmaster. (unless you have leyline of singularity AND Adventurer's guildhouse in play... then they can as they would both have "bands with other legends" ability.)

EDIT 2: After writing all this crap about banding, I instead nominate whatever creature first introduced the banding mechanic. or posibly this (http://sales.starcitygames.com/carddisplay.php?product=12984) or this (http://sales.starcitygames.com/carddisplay.php?product=13198) or this (http://sales.starcitygames.com/carddisplay.php?product=14562) this mechanic is just demoralizing.

Bardo
02-28-2008, 10:06 PM
Just a reminder: the discussion is not "really shitty cards in Magic." Even a Squire can block and win a game. The topic:

The Worst Card in Magic.

It should suck in almost every conceivable situation. The Seafarer's Quay cycle fits the bill and the Un-sets shouldn't be considered.

Getsickanddie
02-28-2008, 10:19 PM
#1 In my book not including lands:
Master of the Hunt (http://sales.starcitygames.com/carddisplay.php?product=11115)

Master of the Hunt may not be great, but it's not even close to the worst card ever.


And the series of uncommon legends lands (tied):


God, I'd never even seen those before. Those all have number 1 worst potential.

Michael Keller
02-28-2008, 10:32 PM
But with a Riftstone Portal in the yard - they can at least tap for G or W. What in the hell can you do that is more useful with another card paired WITH Great Wall? There's nothing. You have consider synergy with other cards (no matter how obscure). Tapping a garbage land for mana is better.

Mooglar
02-28-2008, 10:33 PM
Master of the Hunt may not be great, but it's not even close to the worst card ever.



God, I'd never even seen those before. Those all have number 1 worst potential.

Banding is an amazing ability when it comes to combat so i don't see those being bad cards... or rather the worst cards >_>

xsockmonkeyx
02-28-2008, 10:36 PM
Adventurers' Guildhouse (http://sales.starcitygames.com/carddisplay.php?product=27943)
Cathedral of Serra (http://sales.starcitygames.com/carddisplay.php?product=27966)
Mountain Stronghold (http://sales.starcitygames.com/carddisplay.php?product=28026)
Seafarer's Wuary (http://sales.starcitygames.com/carddisplay.php?product=28059)
Unholy Citadel (http://sales.starcitygames.com/carddisplay.php?product=28090)

Winrar. This is what I was going to put.

Wallace
02-28-2008, 10:37 PM
Banding is an amazing ability when it comes to combat so i don't see those being bad cards... or rather the worst cards >_>


QFT...

If you want to talk about a bad cycle of cards, look no futher than this...

http://resources.wizards.com/Magic/Cards/LE/en-us/Card1486.jpg (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=1486#) http://resources.wizards.com/Magic/Cards/LE/en-us/Card1576.jpg (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=1576#) http://resources.wizards.com/Magic/Cards/LE/en-us/Card1440.jpg (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=1440#)
http://resources.wizards.com/Magic/Cards/LE/en-us/Card1613.jpg (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=1613#) http://resources.wizards.com/Magic/Cards/LE/en-us/Card1529.jpg (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=1529#)

The red one would be cool with fling, but you still have to have the wall block...

Bardo
02-28-2008, 10:45 PM
Banding is an amazing ability when it comes to combat so i don't see those being bad cards... or rather the worst cards >_> Banding =/= Bands with Other...

FWIW. (http://www.starcitygames.com/php/news/article/6699.html)

kabal
02-28-2008, 10:54 PM
No Wood Elemental?

Exactly, this thread definitely needs more Wood Elemental (http://magiccards.info/lg/en/129.html)

Zach Tartell
02-28-2008, 11:13 PM
Wall of glare + Glyph of Doom = savage tech

clavio
02-28-2008, 11:15 PM
Great wall and it's not even close.

The glyphs aren't that bad.

freakish777
02-29-2008, 11:07 AM
Ben Blewiess did a 100 worst Magic cards article. Pale Moon was his pick for "Worst of all time." I'm inclined to believe him.



It was a sideboard card for the BWG control decks against Owl, which otherwise destroyed them. They'd Sudden Impact, and the BWG guy would dump his hand and try to race.

Yeah, too bad the BWG deck at Honalulu still got smashed by Owling Mine even if they did resolve One With Nothing. (also, race with what? Their threats started at 4 mana in the form of Hierarch, I wasn't aware non-aggro decks even got to 3 mana against Owling Mine... ever).

