Re: [Deck] T.E.S - The EPIC Storm
Bryant , assuming you have 4 orims 3 duress 2 m.tutor and in side 3 pyroblast ,how do you exactly side?
I saw at the first of the thread the plan was :
-1 ponder
-1 B.Storm
-1 Mox
-1 IGG.
=
+ 3pyro
+1 K.Grip
and you sided vs the C.3shold like:
-2M.Tutor
=
+2 pyro
Well my question is how to exactly side vs C.shold?
Thanks.
Re: [Deck] T.E.S - The EPIC Storm
Quote:
Originally Posted by
Pelikanudo
Bryant , assuming you have 4 orims 3 duress 2 m.tutor and in side 3 pyroblast ,how do you exactly side?
I saw at the first of the thread the plan was :
-1 ponder
-1 B.Storm
-1 Mox
-1 IGG.
=
+ 3pyro
+1 K.Grip
and you sided vs the C.3shold like:
-2M.Tutor
=
+2 pyro
Well my question is how to exactly side vs C.shold?
Thanks.
-2 Mystical, +2 Pyroblast for now, my list is always changing. I wouldn't ever board in grip against a deck without enchantments.
Re: [Deck] T.E.S - The EPIC Storm
If you felt like you needed hurkyl's recall in the side what would get the cut? (I play against more stax than most.)
Re: [Deck] T.E.S - The EPIC Storm
Since Chain of Vapor is my metagame for Reanimator slot, that.
Re: [Deck] T.E.S - The EPIC Storm
your new list looks like a steaming pile but i sleeved it up and the xantid swarms main are amazing.
Re: [Deck] T.E.S - The EPIC Storm
The Swarms are quite interesting, since they are a recurring Chant that can also provide some block against Aggro.
One question: when you decided to add them, against which MUs they were mant to be in ? Because Tempo Threshold can easily destroy them since g1 with burn spells, and I also think that Countertop or Landstill won't have a difficult time finding the Plow for them. I know they're good and stuff, but you turn dead cards into useful ones.
I mean, were they in the MD for Merfolk only? Explain us this choice.
Re: [Deck] T.E.S - The EPIC Storm
Quote:
Originally Posted by
Piceli89
The Swarms are quite interesting, since they are a recurring Chant that can also provide some block against Aggro.
One question: when you decided to add them, against which MUs they were mant to be in ? Because Tempo Threshold can easily destroy them since g1 with burn spells, and I also think that Countertop or Landstill won't have a difficult time finding the Plow for them. I know they're good and stuff, but you turn dead cards into useful ones.
I mean, were they in the MD for Merfolk only? Explain us this choice.
Well you kind of explained them yourself, did you not? They don't cost a mana on the combo turn, they're incredible vs Tempo Threshold (Especially when most players board out burn.), Reanimator (HUGE here), and Merfolk. CB and Landstill play 4 answers for 2 cards in your deck. Cool, if they draw one, they still have to work around Chant/Duress/Blast.
Not to mention if opponents don't see them game one they'll board out removal.
Re: [Deck] T.E.S - The EPIC Storm
Quote:
Originally Posted by
Bryant Cook
Well you kind of explained them yourself, did you not? They don't cost a mana on the combo turn, they're incredible vs Tempo Threshold (Especially when most players board out burn.), Reanimator (HUGE here), and Merfolk. CB and Landstill play 4 answers for 2 cards in your deck. Cool, if they draw one, they still have to work around Chant/Duress/Blast.
Not to mention if opponents don't see them game one they'll board out removal.
The point is that Tempo Threshold does have burn spells g1 and 8 of them, and pre sb you don't have pyroblasts against CB and Landstill.
That's why I'm perplexed: the Maindeck issue.
Re: [Deck] T.E.S - The EPIC Storm
Quote:
Originally Posted by
Bryant Cook
Well you kind of explained them yourself, did you not? They don't cost a mana on the combo turn, they're incredible vs Tempo Threshold (Especially when most players board out burn.), Reanimator (HUGE here), and Merfolk. CB and Landstill play 4 answers for 2 cards in your deck. Cool, if they draw one, they still have to work around Chant/Duress/Blast.
