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Re: [Deck] Deadguy Ale (B/w Confidant)
Quote:
Originally Posted by
hibachi777
Hey, I'm fairly new to legacy and this deck. I put together a list that is B/W/G, I was hoping for any maindeck advice and what kind of cards I should be running in my sideboard. I decided to splash green to play Abrupt Decay, Goyf, and to take full advantage of DRS. I know traditional Deadguy Ale is just B/W but my list seems to play most of the same cards and I'm not sure what other archetype I'd be. Any advice is greatly appreciated!
Land: 22
3x Bayou
1x Forest
1x Karakas
4x Marsh Flats
1x Savannah
3x Scrubland
1x Swamp
4x Verdant Catacombs
3x Wasteland
1x Windswept Heath
Creatures: 15
4x Deathrite Shaman
4x Dark Confidant
4x Tarmogoyf
3x Stoneforge Mystic
Planeswalkers: 3
3x Liliana of the Veil
Spells: 16
4x Swords to Plowshares
3x Abrupt Decay
1x Vindicate
3x Thoughtseize
3x Inquisition of Kozilek
2x Bitterblossom
Artifacts: 4
1x Batterskull
1x Umezawa's Jitte
1x Sword of Fire and Ice
1x Sensei's Divining Top
Bitterblossoms are clunky. They can win matches but I have lost more matches because of BB then I have lost because of, say, Dark Confidant. They have no impact on the Board until Turn 3 and cannot attack until Turn 4 unless you find a way to cheat them in Turn 1.
The one-off Top seems random. IŽd replace it with a fourth mystic. Four mystics and three equippments seems about right.
lastly IŽd replace the Savannah with a Plains. But that might be personal preference. I play in a Blood Moon Meta.
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Re: [Deck] Deadguy Ale (B/w Confidant)
Quote:
Originally Posted by
Valech
Bitterblossoms are clunky. They can win matches but I have lost more matches because of BB then I have lost because of, say, Dark Confidant. They have no impact on the Board until Turn 3 and cannot attack until Turn 4 unless you find a way to cheat them in Turn 1.
The one-off Top seems random. IŽd replace it with a fourth mystic. Four mystics and three equippments seems about right.
lastly IŽd replace the Savannah with a Plains. But that might be personal preference. I play in a Blood Moon Meta.
Yeah, I can see how BB can be a slower card, but I like how it can help overwhelm opponents in the more grindy matchups since enchantments are so hard to remove. I'm hoping with the green splash that DRS can gain me some life back if I ever get too low (or just Abrupt Decay my own BB I guess). Plus if it ever dies it has great synergy with Goyf.
My thought with Top is that since this deck doesn't have anything like Brainstorm, Top would be good at helping manipulate draws and get the cards you really want, kinda like how Jund usually runs a misers Sylvan Library. Plus top plays nice with Bob. I can see how a 4th SFM might just be better though since it's such a crucial card. I was debating running either 3 SFM and 4 Goyf of 4 SFM and 3 Goyf, but I figured since I have the 4 Goyfs, I'd like to get as much value out of them as possible (also play Junk in Modern, haha).
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Re: [Deck] Deadguy Ale (B/w Confidant)
A new card is spoiled for us Spirit of the Labyrinth! Makes it even harder to recover from discard and it punishing brainstorm and jace.
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Deadguy Ale? U gone pale
Quote:
Originally Posted by
Rizso
A new card is spoiled for us Spirit of the Labyrinth! Makes it even harder to recover from discard and it punishing brainstorm and jace.
In other news, the price of Dark Confidant jumps up even more. Nice how we don't "draw" that card.
//14 creatures:
4 Dark Confidant
4 Spirit of the Labyrinth
4 Stoneforge Mystic
2 Mirran Crusader
//17 spells:
4 Swords to Plowshares
3 Thoughtseize
3 Inquisition of Kozilek
4 Hymn to Tourach
3 Vindicate
//4 Planeswalker:
4 Liliana of the Veil
//5 artifacts:
Sword of Fire and Ice
Umezawa's Jitte
Batterskull
2 Sensei's Divining Top
//20 lands:
4 Wasteland
4 Scrubland
4 Marsh Flats
1 Arid Mesa
2 Verdant Catacombs
2 Plains
2 Swamp
1 Karakas
//Sideboard:
4 Rest in Peace
3 Thalia, Guardian of Thraben
1 Vindicate
3 Phyrexian Revoker
2 Perish
2 Meekstone
Are Meekstone-type effects the best answer for TNN? Nausea effects probably work against us?
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Re: Deadguy Ale? U gone pale
Quote:
Originally Posted by
FTW
Zealous Persecution works fine against TNN. If you want some more, then Diabolic Edict.
4 Spirit of the Labyrinth is way too many. Same thing with 4 Lilianas and 3 Vindicates. That list seems super top heavy.
I wouldn't run more than 2 spirits of the labyrinth in the main. 2 of them are not that amazing, and though they do have 3 power, they're too fragile.
I'd also be careful about including too many x/1s, since all the TNN hate is going to hit you incidentally.
Why no Deathrite Shaman?
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Re: Deadguy Ale? U gone pale
Quote:
Originally Posted by
FTW
In other news, the price of Dark Confidant jumps up even more. Nice how we don't "draw" that card.
Are you kidding me? I read that card and went from "yay" to "meh" since I thought weŽd be crippled as well. Now I am actually rather joyous. Great news.
Also, for those playing mirran crusader, what do you guys think of Brimaz, King of Orekos as a one-off replacement? Might be nice to have a creature saveable via Karakas.
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Re: Deadguy Ale? U gone pale
Quote:
Originally Posted by
FortyThree
Zealous Persecution works fine against TNN. If you want some more, then Diabolic Edict.
4 Spirit of the Labyrinth is way too many. Same thing with 4 Lilianas and 3 Vindicates. That list seems super top heavy.
I wouldn't run more than 2 spirits of the labyrinth in the main. 2 of them are not that amazing, and though they do have 3 power, they're too fragile.
I'd also be careful about including too many x/1s, since all the TNN hate is going to hit you incidentally.
Why no Deathrite Shaman?
What is the right number of Zealous Persecution MD for you? I run 3 and never regret to draw one (they even counter G-charm in some spots).
I will start testing with 3 spirit MD, pretty sure to settle with 2 spirit and 4 thalia rather then 3-3/4-4/3-4, we have 4 SFM and bob after all.
Btw 3 Bob is an heresy?
- L
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Re: Deadguy Ale? U gone pale
Quote:
Originally Posted by
Valech
Are you kidding me? I read that card and went from "yay" to "meh" since I thought weŽd be crippled as well. Now I am actually rather joyous. Great news.
Also, for those playing mirran crusader, what do you guys think of Brimaz, King of Orekos as a one-off replacement? Might be nice to have a creature saveable via Karakas.
He is indeed interesting. Might be interesting to play with Hero of Bladehold / sorin. Brimaz does have a quite fast clock. Diffrent swords might be in use for hhim want to get him as unblockable as possible. He is a legend and that enables playing Shizo, Death's Storehouse.
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Re: [Deck] Deadguy Ale (B/w Confidant)
This sunday I'll bring this list to gpt paris:
CREATURES (11)
4 Stoneforge Mystic
4 Dark Confidant
3 Deathrite Shaman
ENCHANTMENTS (2)
2 Bitterblossom
SORCERIES (8)
2 Hymn to Tourach
2 Lingering Souls
2 Thoughtseize
2 Inquisition of Kozilek
INSTANTS (9)
1 Zealous Persecution
4 Abrupt Decay
4 Swords to Plowshares
PLANESWALKERS (3)
3 Liliana of the Veil
ARTIFACTS (5)
1 Batterskull
1 Umezawas Jitte
1 Sword of Fire and Ice
2 Senseis Divining Top
LANDS (22)
2 Swamp
1 Forest
1 Plains
1 Karakas
1 Savannah
2 Scrubland
1 Windswept Heath
2 Bayou
3 Wasteland
4 Verdant Catacombs
4 Marsh Flats
SIDEBOARD
3 Surgical Extraction
1 Rest in Peace
1 Gaddock Teeg
1 Ethersworn Canonist
3 Duress
2 Zealous Persecution
2 Oblivion Ring
2 Pithing Needle
Reason I'm playing 2/2 split thoughtseize/inquisiton is im bit afraid of the life loss since im already running 4 bob and 2 bitterblossom.
2 Hymn only, I'm not quite sure if it's worth it. It can be a REALLY powerful card, and generally you want to run a full set of hymn if you're playing them. But yea, not sure what to cut.
Reason I'm not running any goyfs or KotR is becuase those builds get dry very quick against heavy removal decks (like Miracles).
Maybe need a 4th Liliana. Probably do
1 Zealous Persecution MD becuase I suspect there's gonna be loads of true name nemesis decks
Will do some more testing tomorrow
Any thoughts are appreciated
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Re: [Deck] Deadguy Ale (B/w Confidant)
Recommend playing some Orzhov Pontif as well it cant be spell snared or spell pierced.
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Re: [Deck] Deadguy Ale (B/w Confidant)
Quote:
Originally Posted by
litenkatt
This sunday I'll bring this list to gpt paris:
CREATURES (11)
4 Stoneforge Mystic
4 Dark Confidant
3 Deathrite Shaman
ENCHANTMENTS (2)
2 Bitterblossom
SORCERIES (8)
2 Hymn to Tourach
2 Lingering Souls
2 Thoughtseize
2 Inquisition of Kozilek
INSTANTS (9)
1 Zealous Persecution
4 Abrupt Decay
4 Swords to Plowshares
PLANESWALKERS (3)
3 Liliana of the Veil
ARTIFACTS (5)
1 Batterskull
1 Umezawas Jitte
1 Sword of Fire and Ice
2 Senseis Divining Top
LANDS (22)
2 Swamp
1 Forest
1 Plains
1 Karakas
1 Savannah
2 Scrubland
1 Windswept Heath
2 Bayou
3 Wasteland
4 Verdant Catacombs
4 Marsh Flats
SIDEBOARD
3 Surgical Extraction
1 Rest in Peace
1 Gaddock Teeg
1 Ethersworn Canonist
3 Duress
2 Zealous Persecution
2 Oblivion Ring
2 Pithing Needle
Reason I'm playing 2/2 split thoughtseize/inquisiton is im bit afraid of the life loss since im already running 4 bob and 2 bitterblossom.
2 Hymn only, I'm not quite sure if it's worth it. It can be a REALLY powerful card, and generally you want to run a full set of hymn if you're playing them. But yea, not sure what to cut.
Reason I'm not running any goyfs or KotR is becuase those builds get dry very quick against heavy removal decks (like Miracles).
Maybe need a 4th Liliana. Probably do
1 Zealous Persecution MD becuase I suspect there's gonna be loads of true name nemesis decks
Will do some more testing tomorrow
Any thoughts are appreciated
I would cut at least 1 bitterblossom for a Lingering Souls. And since you are very token based, I'd consider running Cabal Therapies somewhere in the 75. And would try to make it 4 wastelands somehow. Other than that, seems good to me.
As far as Hymn is concerned. Do you think the meta is more combo or more fair? If it's more combo, perhaps take out the 2 hymns for 2 Therapies.
You can go with 4 lilianas. She's only bad in 2 matchups...dredge obviously and in games 2 and 3 vs Death and Taxes (they all seem to run Wilt-Leaf Liege).
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Re: [Deck] Deadguy Ale (B/w Confidant)
Went 4-0, ID, ID to end up 3rd out of 50 at our recent TCGPlayer Bronze event. (shitty) Report here: http://www.mtgthesource.com/forums/s...th-Black-Taxes
Still not sure if this deck belongs here or with D&T, so I'm posting in both threads to see what everyone else thinks.
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Re: [Deck] Deadguy Ale (B/w Confidant)
I am really sad, that the vial version of this deck seems to get the better of it. Thou I donŽt hate the vial version I always loved the slightly slower mid range version with a few more controle elements :/ Guess it has a reason why this was called BW Tempo a while ago.
Oh, Cheese, donŽt call the deck Black and Taxes, call it Obama Care if you happen to start a thread. That name made me giggle.
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Re: [Deck] Deadguy Ale (B/w Confidant)
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Re: [Deck] Deadguy Ale (B/w Confidant)
What is a good starting list for this deck? Are there green splashes or would it at that point be considered "Junk"?
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Re: [Deck] Deadguy Ale (B/w Confidant)
Quote:
Originally Posted by
Megadeus
What is a good starting list for this deck? Are there green splashes or would it at that point be considered "Junk"?
Obama Care. lol. Oh man.
Anywho. For me personally, I only splash green for Deathrite Shaman. Some splash for Abrupt Decay....some for that stuff and Goyf. Don't know for sure where the line is drawn where it's Deadguy or Junk. It's subjective. I only go for Deathrite because I hate opposing wastelands and Submerge. I like to minimize as much impact that has.
As for a good starting list. Hmmm..... Hooglund (sp), sorry for spelling has gone to top 8 SCG with deadguy. An interesting list though, Hero of Bladehold and Mirran Crusader....no wastelands. My list is on here too. 45th at GP Washington. Again, not conventional as I think I'm the only Deadguy player who Maindecks Shriekmaw. Lol, I'm guessing I'm probably the only player who made day 2 with 2 Hero of Bladehold and 2 Shriekmaw main.
