Pelikanudo
05-12-2008, 11:24 AM
Well ,well , well
I know that for most of players pshychatog represents a booooring complicated and no tier1 deck , In extended we ve seen First vial needle ,next sudden shock extirpate... but always no problem at all...
but for a few other Tog Players, Tog has been The best creature and therefore the deck around it the best, simple.
The maths and statistics are always favourable to a Tog player Of course if its controller is good (counter, counter, counter, drawing, tog, win)
Its the unique creature that allow you to kill in 1 turn, this unique situation and ability in magic allows us to build a deck exclusively based on 1 card .Never ever in magic a deck has been built around 1 card , and this makes the deck behaves like a combo deck depends on situations .
For all of that players who played Tog in extended I invite to build the deck in the only format where it will be available:legacy(with no mention of type 1)
We all Tog Players miss you boy come soon.
Therefore Ill sugest 2 types of Tog decks in legacy:
1.Tog with berserk, yes we have this gem in legacy and 2.Tog with no berserk for all of them that cant afford the card.
therefore: Ive been thinking in this build and my conclusions are next:
the deck at least should have 3 colors :green blue and black but in this colors we have no white for swords, so this kind of build will have 2 kinds of buids: BerserkTogWithWhiteSplash and BerserkTogWithNoWhiteSplash.
Well my friends once we are in this point Ill post the deck Ive been playin in Leg with Good results and explanations:
ACLARATIONS: all that follows '//' are comments and bold text are the cards of the deck
BerserkTogWithNoWhiteSplash:
3 Psychatogs // the number of togs MUST be 3 because is the less number we can serach with intuition
3 Cunnin wish// this card searches for 2 fundamental cards: Berserk
//and Research/Development the explanation of the second card is that
//this gem makes the puzzle to extirpate, we'll win unless were extirpated
//both cunnin and Tog
3 Intuition //Sooo good the fourth dont needed Ill explain later the
//potential of this card and the sooo many uses
3 Pernicius deed //this is a polivalent enchantment with no mention of
//Explanation
4 Brainstorm
4 Force of will
4 Counterspell
4 Force spike //this counter saves our mana 1 curve and when it s useless we´ll use it for FoW´s costs; and intuition for loam+wasteland helps her
3 Spell snare //this counter saves us from CB, confidant, piledriver,
//standstill,survival,hymntoTourach,ravager,counterspell,tarmogoyf,medlinmag//e,nantukoshade,chalice
//1counter......sooooooo many cards by 1 mana costĦĦ
3 Thoutghseize //this is a gem not 4 because of damage
// well we dont have removal because of counters .The base of a ToG
//deck ihas been always "Countering and Drawing" because my tog is
//better than WHATEVER of creature you could cast
//the drawin cards:
// I opted to not to play accumulated knowledge neither fact but the reason
//of accumu is that acc always are 4 slots in the deck (too many)
//Fact is good but havin intuition i prefer Deep A. and loam Engine
2 Deep Analisis
1 loam
//lands:
2 lonely sandbar
1 cephalid coliseum
//the loam engine to draw 5 cards each turn
1 wasteland // sometimes the intuition for this is game recurrin it
1 cabal pit //recurrin removal //we can kill even a x/4 creature
4 tropical
4 undergroaund
1 swamp
4 poolluted d
2 flooded
3 island
//well the side is important too well start whit the cunin -options:
1 berserk // letal tog in 4th turn and trample makes us to avoid wonder
//slot we are quicker even than aff!!
1 misdirection
1 hurkills recall
1 extirpate
1 ghastly demise
1 krosan grip
1 fact or Fiction //preferred than intuition at least in sideborad-options
1 darkbast
1 Blue Elemental blast
1 stifle // this card can be avoided in order to get the 4th extirpate slot
1 Corpse Dance //surprise surpriseĦĦĦ
1 Research/Development //somebody says that magic is luck I
//absolutly disagree. this card is
//the prove.If sudden shock then CB, if extirpate then Re/De...Thanks to this
//card Ive won
//games althougth I had been extirpated tog, loam engine and FoWs and
//havin 11 cards left
//in library. I remember once my opponent get angry with me and said i was
//the luckiest
//players he`d been played with .We both knew that wasnt the truth. The
//Grail of a Control
//Magic Player is "To Get The Puzzle" and finally I got it
//We have then 12 slots and 3 to fill that depends on meta bu I'll sugest:
//more elemntal blast to not die t a first turn lackey more extirpate good
//vs control and ichorid maybe Innocent blood, hideous laughter, Tsabos
//Decree ....
//I definetly suggest :
2 extirpate more
1 Hydroblast //vs gobbos well side out: 4counterspell 1deep and side
//in: 1Hydroblast,1BEB,1ghastly,1stifle,1darkblst
//Well, I have to explain more the potential and the so-many-uses of the
//cards of this deck ,
//but Now Ill expect your comments, opinions,suggestions,ideas for the
//BerserkTogWithNoWhiteSplash
I know that for most of players pshychatog represents a booooring complicated and no tier1 deck , In extended we ve seen First vial needle ,next sudden shock extirpate... but always no problem at all...
but for a few other Tog Players, Tog has been The best creature and therefore the deck around it the best, simple.
