Hellbent, Goblin, Werewolf, Human, Dragon... There's even a planeswalker control build around using main deck
Ensnaring Bridge over
Trinisphere. :wink:
This deck can completely wreck your 4-round weekly, but struggles when the tournament is 8+ rounds. I'd guess you lose
at least 1 game in 6 rounds due to mulligans. If it's against an archetype you should beat, there goes your afternoon... cause there are definitely bad match ups (basically any other rogue strategy like Painter, Manaless Dredge, Goblins).
I've always struggled against Death and Taxes. I'd love a room full of Miracles. They usually have a tough time against me, but it really depends on your build.
I like the new Chandra... really, really like her. But she's an EDH card. She needed to cost :1: less.