One With Nothing is, for all intents and purposes, about the worst possible card you can open in a pack. Rosewater went to great length to try and defend the card in the rare slot and, in my opinion, ultimately failed because he somehow forgot the fact that this is still a Trading/Collectible Card Game, and if no one wants the rare you opened, you can't even trade it for something you want (when you open Silvos Rogue Elemental, you can at least trade it to Timmy who will happily trade you a Remand or Counterbalance). But no, you just got ripped off by a pack of Magic cards by opening One With Nothing. Wow. You suck at life, you didn't even get ripped off by Mike Glow, no, you got ripped off by a booster pack. Then you go home and think about your life and decide you're quiting Magic. Way to blow it MaRo.

quicksilver
02-29-2008, 11:11 AM
Ben Blewiess did a 100 worst Magic cards article. Pale Moon was his pick for "Worst of all time." I'm inclined to believe him.


I don't think pale moon is all that bad, you can put it on a scepter to lock out a deck with no basic lands. Even though that combo isn't great it still is a hell of a lot better than what can be done with those other cards.

Mooglar
02-29-2008, 03:16 PM
Banding =/= Bands with Other...

FWIW. (http://www.starcitygames.com/php/news/article/6699.html)

He said masticore is the number one worse card in magic... that guys an idiot

CynicalSquirrel
02-29-2008, 03:32 PM
I will always defend Great Wall in these threads. It isn't really a bad card in my opinion. It's supposed to be a card that hoses cards that have plainswalk, and it does it quite well. In a theoretical world where a ton of creatures had plainswalk, I could see Great Wall actually seeing play. It isn't Great Wall's fault that there are no creatures with plainswalk, and that's the only reason it's considered bad.

To me the worst card has to be something that has a goal in mind and fails it in epic fashion. To me, that card is Pale Moon, which is designed to hose non-basic lands and absolutely falls on its face in the process.

Wallace
02-29-2008, 03:41 PM
I will always defend Great Wall in these threads. It isn't really a bad card in my opinion. It's supposed to be a card that hoses cards that have plainswalk, and it does it quite well. In a theoretical world where a ton of creatures had plainswalk, I could see Great Wall actually seeing play. It isn't Great Wall's fault that there are no creatures with plainswalk, and that's the only reason it's considered bad.

To me the worst card has to be something that has a goal in mind and fails it in epic fashion. To me, that card is Pale Moon, which is designed to hose non-basic lands and absolutely falls on its face in the process.

The problem is that there are only 3 creature with plainswalk so Great Wall is shit. When or why would you ever play it. Ok, I guess if you knew someone was going to play a plainswalk deck and had a way to give you a plains, then you could say Great Wall is useful...

CynicalSquirrel
02-29-2008, 03:48 PM
The problem is that there are only 3 creature with plainswalk so Great Wall is shit. When or why would you ever play it. Ok, I guess if you knew someone was going to play a plainswalk deck and had a way to give you a plains, then you could say Great Wall is useful...
But what does only 3 creatures having plainswalk have to do with Great Wall by itself in a vacuum? Great Wall isn't a bad card, it's just a victim of its surroundings.

If Wizards printed 100 plainswalkers in the next set, then would Great Wall still be a bad card? In my opinion, it wouldn't be (Although obviously not great).

Wallace
02-29-2008, 03:57 PM
But what does only 3 creatures having plainswalk have to do with Great Wall by itself in a vacuum? Great Wall isn't a bad card, it's just a victim of its surroundings.

If Wizards printed 100 plainswalkers in the next set, then would Great Wall still be a bad card? In my opinion, it wouldn't be (Although obviously not great).

If wizards printed 100 plainswalkers in the next set then yes, Great Wall would move off of the #1 worst spot in my boook. Until then its absolute shit, I have never played with it and I have been playing since beta's release. I would never even consider it's use in any deck, even if my opponent had all plainswalkers in there deck...it's just that bad!

ParkerLewis
02-29-2008, 04:01 PM
But what does only 3 creatures having plainswalk have to do with Great Wall by itself in a vacuum? Great Wall isn't a bad card, it's just a victim of its surroundings.

If Wizards printed 100 plainswalkers in the next set, then would Great Wall still be a bad card? In my opinion, it wouldn't be (Although obviously not great).

No card exists in a vacuum.

With your reasoning, there's no bad card at all. It's not Pale Moon fault that there isn't any other cards to make it awesome. If Wizard printed cards with only colored mana symbols on it and tons of duals to support them, then Pale Moon would effectively be turned into a Time Walk.

Dilettante
02-29-2008, 04:02 PM
But what does only 3 creatures having plainswalk have to do with Great Wall by itself in a vacuum? Great Wall isn't a bad card, it's just a victim of its surroundings.

