Originally Posted by
ivanpei
Agree that it will be a somewhat reactive card, but considering the other big beater we used to be playing were Taurean Mauler, Sulfur Elemental etc in those slots, this is a huge upgrade. I think with the new priest and this dude, we can turn the deck into a real Equipment stompy deck. Priest + Metamorph gives you 8 GOOD creatures with bodies to equip. Now the question is how many equips? I play 4, but with these new cards, I probably would want 5 now. I'm playing 2 Jitte, 2 SOBAM so what should be the 5th? Or is 4 good enough?
That moltensteel dragon seems pretty busted if it's real!!! I mean 4 mana and a 4 life for a 4/4 flyer is pretty good. The fact that it's playable off 2 sol lands makes it even better. You could use it in conjunction with quick dudes to pretty much kill your opponent outright on T3. Imagine T1, Priest into Magus of the moon. T2 Moltensteel, bash for 4. T3. Bash for 8, Dump 10-14 life into the dragon + use remaining red for pump= 5-7 + 2-3 extra damage + initial 8 from the 3 dudes. Potentially lethal! I love it! Question is how to prioritize the slots remaining? Are Raiders and RPDs cuttable now?
Here's an initial list:
4 Chalice
4 Moon
4 Magus
4 Revoker
4 SSG
2 Moltensteel Dragon
4 RPD
4 Priest
4 Metamorph
2 Jitte
2 SOBAM
4 Chrome
8 Sol lands
10 Mountains
I think 4 equips is the right number because we now have + 4 good weenie (Priest). Man that card is good, it's a "free creature" that can help you get to Double red for RPD! The big question now is Metamorph vs Moltensteel Dragon vs Gathan Raiders vs RPD. Personally I am starting to dislike Gathan, he's just too fair! He isn't really very big and pitching a card hurts. IMO RPD is still awesome, wrecks people everytime. Since we now have more 3 drops in Priest, can we cut Gathan Raiders? Gathan was useful for pitching crap accel or fats like slogger if we couldnt cast it, but now that the deck has a much lower curve and less bad lockpieces (trini), there are less and less things you want to pitch. With such a low curve, RPD should have no problems getting hellbent. The CC distribution for the list I posted above is:
2cc: 10 (This includes Chalice)
3cc: 18
4cc: 6
And that's it!, looks like a sweet curve to me with everything centered at 3cc and some bombs at 4cc. Moltensteel IMO is a great finisher but bad in multiples, so 2 should be a good number. It ideally should be the last thing you cast after your early threats have bitten the removal. You can fly in, pitch your life, and finish them off. I think the priest is really broken in this deck. It can combo with Metamorph too! T1 Chrome, Priest, Metamorph copying Priest, SOBAM/Magus. That's a pretty aggro opening. Metamorph + Priests could possibly give you a T1 Chain into a bunch of them + a lockpiece/equipment all on T1. It's like affinity with disruption! Ridiculous! Another problem now is the red count. If you went with my list and played No Raiders, you are looking at just 20 Red cards (excluding Moltensteel and Metamorph because they can't pitch to chrome). This is possibly another problem. I would feel most comfortable with 24 red (similar to 24 lands for Mox diamond). I'll test with 20 Red because Ideally I'd like to run the list I posted above.
BTW, what about THIS:
Dismember 1{pb}{pb}
Instant (U)
Target creature gets -5/-5 until end of turn.
It's a 1cc removal spell that cannot be countered by Challice! It takes down Goyfs, KOTRs and Stalkers!!! Oh man wizards loves this deck.