This deck is basically a mono green ramp deck that wins by playing lots of fatties!! (This is not supposed to be casual or at least I want it to be competitive.
The list:
20 Forest- It taps for green and can't be wastelanded or stifled
// Creatures
4 [EVE] Deity of Scars- A nice beater that lives through removal and it beats goyf
2 [SHM] Oversoul of Dusk-Has protection from most relevant creatures, so he is a good beater/blocker
2 [UL] Weatherseed Treefolk-It can trade with goyf and still come back :)
4 [FD] Silent Arbiter-It stops me from getting overrun by little creatures (which is a problem)
4 [ZEN] Terra Stomper-Uncounterable 8/8 trampler! How can Merfolk and Canadian thresh beat that?
4 [EVE] Primalcrux-He is huge! It is very hard to deal with.
4 [CFX] Noble Hierarch-Mana ramp. Exalted is relevant.
// Spells
4 [ZEN] Summoning Trap-Punishes those silly blue players that try to counter my creatures.
4 [DIS] Utopia Sprawl-It adds 1 mana for 1 and doesn't die to removal spells.
4 [10E] Overgrowth-I needed something that produces more than 1 mana and this does the job.
4 [IA] Wild Growth-See utopia sprawl
// Sideboard
SB: 2 [SHM] Oversoul of Dusk-blue, red, and black decks
SB: 4 [TSP] Krosan Grip-enchantments/artifacts
SB: 2 [FNM] Tormod's Crypt-dredge/loam
SB: 4 [8E] Choke-Blue
SB: 3 [HOP] Relic of Progenitus-Dredge/loam
Obviously this deck needs a lot of work and all suggestions will be helpful. Thanks.

