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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
http://mythicspoiler.com/soi/cards/e...drownyard.html
http://mythicspoiler.com/soi/cards/e...drownyard.html
Epiphany at the Drownyard
:u:X
Instant
Reveal the top X plus one card of your library and seperate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the rest into your graveyard.
Interesting. Probably too expensive but works well with Past in Flames
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Probably not good enough for Legacy as it's often worse than Fact or Fiction, that said, I think it could be sweet in Modern Storm.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
nevilshute
Interesting. Probably too expensive but works well with Past in Flames
(To preface what I'm about to say, certain weaknesses this card has are pretty apparent, so I'll concede that it has shortcomings for AnT up front. Top-of-my-head snags include Gaddock Teeg, Extraction effects, and the "opponent's choice" phrase. So I'm just Brainstorming here.)
In addition to its synergizing with PiF, I think Epiphany could be a good answer to Chalices. The variable mana cost is sweet. Compare with Breakthrough in Dredge: normally, it's pretty temperamental compared to the other loot effects (in spite of its obvious potence), but when you can set the mana cost, it becomes the most reliable looter to have against Chalice. Casting Epiphany for 2 could get us places our 1-cmc cantrips can't, and the card's an instant.
If we play Epiphany and find something we need, I'm not sure how effectively we'll be able to bluff our opponent into giving us the goods. Hell; I still have trouble with cantrips and mulligans in this deck, and I'll be the first to admit I'm not a seasoned Storm pilot. But what's interesting to me is that this card seems uniquely useful if the cards on top of our deck aren't what we're looking for. If we don't need the cards it reveals, we can set up to either draw all of them or bin all of them to up our Threshold count, in either case clearing jank off the top of our deck. I can imagine casting this during the opponent's end step, putting an LED and a Ritual in one pile with the other pile empty, and letting our opponent junk them.
I think these features make it as attractive as Preordain in certain situations. It's faint praise, but I'm looking for an opportunity to take out our worst cantrip because of how little good it's done me. My immediate thought is to try Epiphany as a 1-2 in the 'board, replacing Preordain or Sensei's Divine Topdecks if we're not likely to get any mileage out of them.
I'm excited to hear more if anyone's playtesting this at the moment. I'd dive in right now, but I don't get the chance to do much but goldfish during the week.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
What do people think about that new card from SOI, Behold the Beyond?
http://mythicspoiler.com/soi/cards/beholdthebeyond.html
Seven is obviously tons of mana, but being able to get three pieces would almost always mean an guaranteed win. The only question is that if you have that much mana is there just better things you can do/get?
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
skyout
I can't imagine many situations where you're able to make that much mana and aren't able to win the game through other means (Tutor chains or PiF). That doesn't even begin to consider how badly it plays with Ad Nauseam.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
skyout
I think it's too expensive, but I have a feeling we're going to be seeing that bad boy in Omniscience decks.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
skyout
Dark Petition is already on the steap side, cost-wise. I think CMC7 is just too much for a regular ANT list. In TNT (Wish ANT) the story might be different though. It could be a Wish target, since Wishing for it allows us to use all of our heavy mana accellerators to power it out. It's probably still just worse than Wishing for Dark Petition though.
In a regular ANT list, there indeed are far better things to do with 7 mana. Ad Nauseam with 2 floating would be the most obvious, but even Gifts Ungiven would make more sense. You can cast it at end of turn, setting up for a win in your own, and it also allows for an immidiate win if you manage to produce a ludacris amount of mana. Gifts also doesn't necessarily rule out Ad Nauseam as an option. Behold the Beyond does. No one plays Gifts in ANT though. (Well, someone tried, but that person defended it with fairly weak arguments and also never managed to disprove his critics with tournament results.)
So there we go. Cool card, but I don't expect we will see it in Legacy.
Quote:
Originally Posted by
Ronald Deuce
I think it's too expensive, but I have a feeling we're going to be seeing that bad boy in Omniscience decks.
I don't think we will. You can't really expect to cast it before Omniscience lands, and when Omniscience is live, we get to cast Enter the Infinite, Burning Wish for it, or just Cunning Wish for Firemind's Foresight into Brainstorm, Impulse/Lim-Dul's Vault and a new Cunning Wish, the latter of which will find us protection while the first two find us the win. At instant speed. Behold the Beyond will have a hard time beating that.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Any news from Turin? I've heard that there were 4 Eldrazi in top8! :(
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
I lost the last match of swiss on 5-1-1 against the final winner of the event (grixis delver). I played a Grinding Station list that was the right choice for the meta (defeated Miracle with three tendrils in a row).
