Re: Sneak Attack with Show and Tell
Gratz on the finish and nice report.
One question; Daze seems pretty okay in this deck. Korey Age ran it, but you didn't. I assume (as was recently said in the DreadStill forum, among other places) that Daze is iffy when you're trying to resolve expensive spells, but it seems good to have more free counters the turn you're trying to resolve S&T or Sneak Attack to make sure it resolves (as opposed to your maindeck Spell Pierce). Would you mind talking about your decision to cut Daze? Was it a metagame call or was there a more generally applicable reason?
Re: Sneak Attack with Show and Tell
Daze is definitely perfectly okay for this deck. It's a free counterspell in a deck that effectively sits there and twiddles its thumbs if it can't resolve a Sneak Attack or Show and Tell. Daze also allows you to be a little more aggressive against Merfolk in particular.
Ultimately, Spell Pierce was a Meta call. I expected a lot of blue and got it. Anticipating control I wasn't worried about waiting that extra turn so Spell Pierce could shine.
Also, space in this deck is tighter than it might seem. I was having some consistency problems with Korey's 18 land mana-base and I've become a believer in the value of Progenitus in this deck.
However, in the finals I got absolutely crushed by Merfolk, which is ubiquitous in the current environment. If i'd had even 1 Daze I might have stolen a game.
Daze should absolutely be a consideration if you're interested in building a deck along these lines. As I tweak and test, if I can make 3 more maindeck holes, they will all become Daze.
Re: Sneak Attack with Show and Tell
A thread for this deck already exists and your list ist quite simular to mine ;) but gratz to the finish and your effort to improve the deck!
Perhaps you should include this into the old Sneak Attack thread.
I'ml not playing woodfall primus so how well where they for u so far? I just don't like them as the deck is completely StP proof without them. What i like is that they can get rid of cards like Karakas which are a pain in the ass for Emrakul but in this case the Progenitus does the job as well.
For Cards like Humilty, Ensaring Bridge i play two Echoing Truth maindeck so i have solutions in the pre-board games also. After boarding i can side in the 3rd Echoing Truth which is tutorable with the Intuitions.
Re: Sneak Attack with Show and Tell
Hey PaRa,
Yeah there is a thread for Sneak Attack post ROE generally in the New and Developmental Forum and I posted much of the same content there as well. However, unless I'm drastically mistaken this is the first thread of its kind in the Established Decks Forum. Due to the power level of this deck and because of its recent success in tournament play I made decision that Sneak Attack with Show and Tell deserved more exposure.
As for Woodfall Primus, I fully understand your hesitation. He definitely leaves something to be desired off of Show and Tell and the fact that he gets hit by Swords and Path is a drawback. However, even if he gets hit by Swords he still sends Humility or Ensnaring Bridge to the graveyard rather than to the hand where they come down again next turn to ruin your day all over again. Also, most players will side out their Swords and Paths after game 1 because they are effectively dead cards against us.
I'm just not sure that Echoing Truth is good enough as your only Artifact and Enchantment removal, although it does have other applications. You need to be able to get rid of nasty artifacts and enchantments permanently. Even after boarding more bounce spells you're leaving yourself way to vulnerable to Humility and Ensnaring Bridge--making them go away for one turn is almost irrelevant because remember we almost always need 2 attack steps to win. Also against many decks that are running Humility and Bridge you have to worry about countermagic. I don't think you want to waste your counters protecting Echoing Truth for temporary relief when you could save your counters to help resolve a Sneak Attack or Show and Tell and simply choose an un-counterable Woodfall Primus to blow the problem up.
It took me awhile to come around to him, but as you continue testing and tinkering I think you too might embrace the Primus.
Cheers,
Pat
Re: Sneak Attack with Show and Tell
Quote:
Originally Posted by
JustPAT4
I don't think you want to waste your counters protecting Echoing Truth for temporary relief when you could save your counters to help resolve a Sneak Attack or Show and Tell and simply choose an un-counterable Woodfall Primus to blow the problem up.
It took me awhile to come around to him, but as you continue testing and tinkering I think you too might embrace the Primus.
Cheers,
Pat
Primus can only nab Humility if both are revealed off the same SnT, otherwise Humility rapes anything the deck does.
Re: Sneak Attack with Show and Tell
Hey Pat,
you are right about the thread issue, i didn't think about that :)
I going to test the Woodfal Primus and i think a split of three Woodfall Primus and 3 Progenitus is the right way to go.
Another question, how is the Seething Song for you? Is it really needed?
This is the list im going to test now:
4 Sneak Attack
4 Show and Tell
4 Brainstorm
2 Ponder
3 Intuition
2 Echoing Truth
4 Force of Will
3 Daze
4 Emrakul, the Aeons Torn
3 Progenitus
3 Woodfall Primus
3 Lotus Petal
3 Sensei’s Divining Top
4 Scalding Tarn
1 City of Traitors
3 Misty Rainforest
4 Ancient Tomb
4 Volcanic Island
2 Island
1 Mountain
Sideboard:
2 Pyroblast
3 Blood Moon
3 Firespout
1 Echoing Truth
3 Tormod's Crypt
3 Spell Pierce
Re: Sneak Attack with Show and Tell
Yeah man I like that list,
Clearly the drawback to Seething Song if that it has no synergy with anything in the deck except Sneak Attack. I tried playing around with the mana-base, stepping up to 22 lands with x4 City of Traitors, and running a pair of Mox Diamonds, but I eventually moved back to the Songs.
My reasoning is that in the vast majority of situations you want to be able to cast a Sneak Attack with an activation as soon as it resolves and you still have priority. Seething Song means for 3 mana, even if the other guy has a Daze, you're gunna get there (unless he counters the Song, which is unlikely).
It's marginal really and risks being a dead card in certain situations, but it's also come up big for me. In a deck that relies incredibly heavily on just two spells, it has remarkable synergy with one.
Re: Sneak Attack with Show and Tell
Quote:
Originally Posted by
menace13
Primus can only nab Humility if both are revealed off the same SnT, otherwise Humility rapes anything the deck does.
Hideously enough that is correct:
"611.3c
Continuous effects that modify characteristics of permanents do so simultaneously with the permanent entering the battlefield. They don’t wait until the permanent is on the battlefield and then change it. Because such effects apply as the permanent enters the battlefield, they are applied before determining whether the permanent will cause an ability to trigger when it enters the battlefield."
For the record though you might as well take your best shot at getting away with it, what have you got to lose? The game? Hahaha that already happened when they resolved Humility. I've seen judges flub this rule to my benefit. --Jk Don't cheat folks...unless you really really want to win. :tongue:
Re: Sneak Attack with Show and Tell
Quote:
Originally Posted by
JustPAT4
Hideously enough that is correct:
"611.3c
Continuous effects that modify characteristics of permanents do so simultaneously with the permanent entering the battlefield. They don’t wait until the permanent is on the battlefield and then change it. Because such effects apply as the permanent enters the battlefield, they are applied before determining whether the permanent will cause an ability to trigger when it enters the battlefield."
For the record though you might as well take your best shot at getting away with it, what have you got to lose? I've seen judges flub this rule to my benefit.
Encouraging cheating sounds like a great plan. If you want to get DQed anyway. Might want to ask Charles Gindy how that work out.
Re: Sneak Attack with Show and Tell
:confused: Kidding buddy, slow your roll. Nobody ever has and ever will get DQed for not knowing how Humility interacts with ETB triggers. Let's comment on the deck, not jokes in poor taste.
Re: Sneak Attack with Show and Tell
Quote:
Originally Posted by
JustPAT4
:confused: Kidding buddy, slow your roll. Nobody ever has and ever will get DQed for not knowing how Humility interacts with ETB triggers. Let's comment on the deck, not jokes in poor taste.
http://www.wizards.com/Magic/Magazin...qualifications
Quote:
Round 6 here at Worlds saw the disqualification of Charles Gindy. This disqualification highlights the DCI position on clear play, and has a direct impact on the team competition at Worlds, so we caught up with Head Judge Sheldon Menery to get all the details of what happened.
At the end of the match, Gindy asked why his opponent had not assigned damage to kill one of Gindy’s Wolf tokens when Master of the Wild Hunt’s ability resolved. This made it clear that Gindy knew that one of his Wolf tokens should have been assigned damage, but had chosen not to say anything at the appropriate time.
It is mandatory that the ability of Master of the Wild Hunt be completed in full, and by intentionally allowing the card to be misplayed, Gindy committed fraud as defined in the Infraction Procedure Guide. With Master of the Wild Hunt, a clear assignment of damage must be made for the ability to have fully resolved. It is not an option to see an opponent making a play outside the rules and allow it to happen.
