Originally Posted by
ktkenshinx
No Haste <<<<<<< Haste
Shroud <<<<<<< Troll Shroud
4/5 <<<<<<< 8/5
For one more mana, you get double the power, troll shroud, and haste. That seems decidedly better in almost every situation.
I think that people are underestimating the "Can't be countered" clause on GR. When you invest your 7 mana here, you are not going to lose your investment to a FoW or Daze. Heck, you won't even lose it to a Swords or Path in subsequent turns. KotR, Goyf, Terravore, and the other hyper-efficient beaters of New Horizons do not have these strengths.
The first argument applies to both KotR and Goyf, and is clearly not a disqualifying fact there. The second argument is true in the abstract, but not in the specific where you back up your GR with some removal or countermagic, as novel an idea as that might sound.
GR does not replace anything in Legacy. It supplements it. A deck with Goyf, GR, Summoner's Pact, and a host of other powerful creatures, backed up with light mana acceleraton and Gaea's Cradle (which may die to Wasteland but not before at least one activation), all of which supported by removal or countermagic; those are the makings of a strong deck.
Two cards that come to mind here are Rancor and Berserk. Normally, these cards do not work so well in Legacy. Rancor becomes card disadvantage when its target is killed in response, and Berserk has the same problem. But GR is immune to these considerations. A 16/5 unkillable trampler? Or even a 10/5 unkillable trampler? Again, I have dismissed these two cards for years for the above reasons, but this might be a time to revisit them.
And as to Primeval Titan, I might even go so far as to say that he could be a reliable addition to such a deck. Could he be in an existing deck? I doubt it, not at 6 mana. But decks can evolve to accomodate badasses.
-ktkenshinx-