Sideboard was also good, with no empty at all since it is so situational.
The worst loss I had was with JM Accart with eldrazi: in both games I discarded Chalice T1 but didn't find any business with all the cantrips I played... with him doing nothing in 5 turns (no lock pieces and only one warping wail in G2). But he is a good player so it is ok.
At the moment the card I feel more uncomfortable about is Deathrite Shaman, that's actually quite silly.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
Shaman
I lost the last match of swiss on 5-1-1 against the final winner of the event (grixis delver). I played a Grinding Station list that was the right choice for the meta (defeated Miracle with three tendrils in a row).
Sideboard was also good, with no empty at all since it is so situational.
Would you mind sharing your decklist? Which changes from Ovinospring's top8 decklist?
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
Alakhai84
Would you mind sharing your decklist? Which changes from Ovinospring's top8 decklist?
I did not top8 at Ovino! :) I was not even there.
Anyway:
4 dark ritual
4 cabal ritual
1 rain of filth
4 brainstorm
4 ponder
4 probe
4 led
4 petal
2 duress
1 thoughtseize
4 cabal therapy
4 infernal tutor
2 pif
3 tendrils
2 swamp
1 island
3 underground sea
1 volcanic island
4 polluted delta
2 mire
2 scalding tarn
Sideboard:
2 hurkyll's recall
1 chain of vapor
1 echoing truth
3 decay
1 krosan grip
2 surgical extraction
1 ad nauseam
2 massacre
1 island
1 tropical island
Rain of filth, thoughtseize, chain of vapor and island in the sideboard gave me three wins. The reason behind the second island is because I want a solid mana base wasteland proof to grind them.
I felt 2 pifs where somehow "wrong" with all the T1 DRS my opponents played, but I may be wrong about it. I had some issues with double pifs hands.
I want to slide in 1 or 2 tops to get the most from leds. But I don't know what I can leave out.
I plan to remove ad nauseam completely (never played it), and add a second chain of vapor for DNT... where i don't want to side in decays.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
Shaman
I did not top8 at Ovino! :) I was not even there.
Anyway:
4 dark ritual
4 cabal ritual
1 rain of filth
4 brainstorm
4 ponder
4 probe
4 led
4 petal
2 duress
1 thoughtseize
4 cabal therapy
4 infernal tutor
2 pif
3 tendrils
2 swamp
1 island
3 underground sea
1 volcanic island
4 polluted delta
2 mire
2 scalding tarn
Sideboard:
2 hurkyll's recall
1 chain of vapor
1 echoing truth
3 decay
1 krosan grip
2 surgical extraction
1 ad nauseam
2 massacre
1 island
1 tropical island
Rain of filth, thoughtseize, chain of vapor and island in the sideboard gave me three wins. The reason behind the second island is because I want a solid mana base wasteland proof to grind them.
I felt 2 pifs where somehow "wrong" with all the T1 DRS my opponents played, but I may be wrong about it. I had some issues with double pifs hands.
I want to slide in 1 or 2 tops to get the most from leds. But I don't know what I can leave out.
I plan to remove ad nauseam completely (never played it), and add a second chain of vapor for DNT... where i don't want to side in decays.
What are your thoughts about Eldrazi MU? I'm on 6 tutors grinding station with 3 recalls and 1 rebuild, do you think it is too much or right number?
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
I am on the recall wagon. 3 is ok, you want to have them because you cannot rely on discard only. But in my opinion you can side only them, and not other things like dacays. The only MU I want to side them in is Miracle.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
Shaman
I felt 2 pifs where somehow "wrong" with all the T1 DRS my opponents played, but I may be wrong about it. I had some issues with double pifs hands.
I agree that double PiF opens us up to graveyard hate a bit, but I feel like it's a bit less of a problem than you're saying. I agree, though, that drawing double-PiF is really bad. That's one of the reasons I've been running tutors over extra business/engine cards: the extra tutors often aren't appreciably harder to cast, and they give us a lot of flexibility.
If you're not running Ad Nauseam, why not try a copy of Empty instead of the second PiF?
A tangential question: you said that running into your second PiF was a problem relatively often; do you have a similar opinion about multiple copies of Tendrils? If you've tested both multi-Tendrils and 5-6 tutors, what big differences did you notice in how the two variants played?
Quote:
Originally Posted by
Shaman
I want to slide in 1 or 2 tops to get the most from leds. But I don't know what I can leave out.
My impression of the consensus was that multiple Tops slowed the deck down quite a bit. It feels like Top is a card with a great payoff in the slower matchups, but like it could get in the way if we needed to get the show on the road. Anyone else have input? I've been reluctant to maindeck Top, but I'm getting tired of double-Preordain's not doing enough for us.
Quote:
Originally Posted by
Shaman
I plan to remove ad nauseam completely (never played it), and add a second chain of vapor for DNT... where i don't want to side in decays.
I absolutely would run a second Chain. It's just so good in so many matchups that I think we should always have 2 in the 75.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
Ronald Deuce
My impression of the consensus was that multiple Tops slowed the deck down quite a bit. It feels like Top is a card with a great payoff in the slower matchups, but like it could get in the way if we needed to get the show on the road. Anyone else have input? I've been reluctant to maindeck Top, but I'm getting tired of double-Preordain's not doing enough for us.
I played two Tops at GP SeaTac and thought it was terrible. In general, I think the days of Top being good are over. Too many early game matchups, too many decks running Null Rod. Double Preordain is actually pretty good if you don't plan to play super long games. The 2 Preordain 2 Petition is incredibly smooth and consistent. You get to kill early a lot, but it can be hard to beat large amounts of countermagic.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
I have mixed feelings on top since it slows you down dramatically, while being key to middle to late game advantage. My will to give it another try is for the multiple tendrils build: it happens quite often you have one of them floating in the top 3 and you can switch sensei sacrificing led(s).
Also I suffered draws that gave me nothing with possible wins at hand: with top I would have digged deeper.
But I also know it is based on a very "unsignificantly sized" sample.
On double tendrils hands: they usually give you problem as well, especially if we are talking about starting 7. I felt anyway going for 3 tendrils was just ok considering the meta I played into: I easily won many games with double natural tendrils. Thus I am considering cutting 1 pif as a way to reduce "situationally bad" draws I may have.
I cut empty because I hate playing it, drawing it, and being forced to play it crossing fingers on topdecks. And I don't have many success stories with it also.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
When is it okay to keep Tendrils in the opening hand? I made top 4 after 5 rounds last weekend and lost to Grixis Delver with him having probe+therapy in the first three turns. Is it okay to keep Tendrils in the opener if you feel you can win in turns 2 to 4?
cheers
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
cheerios
When is it okay to keep Tendrils in the opening hand? I made top 4 after 5 rounds last weekend and lost to Grixis Delver with him having probe+therapy in the first three turns. Is it okay to keep Tendrils in the opener if you feel you can win in turns 2 to 4?
cheers
Certainly. Tendrils in hand helps with PiF loops for example, even if you don't plan to grind them out.
After some tough luck in locals and at Prague Eternal, I was finally able to have a decent result again. Meta was quite nice; no Eldrazi and Chalice decks, only decks one can enjoy playing against. I went with 2 Toa, 2 Pif, 1 Etw, 1 Grim.
Round 1 Infect
He plays G. Elf and passes the turn, I search for the kill in my first two turns and win with Top searching for a discard spell and then with a regular tutor chain for Tendrils. Intersting, I broarded 2 Flusterstorms and Ad Nauseam in ever round.
The next match was similar, although he had Extraction, BS, and Force. I took the BS with Thoughtseize and Therapy > FoW, leaving him with Extraction which was useless in this situation because he was already on 15 and I proceeded to make a tutor chain again.
Round 2 Dredge
A coinflip MU but at least a very enjoyable opponent. We both went down to 6 but he had the first turn kill with Griselbrand and Flame-Kin on the draw. I won the next game with Ad Nauseam from 14 and B floating. Admittedly, the flips were very good. The last game was hard. He discarded my Cabal Ritual and Dark Ritual, leaving me with only PiF in hand and LED in play. I topdecked Infernal, played the third land and won nonetheless. Lucky.
Round 3 Grixis Ctrl
I had a protected turn 2 PiF loop. Nothing special. In the next game, I went all in with him having a BS open: he finds FoW and pitch. Maybe it was a mistake to go off at this point but I felt like it's a good plan. In the third game, we had mediocre hands but he blind hit my two Infernals and only had some creatures in hand. At one point I played Grim Tutor for PiF and passed the turn. He Cliqued me in his turn, taking a Cabal Ritual (I drew Flusterstorm), and played Therapy on my PiF (probably a mistake, he should have cliqued the PiF). I had Infernal in hand, drew LED and won in similar fashion to the previous round.
Round 4 BUG Foodchain
He discarded my tutor early on but I found one in a Ponder. Nevertheless, my hand was very slow and he killed me with the combo > Emrakul. In the next game, I have a fast start with a lot of cantrips which outnumber his discard spells. I played Therapy for his Deathrite in order to protect my graveyard and won with a PiF loop some turns later. The third game was kind of crappy because he took mulligans down to 5, scryed to the bottom, and said go without playing a land. I probed him, he forced the Probe. Thus, I was very curious and played a Thoughtseize turn 1 to see Thoughtseize, Dimir Charm, and Clique. I took the Thoughtseize and won with a loop after discarding his Charm as well.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
I also played in turin. My legacy result was misserable. Played my bom list -1 preordain +2nd top and -1 top in sb and +6th decay/grip
Expected a lot of miracles. But played 5 rounds and never played one.
R1 eldrazi 0-2
Jean mart acart he knows me. Played a t1 chalice on 0.
R2 dredge 2-1
Weird game he decks himself like 40 cards never finding a narco. I cast 4 ponders and 2 brainstorm never finding tutor. Ended up fining it. G3 e gets killed t2.
R3 merfolks 1-2
I have xantid. He mulled to 5. Has nothing but a reliq. I discarted a chalice. But he finds another. He has fow. And start beating. Was not able to hellbent myself of a decay. Because didnt found green after my 1st one was wastelanded. The. Had to chump block and obv drew the green.
R4 grixis 1-2 but he conceded because he had to go. Here I wanted to drop but whatever.
R5 death and taxes.
I have 0 cards vs them because is a non existent deck nowadays.
G1 I discard thalia but he has revoker into pegasus.
G2 discard his hatebear and he has pegasus. I win next turn. He draws canonist.
This event I got destroyed. But whatever. Ended 2nd of the modern, top 4 in old school after dropping from legacy and won the vintage. So 3/4 events I played ending in the top 4 is not bad.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Hey guys I don't post on here often but I thought I'd share my current list I am running along with some tournament results from scg indy and also my local legacy tournament that occurred tonight.
at scg indy I went 5/3 which landed me at 29th spot giving me 300 tickets. The matches I came across were as followed.
rd1 reanimater 2/1
rd2 rug delver 1/2
rd3 sneak n show 2/1
rd4 mericles 2/0
rd5 mud 1/2
rd6 dnt 2/0
rd7 infect 2/1
rd8 mericles 1/2
Tonight at are local tournament we had 15 players and I went 3/1 earning me 30$ store credit
rd1 infect 2/1
rd2 burn 0/2
rd3 dnt 2/0
rd4 painter 2/0
Now onto the goods
Lands (14)
2 Island
1 Swamp
3 flooded strand
4 Polluted Delta
1 bloodstained mire
2 Underground Sea
1 Volcanic Island
Spells (46)
4 Lion's Eye Diamond
4 Lotus Petal
1 Ad Nauseam
4 Brainstorm
4 Cabal Ritual
4 Dark Ritual
3 Cabal Therapy
1 Dark Petition
3 Duress
4 Gitaxian Probe
4 Infernal Tutor
1 Past in Flames
4 Ponder
2 Preordain
1 chain of vapor
1 night's whisper
1 Tendrils of Agony
SB:
2 Xantid Swarm
2 Dread of Night
4 Abrupt Decay
1 krosan grip
1 Disfigure
1 Echoing truth
1 Hurkyl's Recall
1 Empty the Warrens
1 Massacre
1 Tropical Island
Main deck chain has been the total nuts. Scg indy proved it's worth without a shadow of doubt in my mind. My dnt opponent had revokerx2 one on petal and one on led. I eot chain the led one and combo my turn. Instance tonight of bouncing a targeted infect dude. I have ran across w's with the nights whisper.
Thanks for reading :)
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
If there were to be a Legacy GP tomorrow, you would play Nauseam?
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Got another decent run at the local shop yesterday; won all rounds 2:1, had almost no breaks in between rounds. Played Sloshstorm with 2 Pif, 2 Toa, 1 Etw, 1 Grim, SB: AdN
Round 1 Team America
First round, first mighty deck to beat. Well, in the first game, he has a rather weakish hand with 2 Ponder, 2 Goyf, 2 Delver, and a land. I therapy his Ponders but he manages to draw into some juice (BS, Force), while I was searching for some business spells. He counters a ritual at some point but I manage to win on the last possible turn with a PiF-loop. He proceeds to win the second game with flipped Delvers and Null Rod shutting down my plan to combo off in 1/2 turns. The deciding game was intersting because he played Hymn but hit mediocre cards, I played CRit > Infernal with LED in play and went for PiF after thinking a bit to play around Extraction but miscounted on the storm count, which forced me to go for LED with the flashback Infernal to chain some cantrips. Luckily the first one hits AdN and I play it from 18 life flipping some good cards and a Tendrils.
