Originally Posted by
thefreakaccident
I've been cutting Fow mainly because combo (aside from elves) has kind of fallen off the map in my metagame. It comes down to what is best for the mainboard against what you see in your metagame, and Force has been by far the weakest blue card in the deck. I don't even keep it in the board anymore. My reasoning is kind of biased, but I treat force of will as a leyline type effect. It is there to interact on turn 0, on the first turn of the game before you've had the opportunity to use lands. In this way though, it's a terrible leyline that negates one card, and causes card disadvantage, but just like a leyline, I don't want to mulligan into a free loss just to find one card for turn 0 interaction. If combo comes back (non-elf) in heavy numbers, the forces go back in a heartbeat, but otherwise, truly, the card is terribad.
Just to clarify, leaving out force of will doesn't make you soft to combo at all TBH, it just opens up their opportunity to win on your turn 0, but honestly, that rarely happens, and when it does, they can often play through just one force. Arguing for force of will is kind of silly when you are required to have 2 active fows on turn 0 in order to survive TES and the like, I would rather not bother and simply strengthen the deck overall beyond my turn 0. If they beat me before I lay a land, oh well, they got lucky. Legacy is based off of luck entirely nowadays anyways.
EDIT: Btw, I have another comment that isn't opinion, but rather fact. If you are playing blue with pyromancer without flusterstorm, you are doing something wrong.