Curby
04-23-2008, 06:13 PM
Cheap-Ass 'Tog Affinity
The goal is to build a casual affinity deck using only cheap commons.
This is essentially an all-commons port of traditional Vial/Ravager affinity, so feel free to skip it if it bores you. However, I would genuinely like constructive feedback for improving this deck.
Some folks have pointed out that when making all-commons decks, porting over existing designs like 9-land Stompy and Affinity works better than starting from scratch. Since I already have budget (Goyfless) Stompy built, I'm focusing on another cheap deck with a single expensive card: Affinity and its Arcbound Ravager.
Proposed Decklist
// Lands (19)
4 [MR] Great Furnace
4 [MR] Seat of the Synod
3 [LRW] Shimmering Grotto
4 [DS] Darksteel Citadel
4 [MR] Vault of Whispers
// Creatures (23)
4 [AQ] Ornithopter
4 [MR] Myr Enforcer
4 [MR] Disciple of the Vault
4 [MR] Frogmite
3 [AQ] Atog
4 [DS] Arcbound Worker
// Cards and Mana (11)
4 [LRW] Springleaf Drum
3 [TSP] Chromatic Star
4 [MR] Thoughtcast
// Finishers (7)
3 [SH] Fling
4 [FD] Cranial Plating
Mana Issues
There are a ton of mana-related cards in this deck (26), but it seems necessary to give the deck consistency. Additionally, all but 3 are Artifacts, so it will help with Affinity, Plating, and Atog. The Artifact Lands all seem to be good choices, Springleaf Drum can make mana with summoning-sick creatures, and Chromatic Star can cantrip. Shimmering Grotto is used mostly as a last resort for getting colored mana, but otherwise it can tap for a colorless by itself. Any suggestions for shoring up this side of things?
Other Possibilities
Phyrexian Walker Even though it comes out for free, the 0 power combined with the lack of evasion makes this less effective in actual combat. After all, we only have 4 Plating, and we already have the 4 Thopters.
Arcbound Stinger This could possibly used instead of (or even in addition to) Arcbound Worker for another evasive option for Plating.
Somber Hoverguard Another possibility in an Affinity creature, but it doesn't count as an artifact itself so it cannot boost Affinity/Atog/Plating/Disciple.
Atog Do we need 4 in here?
Sarcomite Myr This does three things we like: count as an Artifact, evade, and replace itself when it's no longer useful. However, it costs a lot...
Tooth of Chiss-Goria While this can come out for free, it simply doesn't do much, like Phyrexian Walker above.
Rite of Consumption While this is a Sorcery, it lets us drain life instead of "merely" doing damage.
Lightning Bolt/Duress/Mana Leak Should we use the most efficient cards avaiable in our colors to disrupt the opponent, or should we concentrate entirely on the Affinity/beatdown gameplan?
Battered Golem This seems like a good deck for the Golem, as nearly everything is an Artifact, but it isn't as efficient as an Affinity creature.
Horned Helm A regenerating blocker can nullify our attacks. This gives Trample, but unfortunately doesn't do much else.
Writ of Passage Forecasting this before attaching Plating gives us a straight path to the enemy.
Sideboard Options
What should an affinity deck use in a sideboard? None of our colors affords us a Disenchant option, but we have 10 conditional 5-color sources that could be used to support a Disenchant or Naturalize. Elf Replica only targets Enchantments but could work.
A removal option might be good. I rather like Echoing Truth because it can get rid of multiples (e.g. tokens) and the recurring nature of a threat shouldn't be too worrisome as this deck seems to often build towards a game-ending alpha strike.
As for actual removal as opposed to bounce, black and red are the kings. Between direct damage, targetted removal, and Edicts, not much can survive dedicated removal coming out of a black/red sideboad. The question is whether we need it.
General Notes:
Official peasant magic allows the use of 5 uncommons, but the goal here is to try to use commons only. With that in mind, how can this deck be improved, and how should its sideboard be constructed against a general field?
Thanks for reading!
The Cheap Ass (http://ww2.wizards.com/gatherer/CardDetails.aspx?name=Cheap%20Ass) Series (making 4 fun decks with less than $70):
CAMBA (http://www.mtgthesource.com/forums/showthread.php?t=6524): Cheap-Ass Mono-Black Aggro
CARGA (http://www.mtgthesource.com/forums/showthread.php?t=6848): Cheap-Ass Red-Green Aggro
CAMU (http://www.mtgthesource.com/forums/showthread.php?t=7268): Cheap-Ass Mono-Blue (Aggro-Control)
CATA (http://www.mtgthesource.com/forums/showthread.php?t=9320): Cheap-Ass 'Tog Affinity
The goal is to build a casual affinity deck using only cheap commons.
This is essentially an all-commons port of traditional Vial/Ravager affinity, so feel free to skip it if it bores you. However, I would genuinely like constructive feedback for improving this deck.
Some folks have pointed out that when making all-commons decks, porting over existing designs like 9-land Stompy and Affinity works better than starting from scratch. Since I already have budget (Goyfless) Stompy built, I'm focusing on another cheap deck with a single expensive card: Affinity and its Arcbound Ravager.
Proposed Decklist
// Lands (19)
4 [MR] Great Furnace
4 [MR] Seat of the Synod
3 [LRW] Shimmering Grotto
4 [DS] Darksteel Citadel
4 [MR] Vault of Whispers
// Creatures (23)
4 [AQ] Ornithopter
4 [MR] Myr Enforcer
4 [MR] Disciple of the Vault
4 [MR] Frogmite
3 [AQ] Atog
4 [DS] Arcbound Worker
// Cards and Mana (11)
4 [LRW] Springleaf Drum
3 [TSP] Chromatic Star
4 [MR] Thoughtcast
// Finishers (7)
3 [SH] Fling
4 [FD] Cranial Plating
Mana Issues
There are a ton of mana-related cards in this deck (26), but it seems necessary to give the deck consistency. Additionally, all but 3 are Artifacts, so it will help with Affinity, Plating, and Atog. The Artifact Lands all seem to be good choices, Springleaf Drum can make mana with summoning-sick creatures, and Chromatic Star can cantrip. Shimmering Grotto is used mostly as a last resort for getting colored mana, but otherwise it can tap for a colorless by itself. Any suggestions for shoring up this side of things?
Other Possibilities
Phyrexian Walker Even though it comes out for free, the 0 power combined with the lack of evasion makes this less effective in actual combat. After all, we only have 4 Plating, and we already have the 4 Thopters.
Arcbound Stinger This could possibly used instead of (or even in addition to) Arcbound Worker for another evasive option for Plating.
Somber Hoverguard Another possibility in an Affinity creature, but it doesn't count as an artifact itself so it cannot boost Affinity/Atog/Plating/Disciple.
Atog Do we need 4 in here?
Sarcomite Myr This does three things we like: count as an Artifact, evade, and replace itself when it's no longer useful. However, it costs a lot...
Tooth of Chiss-Goria While this can come out for free, it simply doesn't do much, like Phyrexian Walker above.
Rite of Consumption While this is a Sorcery, it lets us drain life instead of "merely" doing damage.
Lightning Bolt/Duress/Mana Leak Should we use the most efficient cards avaiable in our colors to disrupt the opponent, or should we concentrate entirely on the Affinity/beatdown gameplan?
Battered Golem This seems like a good deck for the Golem, as nearly everything is an Artifact, but it isn't as efficient as an Affinity creature.
Horned Helm A regenerating blocker can nullify our attacks. This gives Trample, but unfortunately doesn't do much else.
Writ of Passage Forecasting this before attaching Plating gives us a straight path to the enemy.
Sideboard Options
What should an affinity deck use in a sideboard? None of our colors affords us a Disenchant option, but we have 10 conditional 5-color sources that could be used to support a Disenchant or Naturalize. Elf Replica only targets Enchantments but could work.
A removal option might be good. I rather like Echoing Truth because it can get rid of multiples (e.g. tokens) and the recurring nature of a threat shouldn't be too worrisome as this deck seems to often build towards a game-ending alpha strike.
As for actual removal as opposed to bounce, black and red are the kings. Between direct damage, targetted removal, and Edicts, not much can survive dedicated removal coming out of a black/red sideboad. The question is whether we need it.
General Notes:
Official peasant magic allows the use of 5 uncommons, but the goal here is to try to use commons only. With that in mind, how can this deck be improved, and how should its sideboard be constructed against a general field?
Thanks for reading!
The Cheap Ass (http://ww2.wizards.com/gatherer/CardDetails.aspx?name=Cheap%20Ass) Series (making 4 fun decks with less than $70):
CAMBA (http://www.mtgthesource.com/forums/showthread.php?t=6524): Cheap-Ass Mono-Black Aggro
CARGA (http://www.mtgthesource.com/forums/showthread.php?t=6848): Cheap-Ass Red-Green Aggro
CAMU (http://www.mtgthesource.com/forums/showthread.php?t=7268): Cheap-Ass Mono-Blue (Aggro-Control)
CATA (http://www.mtgthesource.com/forums/showthread.php?t=9320): Cheap-Ass 'Tog Affinity