Whenever get the dredge urge. I typically refer to you and your list for the best practices//tech at the time. I'm liking ashen rider. Seems funny to dread return, sac and dread return again.
Printable View
Well we were crushed all night. xD 4 Matches total
We had to play against the same BUG Delver guy twice in which he scooped Turn 1 both game 1s. But he had enough disruption to stop us all other games in the form of counterspells, DRS, and wasteland with Surgicals. Mulligans to 5 and 4s did not help throughout the night either. Then we had to play against some BUG lands deck? I've never even seen such a thing, but he was able to disrupt our combo with FOW and then blow us out with Crop rotation? 2nd game he drew 3 crop rotations... Last game against Miracles. I directed an incorrect sideboard plan as I prepped for RIP and instead faced Surgical Snap Caster surgical. I do believe GP Louisville had something to do with the amount of Surgicals we saw tonight.
All in all I think it was a great experience streaming with Erin, And I would definitely run it back. Some tighter play, better draws, and less tanking on my part (trying to interact with the chat was an experience) would have served us well. Sorry if I was being dismissive to the chat at times. Part of why I wanted to stream alongside Erin was to give my input, but I think I was overthinking it and reading what lines the chat wanted to take. xD
Thanks for anyone that stopped by. I might go back and watch the vod too to offer notes on the matches.
Peace
https://www.twitch.tv/originaloestrus/v/115513444
Bug crushes. I've been told that MODO is a bad place to test dredge because all the yard hate is extremely cheap.
Hey guys, long time lurker, been playing dredge on and off for about 3 years now and am looking to dive into it again. Unfortunately, i no longer have LEDs and won't be able to afford them in the near future, so my primary question is should i just stick to Manaless or can an LED-less version work? Hand disruption is a lot more common now between Grixis Delver being the popular flavor of delver, BR Reanimator, and BG Depths. I played at GP Lousiville and just got completely wrecked so I've been thinking about trying out a "budget" mana-version. For the record, I'm currently on the Blue version with mainboard FoW and whirlpool riders but will more than likely switch over to the all-in Balustrade Spy list if the budget list can't compete. Any thoughts are much appreciated!
Ouch! Sorry to hear it, man.
Don't despair, though; from your report, it sounds like at least one of those people was determined not to lose to Dredge if they were hitting Surgicals that consistently (you got to play him/her twice!), and the metagame seems saturated with sideboard grave-hate for Reanimator right now.
Out of curiosity, do you think Force of Will would've helped in the matches you played? From my limited experience, Forcing a Surgical feels good, man.
Hey, YungPyr0!
LEDs are ideal, but I don't see any reason you couldn't run without them. More often than not LED doesn't make an appearance. And often, when it does, it's gumming up dredges because it doesn't do anything if we don't have it in hand. It's exceedingly powerful (especially here and in Storm), but it's not without flaws.
You're going to be running a lot less explosively, and you won't be able to capitalize on Faithless Looting, so I think if you want to try dredging without the Diamonds, you'll need to find a way to get more out of your dredges or to make your dredges more consistent. You might try running extra recursive creatures, cantrips, or discard outlets (e.g., Nether Shadow, Bloodghast, PAm, Street Wraith, PImp, or Firestorm), or maybe you could try maindeck disruption like Unmask.
Anybody else have ideas? I've never had the stones to try eschewing LED.
Cutting LED is really, and I mean REALLY counterproductive from a competitive standpoint. You would basically be playing a modern deck. It's effectively the same as removing the ammunition from a gun and expecting it to still shoot. Like dropping food crates on an enemy country instead of bombs. I don't recommend it.
Don't get me wrong: I don't think it's a good idea to run without it unless a) you don't have the cards, or b) you're 'boarding in Force of Will (even then, I don't think it's good to cut all of them). I was just saying that, if one were to build LED-less, the priority is to find a way to get better dredges because without LED you won't be getting god-hands that just blow through the deck on T1–2.
In answer to the original question, I guess I'd err on the side of playing manaless if you don't have Diamonds, though I can't say I'd recommend manaless either outside of very specific metagames.
I've been testing the Serenity plan by Parcher as an answer to chalice and multiple leylines and I have been happy with the results. Might just drop the other anti hate and free up some sideboard slots by running a full playset of Serenity as an answer to artifact/enchantment based graveyard hate but I want to jam in more games with it first just to be sure.
I've had them in and out for years, they're top tier. Some of the best plays with Wear//Tear were hitting Aether Vial & Rest in Peace at the same time vs Death & Taxes. The downside to Wear//Tear vs Serenity is that you pay 3 and only hit 2 things, when Serenity clears everything. This doesn't seem like a big swinger in Serenity's favor on paper, but Parcher is correct-it does something no other card can do for us. The upsides with Wear//Tear are great and I'm a huge advocate for it: you can sandbag it in your hand, it can't be Abrupt Decayed on the vital turn, can be cast for 1 if you just need to kill a Leyline effect, and you can 2 for 1 on a good day. All that said, both are proven better options than Nature's Claim and I'm glad the community as a whole is finally taking notice, even if it is 4 years late. If you're seeing a lot of Enchantress (which by the way was an actual abysmal unwinnable matchup in 2012-I was cursed by Brandon Large "what's your worst matchup? enchantress? that's what you're playing after your byes." at the legacy GP that year while we were getting lunch during our 2 byes. I panic and find an Aura Thief at a dealer table. Write it into my sideboard. Sit across from my round 3 opponent, what are the odds...he's Enchantress and he slaughters me. Miss that day 2 by 1 match loss. Looking back, I should have just brought Serenity instead of Wispmare.) then definitely pack 4 Serenity.
This actually reminded me I only own 3 Serenity. Good work team!
Edit: I was thinking about using a 1 of Sun Titan again in the main just for the lols while I was in the shower today, somewhere my brain was thinking about Thug recursions in modern and how Macabre/Wispmare/Ingot Chewer is a good package and whether or not Bojuka Bog/Loam was better than Thug/Macabre since you can kill the Thug when you want with Darkblast or Conflagrate-DIFFERENT FORMAT I KNOW-but back in 2012 we used Sun Titan to get back anything from LED or Cephalid Coliseum to put the entire deck in the graveyard, recur Therapy fodder or blockers, and we could cast Gnaw to the Bone out of sideboard vs burn and storm. Sun Titan would also be able to recur Serenity. The downside vs most Dread Return options is that it doesn't remove to Ichorid. Idle thought, sorry.
I got 25th at 2013 GPDC with 4 Wear/Tear. Caleb Neufeld copied the list and topped SCG Jersey a couple of months later. Sooo.....yeah.
2012 GP Atlanta. Only went 11-4, that was GP Reanimator. Beat 2 Enchantress players on day one alone. One being Melissa De Tora. Without Wear/Tear, or Serenity. Sooo.....yeah.
Was 2012 a reanimator year? I came back to magic that year after a small break from 2009-2011 and had no metagame analysis when I entered the tournament beyond scouting grinders on Friday night. I'm pretty sure I was working at a LGS at the time of Atlanta, and couldn't get the time off to make the 16 hour drive. I forgot we used to get more than 1 legacy GP a year...heartbreaking. Every enchantress player in the world vs me still today gets a natural t1 ramp+Elephant Grass, t2 SoCo or whatever they need. This guy in particular was running maindeck Ground Seal too, so I couldn't even Dread Return. I'm not even joking, it was the most humiliating game of magic for me of all time-oh you're on dredge? Here, let me E tutor for every card you can't win against. I need 8 Serenity to win that matchup personally. This was before RtR and RiP too, you know. I still remember an Esper Stoneblade player having maindeck Surgical+Snap in his opener (turns out he knew a friend of mine and found out I was on dredge so kept accordingly) and a Merfolk player having maindeck Relic of Progenitus at that tournament too. I ended at x-3, just short of day 2.
Hi all,
Just some notes from my last couple of tournaments.
