Patriot
http://i50.tinypic.com/2llytm9.jpg
What is Patriot?
Patriot or UWR Delver is a tempo-based that used many of the best spells in Legacy, to create a very flexible and adaptable deck. One the one side it's a Tempo deck with Delver of Secrets, Daze, Wasteland and Spell Pierce while it has elements that are more controlish than everything else, such as Stoneforge Mystic into Batterskull, True-Name Nemesis and Swords to Plowshares.
This dual-nature makes this deck very adaptable to various game-situations, yet sacrifaces the very own nature of both strategy-branches, should they be needed by themselves in a certain match-up. It basically gives up superiority in certain MUs to achieve a wide ranging number of even MUs, all across the MU.
How did it start?
Patriot, or UWR Delver, or 'Murica or whatever it was/is called started off as a pure tempodeck, utilizing the real tempopackage of Wasteland, Daze and Stifle - alongside quick one-drops like Delver of Secrets and outstandingly fast but yet fragile cards like Geist of Saint Traft. If you're interested ou can read this article by Bryant Cook: http://jupitergames.info/articles/20...-nelc-02022013
The list below is by Dustin Taylor: http://sales.starcitygames.com/deckd...ion=Show+Decks
4 Delver of Secrets
3 Grim Lavamancer
3 Geist of Saint Traft
1 Vendilion Clique
1 Island
3 Flooded Strand
1 Misty Rainforest
4 Scalding Tarn
3 Tundra
4 Volcanic Island
4 Wasteland
4 Brainstorm
4 Daze
3 Force of Will
4 Lightning Bolt
3 Spell Pierce
4 Stifle
4 Swords to Plowshares
3 Ponder
2 Engineered Explosives
1 Grafdigger's Cage
1 Tormod's Crypt
2 Sulfur Elemental
1 Rest in Peace
1 Disenchant
1 Force of Will
3 Red Elemental Blast
1 Spell Pierce
1 Geist of Saint Traft
1 Vendilion Clique
Okay, enough history lesson for now. With the print of True-Name Nemesis this deck became what it is. A blue-white-red hybrid, that was popularized by Owen Turtenwalds victory at GP Washington DC. http://www.tcdecks.net/deck.php?id=12214&iddeck=89514
1 Flooded Strand
4 Polluted Delta
3 Volcanic Island
4 Tundra
4 Wasteland
4 Delver of Secrets
4 Stoneforge Mystic
4 Brainstorm
4 Ponder
4 Lightning Bolt
4 Swords to Plowshares
1 Batterskull
4 Force of Will
4 Daze
4 Spell Pierce
1 Umezawa's Jitte
2 True-Name Nemesis
4 Arid Mesa
SB: 2 Pyroblast
SB: 4 Meddling Mage
SB: 2 Rest in Peace
SB: 1 Wear // Tear
SB: 1 Grafdigger's Cage
SB: 2 Grim Lavamancer
SB: 1 Red Elemental Blast
SB: 1 True-Name Nemesis
SB: 1 Sword of Feast and Famine
So now they added Stoneforge Mystic and True-Name Nemesis to the deck which resulted in the deck withdrawing from the realms of Tempo, while intruding the lands of Control more and more - stopping somewhere in between. True-Name Nemesis gave the deck a very potent lategame that could either be sent on defense duties or provide an unstoppable attacking force. If one should able to equip Nemesis with any of the equipments is generally game over some way or another.
During this time frame Patriot was the deck #1, publics new enemy, which lead to the meta as a whole being prepared for Patriot. Nemesis wasn't the I-Win button anymore as more and more Lilianas of the Veil showed up, paired with cards like Golgari Charm, Marsh Causualities or Holy Light. As soon as the meta had adapted to Patriot it fell from place #1, but still remains a force in the top-tier metagame of todays Legacy.
Here is a collection of useful links:
http://www.channelfireball.com/artic...in-uwr-delver/
http://www.channelfireball.com/artic...-dc-gp-dc-1st/
http://www.channelfireball.com/video...cy-uwr-delver/
http://www.channelfireball.com/video...-uwr-delver-2/
http://www.channelfireball.com/video...cy-uwr-delver/
Greetings