Not to mention if opponents don't see them game one they'll board out removal.
Your arguments seem to suggest that they would actually be better in the sideboard than the mainboard for most matchups. Of course they are good against Merfolk and I guess Reanimator, but against Tempo Thresh, they seem pretty bad, due to the 8 maindeck answers post-resolution of Xantid. Which is more than the 4 answers they have for Chant. Also, Counterbalance has, well, Counterbalance to answer your Xantid by being able to counter your stuff anyway. And this is all assuming you play Xantid on turn 1 on the play and it resolves.
I think Xantid is better suited for the board overall, particularly because they board out their removal against you most of the time. You are also making your opponents guess how to board to play around either a creature or spells like pyroblast, depending on how they think you will board.
If there is as much Reanimator in your meta as you say, I could see having xantid main as a good choice, but I don't think it is the best choice for TES in an overall metagame.
Re: [Deck] T.E.S - The EPIC Storm
As stated in the report in which you both read. I wanted to play both Pyroblast and Xantid, however, there isn't enough room. This was the option in my eyes, and it worked out well.
If you don't like it, don't play it. However, I'll continue to play it.
Re: [Deck] T.E.S - The EPIC Storm
I went to the starcity 5k in LA yesterday needing to win the last round to top16. Sadly I was paired against Eva Green and lost games 2 and 3 to a thousand thoughtseizes and hymns. I think about 150 players total showed up and I ended up 28th. My matchups were the following:
Round 1 vs UW Tempo (he ended up taking third place) loss
Round 2 vs DoomsdayANT Hybrid win
Round 3 vs ThreshThreshThresh win
Round 4 vs Merfolk loss
Round 5 vs UB Tempo Faeries win
Round 6 vs Goblins win
Round 7 vs Red Burn win
Round 8 vs Eva Green loss
The deck played great for me, and the couple losses I had were due to pretty significant mistakes so the deck definitely is powerful. I had swarms in the board because I expected alot of merfolk but I feel that if I had a couple in the board like Bryant did for his last event, it woulda helped alot cuz I too was also missing those red blasts in the board.
Re: [Deck] T.E.S - The EPIC Storm
In a metagame like that it looks like my protection package would be great. You should try it.
Although, the Eva green matchup isn't actually that bad. I've never had too many problems with it.
Re: [Deck] T.E.S - The EPIC Storm
The match against Eva Green was probably more due to our draws cuz game 1 im on the draw and he had no first turn play, so i proceeded to Igg loop turn 2 ftw. Game 2 had him ritual turn 1 into thoughtseize hymn, into follow up hymn turn 2 plus a 5 powered goyf. My draw was decent but i needed sometime to setup. Game 3 saw him double duress turn 1, into hymn turn 2 followed by hypie. Needless to say i rarely had over 3 cards in my hand at a time.
Re: [Deck] T.E.S - The EPIC Storm
Eva green is only really a problem if they hymn to tourarch and hit something. Most people who play it are terrible players and in my experience almost always take the wrong spell with duress/thoughtseize.
Re: [Deck] T.E.S - The EPIC Storm
Has anyone here tested carpet of flowers?
Re: [Deck] T.E.S - The EPIC Storm
Quote:
Originally Posted by
lebron jim
Has anyone here tested carpet of flowers?
I did when I was testing Tinder Wall, the problem is that it's never better than a Dark Ritual if your opponent plays his lands judiciously and there's a delay on the acceleration. Against Control, it's stupid good, but against aggro-control I usually just wanted Tinder Wall or another piece of acceleration.