I played in a 43 man credit tournament so it was 6 rounds. I went 4-2 and with some good breakers ended up in 8th. We all split the credit and called it a day. I don't remember much details about this tournament, but the decklist was the same as the one Erin played on her stream.
http://tcdecks.net/deck.php?id=21778&iddeck=167485
Most recent played a Legacy Staples tournament with Volcanic as the top Prize. It was 6 rounds and I went 4-0, Id, Id into top 8.
My matchups:
Round 1: Lowell H. with Elves
1-0
Round 2: John H. with Elves
2-0
Round 3: Christopher G. with Manaless Dredge
3-0
Round 4: Travis B. with B/R Reanimator
4-0
Round 5: ID
Round 6: ID
Top 8
Quarterfinals: Greg Borish with Aggro Loam
You can watch the Quarterfinals on twitch here:https://www.twitch.tv/videos/118069223
The match starts around 5:07, Also I apologize in advance for the amount of shuffling that happens lol skip ahead appropriately xD
Semi Finals: Patrick with Lands (off stream)
Game 1 notes: I had a zombie, 2 Amalgams, and an LED in play and no lands after an early setup. Patrick draws a crop rotation on his turn and grabs a Tabernacle. He didn't want to grab a Bojuka Bog as I already had 8 power on the board and he had nothing really going. On my turn I crack my LED to keep my 3 creatures around. I crash in for 8 putting Patrick down to 12. Patrick plays some land don't remember. On my turn I stack the tabernacle trigger and return an Ichorid back from my graveyard even though I lose the 2 Amalgams and the zombie. At this point I also have 3 Bridge from Below, but tabernacle is making them somewhat irrelevant since i can't pay to keep the zombies around anymore. On my turn I dredge into a Narcomoeba and Cabal Therapy. I cabal therapy'd myself to generate 3 zombies. I Dread Returned another Ichorid to crash in for 6 putting Patrick down to 6. Next turn I stacked the triggers again and brought both Ichorid back to finish the game.
Game 2: Patrick made a turn 3 20/20 and killed me swiftly.
Game 3: Patrick has an early tabernacle, but I'm able to combo and Dread Return into the Ashen Rider I boarded in to Exile the pesky land. Ashen Rider plus Ichorid and zombies finish the game and the match for me.
Finals on stream: Same link match starts around 6:54
Decklist is the same as the one I posted above, however, I replaced the Putrid Imps and favored Street Wraiths again. After seeing the amount of Surgical that was being played it felt absolutely right. That and the fact that BUG decks are starting to rise.
I'll edit the post later to fill in anymore details about the swiss matchups tomorrow. gnight. :)
Well done!
Que, did you replace all the Putrid Imps with Wraiths or just some?
Against which matchups would you side in Ashen Rider other than Sneak and Show and is there a matchup you would absolutely need the two Ashen Riders rather than 1 Rider and 1 fast-attacker (Flayer or Flame-Kin) in the sideboard?
And when do Unmasks come in? Against counter-heavy matchups?
Yo Plaek. I did in fact replace all the Putrid Imp with Street Wraiths for the tournament reason being more BUG and Surgical and Chalice. Plus the extra Dredges are always welcome.
Other than boarding them in against Sneak & Show Ashen Rider is a catch all answer to any troublesome permanent. My matchup against lands is a perfect example as the Ashen Rider allows me to beat cards like Tabernacle, Glacial Chasm, etc. I've brought it in against decks that play Ensnaring Bridge or other types of soft lock permanents. I had two because my current meta sees a lot of Sneak & Show and I consider that a volatile matchup which I wanted to shore up. You can alternatively pick something else like Elesh Norn or open up that slot for something else. I don't bring it in against "Fair" decks though as the dread return package is not the primary plan. If you've seen my lists I don't play any dedicated DR targets. In my experience they're not needed, but its preference. If I did run any one target it would probably be flame kin for the sheer fact that you don't need anything else to make him work other than reanimating it. I guess Griselbrand would be a close 2nd.
The Unmasks I haven't used too often and I've only recently added them. They're mainly there to take hate pieces from DnT and presumably strip a Surgical before you commit anything to the graveyard against the Delver decks. I still have to do more testing with it. Originally I thought I would bring it in against other combo decks to break their combo, but I don't like that plan now and I'm sticking to being faster by bringing in lotus petals and just combing them harder. It usually works out.
@PotatoDavid. Thanks bro! :D
Congrats on another win, Que! Can you share your sideboard plan against Lands? Is it just Ashen Rider? Sad to say that I haven't won an official match against it.
Thanks brotha.
And against Lands I'm trying to straight up combo them and land an Iona on Green to cut them off of Loam. Its not game over necessarily, but its very strong and you're usually putting a bunch of zombies into play alongside a 7/7 so they shouldn't have any time to actually answer that. Other times you're dread returning Ashen Rider to ensure your zombies are able to come across stopping dumb lands like Tabernacle, Maze of ith, and Glacial Chasm. Side note even stops Bojuka bog if they were foolish enough to drop it early to eat your graveyard while you were sandbagging additional gas. Its important that you can exile it because once they start recurring Bog its clearly over. The plan:
+ 2 Lotus Petal
+ 1 Dread Return
+ 1 Iona,
+ 1 Ashen Rider
+ 1 Breakthrough
- 1 City of Brass
- 2 Amalgam
- 1 Street Wraith
- 1 Careful Study
- 1 Cabal Therapy (you're only going to be naming 1 card primarily with it and your opponent will use it the first chance they get anyway so this is fine, all others will be used to generate zombies to ensure you're still able to apply pressure if you don't happen to land a Dread Return)
In Game:
If you happen to be fortunate enough to have a Narco and a Cabal Therapy early against them then Cabal Therapy would name in this order Crop Rotation, Exploration, Gamble. You can't play around Crop Rotation and it almost always grabs Bog which can be a huge blowout if they time it right. Exploration allows them to pull to fair ahead with the loam engine. Gamble can find them Glacial Chasm, Tabernacle, Bog, and loam obviously. Remember also you can stack the Tabernacle trigger so that you can have Ichorid enter the battlefield without paying the 1. This will allow you to push through damage and even close out games if you have multiple unanswered Ichorids. You're just trying to overwhelm them ultimately.
Thanks, Que. I'll keep that in mind the next time I play against Lands.
@Ronald. Be mindful they can still have Glacial Chasm which this deck can only beat via Ashen Rider. And Also if they can't keep recurring it/pay for the cumulative upkeep which is rare xD
No worries. I still consider this a bad matchup, but I have found windows to beat that deck if they don't assemble the right pieces in time. Which is why to me its important that you try to combo them out as soon as you can while being cognizant of the fact that you can't really play around Crop Rotation.
Oh, definitely. I've learned the hard way to watch out for the Chasm.
Funny story I told in the Storm thread a while back: was playing against 12-Post and knew the opponent didn't have a Tabernacle. He played a Tropical Island and passed. I played rituals (incl. Rain of Filth) and Empty the Warrens for 16–18. He Rotated into Chasm, so I was thinking that would be game. He proceeded to bleed out without finding a follow-up while I was sitting there with a barrel of Goblins and no other permanents and couldn't attack.
That whole tournament was a carnival of bad plays and worse luck for everybody.
Played a GPT yesterday and went 3-2 finishing 12th out of 32 players. Both my losses were due to misplays involving Cabal Therapy. Probably rusty? Still wanted to share my match ups:
Rd1 1-2 loss vs BUG Leovold/TNN
Rd2 1-0 win vs Infect
Rd3 2-0 win vs Burn w/ DRS
Rd4 0-2 loss vs Mentor Miracles
Rd5 2-0 win vs Legend Miracles
Rd1 Game 3 opponent had a TNN, DRS, and EE while I had Narcomoebas and Zombies. I top decked LED and wanted him to pop his EE by attacking for lethal (which happened and made him tap out), then I flashbacked Faithless Looting to look for Therapy (which I found), then flashback Therapy to get more zombies and win the race against TNN (which I for the life of me forgot to do even though I was digging for it with Looting!). When I passed the turn my opponent immediately exiled Therapy with DRS and lost the race soon after.