Round 2 ANT
Mirror time. I'm on the draw... but still I was lucky because he failed some cantrips and put his cards back in the wrong order. In the second game, we both have Flusterstorms but he had more cards in hand and 3 LEDs. Eventually, there was no way out for me. The round is almost over because both games were very grindy, however, I destroy him in the third game with turn 1 GP> Therapy >2 Infernals and turn 2 GP> Therapy> 2 Dark Rituals followed up by some Duress and cantrips for a Pif-loop turn 4 I think.
Round 3 Infect
He had the turn 2 kill on the draw, while I had a decent hand but no relevant action to stop him. In the next game, I had a turn2 AdN which fizzled but his creatures obviously don't deal real damage and I win easily with a perfect 7 the next turn. The third game was very interesting because he yet again led with G. Elf but I had Trop> Xantid Swarm. It was kind of unlucky because I didn't draw a second land and at some point I was on 9 poison with him being on 20 life... I drew my 8th card (only black cards in hand and a Fluster + Petal in play), and decided not to attack with Xantid and casually play DRit (if he counters with FoW he loses the game because of the missing storm count; ToA, Infernal in hand) > he forces > I fluster and play Infernal copying another Ritual > playing both Rituals > 2 discard spells > CRit for 5B and Toa for 20. GG.
Round 4 Bug Foodchain
The toughest round because he usually packs a lot of hate in his SB. First game was rather easy. He had only one Force I believe and died to a rather slow kill turn 5 or something like that. Apparently, Rituals were hiding somewhere. He wins the next game with some disruption after I am one mana/one storm count short of the kill. He topdecked Duress and had some nice draws leaving me with only mana and no business. The third game was probably the most exhausting one. At some point I had Xantid Swarm (boarded them for the last game on the play) after discarding Golgari Charm and a FoW; he still had Misdirection and 2 Extractions and eventually drew into another FoW later on. I attacked a turn afterwards but he Cliqued me and killed the Swarm, I don't take the risc and play it safely, casting SDT and shipping the turn. He beat me down to 4 and has an active Shaman, still one Surgical, and unknown cards. He forces my eot Brainstorm and I go into my final turn. I play a Cabal Ritual without threshold, cast LED, look at the top > draw a card > he responses by Surgical on my Cabal Ritual > I fluster it > he responses with Clique with topdraw still on the stack > trigger target me > I crack LED for RRR discarding PiF and Infernal > Clique fizzles > I draw D Ritual with top > play it and flashback everything for the win.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Awesome last game Robert! :smile:
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
Burnplayer
If there were to be a Legacy GP tomorrow, you would play Nauseam?
Not a chance. The deck is great, but there's like 3 CoTV decks for every 10 people. You'd see one like 4-5 times over the course of a 15 round event and probably lose 2-3 of those, not counting any other losses to Delver or Miracles or bad draws or whatever. Obviously things can go right and it can work out, but I feel like you're going in handicapped if you choose to play ANT at a Legacy GP tomorrow. That's just the opinion of this Infect player however. Take it with a grain of cyanide.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
Burnplayer
If there were to be a Legacy GP tomorrow, you would play Nauseam?
I Absolutely plan on playing that 75 list give or take 8 cards at gp Columbus
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
Isaac
Main deck chain has been the total nuts.
I've been considering this more and more every time I play the deck.
Quote:
Originally Posted by
Isaac
My dnt opponent had revokerx2 one on petal and one on led. I eot chain the led one and combo my turn.
Just so you know, you could've waited until your turn, tapped out during your main phase, bounced your own LED and Petal (sacrificing two lands), then bounced the Revoker on LED to generate three additional Storm at the cost of one blue.
Quote:
Originally Posted by
Isaac
I have ran across w's with the nights whisper.
What does this mean?
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
I don't think this deck is going anywhere even with all the eldrazi crap
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
Burnplayer
If there were to be a Legacy GP tomorrow, you would play Nauseam?
That's a neat example of how a question mark doesn't construct a question on its own.
But, yes certainly.