Re: [Deck] T.E.S - The EPIC Storm
Originally Posted by Pelikanudo
Well, I think I'm definately going to bring TES to the GP so I'd like you to help me to prepare the deck with me in order to agree both you and me in :
a) the base
b) the side
c) how to exatly side vs the meta in the GP
Well I'll expose the list, the side and the ways to side vs the different decks in the meta:
The list:
4 Gemstone Mine
4 City of Brass
2 Underground Sea
1 Volcanic Island
Creatures
2 Simian Spirit Guide
Spells
4 Dark Ritual
4 Rite of Flame
4 Lion’s Eye Diamond
4 Lotus Petal
4 Chrome Mox
4 Burning Wish
4 Brainstorm
4 Ponder
3 Infernal Tutor
4 Orim’s Chant
2 Duress
2 Mystical Tutor
1 Ad Nauseam
1 Ill-Gotten Gains
1 Tendrils of Agony
1 Silence
The side:
SB:1 Diminishing Returns
SB:1 Ill-Gotten Gains
SB:1 Tendrils of Agony
SB:2 Empty the Warrens
SB:1 Grapeshot
SB:1 Krosan Grip
SB:3 Pyroblast
SB:1 Infernal Tutor
SB:1 Echoing Truth
SB:1 Shattering Spree
SB:1 Deathmark
SB:1 Hurkil's recall
Well the 2 mainly decks I want to handle are Canadian 3shold and Merfolks.
VS Canadian I'm planning this:
-2 M.Tutor
-1 IGG
-1 Brainstorm
=
+3 pyroblasts
+1 E.T.W.
the idea around C.T is supposing the do not have response vs ETW bring 1 more from side to make it easier to cast.
But I'm not sure about the cards to take out.
I expect the bring both REB, BEB, spell pierces.
Vs Counterbalance:
+3 Pyroblast
+1 Krosan Grip
=
-1 Ill-Gotten Gains
-1 Brainstorm
-1 Ponder
-1 Chrome Mox
thinking in bring here too the ETW if I suspect they don't have anything to stop it.
vs merfolks:
+3 Pyroblast
=
-1 Ill-Gotten Gains
-1 Brainstorm
-1 Ponder
vs Landstill:
+3 Pyroblast
+1 Krosan Grip
-1 Ill-Gotten Gains
-1 Brainstorm
-1 Ponder
-1 Chrome Mox
vs chalice/trinis effects:
help me in here, could you explain me why is better spree than hurkils, the issue I find is that with spree you have to wait 1 turn untill you agin untap in the next phase once you played spree, hurkils not ,please explain.
vs Icho
I need help here
vs reanimator:
I need help here
Please correct me about anithing you see wrong, in order to get a clear idea about which to bring to the GP and how to side.Thanks
Re: [Deck] T.E.S - The EPIC Storm
I had an opportunity to play Legacy recently and I won my local shop's Legacy event. I ended up playing against Natural Order Threshold, Mono-U Control, and GBU Control. I went 3-0 against all my opponents and drew with Dredge in the fourth round. In the Top-4 I played against Goblins and won, then proceeded to split the prize with Dredge :smile:
I managed to do it with this crap heap:
Instants:
4x Brainstorm
4x Dark Ritual
3x Mystical Tutor
2x Cabal Ritual
1x Orim's Chant
1x Ad Nauseam
Sorceries:
4x Burning Wish
4x Rite of Flame
4x Duress
3x Ponder
3x Infernal Tutor
1x Ill-Gotten Gains
1x Tendrils of Agony
Artifacts:
4x Lion's Eye Diamond
4x Lotus Petal
2x Chrome Mox
1x Mox Diamond
Lands:
4x Polluted Delta
3x Scalding Tarn
2x Underground Sea
2x Gemstone Mine
1x Volcanic Island
1x Badlands
1x Scrubland
Sideboard:
2x Vexing Shusher
2x Xantid Swarm
1x Shattering Spree
1x Tendrils of Agony
1x Empty the Warrens
1x Grapeshot
1x Ill-Gotten Gains
1x Krosan Grip
1x Thoughtseize
1x Echoing Truth
1x Reverent Silence
1x Tropical Island
1x Bayou
Re: [Deck] T.E.S - The EPIC Storm
How is that a crap heap at all? I really like that list, I am currently testing something very similar and am quite impressed with it. 12+ lands really helps mulligans and I truly hate 4x Chrome Mox in any deck that isn't Belcher or SI. I like the 2x CRits in the build but SSG is really the way to go in those slots! Avoids Spell Snare and helps fight Daze as well as speeds the deck up and acts as an additional IMS during AdN reveals!
Re: [Deck] T.E.S - The EPIC Storm
Could you post your testing list?