Communication is one of the areas of the rules that is occasionally unclear in how it works, even to top players of the game. In this instance there was no ambiguity. It is the responsibility of both players to maintain the game state, and when they see that there is a problem, they must communicate it to their opponent.
http://www.wizards.com/dci/downloads..._1Jul10_EN.pdf
Quote:
6.2. Cheating — Fraud
Penalty: Disqualification
A person intentionally and knowingly violates or misrepresents rules, procedures, personal information, or any other relevant tournament information. Note that Fraud, like most cheating, is determined by an investigation and will often appear on the surface as a Game Play Error or Tournament Error.
A player must be aware that he or she has committed an error in representation in order for the infraction to be Fraud. For example, a player targeting a black creature with Terror has not committed Fraud if he or she forgot that Terror can not target black creatures, even though the action (playing Terror) was intentional and illegal. It is Fraud if a judge believes he or she was aware and hoping that his or her opponent would miss it.
Your "solution" to Humility is Fraud. Maybe you should have a better answer to Humility than that.
Re: Sneak Attack with Show and Tell
Quote:
Your "solution" to Humility is Fraud. Maybe you should have a better answer to Humility than that.
Hahaha I'm working on it. Not a "solution" friend. A joke. Maybe you should have a better way of occupying your time (like helping me find a solution to Humility). :laugh:
Re: Sneak Attack with Show and Tell
Hey guys a short report from my last small tournament. I went 4:1 (9:5)
The list is 99% of the list i posted earlier i only had to switch one Ancient Tomb for a third Island which was "ok" but in some situations i wanted the Tomb instead...
The games:
Round 1 vs DDFT (NQN)
Game 1: He has to mulligan once and i keep my first 7 with a slow hand (3rd turn Sneak) but FoW. As he has no gas i resolve the Sneak in Round 3and go for the kill with a Woodfall Primus and an Emrakul in Round 4. He Chant's with Kicker but i have the FoW for it. (1:0)
Game 2: I keep a hand which i should not have kept and get destroyed in round 3 or 4 (1:1)
Game 3: I guess the same as Game 2..I Daze three spells from him in the first three rounds to stop him from going off but in round 4 he has what he needs and gets there easily even with back up for one FoW from me.(Which i didn't even have...) (1:2)
0:1 / 1:2
Round 2 vs Naya Zoo.
Game 1: I have a first turn Emrakul via Show and Tell (1:0)
Game 2: This game takes a little longer, i Firespout his Critter leaving him only with 2 Birds of Paradise. After that i resolve a Show and Tell on Progenitus with him putting another Bird into play. His attempt to Wrath my Progenitus gets forced and its game after that. (2:0)
1:1 / 3:2
Round 3 vs Domain Zoo
Game 1: I have a turn 2 Emrakul again...hell jeah...(1:0)
Game 2: I have to slow role a bit to find my relevant cards and he gets a Knight of the Reliquary and a Tarmogoyf online. I Intuition for Progenitus and put him into play via Show and Tell . I was scared of a boarded Karakas therefore went for Progenitus which was the wrong play..He attacks with the Knight and the Goyf which drops me to 5. He than shows me the top decked Volcanis Island and his Tribal Flames to deal me the missing 5 damage. I unfortunately didn't have a counter for it...Emrakul would have won the game as he didn't have a Karakas...(1:1)
Game 3: I resolve a fast Emrakul or Progenitus and win soon after (2:1)
2:1 (5:3)
Round 4 vs 4c Dreadstill without Standstill.