Quote:
Originally Posted by
nevilshute
Awesome last game Robert! :smile:
Thanks. :wink:
Quote:
Originally Posted by
Svyelunite
Not a chance. The deck is great, but there's like 3 CoTV decks for every 10 people. You'd see one like 4-5 times over the course of a 15 round event and probably lose 2-3 of those, not counting any other losses to Delver or Miracles or bad draws or whatever. Obviously things can go right and it can work out, but I feel like you're going in handicapped if you choose to play ANT at a Legacy GP tomorrow. That's just the opinion of this Infect player however. Take it with a grain of cyanide.
There are answers to all questions. It's about passion and experience, thus I am sure a real die-hard storm player wouldn't switch decks only because there are some kids running around with things they don't understand and in a context they interprete completely wrong. Isn't it not our duty to kick some Ihhdrazi ass?
Quote:
Originally Posted by
cheerios
I don't think this deck is going anywhere even with all the eldrazi crap
True words.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
I'm actually very unsure about whether I'll be on Storm for Prague. Feel like I need to play vs Eldrazi more to really decide + get a better idea what the saturation of Eldrazi will actually be like when we get closer to June. As it is, I'm currently something like 4-7 vs Eldrazi and it does feel quite miserable. Pretty much what I expected. Like MUD suddenly went from a ~0.5% of the expected field to ~10% of the expected field... that is pretty disastrous. Having said that, Storm is still good vs much of the rest of the field and it is by far what I've had the most experience playing and so I might just default back to it.
But am definitely considering my options. BUG Food Chain is actually what I'm grinding with atm on mtgo as it has positive matchups vs both miracles and eldrazi. Ironically it's quite weak to Storm :wink:
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
Isaac
Main deck chain has been the total nuts. Scg indy proved it's worth without a shadow of doubt in my mind. My dnt opponent had revokerx2 one on petal and one on led. I eot chain the led one and combo my turn. Instance tonight of bouncing a targeted infect dude. I have ran across w's with the nights whisper.
I can imagine CoV works at 2 PIF, looks random there, also do not understand the Whisper statement
Quote:
Originally Posted by
Burnplayer
If there were to be a Legacy GP tomorrow, you would play Nauseam?
Deck - Yes, Card - No ... my opinion is a Lands is the best deck, but I'd stay on Storm
Quote:
Originally Posted by
CabalTherapy
Played Sloshstorm .
haha, thanks! R4G3 obv. awesome, I has been some time I realized playing out a LED early counters Clique with certain hands so I try to stay aware of that, but can't remember if it was fruitful since
Quote:
Originally Posted by
nevilshute
I'm actually very unsure about whether I'll be on Storm for Prague. Feel like I need to play vs Eldrazi more to really decide + get a better idea what the saturation of Eldrazi will actually be like when we get closer to June. As it is, I'm currently something like 4-7 vs Eldrazi and it does feel quite miserable. Pretty much what I expected. Like MUD suddenly went from a ~0.5% of the expected field to ~10% of the expected field... that is pretty disastrous. Having said that, Storm is still good vs much of the rest of the field and it is by far what I've had the most experience playing and so I might just default back to it.
But am definitely considering my options. BUG Food Chain is actually what I'm grinding with atm on mtgo as it has positive matchups vs both miracles and eldrazi. Ironically it's quite weak to Storm :wink:
It's 2 months to go, a lot can change, dunno if a 0/4 Flipper makes it, but looks like there is some drop in Thorns already a well as people running Reshaper instead of Revoker, judging from lgs our Eldrazi players do not have great time (other than beating me obv. ;), there isn't much excitement about it, but GP will sure mobilize winning>fun... usualy a large anonymous tournament is where you get more out of Storm than out of any other deck as well as being a good player...
Foodchain, well I really can't imagine me running that, but your range is much wider than mine..
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
Sloshthedark
It's 2 months to go, a lot can change, dunno if a 0/4 Flipper makes it, but looks like there is some drop in Thorns already a well as people running Reshaper instead of Revoker, judging from lgs our Eldrazi players do not have great time (other than beating me obv. ;), there isn't much excitement about it, but GP will sure mobilize winning>fun... usualy a large anonymous tournament is where you get more out of Storm than out of any other deck as well as being a good player...
Foodchain, well I really can't imagine me running that, but your range is much wider than mine..
You really think Thing in the Ice will fit in a Storm sideboard? Or were you making a broader statement on how that card might shake up the meta further and so may / may not reduce the amount of Eldrazi?
I agree with your statement on Storm being a strong choice in a large anonymous tournament. It lets you leverage your experience tonnes but also has the occasional fast/free wins which matter a lot to me. I have a really hard time imagining me doing very well for 15 rounds playing Death and Taxes (which is a deck I love and also play quite frequently) because (almost) every win with that deck feels hard earned and you way more often will play longer matches. Very rarely does a round finish in 10 mins with a win for you. Now don't get me wrong, I'm not playing Storm to yolo my way to food between rounds, but it's all pieces of a bigger evaluation:
-Powerful and on par with most of the decks in the format
-Rewards dedication more then perhaps other combo decks in the Show and Tell / Reanimator vein by having a high(er) skill cap
-Will reward you with a non-trivial amount of "free wins" during a tournament
-Rounds will often finish before time
-Casting Dark Rituals and Lion's Eye Dimaonds is about the coolest thing to do in Magic :wink:
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
For whatever it's worth, I'm not playing Storm right now. But as Slosh pointed out, Lands is pretty good right now, and if more people switch to that, Storm seems like an easy choice again.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
nevilshute
You really think Thing in the Ice will fit in a Storm sideboard? Or were you making a broader statement on how that card might shake up the meta further and so may / may not reduce the amount of Eldrazi?
I agree with your statement on Storm being a strong choice in a large anonymous tournament. It lets you leverage your experience tonnes but also has the occasional fast/free wins which matter a lot to me. I have a really hard time imagining me doing very well for 15 rounds playing Death and Taxes (which is a deck I love and also play quite frequently) because (almost) every win with that deck feels hard earned and you way more often will play longer matches. Very rarely does a round finish in 10 mins with a win for you. Now don't get me wrong, I'm not playing Storm to yolo my way to food between rounds, but it's all pieces of a bigger evaluation:
-Powerful and on par with most of the decks in the format
-Rewards dedication more then perhaps other combo decks in the Show and Tell / Reanimator vein by having a high(er) skill cap
-Will reward you with a non-trivial amount of "free wins" during a tournament
-Rounds will often finish before time
-Casting Dark Rituals and Lion's Eye Dimaonds is about the coolest thing to do in Magic :wink:
I was refering to the whole metagame and I will play it but I don't have high hopes for neither... on the other hand I have a guy in the lgs who is pretty good in both playing and trading cards and he has 16+ preordered and tries to sell some Goyfs what I've heard... I have high tolerance for card power and I'm also quite bad at predicting it as I'm usualy highly sceptical... I think they will make some adjustments once Storm is not a key player for them, why have an insanely good MU with a niche deck if you have still good and improve a major one
I also think Eldrazi will diminish in playerbase, not that it will become rare but will be less common... why? once Eldrazi get more bad beats by metagame adjusting, the deck is shallow, there is a reason you've met Stompy decks once a year before 2016 other than inconsistency, localy there were like 5 people building the deck and they usually ended up worse than playing their old decks... once the idea of omnipowerful overlordes is dethroned it's just another deckchoice... no matter what the rant in the BS threads say I believe U decks are played because both of objective power and play experience they provide... I have no idea how Modern players plays into this for a GP though...
-there is also the - no matter what you try to execute the same plan with the same cards every game G1 and it doesn't really matter what you start with as you're very consistent, but other decks are usualy very polarized which hands do and do not interact and you get a lot by concealing your identity... which is less stellar with increasing no. of oops I won permanents present in the meta
Quote:
Originally Posted by
Jonathan Alexander
For whatever it's worth, I'm not playing Storm right now. But as Slosh pointed out, Lands is pretty good right now, and if more people switch to that, Storm seems like an easy choice again.
I think Lands is/was something Storm was prior last summer, powerful, known but not widely played, currently I think their biggest challenge is to not play the standard list... I think a list with reasonable Storm MU can be build easily, but there is no reason to would the Eldrazi menace push Storm out of the spotlight - there might be a at least one good thing about it
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
To anyone I may have offended. I didn't mean to come across as a hater. I love storm, and I think if it's what you've got and you're good at it, definitely play it. I just meant if you were proficient and fortunate enough to play other decks, that Storm is probably a weaker metagame call when lots of folks plan to show up with Chalice decks. You can definitely SB to beat them, but I don't recommend picking an uphill battle if you have the option of going around the hill.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
Sloshthedark
I think Lands is/was something Storm was prior last summer, powerful, known but not widely played, currently I think their biggest challenge is to not play the standard list... I think a list with reasonable Storm MU can be build easily, but there is no reason to would the Eldrazi menace push Storm out of the spotlight - there might be a at least one good thing about it
With that, I disagree. The key to beating Storm is to be able to win game one a reasonable amount of time, and that requires too many changes to the core of the deck to be as good as it currently is against the other decks in the format. I don't think it would be worth it.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
Jonathan Alexander
For whatever it's worth, I'm not playing Storm right now. But as Slosh pointed out, Lands is pretty good right now, and if more people switch to that, Storm seems like an easy choice again.
