Re: [Deck] Armageddon Stax
Hi everybody!
I dont like much of the idea to play cards with 3 less mana curve, thinking in trini and CoTV....
But, other true story about Stax, is the bad draw engine of this deck. In that way, I bring a new idea of tech: Sylvan Library!
Some people are testing Supression Field (2 mana) for soft lock, but, if we forget that idea, and focus in more draw breath???????
Just a idea....
Cyah,
Lammina!
Re: [Deck] Armageddon Stax
It was generally stated (about a page ago) that Stax doesn't really have the life total to pay bunches of life every turn for one more card. Other than that, it only gives choice 3 cards deep, and you don't have the shuffle effects to abuse it.
Re: [Deck] Armageddon Stax
Quote:
Originally Posted by
Isei
It was generally stated (about a page ago) that Stax doesn't really have the life total to pay bunches of life every turn for one more card. Other than that, it only gives choice 3 cards deep, and you don't have the shuffle effects to abuse it.
Yeah, you are right.
But, in my playtests and analisys of the builds, I came to just one conclusion: the deck NEED a draw source. Dont come tell me "but we have the Canopys!!!".
The deck is VERY dependent of the first hand...and a mulligan to 6-5 can indicate a short breath for your game...
Put ALL the draw responsability in LUCK and Canopys, wont go put the stax in the middle of the Tier 1 decks...
Is a good deck? Of course, but like the combo decks (belcher, for exemple) depends of the initial hand... and WAIT, this isnt a combo deck! Is a control deck!
Sugestions:
-Bottled Cloister.
Can we find a good draw source to the Stax???
Cyah,
Lammina
Re: [Deck] Armageddon Stax
See thats debatable.
The purpose of draw is to find the rest of lock.
Tutors can GIVE you the rest of the lock, and therefore are superior to draw. Both take up spaces.
A soft lock also gets you the time to find pieces, its all trying to do the same thing.
Re: [Deck] Armageddon Stax
Quote:
Originally Posted by
Q-Ball
See thats debatable.
The purpose of draw is to find the rest of lock.
Tutors can GIVE you the rest of the lock, and therefore are superior to draw. Both take up spaces.
A soft lock also gets you the time to find pieces, its all trying to do the same thing.
QFT.
I will test a new tech: Eternity Vessel.... landfall + CoW = love story!!!!! hehe!
Cyah,
Lammina
Re: [Deck] Armageddon Stax
Let's see, if you drop smokestack or sideboard it out, that could work. Otherwise getting to 6 can be hard sometimes. Depends on your list, I'm trying to get up to about 6-7 Armageddon effects ;)
Why not Bottled Cloister?
4 colorless, easy to drop turn two even.
Single sided draw effect, and we never play anything in their turn anyway. And it makes our hand immune to attack (which can be a super loss)
Re: [Deck] Armageddon Stax
Quote:
Originally Posted by
Q-Ball
Why not Bottled Cloister?
4 colorless, easy to drop turn two even.
Single sided draw effect, and we never play anything in their turn anyway. And it makes our hand immune to attack (which can be a super loss)
Bottled Cloister makes your hand easier to attack. Krosan Grip seems really bad for you. And you know it's coming in regardless, so you're not going to catch them unprepared. Thus only really good against mono black (the only deck that attacks your hand without access to a naturalize effect).
Eternity Vessel: If you get to six mana and still have a high enough life total to abuse this, why not just drop a win condition or something else devastating like Smokestack? If you're not dying, you have time to attack or just ramp a stack. For vessel to work, you have to get to six fast, but Ancient Tomb doesn't really help so 2-lands can't really be relied upon. Seems really slow.
Re: [Deck] Armageddon Stax
I donīt want to sound like an asshole, but:
Suggesting the same "bad" cards like Sylvan Library, Bottled Cloister, Fabricate, Eternity Vessel, ... over and over again makes this threads discussion feel like rewinding it for about every twenty pages, so please stop that and use the thread-search more often, as all of this cards have been discussed more than enough!
Greetz, K1LO
Re: [Deck] Armageddon Stax
If the new primer was ever posted at least that would clear them up a little. And yes, all these ideas have been discussed many times throughout this thread.
Re: [Deck] Armageddon Stax
Fair enough, I didn't think of the repurcussion of a dead cloister.
Re: [Deck] Armageddon Stax
Quote:
Originally Posted by
K1LO
I donīt want to sound like an asshole, but:
Suggesting the same "bad" cards like Sylvan Library, Bottled Cloister, Fabricate, Eternity Vessel, ... over and over again makes this threads discussion feel like rewinding it for about every twenty pages, so please stop that and use the thread-search more often, as all of this cards have been discussed more than enough!
Greetz, K1LO
I launch the discussions like a form of we join in journey of launch the Stax in the level of the "deck to beat" in the actual metagame.
I have a GW Knight Stax version (I had played the Exalted Angel version; the Bane version and the lonely Magus version...) and I had BAD... BAD plays with the deck...
Sorry for bring old discussions guys! Of the deep from my heart!
That act is a desperate act ... I dont want sell the deck and mount another, but, with my actual results...
Sorry for all.
Cyah,
Lammina!