Not sure if our lists are a good starting point or not since our builds differ a fair bit from the consensus builds I've seen here......
However, here's what we can agree on......
Deathrite Shaman
Dark Confidant
Stoneforge Mystic
3 equipment most likely Fire and Ice, jitte and Batterskull
4-6 1 mana discard (varies depending on if you play tokens)
3-4 Liliana of the Veil
4 Swords to plowshares
3-4 Lingering Souls
4 wasteland
But personally preferences obviously varies. I love Hero of Bladehold. Vindicate is my catch all removal of choice. Some people prefer Abrupt Decay over it. I'm a huge fan of Shriekmaw but I'm the only one. Used to run Bitterblossom but Lingering Souls took that spot in part due to me hating dying to my own Bitterblossom so much.
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Re: [Deck] Deadguy Ale (B/w Confidant)
Quote:
Originally Posted by
Megadeus
What is a good starting list for this deck? Are there green splashes or would it at that point be considered "Junk"?
I don't think there's been a real identity for Deadguy in a while, so it's hard to say. Personally I'm biased towards my list posted above, which really leans towards D&T as far as build/playstyle goes, but I think it keeps the soul of the deck intact: BW disruption and mana denial with efficient beaters and card advantage from Bob. Thalia and Port are just a better mana denial package than Sinkhole and Vindicate these days.
There have also been some promising-looking tokens versions, although I'd be wary of running them in the "kill TNN at all costs" meta. There was also Caleb Durward's version with DRS and Decay, which is probably still decent.
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Re: [Deck] Deadguy Ale (B/w Confidant)
Quote:
Originally Posted by
Richard Cheese
I don't think there's been a real identity for Deadguy in a while, so it's hard to say. Personally I'm biased towards my list posted above, which really leans towards D&T as far as build/playstyle goes, but I think it keeps the soul of the deck intact: BW disruption and mana denial with efficient beaters and card advantage from Bob. Thalia and Port are just a better mana denial package than Sinkhole and Vindicate these days.
There have also been some promising-looking tokens versions, although I'd be wary of running them in the "kill TNN at all costs" meta. There was also Caleb Durward's version with DRS and Decay, which is probably still decent.
And you list is a bit of a hybrid as well. Some people have lists that are Deadguy and Junk. Yours is Deadguy and Death and Taxes. I guess playstyle, what you are comfortable with and the meta you are in factor in.
And I must say I like The Deadguy/DnT hybrid a lot. IMHO, I like it more than traditional Death and Taxes. You can be proactive with 1 mana discard and Bob gives card advantage that nothing in white can give you.
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Re: [Deck] Deadguy Ale (B/w Confidant)
I feel like library and decay are just really powerful. Maybe I'm wrong as I haven't played the deck, but it SEEMS good
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Re: [Deck] Deadguy Ale (B/w Confidant)
I for one will try out both Spirit of the Labyrinth and Brimaz. Brimaz is actually a card I have been waiting for. A strong legend, that is a great equipment carry. Combining it with Eiganjo Castle and Shizo, Death's Storehouse.
Even gonna try out Mikokoro, Center of the Sea with the Spirit.
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Re: [Deck] Deadguy Ale (B/w Confidant)
Quote:
Originally Posted by
Megadeus
I feel like library and decay are just really powerful. Maybe I'm wrong as I haven't played the deck, but it SEEMS good
They are good, but they stretch the deck too far. I think a 2-c list is wonderful, especially since the black (at least in Richards list) is a splash, not completely dedicated. I want to play this deck but I don't want to buy ports...so so sad. I don't know. Maybe.
Sent from my SM-N900V using Tapatalk
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Re: [Deck] Deadguy Ale (B/w Confidant)
That is fair. 2 colors is great. Especially considering this is a 4 wasteland deck generally with no BS. I'm not really a fan of Aether Vial though... Is there any hot SB tech to beat Punishing Fire/Loam Strategies? This deck seems soft to it.
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Re: [Deck] Deadguy Ale (B/w Confidant)
Rest in Peace, Leyline of the Void
Also there's no reason you can't run 3 colors, but if you do then you can't really be doing Port shenanigans. Could be entirely viable, but I think you need to approach the deck in a different way than I have.
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Re: [Deck] Deadguy Ale (B/w Confidant)
Looks like Deadguy ale took 10th place at SCG Nashville. List looks pretty sweet, these days I'm really liking Gatekeeper. He's especially sweet against Delver decks since he's a removal spell that can't be pierced. Two Wastelands is the real standout in this list though, I doubt it's a money issue so I'm wondering if it is to let Isolated Chapel be more consistent. The sideboard certainly has the most interesting choices with two copies of Loxodon Smiter and Life-Bane Zombie. I've seen Smiter in legacy before and it's pretty strong against other Liliana decks, but the Life-Bane is an interesting choice. I guess it helps shore up your match up against other fair Maverick-esque decks.