Rd4 Game 1 against Mentor Miracles I got to go off and look at his hand which had no countermagic. I had the Flayer kill in my GY and I thought I had another Therapy to generate enough zombies for the second DR (Troll). I went for it and had Flayer in play but didn't have enough dudes for Troll because I didn't have another Therapy to trigger Undying and Bridge from Below. Got it StPed at EoT and lost the game against Monk tokens. Game 2 I had a turn 1 Therapy and I always named RIP but for some strange reason I named SDT and saw RIP in his hand. Got to draw and cast Serenity a few turns later but it got FoWed and died to Monk tokens again.
Hey dude not a bad outing at all and it sounds like you knew how to approach the games you were in/knew what you needed to hit to take the game. If its just simply miscounting or forgetting stuff then at least you know its something within your own power to control. With tighter plays and some good flips its difficult for any deck to stop you on a given day. I've been having an ok time against BUG unless they have a couple of DRS backed up with disruption. otherwise its really easy to get far ahead against the deck. They potentially have a lot of dead cards like Abrupt Decay, Hymn, Liliana, to weaker cards like TNN (cause its slow), Leovold, Strix. etc. so they rely heavily on disruption and deathrite to steal games.
Thanks, Que. In hindsight, I also laid out my GY in front of my opponent (probably to show off? lol) during that tournament instead of usually having it in one stacked pile and grabbing it everytime I plan my next move. That might be why I missed those Therapies that day. Just another lesson learned haha.
Hey everyone! So this Saturday myself and my other legacy cohorts will be doing a Legacy gauntlet stream. We will have quite a few decks to work with so hopefully will get to bring you some exciting matches. Of course I will be running Dredge for the most part, but we will have some rotations throughout the day. There is no official start time, however, most likely around 3 PM PST (6 EST). I will probably post once more before the event to provide a clearer time in the chance that we start to deviate too much from our original start time. We will be BBQing before hand and while not certain I believe my buddy whose hosting wanted to incorporate that into the stream somehow (including the audience). Will see. :)
I hope you see you all there and please share with anyone else that may be remotely interested in Legacy. Here is the link to his channel:
https://www.twitch.tv/railbirdgaming
You can also hit that follow button to get notified whenever we go live.
Thanks guys,
I took the Dredge to the local, went 4-1. My side had a total of 4 Serenity and I killed it, otherwise the normal suspects like Iona.
I beat Elves, U-Merfolk, UWb-Stoneblade & Miracles, got beaten by Eldrazi c/o Crop Rotation for Bojuka Bog. I just had no answers to them.
I've dropped FoW and Prized Amalgam for now, I'm finding DRS and Sc-Ooze aren't as omnipresent anymore, so despite running the blue side for freakin ages I think I'll give it a rest.
RE: Eldrazi. I feel I'm still learning how to play against them, but I'm often getting smashed 0-2.
They have ways to tax us, kill our bridges, exile our biz and exile our yard. I've tried going fearless with petals for speed, but it's not worked well so far.
So how do you guys beat them? Anyone beat them consistently?
I'm gonna be streaming Dredge in today's Legacy Challenge.
Come say hello!
twitch.tv/OriginalOestrus
Dropped by the stream earlier and was able to catch Que against Shardless but I fell asleep after the match (woke up early and it was around 7am here when I watched). Will watch the recording and look for your other match ups.
Hey thanks for stopping by. Not sure what it is about streams, but the deck tends to have a mind of its own. In the matches where I didn't lose to a combination of hate and disruption I lost to my own variance mulling down to 3-4 on several occasions. Which is unfortunate when I'm trying to showcase the strengths of the deck. We all know having to mulligan quite a few times is one of the drawbacks of this deck as you really do need to see specific cards that start and facilitate your engine. But I'm hoping some glimmer of what the deck is capable of was shown.