Re: [Deck] Armageddon Stax
I don't thinks its a problem of reexamining older ideas. I think some, including myself, just get tired of seeing the same card choices brought up ever 5 pages or so without testing or a little searching of the forum. Every 5 pages or so seeing the same card brought up, with no testing or plans, just to get shot down for the same reasons it was the preceding 10 times gets a little frustrating.
If you think of something new, or have a new idea for an old card, either scan some to see if its been brought up, or test it out. I'd love to see more people coming to the thread after actually testing the card out. If someone shoots down a card and you don't agree, test it out. Its not hard with workstation to toss in a few new cards and play against some randoms.
I think there are a few questions that a person should ask themselves about any card that want to add to stax. Does it help the deck with the match-ups that are problematic? Is it hurt overtly by chalice at 1 or trinisphere? What would it replace? Can the mana base handle it? How does it fit the mana curve? Are there better options?
Re: [Deck] Armageddon Stax
Is the benefit of md Fields really worth making Mishra Factories harder to use if not useless in some cases? I understand post-board where you may want them in but md too?
Re: [Deck] Armageddon Stax
Quote:
Originally Posted by
The Wes
I don't thinks its a problem of reexamining older ideas. I think some, including myself, just get tired of seeing the same card choices brought up ever 5 pages or so without testing or a little searching of the forum. Every 5 pages or so seeing the same card brought up, with no testing or plans, just to get shot down for the same reasons it was the preceding 10 times gets a little frustrating.
[...]
Thatīs the exactly hitting the point! Iīm explicit wanting you/us to improve this deck, but please give me at least some testing results like the "Iīm playing Suppression Field maindeck guys", rather than just throwing in some cardnames. The reexamining of some older ideas might still be worth it, as this decks environment changes from time to time, but there anyhow has to be a basis for our discussion.
Greetz, K1LO
Re: [Deck] Armageddon Stax
Using Lodestone golem more often then not if I wait rather long into the game to drop him, the factories never get used. So I've opted them into Darksteel Citadels (immune to the armageddons)
Re: [Deck] Armageddon Stax
What kind of luck have people had running powder keg in the sideboard? It has seem to work well for me aggainst aggro matchups.
Re: [Deck] Armageddon Stax
Hi there,
I'm new at Stax, i was playing with the Dragon Stompy and i decided to change to this deck.
For the last 3 days I was playing with Stax and the most difficult deck I played with was Aggro Loam.I played
with 3 different players that were using Aggro Loam and I lose all games.
What Stax can do about it? What in the sideboard I can put in after the first game? maybe Suppression fields to deal with seismic assalt? Crypts?
My list
4 Wasteland
4 Ancient Tomb
4 City of Traitors
3 Flagstones of Trokair
2 Mishra's Factory
6 Plains
1 Horizon Canopy
1 Kor Haven
4 Magus of the Tabernacle
1 Exalted Angel
4 Trinisphere
4 Chalice of the Void
3 Smokestack
4 Mox Diamond
4 Crucible of Worlds
4 Ghostly Prison
3 Oblivion Ring
4 Armageddon
Sideboard:
3 Suppression Field
3 Wrath of God
2 Seal of Cleansing
3 Defense Grid
4 Tormod's Crypt
Thanks,
Arthur
Re: [Deck] Armageddon Stax
That's all about suppression field, it really can lock them out of that matchup, especially a second one.
My new list has had decent matches against the aggro menaces. Considering I'm running 6-8 propaganda effects, they normally need 4 mana to attack with a single creature. And with geddon's and ravages I can keep them off their mana, wasteland locks help too.
Graveyard hate helps wonders against them for sure, it's about getting that Life from the loam removed. The land can just be a pain if they use terravore or similar. But then it can't attack ;)
Re: [Deck] Armageddon Stax
Quote:
Originally Posted by
ArthurGress
Hi there,
I'm new at Stax, i was playing with the Dragon Stompy and i decided to change to this deck.
For the last 3 days I was playing with Stax and the most difficult deck I played with was Aggro Loam.I played
with 3 different players that were using Aggro Loam and I lose all games.
What Stax can do about it? What in the sideboard I can put in after the first game? maybe Suppression fields to deal with seismic assalt? Crypts?
Thanks,
Arthur
I just played in a tourney and lost to Aggro Loam as well. The major problems are that they have a faster clock, more card draw, and land destruction/recursion. Suppression Field slows them down quite a lot but you really want to get a chalice on 2 so they can't cast loam. I don't think terravore is used anymore, to my knowledge they only run 4 threats. Goyf, Crusher, Bob, and Assault. Chalice at 2 stops their biggest threat, Loam as well as Goyf and Bob. Tormod's Crypt is great but they likely will bring in K.Grips... and timing the crypt is hard as they can just cycle in response and get the loam back. I'm running Aura of Silence side as it helps against Ant, Enchantress, and the mirror. It can also be used to kill Seismic Assault or Mox Diamonds. Seal of Cleansing has the issue of CC of 2. I am also trying Karmic Justice.
Re: [Deck] Armageddon Stax
Sometimes I think ravenous trap is better than tormods because it surprises them and we can also remove their life that way. The thing is.. we can't hard cast ravenous since we don't have black. Due to all the activated abilities I've switched to 3 MD suppression fields but I only have 23 lands now =/