Willoe
06-10-2008, 05:49 AM
Thought Ichorid was optimized? I thought that too, but anyway, I like to experiment a bit and this one deserves its own thread.
Free counters are something we all love. Seriously. which free counters exist?
Force of Will
Pact of Negation
Disrupting Shoal
Daze
Thwart
Foil
Hey, that's 24! We don't need that many. We need 12 to be a so-called counter deck. Force of Will and Daze already pwns, so we take them. What we need is Foil. Yep, Foil. In this build, it's good too.
4 Ichorid
4 Ashen Ghoul
4 Nether Shadow
4 Stinkweed Imp
4 Golgari Thug
4 Bridge From Below
4 Deep Analysis
4 Careful Study
4 Force of Will
4 Daze
4 Foil
4 Underground Sea
4 Watery Grave
7 Island
1 Swamp
SB:
4 Chain of Vapor
3 Chalice of the Void
4 Pithing Needle
4 Cabal Therapy
Okay, please don't flame this deck. The main idea is playing some spells and countering some important ones while dredging a bit and returning a bit of creatures from your graveyard to play. Not sure if Bridges are win more. This is only an experiment of adding counterspells to ichorid and thus changing matchup stats.
Yes, you want free counters, because you will most likely empty your mana pool each turn by reanimating ashen ghouls and stuff.
This is only a deck by theory. What I know is that this deck goldfishes much slower than regular ichorid. This deck will most likely beat other combo better with 12 mainboarded counterspells, which of course can be boarded out against certain decks where they aren't necessary. As you can't counter a leyline, you can board some counters out and mulligan for Chain of Vapor.
This might suck incredible ass, but what do you think about the deck? :smile:
Free counters are something we all love. Seriously. which free counters exist?
Force of Will
Pact of Negation
Disrupting Shoal
Daze
Thwart
Foil
Hey, that's 24! We don't need that many. We need 12 to be a so-called counter deck. Force of Will and Daze already pwns, so we take them. What we need is Foil. Yep, Foil. In this build, it's good too.
4 Ichorid
4 Ashen Ghoul
4 Nether Shadow
4 Stinkweed Imp
4 Golgari Thug
4 Bridge From Below
4 Deep Analysis
4 Careful Study
4 Force of Will
4 Daze
4 Foil
4 Underground Sea
4 Watery Grave
7 Island
1 Swamp
SB:
4 Chain of Vapor
3 Chalice of the Void
4 Pithing Needle
4 Cabal Therapy
Okay, please don't flame this deck. The main idea is playing some spells and countering some important ones while dredging a bit and returning a bit of creatures from your graveyard to play. Not sure if Bridges are win more. This is only an experiment of adding counterspells to ichorid and thus changing matchup stats.
Yes, you want free counters, because you will most likely empty your mana pool each turn by reanimating ashen ghouls and stuff.
This is only a deck by theory. What I know is that this deck goldfishes much slower than regular ichorid. This deck will most likely beat other combo better with 12 mainboarded counterspells, which of course can be boarded out against certain decks where they aren't necessary. As you can't counter a leyline, you can board some counters out and mulligan for Chain of Vapor.
This might suck incredible ass, but what do you think about the deck? :smile: