Originally Posted by
Hanni
I think you missed the part where you also cause life loss to the opponent. 1 mana for 1 damage may seem inefficient, but as long as it's not the only thing making the card(s) playable, then I don't see the problem. Being able to pay 1 mana for 1 damage and 1 point of lifegain every time you cast a spell might be unimpressive at the beginning of the game, but it would supplement a midgame strategy beautifully. This is an Orzhov ability, and it seems pretty good with your traditional Deadguy spells, especially in the midrange token versions with Lingering Souls, Bitterblossom, Elspeth/Sorin, etc.
Obviously, if they print crappy Extort guys, the mechanic is a bust. But that goes without saying, no?