Quote:
Maindeck:
Artifacts
1 Batterskull
1 Sword of Fire and Ice
Artifact Creatures
2 Tidehollow Sculler
Creatures
4 Dark Confidant
4 Deathrite Shaman
2 Gatekeeper of Malakir
3 Stoneforge Mystic
Instants
4 Swords to Plowshares
2 Zealous Persecution
Legendary Artifacts
1 Umezawa's Jitte
Planeswalkers
3 Liliana of the Veil
Sorceries
3 Hymn to Tourach
3 Lingering Souls
4 Thoughtseize
2 Vindicate
Basic Lands
4 Swamp
Lands
1 Bayou
1 Bloodstained Mire
4 Isolated Chapel
4 Marsh Flats
4 Scrubland
1 Verdant Catacombs
2 Wasteland
Sideboard:
2 Ethersworn Canonist
2 Phyrexian Revoker
2 Lifebane Zombie
2 Loxodon Smiter
2 Humility
1 Disenchant
2 Surgical Extraction
1 Duress
1 Lingering Souls
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You definitely need the Chapels (& fewer wastelands) to make the Gatekeeper plan work. I don't know that I have the guts to go into an SCG open with no wasteland-proof white source, but he repped the deck in a big way and opened up a lot of interesting conversations.
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Re: [Deck] Deadguy Ale (B/w Confidant)
Quote:
Originally Posted by
maharis
You definitely need the Chapels (& fewer wastelands) to make the Gatekeeper plan work. I don't know that I have the guts to go into an SCG open with no wasteland-proof white source, but he repped the deck in a big way and opened up a lot of interesting conversations.
It looks like he has a lot of cards with multiple black mana symbols (Hymn, Liliana, Gatekeeper, Lifebane), so he probably needs to hit the extra black early and often. Still, I think getting shut off from white is pretty dangerous and would probably squeeze one Plains in here somewhere.
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Re: [Deck] Deadguy Ale (B/w Confidant)
You dont really need Isolated Chapel there are great alternavites. I have played with the Gatekeepers before. I didnt run isolated then. Fetid Heath and Urborg when I ran with Gatekeeper and thoes allows for a plains as well.
But really awesome to see it shows up!
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Re: [Deck] Deadguy Ale (B/w Confidant)
Quote:
Originally Posted by
Rizso
You dont really need Isolated Chapel there are great alternavites. I have played with the Gatekeepers before. I didnt run isolated then. Fetid Heath and Urborg when I ran with Gatekeeper and thoes allows for a plains as well.
But really awesome to see it shows up!
Interesting list. Yeah, I agree he could have run an Urborg in there. He needs double black but from what I see....no double white spells. Not so sure on a lingering souls in the board and Lifebane Zombie is an odd choice.
Wonder what the zombie is meant for...probably Death and Taxes. A creature that can thoughtseize a creature away and have evasion (only revoker can block him). Maybe Elves too I suppose although a bit slow IMO vs them. Also, since he runs quite a few cards that see the opponent's hand (thoughtseize, Sculler and Zombie), maybe that Duress should be a Cabal Therapy.
I run a singleton Gatekeeper. Usually don't have problems casting him when I see it.
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Re: [Deck] Deadguy Ale (B/w Confidant)
He ran chapels in part because he was scared of massacre. That's what I gathered since his main testing partner had been testing ANT. He's a local grinder here and I lost to him in round was.
Also he said the two wasteland was because of tough color requirements and that without Thalia they were lackluster
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Re: [Deck] Deadguy Ale (B/w Confidant)
Hey--
I have never checked this forum, but I heard there were a few comments on my deck I thought I could address quickly.
First, the non-Wastelandable white source is a good argument. And for a long time I played one, but it is frustrating to try and cast a Liliana off of a Plains, Blacksource Wasteland or a Gatekeeper off of a Plains, Black Source, Black Source. You only ever need one white source and playing 8 solid sources of white is usually good enough. Not to mention the deck does play 4 Deathrite Shamans. The Chapels are not in there because they play around Massacre, but a large reason I do like them is because against decks with Massacre, you can oftentimes play Deathrite and Chapel as your only white source.
