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patlam
03-06-2008, 07:13 PM
I am browsing through my cards and was wondering what the best hosers for a normal Meta [Goblins/Thresh/Combo].

I came across:

Choke
Korsan Grip
Oxidize
Root Maze

Any thing else that hoses the big popular decks? Thanks!

Seeds of Innocence?

Nihil Credo
03-06-2008, 07:21 PM
For Thresh, Choke is as good as anything. Four copies shall suffice unless your deck has really abysmal pre-board chances - in which case, I would seriously consider switching decks.

For Goblins, Hail Storm and a bunch of cheap big-butted dudes, which you may find at Magiccards.info or the local McDonald's.

For Combo, Prayer. Not Orim's, yours.

from Cairo
03-06-2008, 08:38 PM
For Combo, Prayer. Not Orim's, yours.

Chalice of the Void too, its sorta green.

mikez0r
03-06-2008, 08:41 PM
Is there a post like this for each color? I could see a lot of people being interested in that.

GreenOne
03-18-2008, 11:49 PM
I tested tsunami in accelerated green and I liked it too. Trinisphere can be used in conjunction with Chalice to help vs combo.

Michael Keller
03-18-2008, 11:52 PM
Tsunami isn't half bad. Blue decks somehow tend to recover from my experiences, though. Either way, it's a house.

Tacosnape
03-19-2008, 05:06 PM
Assuming you've considered all the artifacts, here are some other underrated and oft-overlooked cards:

Seal of Primordium
+'s: A mana cheaper than Krosan Grip. Amazing pre-emptively against Counterbalance and Standstill. Can be dropped early in preparation for a later target. Stronger against discard.
-'s: Can be countered. Can be Stifled. Isn't Krosan Grip.

Sandstorm
+'s: Slaughters Empty the Warrens. Stops Goblin Lackey in green-heavy decks while allowing you to protect your manabase by leading with a basic Forest. Can randomly kill unsuspecting attackers with toughness 1.
-'s: Narrow. Weaker if your opponent expects it.

Leyline of Lifeforce
+'s: A complete nightmare for anything blue or anything packing Chalice of the Void. If your threat base is strong enough, you'll massacre Threshold, MUC, and sometimes even Landstill with this.
-'s: Dead weight otherwise. Weaker if you're running your own Chalice of the Voids.

Compost
+'s: Massacres black. Seriously. Seize/Duress/Therapy/Hymn/Sinkhole all make you draw, and you'll roll into obscene amounts of cards against decks like Ichorid.
-'s: Massacres -only- black.

Drop of Honey
+'s: Massacres Aggro.
-'s: Massacres your guys, too, which is usually a problem when you're playing green.

Ground Seal
+'s: Cantrips, meaning you can afford to board it in even if its effect is minimal. Shuts off Dread Return and Life From The Loam. Also shuts off Eternal Witness and, in case it's relevant, Extirpate.
-'s: Won't help against everything in the graveyard, like Squee, Genesis, Wonder, Cabal Therapy, and things that make Tarmogoyf huge.

SpatulaOfTheAges
03-19-2008, 05:58 PM
Sidenote: Ground Seal does shut off Genesis. [/relevant]

Nihil Credo
03-19-2008, 06:40 PM
To get a few more unlikely-but-not-unthinkable cards out there:

Xantid Swarm (usually inferior to Choke, unless you play blue and/or use Equipment/Auras)
Gaea's Blessing (the green Cremate)
Life from the Loam (I hear it's OK against mana denial)
Dosan the Falling Leaf (probably always inferior to Choke, except for Solidarity)
Spike Feeder (nice against burn, wins Goyf fights)
Loaming Shaman (fairly obvious, though usually inferior to Crypt)
Gigapede (control can't deal with it)

xsockmonkeyx
03-19-2008, 06:46 PM
Ive always wanted to try out Primal Order, but there never seems to be a deck that is green enough, has tons of forests, and slow enough for it to crack a list.

Media314r8
03-19-2008, 08:00 PM
if you want to resolve spells (really want to resolve spells, IE LOTS of thresh and TEC/ MUC)

City of Solitude
Eyes of the Wisent
Defense Grid

if you like to time walk

Seedtime (walk)

xsockmonkeyx
03-20-2008, 03:23 AM
Tranquil Domain is the best Tranquility effect and it's the best answer there is in R/g goblins for double Plague. Hits double Leyline too. Enchantress is probably not happy to see it unless they have Karmic Justice already out. It's also randomly good against stuff like Moat, Hoofprints, and Blood Moon, which are seeing more play lately. Not so strong against Counterbalance, unfortunately.

dahcmai
03-20-2008, 05:41 AM
I've always been a large fan of Rushwood Legate since it comes out super fast against anything Blue and well, that's a lot. Hidden Gibbons is one of my favs also. Who doesn't have instants?

Combo convinced me to run Hidden Ancients here and there also. It's quite nice to have a 5/3 on the board.

Root maze can be a decent pick depending on how hardcore your area is. If a turn is all it takes for some combo decks to kill you, it buys you that turn.

Null Rod tends to go in Green quite nicely.


Just my thoughts and what I use a lot.

greenmage
03-22-2008, 06:00 AM
Hidden Gibbons is very useful. Especially if you're packing some other threats.

Aggro_zombies
03-31-2008, 11:55 PM
Combo convinced me to run Hidden Ancients here and there also. It's quite nice to have a 5/3 on the board.
You mean Hidden Guerrillas, right?

Powder Keg is a good card for a green deck not packing the multiple colors needed for EE.

EDIT: I should probably add that most of your best sideboard choices in mono-green will be artifacts because green is generally wanting in certain essential game elements, like "answers."

mercenarybdu
04-01-2008, 01:18 AM
I am browsing through my cards and was wondering what the best hosers for a normal Meta [Goblins/Thresh/Combo].

I came across:

Choke
Korsan Grip
Oxidize
Root Maze

Any thing else that hoses the big popular decks? Thanks!

Seeds of Innocence?

good choices. But you forgot hail storm, and Eternal Witness as those are pretty big cards on the smaller scale.

revenge_inc
04-01-2008, 02:06 AM
A playset of Sandstorms are worth getting if you plan on sticking to mono green. Definely worth the few cents investment.

RoddyVR
04-03-2008, 02:14 PM
if you want to resolve spells (really want to resolve spells, IE LOTS of thresh and TEC/ MUC)

City of Solitude
Eyes of the Wisent
Defense Grid

if you like to time walk

Seedtime (walk)

oh i am SOO getting me some Seedtime... that's just amazing. I can use it (to get a free turn) after opponent does a brainstorm at EOT of my turn, right?

Curby
04-20-2008, 08:01 PM
With two mono-green decks, I'm looking for good black and blue hosers too. Seedtime may seem interesting, but it's very "cool things." If you resolve a Choke at a key time, most blue decks will be stalled for a few turns if not the rest of the game. If you resolve a Seedtime, blue decks might just shrug and say go. You've made blue lose a single turn. Then there's the new Shadowmoor card that's effectively a green counterspell. I'm assuming that in most metagames, you'll reserve at most four sideboard slots for blue hosing... which would you pick, and why?

Also, is Eternal Witness really a sideboard card? It seems you either build with recursion in mind from the start, or say screw it.

EDIT: Compost seems quite nice against black, except that it's more of an enabler than something that kills them outright (as Choke kills blue). Any thoughts? What besides Lifeforce can green use against black?