Even if lands is a good deck. Being so dificult to get is a real upside from it being a deck thats played a lot.
Also I would play storm in a gp. Where no one know you. Also its great because you get free wins and you get leverage of the skill gap.
But eldrazi is really strong. I hope it gets diminished. But I still havent find a feck thats good against it and it seems really really strong and easy to use. That means that bad players get a lot of wins with it. And thats sad. Chalice is just a so broken card. That usualy if you resolve it you win the game. Its really not a fun card to play against. And much less if you play storm.
Also for the future at medium sice event I will be switching decks.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Lsv played my deck in a CFB video.
https://m.youtube.com/watch?v=XCKRHsN8C9s
He got 3-2 despite wining weird games and having only good matchups and misspelling my surname.
Missed r2 g2 a kill by a turn where he could get cabal rit ***** by casting infernal resp cabal crack led so he has 7 cards. Could have mattered. Still won next turn against an opoonent on goblins with spirit of laberinth instead of thalia.
Also overvalued a lot the ad nauseam (where its just and ok card)and the top (not siding it out). And undervaulated te probes by a lot siding then out in multiple matchups (blue decks). Gitaxian, along brainstorma and dark ritual is like the only card that I would never side out and play 4x.
Also played intead of the 3rd decay 3rd tendrills and 2nd fluster 3 confidants where they are not so good of a card. (He got vs uwr standtill one bolted, obv (he had seend bolts g1). Still won the game because his opp in 8 draw steps just found a pyroblast as counter the entire game.
Sided like empty, more tendrills in the deck without removingg the ad nauseam (and even sided confidants) so 6 4cmc+ cards...
Idk nice to see my deck there but sad to have to watch it
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
Togores
Lsv played my deck in a CFB video.
https://m.youtube.com/watch?v=XCKRHsN8C9s
He got 3-2 despite wining weird games and having only good matchups and misspelling my surname.
Missed r2 g2 a kill by a turn where he could get cabal rit ***** by casting infernal resp cabal crack led so he has 7 cards. Could have mattered. Still won next turn against an opoonent on goblins with spirit of laberinth instead of thalia.
Also overvalued a lot the ad nauseam (where its just and ok card)and the top (not siding it out). And undervaulated te probes by a lot siding then out in multiple matchups (blue decks). Gitaxian, along brainstorma and dark ritual is like the only card that I would never side out and play 4x.
Also played intead of the 3rd decay 3rd tendrills and 2nd fluster 3 confidants where they are not so good of a card. (He got vs uwr standtill one bolted, obv (he had seend bolts g1). Still won the game because his opp in 8 draw steps just found a pyroblast as counter the entire game.
Sided like empty, more tendrills in the deck without removingg the ad nauseam (and even sided confidants) so 6 4cmc+ cards...
Idk nice to see my deck there but sad to have to watch it
Just saw the videos, he did make some odd choices like you boarding out the probes and boarding in Bob way too often (his choice to even have the Bobs in the SB in the first place seems questionable).
I enjoy his videos and generally appreciate it whenever pro players (or anyone really) make Legacy content.
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Quote:
Originally Posted by
Togores
Lsv played my deck in a CFB video.
I only watched match 1 so far. Apart, from rather obvious "mistakes", my favourite part is when boards out one Past in Flames in the mirror. Hilarious move.
Edit: Alright, what happened in match 5? :laugh:
Edit2: Through with watching the rd 5 mirror. Too many memorable plays and I love how his opponent goes for "Infernal Tutor" with CT at the very end....
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Re: [DTB] ANT (Ad Nauseam Tendrils) Storm Combo
Lost quarterfinals of a small tournament yesterday to Chaos Elves with Teeg main deck. He was the higher seed so he was on the play which didn't help. Most lists I've found on MTGO don't run Teeg but I see that Julian Knab is running Teeg main and I think there's a high probability that people will copy him. Teeg main deck, imo, shifts the matchup very close to 50/50 if not worse.