You name Fetid Heath and Urborg as alternatives, yet neither of them accomplish a solution the problem. A turn 1 Heath is just as bad as a turn 1 Isolated Chapel, and could be worse if your other land is a Wasteland. I do not like Urborg, even as a one of. In a tournament of 9 rounds, you are pretty likely to keep a Urborg/Swamp/SFM hand or something similar and just get punished.
The fourth Lingering Souls may want to be a second Disenchant or a 3rd Ethersworn Cannonist. Grafdigger's Cage and Zealous Persecution have also been good suggestions. If Jund picks back up, that Lingering Souls will most likely become a Plains. In many match ups where you mulligan aggressively (ANT, Sneak and Show, Reanimator) and match ups where Wastelanding does become an issue, then the Plains would be necessary.
Lifebane Zombie is for three matchups mainly: Death and Taxes, Elves and Jund. Against Elves you need him for Intimidate or else you will never connect with either of your equipment. Remember, Dryad Arbor + Ranger of Elf + Symbiote make both equipment useless. Against Jund, you care about 2 cards: Life from the Loam and Blood Braid Elf. If they are playing Punishing Fire, of course you care about that as well.
I almost exclusively play this deck as it is the only Legacy deck that fits my play style, not because I think it is good. I doubt I will check this website often as I do not play much legacy, but if you have any questions feel free to message me on Facebook.
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Re: [Deck] Deadguy Ale (B/w Confidant)
Quote:
Originally Posted by
MBSegal
Hey--
I have never checked this forum, but I heard there were a few comments on my deck I thought I could address quickly.
First, the non-Wastelandable white source is a good argument. And for a long time I played one, but it is frustrating to try and cast a Liliana off of a Plains, Blacksource Wasteland or a Gatekeeper off of a Plains, Black Source, Black Source. You only ever need one white source and playing 8 solid sources of white is usually good enough. Not to mention the deck does play 4 Deathrite Shamans. The Chapels are not in there because they play around Massacre, but a large reason I do like them is because against decks with Massacre, you can oftentimes play Deathrite and Chapel as your only white source.
You name Fetid Heath and Urborg as alternatives, yet neither of them accomplish a solution the problem. A turn 1 Heath is just as bad as a turn 1 Isolated Chapel, and could be worse if your other land is a Wasteland. I do not like Urborg, even as a one of. In a tournament of 9 rounds, you are pretty likely to keep a Urborg/Swamp/SFM hand or something similar and just get punished.
The fourth Lingering Souls may want to be a second Disenchant or a 3rd Ethersworn Cannonist. Grafdigger's Cage and Zealous Persecution have also been good suggestions. If Jund picks back up, that Lingering Souls will most likely become a Plains. In many match ups where you mulligan aggressively (ANT, Sneak and Show, Reanimator) and match ups where Wastelanding does become an issue, then the Plains would be necessary.
Lifebane Zombie is for three matchups mainly: Death and Taxes, Elves and Jund. Against Elves you need him for Intimidate or else you will never connect with either of your equipment. Remember, Dryad Arbor + Ranger of Elf + Symbiote make both equipment useless. Against Jund, you care about 2 cards: Life from the Loam and Blood Braid Elf. If they are playing Punishing Fire, of course you care about that as well.
I almost exclusively play this deck as it is the only Legacy deck that fits my play style, not because I think it is good. I doubt I will check this website often as I do not play much legacy, but if you have any questions feel free to message me on Facebook.
Well that answers most peoples questions thank you for sharing your insights and reasons
Sent from my HTC One S using Tapatalk
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Re: [Deck] Deadguy Ale (B/w Confidant)
Thanks for the reply Michael, always nice to get info straight from the source. You're list has inspired me to try out Deadguy Ale without Wastelands (since I don't feel like shelling out for them while they are so high). Here is what I am looking at right now:
Main:
Creature(18):
4x Dark Confidant
4x Deathrite Shaman
2x Tidehollow Sculler
2x Pack Rat
2x Phyrexian Revoker
2x Gatekeeper of Malakir
2x Spirit of the Labyrinth
(2-of 2 drops.dec)
Instant/Sorcery(16):
3x Thoughtseize
2x Cabal Therapy
4x Hymn to Tourach
2x Lingering Souls
4x Swords to Plowshares
1x Zealous Persecution
Artifact(4):
2x Sensei's Divining Top
2x Chrome Mox
Planeswalker(2):
2x Liliana of the Veil
Land(20):
3x Scrubland
4x Marsh Flats
1x Blood Stained Mire
1x Verdant Catacomb
1x Polluted Delta
3x Isolated Chapel
4x Swamp
1x Plains
1x Karakas
1x Urborg, Tomb of Yawgmoth
Sideboard:
2x Humility
2x Ethersworn Canonist
1x Enlightened Tutor
3x Rest in Peace
1x Elspeth, Knight-Errant
2x Disenchant
2x Zealous Persecution
1x Phyrexian Revoker
1x Oblivion Ring
I have a bad love affair with Chrome Mox and really want to run it, but I definitely acknowledge that it's probably better to not have it. Especially now since I'm actually running 20 sources of mana instead of 16 with 4 Wasteland. Those turn 1 Hymns or Bobs though. I'm giving Pack Rat a try because against other fair decks if you run them out of cards and slam this and get to activate it once then it's pretty insane, during some testing I was able to crush Jund in the top deck war and against RUG their best option was to try and race the rats. However, that might turn out to be incorrect with more testing and they'll probably get cut for something with more impact. Spirit of the Labyrinth has also been pretty sweet in my opinion, it really helps boost my decks discard by stopping my opponent from just cantripping into action and ignoring everything I've done up until then.