Game 1: I have a good hand and i expect him not to make quick pressure so i go for first turn Ancient Tomb into Sensei's Diving Top with a mana open as Daze backup. Well it resolved and i can use the mana already to see nuts on the top. Emrakul and Show and Tell. So in my 2nd turn i flip the top to cast Show and Tell with Emrakul in Hand. I have a Lotus Petal in play as Daze backup but he has the Spell Pierce...but didn't i say i had a good hand? So i had the FoW for it! Show and Tell resolves and after short thinking he scoops so we go on to game 2 (1:0)
Game 2: I keep a hand with Top, Ponder, Brainstorm Emrakul, Land, Intuition and Sneak Attack. I think this was a mulligan....I'm not able to find another land in Ponder, and about 10 Sensei's D.Top activations I discarded a Progenitus and a Emrakul to shuffle my library two times but it didn't help. When i found my 2nd land he already had 1 Goyf and 2 Dark Confidants with a Sensei's D. Top in play already so we go on to game3...(1:1)
Game 3: He should have won this game...I start of with a Sensei's D Top in round 2 and he tries to Daze it bouncing his Island. Unfortunately he forgot to tap it for a mana so i Daze his Daze....I soon after find a Show and Tell for Progenitus which he Daze's tapping his 2 mana....I Daze his Daze....He tries to FoW i FoW back... he FoW again so Show and Tell doesn't resolve but he is now out of counter magic. My next turn Show and Tell resolves so its game after that. He could have won this easily by bouncing a land for the Daze instead of casting it. In this case he would have had the 2nd FoW for my 2nd Show and Tell...but lucky me...(2:1)
3:1 (7:4)
Round 5 vs Lands
Game 1: I win fast via Progenitus (1:0)
Game 2: I have a decent hand but his Wastelands and Rishadan Port's keep me from resolving the game winning Show and Tell. He also Spell Pierces (!!!) my Blood Moon which i tried early in the game with a Lotus Petal and 2 Lands. (1:1)
Game 3: This is by far the most thrilling game. I'm able to FoW a early Crop Rotation and soon after i'm able to resolve a Show and Tell on Emrakul. i was really scared that he finds a Karakas but after the game he told me that he didn't play it. (2:1)
4:1 (9:5)
I didn't use the 2 Echoing Truth maindeck at all so i'm thinking about cutting them for a try on Seething Song's but im really not sure if i need these. And i haven't got space to squeeze the Echoing Truth into the board...so i still have to think about this...
Re: Sneak Attack with Show and Tell
Hey PaRa,
My 2 cents: Give the Songs a try and let me know what you think. Cut Spell Pierce x3 from the board to make room for Echoing Truth +2 and +1 Pyroblast.
Also I'd consider cutting out the City of Traitors. You really never want 2 lands that produce only colorless mana at one time. 3 seems like the right number of Ancient Tombs and you can use the open slot for the 4th Daze I think.
Re: Sneak Attack with Show and Tell
I'm working on putting this together but I lack a good environment to test it in right now. I'm split between going the cantrip route with Ponder/Brainstorm/Preordain or the Chalice route.
Pros for cantrips
+ overall consistancy
+ quicker/more explosive turn 2's and 3's
+ blue count for FoW
Cons for cantrips
Chalice hurts against us/can't utilize it
counterbalance
less business spells/must rely of FoW/Daze to get your cards through
Pros for Chalice plan
Chalice wrecks lots of decks
Stops StP, Innocent Blood, discard, spell pierce
ups the curve=stronger against CB
can play 3sphere/isn't wrecked by it
Cons for chalice
can't effectively run cantrips
I've been running Dream Halls which is a similar concept of blue cantrips, Fow, Daze, SnT, bomb enchantment, and big stuff that needs the enablers to do anything. My experience with it: I could not control swarms easily or fight through dedicated control deck's permission so unless I was able to force something through early I couldn't keep up. Even a turn 4 Prog is often not enough against Zoo or Goblins.
So I'm thinking I want Chalice to help distrupt them/protect what I'm doing. Also if I can lock them out of playing StP/1 drops, then Ulamog looks a lot more attractive as your 2nd board affector (instead of Primus).
But that's all just thoughts in my head. If anyone had tested both versions. I see most of the lists running the cheap blue spells so I feel like that's the overall consensus, but this thread could use some more discussion.
Re: Sneak Attack with Show and Tell
Ooo ooo I've tested both versions!
I took a Chalice list into the top 8 in a 75 man event at the Vestal anniversary tournament this summer.
I was running something like this:
4 Sneak Attack
4 Show and Tell
4 Emrakul, the Aeons Torn
4 Progenitus
2 Ulamog, the Infinite Gyre
3 Thirst for Knowledge
3 Intuition
3 Chalice of the Void
3 Trinisphere
3 Blood Moon
4 Simian Spirit Guide
2 Mox Diamond
4 Scalding Tarn
4 Misty Rainforest
3 Volcanic Island
3 Island
1 Mountain
4 Ancient Tomb
2 City of Traitors
This is definitely another legitimate direction to go with this archetype, and it has it's advantages and drawbacks. First of all, it's less consistent. Secondly, it's slightly slower on average. And thirdly, it offers no protection (outside of trinisphere) for it's key spells until you get your pyroblasts post board. However, it does offer way more relevant action spells that can be nightmares for so many lists out there today. Blood Moon, Trinisphere, and Chalice are often game changing spells that require an immediate answer. Without an answer to one of those spells on turn 1 or 2 you can cripple the opponent and effectively buy yourself quite a bit of time.