The maths and statistics are always favourable to a Tog player Of course if its controller is good (counter, counter, counter, drawing, tog, win)
Its the unique creature that allow you to kill in 1 turn, this unique situation and ability in magic allows us to build a deck exclusively based on 1 card .Never ever in magic a deck has been built around 1 card , and this makes the deck behaves like a combo deck depends on situations .
For all of that players who played Tog in extended I invite to build the deck in the only format where it will be available:legacy(with no mention of type 1)
We all Tog Players miss you boy come soon.
Therefore Ill sugest 2 types of Tog decks in legacy:
1.Tog with berserk, yes we have this gem in legacy and 2.Tog with no berserk for all of them that cant afford the card.
therefore: Ive been thinking in this build and my conclusions are next:
the deck at least should have 3 colors :green blue and black but in this colors we have no white for swords, so this kind of build will have 2 kinds of buids: BerserkTogWithWhiteSplash and BerserkTogWithNoWhiteSplash.
Well my friends once we are in this point Ill post the deck Ive been playin in Leg with Good results and explanations:
ACLARATIONS: all that follows '//' are comments and bold text are the cards of the deck
BerserkTogWithNoWhiteSplash:
3 Psychatogs // the number of togs MUST be 3 because is the less number we can serach with intuition
3 Cunnin wish// this card searches for 2 fundamental cards: Berserk
//and Research/Development the explanation of the second card is that
//this gem makes the puzzle to extirpate, we'll win unless were extirpated
//both cunnin and Tog
3 Intuition //Sooo good the fourth dont needed Ill explain later the
//potential of this card and the sooo many uses
3 Pernicius deed //this is a polivalent enchantment with no mention of
//Explanation
4 Brainstorm
4 Force of will
4 Counterspell
4 Force spike //this counter saves our mana 1 curve and when it s useless we´ll use it for FoW´s costs; and intuition for loam+wasteland helps her
3 Spell snare //this counter saves us from CB, confidant, piledriver,
//standstill,survival,hymntoTourach,ravager,counterspell,tarmogoyf,medlinmag//e,nantukoshade,chalice
//1counter......sooooooo many cards by 1 mana costĦĦ
3 Thoutghseize //this is a gem not 4 because of damage
// well we dont have removal because of counters .The base of a ToG
//deck ihas been always "Countering and Drawing" because my tog is
//better than WHATEVER of creature you could cast
//the drawin cards:
// I opted to not to play accumulated knowledge neither fact but the reason
//of accumu is that acc always are 4 slots in the deck (too many)
//Fact is good but havin intuition i prefer Deep A. and loam Engine
2 Deep Analisis
1 loam
//lands:
2 lonely sandbar
1 cephalid coliseum
//the loam engine to draw 5 cards each turn
1 wasteland // sometimes the intuition for this is game recurrin it
1 cabal pit //recurrin removal //we can kill even a x/4 creature
4 tropical
4 undergroaund
1 swamp
4 poolluted d
2 flooded
3 island
//well the side is important too well start whit the cunin -options:
1 berserk // letal tog in 4th turn and trample makes us to avoid wonder
//slot we are quicker even than aff!!
1 misdirection
1 hurkills recall
1 extirpate
1 ghastly demise
1 krosan grip
1 fact or Fiction //preferred than intuition at least in sideborad-options
1 darkbast
1 Blue Elemental blast
1 stifle // this card can be avoided in order to get the 4th extirpate slot
1 Corpse Dance //surprise surpriseĦĦĦ
1 Research/Development //somebody says that magic is luck I
//absolutly disagree. this card is
//the prove.If sudden shock then CB, if extirpate then Re/De...Thanks to this
//card Ive won
//games althougth I had been extirpated tog, loam engine and FoWs and
//havin 11 cards left
//in library. I remember once my opponent get angry with me and said i was
//the luckiest
//players he`d been played with .We both knew that wasnt the truth. The
//Grail of a Control
//Magic Player is "To Get The Puzzle" and finally I got it
//We have then 12 slots and 3 to fill that depends on meta bu I'll sugest:
//more elemntal blast to not die t a first turn lackey more extirpate good
//vs control and ichorid maybe Innocent blood, hideous laughter, Tsabos
//Decree ....
//I definetly suggest :
2 extirpate more
1 Hydroblast //vs gobbos well side out: 4counterspell 1deep and side
//in: 1Hydroblast,1BEB,1ghastly,1stifle,1darkblst
//Well, I have to explain more the potential and the so-many-uses of the
//cards of this deck ,
//but Now Ill expect your comments, opinions,suggestions,ideas for the
//BerserkTogWithNoWhiteSplash