I think going forward I want to go +1 Liliana, +2 Umezawa Jitte's, +1 Sorin or Elspeth, probably removing the Chrome Moxen maybe a Hymn and one of the weaker creatures.
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Re: [Deck] Deadguy Ale (B/w Confidant)
Quote:
Originally Posted by
Zllig
Thanks for the reply Michael, always nice to get info straight from the source. You're list has inspired me to try out Deadguy Ale without Wastelands (since I don't feel like shelling out for them while they are so high). Here is what I am looking at right now:
Main:
Creature(18):
4x Dark Confidant
4x Deathrite Shaman
2x Tidehollow Sculler
2x Pack Rat
2x Phyrexian Revoker
2x Gatekeeper of Malakir
2x Spirit of the Labyrinth
(2-of 2 drops.dec)
Instant/Sorcery(16):
3x Thoughtseize
2x Cabal Therapy
4x Hymn to Tourach
2x Lingering Souls
4x Swords to Plowshares
1x Zealous Persecution
Artifact(4):
2x Sensei's Divining Top
2x Chrome Mox
Planeswalker(2):
2x Liliana of the Veil
Land(20):
3x Scrubland
4x Marsh Flats
1x Blood Stained Mire
1x Verdant Catacomb
1x Polluted Delta
3x Isolated Chapel
4x Swamp
1x Plains
1x Karakas
1x Urborg, Tomb of Yawgmoth
Sideboard:
2x Humility
2x Ethersworn Canonist
1x Enlightened Tutor
3x Rest in Peace
1x Elspeth, Knight-Errant
2x Disenchant
2x Zealous Persecution
1x Phyrexian Revoker
1x Oblivion Ring
I have a bad love affair with Chrome Mox and really want to run it, but I definitely acknowledge that it's probably better to not have it. Especially now since I'm actually running 20 sources of mana instead of 16 with 4 Wasteland. Those turn 1 Hymns or Bobs though. I'm giving Pack Rat a try because against other fair decks if you run them out of cards and slam this and get to activate it once then it's pretty insane, during some testing I was able to crush Jund in the top deck war and against RUG their best option was to try and race the rats. However, that might turn out to be incorrect with more testing and they'll probably get cut for something with more impact. Spirit of the Labyrinth has also been pretty sweet in my opinion, it really helps boost my decks discard by stopping my opponent from just cantripping into action and ignoring everything I've done up until then.
I think going forward I want to go +1 Liliana, +2 Umezawa Jitte's, +1 Sorin or Elspeth, probably removing the Chrome Moxen maybe a Hymn and one of the weaker creatures.
Dont you kinda miss stoneforge mystic in your list?
How have the Pack Rat been? Love playing it in my standard deck, thought there mutavaults are fueling the rat like crazy. Pack Rat makes unneeded discard spells into creatures and same with the extra unneeded lands.
Massacre safer mana base is an intersting idea.
Gatekeeper has been in the back before liliana was released. Edict effects are geting more important with truename existing everywhere, gatekeeper is one that cant be spell pierced.
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Re: [Deck] Deadguy Ale (B/w Confidant)
Quote:
Originally Posted by
Rizso
Dont you kinda miss stoneforge mystic in your list?
How have the Pack Rat been? Love playing it in my standard deck, thought there mutavaults are fueling the rat like crazy. Pack Rat makes unneeded discard spells into creatures and same with the extra unneeded lands.
Massacre safer mana base is an intersting idea.
Gatekeeper has been in the back before liliana was released. Edict effects are geting more important with truename existing everywhere, gatekeeper is one that cant be spell pierced.
