Hi All,
Typically, we've seen Preordain only after Ponder takes up 4 slots. The only exception I've seen so far is in the occasional Miracles deck. I'm here to suggest that Preordain is superior to Ponder in more existing decks, including RUG Delver. I would be grateful if you could validate or critique my thought process here to make sure I'm on track. First, let's examine the differences between the two blue cantrips.
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Ponder > Preodrain in Miracles due to setting up certain lines of play and to dig for Terminus in case of need.
The benefit Ponder has over Preordain is that you see 1 more card. This is a big deal actually and is the primary reason why Ponder is considered better than Preordain. This is especially relevant when you are looking for a specific card, like in traditional combo decks. Ponder is better at finding "That one card/class of cards" no matter the cost.
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That is correct. What you miss in the following parts is that these specific card(s) can also be defense or a threat if your hand lacks a certain type of card. If you look at RUG Delver or the like (because you picked the example) you have a limited number of threats in the deck, you however want to drop asap. Ponder is much better to dig for AND setup a Delver of Secrets for an otherwise disruptive but threat-less hand than Preordain. The same is true if you need to dig for a turn 1 disruption like FoW or Daze while being on the play.
The benefit Preordain has over Ponder is that you can selectively NOT draw certain cards. In contrast, Ponder can move the good cards to the top, but you will draw the sub-par cards in the set of 3 eventually unless another effect intervenes. Preordain is better at getting your ratios right (whether we are talking land/spell ratio or threat/disruption ratio).
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You mentioned Fetchlands which are THE cornerstone for cantrips in Legacy. I will not attach an "how to play cantrips in legacy" article here. If the Player casting the Ponder is stupid enough to lock him-/herself into drawing dead cards for turns, playing Preordain is not the answer.
Fetchlands often render the benefit of Preordain obsolete, since you can just see more cards with Ponder and shuffle the bad ones away with a Fetchland. However, there are reasons why you would not want to use a Fetchland to clear the remaining cards from your Ponder-keep:
1. You don't want to play a land. For example, your fourth land in a Delver Tempo deck.
2. Your shuffle effects are more valuable. For example, in SDT + Brainstorm decks like Miracles.
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you are making a point with a TEMPO decks 4th(!!) non-wasteland landrop? Come on...
To summarize, Preordain is better in decks that:
1. Use their cantrips for consistency rather than digging for specific cards AND
2. Do not have consistent access to or overload the use of shuffle effects (usually Fetchlands)
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you miss that consistency equals finding cards you need in time. This can be your second oe third landdrop as well as the Swords to Plowshares you need before dying as well as the counterspell to not die to your opponents turn 1/2/3 combo and more. Which decks play cantrips like Ponder and/or Brainstorm but no Fetchlands?
How does this apply to RUG Delver and Tempo decks in general?
They are the perfect example of a deck that cares about consistency over specific cards. All you want are 2 lands, 2 threats, and the rest disruption.
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as mentioned before, Ponder is the better card to find threats and disruption if your hand is lacking one or the other.
Every additional threat/land (unless they are removed) is suboptimal to a Bolt or Force of Will. The ratio is what matters. Furthermore, playing your third/fourth land as a Fetch to clear up a Ponder is like losing a card (or a portion of one)!
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if you control 4 lands as a tempo player, you should consider doing something wrong.
Since holding it could potentially be turned into a card by a Brainstorm - either being put back by or assisting a Brainstorm + shuffle. I submit that Ponder is slightly better at finding your second land when you only have one, since you get to see more cards and there might be a land 3-from-the-top (this is a situation where you have a specific card that you are looking for). However, Preordain is still better when there are 2-3 lands on top, since you likely only want one more land.
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if you have 2-3 lands on top, there is most likely a fetchland among them so you don't have to draw the whole bunch even if you don't want to shuffle in the first place. brainstorm or a second Ponders helps too. There is no issue orher than being stupid as a player and locking yourself out of the Game with 3 bad cards on the top
So what do you think? Should Delver/Tempo decks be running Preordain before Ponder?
Thanks,
Kendrick