It's certainly worth entertaining depending on your Meta. You become a monster favorite against storm, improve your dredge matchup, and the maindeck Blood Moons can steal you games against New Horizons, Lands, Landstill, Rock and others.
Re: Sneak Attack with Show and Tell
The Chalice version seems to have a lot of raw power that is hard to match in the format. It's not a glass cannon like belcher but it can steal a lot of games by playing 1 card. But it's also not as consistant as I would like my blue decks to be.
From just goldfishing, I think Sandstone Needle is a great addition to speed things up in this version. It enables T2 SnT or Sneak Attack a larger percentage of the time with less hurt on the mana base than Crystal Vein or Traitors. There's also no T1 spells outside of Chalice and we have plenty of cards that enable that.
Do you remember what decks you crushed and which ones you had a hard time dealing with? Any specific hate that's hard to break? What was your SB like? Humility and Ensaring Bridge are my worst fears but they are kind of rare. Both are dealt with by Ulamog although that's like turn 10 or so (but decks playing those cards give us a bit of time to rack up mana).
1 piece of tech I like is Undying Flames, which gets around CB and should end the game quickly since 10/36 nonland cards cost 10 or more and the rest cost 3-4.
Re: Sneak Attack with Show and Tell
I got completely crushed by the Gate twice and I lost hard to ThopterSword combo. I beat up on Pro-Bant twice, TES, the Rock, and Survival Combo.
My SB was roughly:
2 Tormod's Crypt
2 Through the Breach
2 Shattering Spree
3 Echoing Truth
3 Pyroblast
3 Firespout
I've always loved Sandstone Needle in mono-red Sneak Attack builds, but I haven't tested it with Sneak and Show.
Undying Flames is cute...maybe too cute... Hit you for 10 every 3.5 turns... idk.
The nastiest stuff for this list to deal with is an online Counterbalance-Top, Ensnaring Bridge, Jace, Innocent Blood, The ever-present FoW, Oblivion Ring, and the dreaded horror of Humility.
Re: Sneak Attack with Show and Tell
>I've always loved Sandstone Needle in mono-red Sneak Attack builds, but I haven't tested it with Sneak and Show.
I run like 7 islands and 5 other blue lands so T2 SNT has never been easier. Sneak also craves for double red so you can activate it the turn it comes down. Needle is the only land that comes into play tapped; so far it's been good but again I haven't tested it thoroughly. I've always been a fan of the depletion lands but it probably depends how often I see wasteland for it to make a difference.
With no brainstorms I'm not running fetches since I think the lifeloss combined with Tombs gets scary against aggro. They also get shuffled back in after a creature hits the bin and stifles any deck thinning when you want to draw another threat. Not to mention Stifle is always a threat...
>Undying Flames is cute...maybe too cute... Hit you for 10 every 3.5 turns... idk.
It hits for at least 3 each turn, and 10 every 3 turns. that's 16/3 or over 5 damage a turn. Still, I think I want to play 2-3 SDT MD even though it conflicts with 3sphere and Cotv. Without the cantrips I think it might be a concession you have to make. If you can filter your library, it also sets us up to run erratic explosion or flames to get around the hate cards.
>Counterbalance-Top, Ensnaring Bridge, Jace, Innocent Blood, The ever-present FoW, Oblivion Ring, and the dreaded horror of Humility.
Except FoW and Jace, flames isn't a bad answer to those. It's a threat that doesn't rely on our fatassed creatures. If you board in Boseiju and Flames (and find them!) it's almost unbeatable by the control lists I'm used to seeing (and it's not like they will board in Leyline of Sanctity against Sneak Attack).
Against control, most decks run 4-7 hard counters max. We've got Blood Moon, Trinisphere, SnT, Sneak and then Flames for must counter cards. And if they wait long enough we might even cast Ulamog off Seething songs.
Anyways, thanks for the discussion! I'm glad somebody's still up.