I've never played with Stoneforge since I don't feel like shelling out for her and her friends, I'm sure that's incorrect though. I definitely feel like I need another creature that presents a must answer threat, but whatever I like what I have right now. Also without any counterspells it's harder to keep her alive without playing Mom and that I don't like so much.
Like I said Pack Rat seems really good in the right match ups, against fair decks it is insane and puts you ahead in top deck wars after Hymn and discard do their work. You can also discard Lingering Souls and Cabal Therapy which is valueeeee. I was actually think of possibly switching the Chrome Moxen with Mutavault or Mishra's Factory to help with the miracles match up, but I'm gonna hold off on that for now.
Definitely love that Gatekeeper can't be Spell Pierced, with all the Delver decks playing more and more pierces it's pretty sweet. Plus he's definitely the perfect candidate for flashbacked Cabal Therapies.
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Re: [Deck] Deadguy Ale (B/w Confidant)
With Pack Rats I would probly try get mutavaults working. The rat becomes so much more powerful with it.
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Re: [Deck] Deadguy Ale (B/w Confidant)
How does this look? It's pretty close to MBSegal's 10th place list (great post, by the way, thank you!) but I am still wondering how I feel about it.
What's our game against BUG Delver? That seems to be the new hotness and I don't feel like we have as strong a plan against it as we do other fair blue decks. With lands on the rise as well, seems wise to pack graveyard hate. I like Spellbomb because of the cantrip but is there any chance we just want RiP? It kills DRS and Souls but maybe hurts the other guy more (and we can side in something else too to replace our set of Squires, like surgical)
4 Dark Confidant
4 Deathrite Shaman
3 Stoneforge Mystic
2 Gatekeeper of Malakir
2 Tidehollow Sculler
4 Hymn to Tourach
4 Swords to Plowshares
3 Thoughtseize
3 Liliana of the Veil
3 Lingering Souls
2 Zealous Persecution
1 Batterskull
1 Sword of Fire and Ice
1 Umezawa's Jitte
1 Cabal Therapy
4 Marsh Flats
4 Verdant Catacombs
3 Wasteland
3 Scrubland
3 Swamp
3 Isolated Chapel
2 Bayou
Sideboard
2 Surgical Extraction
2 Toxic Deluge
2 Phyrexian Revoker
2 Oblivion Ring
2 Nihil Spellbomb
2 Cabal Therapy
1 Gaddock Teeg
1 Abrupt Decay
1 Krosan Grip
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Re: [Deck] Deadguy Ale (B/w Confidant)
List seems fine. Not sure if I like Isolated Chapel or not though. I just know I'm gonna get a hand of 2 isolated chapels as my only lands if I ever tried it in my opener. lol. And it's really hard for me to go to less than 4 wastelands.
As far as BUG Delver goes... Most Delver matchups, I find are in our favor. MBSegal's list is similar to my list that I got 45th at GP washington. Basically we have more removal than they have guys. Plus, Dark Confidant, Stoneforges and Lingering Souls help out grind them. Only Delver Matchup I have a problem with is UR Delver. It's basically a burn deck (which I have problems with at times) that plays blue cards. Shardless BUG I find to be a problem, luckily I don't see that many players playing it.
And plus, in my sideboard, i play even more removal. Lands may be on the rise and I feel Rest in Peace does a lot more than Spellbomb. A good lands player can make you pop the spellbomb and then they can play normally. with RIP, they have to get rid of it. It hurts us (RIP), but it's worth it, especially if that Lands deck happens to play Punishing Fire combo.
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Re: [Deck] Deadguy Ale (B/w Confidant)
Buy the chapels now before they spike yo
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Re: [Deck] Deadguy Ale (B/w Confidant)
split top 4 at a 30 person tournament today. MVP was Lingering Souls but Gatekeeper of Malakir and Shriekmaw were great vs Death and Taxes.
Both games he cast Thalia turn 2. Luckily I had a turn 3 Gatekeeper in both games. Also Shriekmaw won game 2, he killed a Wilt-Leaf Liege and then wore a Batterskull. 7/6 lifelink vigilance fear.
Anyone try Toxic Deluge? Thoughts on it? I have one in board but I haven't seen it yet.
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Re: [Deck] Deadguy Ale (B/w Confidant)
Currently trying out 4 spirit of the labyrinth with a single Mikokoro, Center of the Sea. 4 Thoughtseize 4 inquisition of kozilek, to really start of game with disruption into a strong 2 dropp of spirit, confidant or stoneforge.