.
Printable View
.
I know this has been covered before but the general consensus is still that Ensnare is the best tech in the mirror match, correct? I'm asking because I'm curious if anyone has either any epic new tech to share or a way to make the mirror match anything besides totally horrific.
As far as I can tell, yeah. Another thought to think about is, if for some reason God hates you and you actually see the mirror with this thing, Screeching Sliver. I played the mirror in Columbus, and the game goes reaaaaaaaally long. If you had 1 or 2 of these in the board you could easily go EOT Vial-> Screeching -> Mill your opponent for 7-10 cards at the end of every one of their turns. This should deck them pretty quick. Hell, if you time it right you can deck them on the spot. Of course, if not they would start milling you to, but if you can get ahead in the sliver count or the millfest, you can win. It's just a thought.
For everyone out there running black, though, I will give a ringing endorsement to Cover of Darkness. If you can get that bad boy to stick, you get unblockable creatures, as well as the ability to block with your Hibernations if need be. Of course, if you just drop this late game with a ton of slivers on the table after sculpting a hand full of counter backup, you'll likely just win the game right there.
Hum, the mirror is a really tough matchup. Besides being lucky with Fow/Spell Snare/Daze, I think that he who can put more slivers into play usually wins.
Like most of my anti-aggro SB cards target like Shackles or Threads, I very often find myself siding in as much slivers as I can, having more Slivers will give us a chance (specially when we have 16 muscle slivers involved!!).
Anyway Spell snare has proven to be a great defense in the current meta.
I've also changed my mana list and gone for the 18th land (I used to play 17), and I'm not sure which additional land to choose. I'm with:
4xFlooded Strand
3xWindswept Heath
4xTundra
3xTropical
2xIsland
1xPlains
1xForest/Windswept Heath/Tropical Island
I'm currently playing a forest, wich has been strong against land denial (I know it isn't much necesary). Wich one do you prefer?
I've never played this deck, but I was reading the thread, and notice you're talking about the mirror. Has anyone considered Dormant Sliver as a sideboard card? In conjunction with Hibernation Sliver and Crystalline Sliver, it means your opponents can never attack again, and you cantrip every time you play it. Of course, your opponents will be cantripping too, but in conjunction with Aether Vial, it seems like a hard lock against the mirror.
.
This deck is screaming for some card that allows to draw.
My guess is that Standstill is a good choice for that, as you can put creatures into play via Aether Vial and you have a full counter package to back you up. Though I always felt that Standstill is a "win-more" card, as you have to play it when the table is favorable to you.
Fact or Fiction and Deep Analysis are also pretty good draw (but mana intensive) spells. Specially Fact or Fiction as you won't be using your mana in many turns (putting creatures into play with the vial and without countering things).
If they print an Ophidian Sliver within 2-3cc, that would be nice. However, as the deck stands, the 1cc cantrips in the deck are really all that could be fitted in.
This is the list I've been toying around with
Land: 18
4 Tundra
4 Tropical Island
4 Flooded Strand
4 Polluted Delta
1 Island
1 Plains
Creatures: 19
4 Crystalline Sliver
4 Muscle Sliver
4 Sinew Sliver
4 Plated Sliver
3 Winged Sliver
Disruption: 20
4 Force of Will
3 Daze
2 Counterspell
3 Stifle
3 Swords to Plowshares
Draw: 8
4 Brainstorm
4 Serum Visions
Sideboard: 15
4 Tormod's Crypt
4 Meddling Mage
3 Harmonic Sliver
3 Pithing Needle
1 Swords to Plowshares
Hey everyone. Another end of the month.. another Legacy tournament (very tiny one) at Sydney here...
6 (that i remember, wont be much more) ppl tournament. ranked as follows:
1 Thresh (Counter-top MD)
1 Thresh (pretty generic, predict-top?)
1 Bw (land-destruction with shades/sarco/hypno)
1 Rogue UWgb Countersliver (see below)
1 Burn (quite subpar, no draw)
1 Solidarity (?)
My Decklist:
18 lands:
3 Tropical Island
2 Scrubland (scrub and trop are all that s required to cast almost anything)
1 Underground sea
1 Tundra
4 Flooded Strand
2 Polluted Delta
1 Plains
1 Island
3 Wasteland (kills man-lands, mana smoothed out with vial)
20 Creatures:
4 Crystalline Sliver
2 Hibernation Sliver (for sweepers)
4 Muscle Sliver
4 Sinew Sliver
3 Plated Sliver
3 Winged Sliver
22 Other Spells:
4 Force of Will
4 Mana Leak (didnt want to risk daze or counterspell due to reduced island count)
4 Aether Vial (smooth out mana)
3 Extirpate (hit narrow decks)
3 Brainstorm (meant to be standstill, but couldn't borrow them)
2 Pongify (blue lackey-answer, pitch to force, hit plated for quick clock/trade with a Stp)
2 Diabolic Edict (no StP due to bad synergy with extirpate)
SB:
1 Meddling Mage (missing 2)
2 Darkheart Sliver (for burn)
1 Pithing Needle (missing 1)
2 Hydroblast
3 Stifle
3 Krosan Grip
2 Harmonic Sliver (Filler for the SB)
Basically, ported from Meathooks. I feel that because Meathooks is ported from thresh, the deck doesnt need emphasis on cantrips (which are used to fill the grave for thresh). So I just filled the utility/disruption slots with those.