If Wizards printed 100 plainswalkers in the next set, then would Great Wall still be a bad card? In my opinion, it wouldn't be (Although obviously not great).


Or if landwalk at all became prevalent, like with Filth... Then you can always combine Great Wall with Magical Hack... In those days, I think we were still playing with 40-card decks... Stupid Bog Wraiths/Moor Fiends/Zombie Masters/Phantasmal Terrain sneaking past Wall of Swords...

But yeah, still horrible. It's still a 3/3 with Opalescence! And it gets around Counterbalance! Bleah.

Tacosnape
02-29-2008, 04:17 PM
Tobias Andrion and Leviathan should be automatically disqualified from this list as anything that pitches to Force of Will can't be the worst card in magic.

PhanTom_lt
02-29-2008, 04:23 PM
Tobias Andrion and Leviathan should be automatically disqualified from this list as anything that pitches to Force of Will can't be the worst card in magic.


Tarmogoyf should automatically go on this list as it can't be pitched to Force of Will, therefore, it might be the worst card out there.

Tacosnape
02-29-2008, 04:29 PM
Tarmogoyf should automatically go on this list as it can't be pitched to Force of Will, therefore, it might be the worst card out there.

I was actually being quite serious. Tobias Andrion pitches to Force of Will and is actually a 4/4 kill condition. He's not -good- by any means, but he could have a practical use in a game of magic, either in Legacy or in a subpar cube draft, which is better than most of the cards on the list.

Afro
02-29-2008, 04:50 PM
Great Wall with an Opalescence in play is a wincon. These type of arguments of very situational circumstances(blue cards pitching to force, lands producing mana with portal in yard) are dumb.

ParkerLewis
02-29-2008, 05:25 PM
Great Wall with an Opalescence in play is a wincon. These type of arguments of very situational circumstances(blue cards pitching to force, lands producing mana with portal in yard) are dumb.

I agree with taco on this one. Tobias is always a wincon - no "situationally" here. And although clearly not good, it's impact on the game is orders of magnitude more important than Shit Wall.

Plus, "situational" is NOT dumb. When you're discussing the worst card in Magic's history, that's all you're going to get. This is actually more evidence that Tobias doesn't belong here, as he has some actual gameplay value no matter what.

Aleksandr
02-29-2008, 05:52 PM
EDIT 2: After writing all this crap about banding, I instead nominate whatever creature first introduced the banding mechanic. or posibly this (http://sales.starcitygames.com/carddisplay.php?product=12984) or this (http://sales.starcitygames.com/carddisplay.php?product=13198) or this (http://sales.starcitygames.com/carddisplay.php?product=14562) this mechanic is just demoralizing.

But look for the flavor text of Baton of Morale! Goblins would kill for it! And You wanna dismiss it?
Look, it could be useful:

1st turn: Lackey
2nd turn: Lackey into SGC, Piledriver
3rd turn: Mox, Baton of Morale
him: I "concede"

Tacosnape
02-29-2008, 06:07 PM
Great Wall with an Opalescence in play is a wincon. These type of arguments of very situational circumstances(blue cards pitching to force, lands producing mana with portal in yard) are dumb.

They aren't dumb when you're trying to ascertain the worst card in the entire game. Any distant situational use has to be taken into consideration.

Afro
02-29-2008, 09:15 PM
They aren't dumb when you're trying to ascertain the worst card in the entire game. Any distant situational use has to be taken into consideration.

With this logic you'll never achieve to find a "worst" card in magic. Every card is good in situations when you can get a 5-10 card combo going uninterrupted to win the game. These discussions are fucking pointless.

ParkerLewis
02-29-2008, 09:59 PM
With this logic you'll never achieve to find a "worst" card in magic. Every card is good in situations when you can get a 5-10 card combo going uninterrupted to win the game. These discussions are fucking pointless.

And yet, some will end up even more situational than others. With even less of an impact. That's what will determine the worst.

Who even thought there would actually be a point discussing the worst card in the first place, as it's by definition unplayable ? If you're not having fun doing it, just don't :) What's actually pointless is getting heated up over this :)

kicks_422
02-29-2008, 11:12 PM
1st turn: Lackey
2nd turn: Lackey into SGC, Piledriver
him: I "concede"

Fixed.

TeenieBopper
02-29-2008, 11:14 PM
How in the world did this thread get to the fourth page?

Di
02-29-2008, 11:52 PM
It's ok. Now it's on the locked page.