Re: [Deck] MUD (Metalworker)
Agreed, it triggers off of fetch, which is already an issue because it becomes conditional (although no one expects it). RR is really too much of a stretch. If Volcanic Offering functioned the way we wished, then this could have been VO #5-6, but by itself its not good enough I think.
Re: [Deck] MUD (Metalworker)
And don't play it in response to them cracking the fetch, though. Fail to Find is a thing.
Re: [Deck] MUD (Metalworker)
How does this deck do against pox? What to board in?
Re: [Deck] MUD (Metalworker)
Quote:
Originally Posted by
GenghisTom
How does this deck do against pox? What to board in?
Pox is one of the worst matchups for this deck. Because the curve is so high, and we play a small number of actual creatures, pox is the perfect card against this deck. If they run liliana, phyrexian revokers are decent. Might want to bring them in just to have some trash to sac. Against loam-pox, graveyard hate is an option, but likely not that effective of one. Crucible of worlds is probably the best card to have against pox, but in general I don't think it is good enough to run. Red versions also stand a better chance against pox decks since they can abuse the discard effect with welder/daretti. Myr battlesphere is a good kuldotha target here.
Honestly, its just a terrible matchup. Try to make sure you have a 2nd creature to play alongside your welder/metalworker/kuldotha, and hope they cant answer both at once. Lightning greaves and grim monolith are pretty key cards here.
Re: [Deck] MUD (Metalworker)
Joseph santomassino is 9-0 and on SCGLive right now, starting off day two of GPNJ.
Re: [Deck] MUD (Metalworker)
Quote:
Originally Posted by
whatwas
Joseph santomassino is 9-0 and on SCGLive right now, starting off day two of GPNJ.
Joseph won 2-1.
G1, Trinisphere wins.
G2: Loss to Wasteland x3
G3: Chalice and Trinisphere lockout.
I like what the commentators said: Opponent has to counter everything.
Re: [Deck] MUD (Metalworker)
I was thoroughly confused by some of his sequencing, especially the way he seems to randomly float arbitrary amounts of mana while casting spells, sometimes even having some of it empty out of his mana pool at the end of a phase (he tapped 7 for a Wurmcoil at some point, for instance). Is there some strategic element to that or is it just some next level stream trolling?
Re: [Deck] MUD (Metalworker)
Is Sanotmassino on this forum? Or does he write for anyone?
Re: [Deck] MUD (Metalworker)
Joseph is being featured again against Jeskai American Delve(r). He's 12-1 right now. I'm having video problems though, so someone else will have to report the outcome.
Edit: I got the video back in time to see him lose in game 3.
Re: [Deck] MUD (Metalworker)
Re: [Deck] MUD (Metalworker)
loss in 3 games to u/w/r, he mullied each game and brian had all the answers to all the questions
Re: [Deck] MUD (Metalworker)
Re: [Deck] MUD (Metalworker)
Quote:
Originally Posted by
Mockingbird
I have the deck. I wanted to ask him some questions.
Re: [Deck] MUD (Metalworker)
MUD top8 GPNJ
Go go win them all!!
Re: [Deck] MUD (Metalworker)
Here's the decklist! Congratulation to Joseph Santomassino!
4 Metalworker
4 Lodestone Golem
4 Kuldotha Forgemaster
3 Wurmcoil Engine
3 Sundering Titan
1 Platinum Angel
1 Blightsteel Colossus
4 Chalice of the Void
4 Trinisphere
1 Lightning Greaves
1 Staff of Nin
1 Staff of Domination
4 Grim Monolith
1 Spine of Ish Sah
4 Ancient Tomb
4 City of Traitors
4 Cloudpost
4 Glimmerpost
3 Vesuva
3 Cavern of Souls
2 Wasteland
Sideboard:
1 Lightning Greaves
2 Tormod's Crypt
1 Ensnaring Bridge
1 Phyrexian Revoker
2 Ratchet Bomb
1 Bottled Cloister
1 Duplicant
1 Witchbane Orb
1 Steel Hellkite
1 Platinum Emperion
3 Mindbreak Trap
Re: [Deck] MUD (Metalworker)
It's unfortunate that he faced U/W/r Stoneblade in the Quarters. I find that matchup to be one of the hardest since they have so much answers to what the deck does when it doesn't have Chalice for 1. Even then, it has Wear/Tear postboard and can just go aggro with Stoneforge Mystic and suited up TNN.
Anyways, good job to Santomassino for going to Top8 in a 4000 man tournament with the deck that has variance as its greatest weakness
Re: [Deck] MUD (Metalworker)
Mud was EVERYWHERE at the GP. I've never seen it at such numbers.
Re: [Deck] MUD (Metalworker)
Quote:
Originally Posted by
Charon
Mud was EVERYWHERE at the GP. I've never seen it at such numbers.
With as low as curves have gotten to enable Treasure Cruise, Chalice of the Void and Trinisphere are excellent in the format right now. Also, with Wasteland seeing less play, the shakiness of our manabases has dwindled in some sense.
On another note, am I the only one that thinks three Sundering Titans is too much right now? I'm content with two.
Re: [Deck] MUD (Metalworker)
Quote:
Originally Posted by
Mockingbird
With as low as curves have gotten to enable
Treasure Cruise,
Chalice of the Void and
Trinisphere are excellent in the format right now. Also, with
Wasteland seeing less play, the shakiness of our manabases has dwindled in some sense.
On another note, am I the only one that thinks three Sundering Titans is too much right now? I'm content with two.
I agree. I fee 2 titan is perfect, his extra titans were probably upped because of how much U/R delver or just delver in general was going to show up this weekend at GPNJ.
Re: [Deck] MUD (Metalworker)
Quote:
Originally Posted by
Mockingbird
With as low as curves have gotten to enable
Treasure Cruise,
Chalice of the Void and
Trinisphere are excellent in the format right now. Also, with
Wasteland seeing less play, the shakiness of our manabases has dwindled in some sense.
On another note, am I the only one that thinks three Sundering Titans is too much right now? I'm content with two.
I completely agree with the less wastelands in the format the better it is for MUD, with that being said I think right now it's a great time to play MUD.