Round 1 vs Burn: win/2-1
First match was tight, dropped me to 5 when he is 1 swing from death. He hits with a bolt followed by a Fireblast, which i Forced. Pure luck there. If he Blasted first, it would've been gg for me.
Second match was 3 Price of Progress and 2 Sweepers, I lost it good.
Third match was really unfair as he got really mana flooded, and I dropped a Darkheart along with the hive.
Round 2 vs Generic Thresh: lost/1-2
First match was really quick. I extirpated both mages and Goyfs early on thanks to a bad Mental Note and a good counter. Had around 3 lands all match and I wasted his trop for a long mana screw. Hard casted everything on 2 lands, (except Fow, of course) with a Pith'd Vial doing nothing.
Second match was... I really hated it. Two goyfs came down quick. I did a good attack with an extirpate on the only creature in both yards (a goose) and killed both goyfs. Then it was a slow stand-off against Mystics, until an EE (WTF!?) hits the table. Should I have just swung in with the slivers? Had 6 on board, but small ones (1 Pumper and a Plated to boot)
Third match was a similar deal. Same EE hits the table wipes a crap load, all due to a Sliver-goyf standoff. Lost as 2 Mystics overran a plated and a crystalline =(.
Round 3 vs Bw semi-sui Land-destruction: lost/1-2
First match: Easy. Hive drops down n beats over 3 utility creatures. Vial'd in a final sinew for 2 unblocked slivers to deal the last 2. This was the only match when I had a good useable vial.
Second Match: 3 Lands got Wasted, Sinked (sunk if u want the right grammar) and Vindicated. I lost while holding 3 muscles and a Winged as a plated and a crystalline got overrun. No vials, no lands =(.
Third Match: A Plague and a heap of destruction/edicts meant gg for me. A late crystalline did nothing except give an extra turn against a looming shade.
Well.. 6 ppl, 3 rounds.. Thresh, as the deck-of-choice atm, is obvious a bad match-up, esp since they printed the almost-broken goyf (what's with a 2cc 4/5!?). And MU against a fast Land-destruction (is LD land-destruction or lock-down?) for a mana hungry deck is just =(.
As patoon told me some time ago, CounterSlivers was ported from thresh to take down goblins (no arguments there). As combo rises, goblins are on a decline (sort-of). Also, the efficiency of that damned goyf seem way too good compared to the countersliver synergy. And now, thresh gets a massive boost against its aggro nemesis. So I think it's time some changes are made to boost some MUs?
I obvious made a poor attempt at a change there. Too much utility, not enough stack control (Meathooks had 4 great snipers in StP to my 4 subpar ones). I really regret taking the Dazes out.
The next legacy is in a month. Any suggestions on changes to the deck? Or perhaps revert it to the original meathooks? I have never played the original meathooks, so I cant say whether it d be good or bad in those match-ups. And I definitely do NOT want to revert CounterSlivers back to Thresh, that just defeats the purpose of us being here =P.
Because of the small legacy following down-under, there is going to be huge shifts in the meta every month, so any thoughts on a generic SB?
Thanks beforehand.
PS. in the slim chance that anyone doesnt know...
http://www.magic-league.com/deck/347...20Slivers27649
a pair of Counterslivers took top 2 at some tournament. I guess I should've net-decked one of them. lol.
.
Here's my list that I ran to Top 8 this past weekend at Monster Den in MN, 43 people total:
4x Tundra
4x Tropical Island
4x Flooded Strand
2x Windswept Heath
2x Island
2x Plains
2x Counterspell
4x Force of Will
4x Daze
4x Brainstorm
2x Portent
4x Swords to Plowshares
3x Aether Vial
4x Crystalline Sliver
4x Sinew Sliver
4x Muscle Sliver
3x Plated Sliver
3x Winged Sliver
1x Talon Sliver
Sideboard:
3x Krosan Grip - in the past, Deed was played heavily at Monster Den
2x Harmonic Sliver - a couple of Stax varients tend to show up
3x Engineered Explosives - anti-Empty the Warrens
4x Meddling Mage - self explanitory
3x Worship - meta-game slot, it was either this or Chill
I was always happy to see the Talon Sliver, especially with combat tricks involving Vial. I won against Aluren, UG Madness, WUB Fish and UGwr Thresh. My two loses were Burn (in the swiss) and Death and Taxes (top 8 ). I was somewhat disappointed with my board, mainly because I sided in Worship almost every game and barely touched the rest.
If you want a detail report, I'll see if I can remember the specifics.
.
.
It seems like Vial lets you have three slivers in play by turn three, and one of them (crystalline sliver) is uncounterable. It's probably pretty good.
Eternal Dragon happens to be really good against other midrange decks that don't play Swords to Plowshares, but that is basically only UGR Threshold, and only if they have a threat-light draw. I would've annihilated Noah if I had drawn Fledgling Dragon prior to turn thirty.