Originally Posted by
Dzra
For Goblins, 2 for 1 discard seems really good, I think the Thoughtseize might be weak. I might try +4 Path, +2 Deed, +2 Verdict, -4 Thoughtseize, -4 Vindicate. Maybe add 2 Thoughtseize back in when on the play instead of something?
The way most of my Zoo MUs seem to go is: they play a dude, I immediately Swords it. Then I either Hymn, Goyf, or Bob or sometimes Wasteland/Vindicate. Mox Diamonds are really key when you pair it up with LD. Against Zoo you really have to play the tempo game. Don't be afraid to Swords that Steppe Lynx or Nacatl. Sure, they'll play a Goyf or KotR eventually but by then they're either behind on mana, cards, or both.