In any case we streamed several games of Legacy with different archtypes represented throughout the day. It became more of a Legacy shindig rather than a turn style of decks Vs. Dredge. Going forward were probably hoping to be more structured and not have everyone talk over one another, but we were also less formal about it this time around as it was more laid back with drinks and food etc.
Again thanks for anyone that stopped by and hopefully I can join twitch.tv/railbirdgaming once again at some point to do it again. If you haven't given them a follow I would recommend it as they're now usually trying to stream at least a couple times a week. Get notified when they go live!
Peace,
Is it just me or is everyone and their mother playing Surgical Extraction?
I know that BR Reanimator was a major factor in causing this increase in Surgical Extraction, but even now I feel like people just smash it into every sideboard.
What are your opinions on Ground Seal? It could enable a much slower but safer route to dredging.
Pros and Cons of Ground Seal:
+ Stops Surgical Extraction
+ Stops Deathrite Shaman
+ Stops Scavenging Ooze
+ Stops Faerie Macabre
+ Stops Snapcaster Mage
+ Stops Life from the Loam
+ Stops Reanimate
+ Stops Animate Dead
+ Draws a card for dredging (or replaces itself)
- Doesn't stop Leyline of the Void
- Doesn't stop Rest in Piece
- Doesn't stop Tormods Crypt
- Doesn't stop Nihil Spellbomb
- (kinda) expensive to cast
- Can be destroyed by Abrupt Decay
So what's obvious is that Ground Seal stops basically any creature based hate, while also stopping two popular hate cards (Surgical and Faerie Macabre).
Interesting to note is that it also stops Life from the Loam and Reanimation Spells, such as Reanimate and Animate dead, but I wouldn't really consider these advantages, as I feel that Ground Seal is way too slow for the Reanimator match-up.
In my sideboard Ground Seal would replace Fire Storm and would come in in match-ups where Leyline and RiP is absent. For match-ups with Leyline and RiP I would board in additional Wear // Tear. Going this route would probably require playing additional Lotus Petals, so that the deck does not loose its speed.
But is it really better than Fire Storm though?
And does Pithing Needle not cover a lot of its advantages already?
What are you opinions on this? Do you think it is worth trying or should I scrap this idea for things I hadn't thought about yet. I'm interested in your insight on this.
Everything you wrote seems accurate. The reason I wouldn't run Seal is that the main deck it seems to target is BUG. Of whatever version. Since they all run Deathrite and Surgical. The problems are twofold. One, you would need to run Petal in conjunction to reliably resolve Seal. This means you would need to cut any other slots you might need for those matchups. With a typical deck running some permanent remove for Leylines and Cages, and some form of Dread package in the side, you wont have any other slots. Which mean you are all-in on Seal vs those decks. Two, Delver will never let Seal resolve. And even if they do, they will have Decays still, since they don't have enough cards to SB in against us. Same goes for Shardless. Only they are less likely to be able to counter it, and more likely to discard it, or have some other hate that Seal does nothing against. You don't feel its fast enough vs Reanimator. Loam is not how Lands beats us. You cant board it in vs MUD or Eldrazi. Since while they do sometimes run Macabre, they are at least as likely to run Crypt or Leyline respectively. Not sure where the benefits lay.
It shuts off your own Dread Returns as well. I wouldn't run it over Firestorm.
So I have been testing 3 Ground Seal right now by removing 2 Dread Return and 1 Ashen Rider and I had some mediocre success with it.
What I'm wondering though is how you guys manage to win against Surgical Extraction? Everyone I'm playing online against has them in their sideboard. I even moved from Putrid Imp to Street Wraith just to fight these Surgicals, but even then my opponent responses to my Cycling with a second Surgical :rolleyes: Perhaps I'm just having some bad luck and my opponents just happen to draw the right cards :frown:
Mediocre success. Just because I have it in the sideboard does not mean that I get to draw it and it does also not mean that I get to win while having it out. Sometimes dredging just does not work out.
What I would like to know is if there are other angles you try to attack when you know the opponent has boarded in some number of surgicals. Do you just go for it as soon as possible or do you try to play the slow game with unmask and the likes?