Let's talk UBx Death's Shadow.
I think this deck has some real potential. I'm 6-0 in my local legacy weeklies, and the deck feels like it has a ton of potential.
There seems to be two major "versions" of UBx Death's Shadow: Delver and Street Wraith.
Example "Delver" Shadow list: https://www.mtggoldfish.com/deck/937169#paper
Example "Wraith" Shadow list: https://www.mtggoldfish.com/deck/1037592#paper
Personally, I prefer the feel of Wraith Shadow. Having a 52-card deck and a reasonable likelihood of a turn 2 and easily turn 3 Gurmag Angler is a hell of a drug.
Here's the list that I am on:
Creatures:15
4 Death's Shadow
4 Deathrite Shaman
4 Street Wraith
3 Gurmag Angler
Spells:29
2 Berserk
4 Brainstorm
2 Fatal Push
4 Gitaxian Probe
4 Ponder
2 Stubborn Denial
2 Thoughtseize
4 Daze
1 Dismember
4 Force of Will
Lands:16
1 Breeding Pool
4 Misty Rainforest
4 Polluted Delta
1 Tropical Island
1 Underground Sea
3 Wasteland
2 Watery Grave
Sideboard:15
2 Fatal Push
2 Flusterstorm
2 Surgical Extraction
2 Thoughtseize
2 Abrupt Decay
1 Diabolic Edict
2 Darkblast
1 Liliana, the Last Hope
1 Toxic Deluge
A couple discussion points:
* I am playing only 16 lands, while many of the 5-0 lists play 17 or more. With 4 street wraith and 4 gitaxian probe, i have the same distribution of color producing lands as grixis delver (13/52 = 14/56), so I think the 16 lands are actually correct, even though it looks fairly aggressive.
* No stifle. I think stifle fits better in the Delver shell than the Wraith shell, but even there I'm not convinced it's the best for that slot.
* 2 Thoughtseize. Many lists play 4; this helps your combo matchup but is not as good in the fair matches. It is also more proactive and less reactive, and I prefer having extra counterspells over discard. (Though I have the other 2 in my sideboard).
* 2 Berserk. Many lists play only 1 (or none!!). When on the Wraith version, I think 1 Berserk is an absolute necessity. I think I prefer 2, but would need more testing. Last night alone, I won half my games with a berserk kill (and likely would have lost without the card). Two highlights include: berserk'ing a 9/9 shadow that was blocked by a baleful strix for 17 exactsies. And Berserking a 10/10 shadow that was blocked by a goblin guide; the pyrostatic pillar triggered and dropped me to 1, resulting in a 24 power trampling shadow.
* 4 DRS. Many lists are only playing 1-2, but it's the best 1-drop creature in Legacy. Why would we not play 4???
Obviously, lots of anecdotal evidence in this post, but I just wanted to get a discussion going and see what other Shadow pilots thought.