Well, your experience vs. mine then.
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You have to play with this deck a lot. It is really a very difficult to play correctly.
I think basic forest is necessary. I have beaten lands most often that I countered Mox Diamond, wasted their Tropico and then they could not find another green through Jace fateseal... Sometimes you can bring more land from graveyard with loam, you can ghost quarter yourself, or you want re-use Bojuka...
I tested drownyard and loved it. It was an all-star against top, brainstorm and ponder. Just have to read their reactions while looking at cards and you easily ruin their day. It also won a few games against miracles. I did not really put it in to win but more as another form of disruption.
He only top'ed 16 in a 1350 players tournament. Undefeated day 1... thats a lot.
I think nobody will agree to cut the forest. For me, the forest is the disguise hero of every match up. Lands plays a lot of non green sources, and the forest will ensure you loam for ever.
Good for him.. I'm not saying that he's wrong. I'm just stating that so far, i haven't been in a situation where i've needed it. I know that i've only played around 50-75 games with Lands so far, so it's not that much. But so far i'm not missing it and the Portal is working wonders for me in its place.
Geist is a pain. I may add a factory or two to combat them because Tarpit can't answer Geist in time. I have added a Pyroclasm to my board to shore up the creature matchups, hit DRS, and Giest. Miracles has a harder manabase to disrupt so against Geist I try to assemble a EE lock as fast as possible as decks with Geist also have other valuable 3CMC targets (ie Blood Moon, Detention Sphere).
I'm new to the deck and planning on running a list like Kurt Speiss' (probably just the 75 for now), which focuses heavily on the combo. Unfortunately, I've been unable to find much information on this version of the deck and how to play it. Some of it's intuitive and matches other versions, but it's clear that a lot changes by having a faster wincon, a combo, a way to win past graveyard hate, etc.
I've watched Kurt's matches from the open and the tournament reports by Rampart here, but I can't find any other up to date content. Can you point me to any matches, video, reports, primers, etc with the updated version of deck? I especially want to see video, because I definitely miss things and it'd be great to watch someone more experience playing the deck.
I am very green to the deck too. I don't think there any video's yet or at least not from what I found of the R/G Combo Lands build. SCG doesn't normally put lands on video, and understandably so. You said you where able to watch Kurt's matches, are you local to Maryland?
Sorry, I just saw some games at the SCG Invitational in New Jersey.
I definitely like the dedicated combo version of lands that Speiss runs. I'm surprised by the lack of Karakas. It seems like an excellent silver bullet answer to Emrakul. I don't know if there's space in the maindeck for it (seems like you have to decide if it has more or less utility than Bojuka Bog), but I would think it's important enough to deserve a sideboard slot.
Splashing white for Canonist probably comes at the cost of basic forest in the decklist. I think I'm going to do this for my current testing and see if I feel like Canonist is necessary to beat storm, etc or if I can just make use of Sphere / Chalice. Surgical Extraction might also be an option against storm.
Speiss' list:
maindeck:
-1 savannah
+1 forest
sideboard:
-3 ethersworn canonist
+1 karakas
+2 chalice of the void
I'm also a little confused by Seal of Primordium, to be honest. I imagine it's decent against Omniscience and Blood Moon, which I imagine is the reason you want it over something like Krosan Grip.
No worries, I was just curious.
I have Karakas in the sideboard. Karakas is not as great as it appears, and is better in the Reanimator matchup then it is in the Sneak Attack matchup. A good Show and Tell Player will put in a Sneak Attack of the Show and Tell then use the Sneak Attack to put in the Emrakul, if you bounce the monster then they now have the ability to put Emrakul in again with the Sneak Attack and attack you.
I have cut a fetchland for a forest, it became really apparent to me as I played the deck that there was an overabundance of fetchlands to the actual amount of fetchable lands. Canonist is the best card in the sideboard hands down. Canonist is also good against the following decks Elves and OmniTell in addition to all the storm variants while the chalice just isn't as good, and can be played around or through
I think it is a personal preference, you have to understand that Kurt is a truly above average player. I haven't had a chance to talk to him about the list yet, but I am sure it has to do with maximizing the amount of mana that you can have during a turn, a deck like lands tends to tap out almost every turn so being able play a seal and have it sit in play might be worth it to him, IDK. I prefer K-Grip.
Hi Guys, it's been a while since I posted anything.
In 3 weeks I will play the national championship here in Brazil and I am thinking of playing with the following list:
Lands 5 Colors
Main:
Lands
4 Rishadan Port
4 Wasteland
3 Maze of Ith
3 Grove of the Burnwillows
2 Tolaria West
2 Tranquil Thicket
2 Tropical Island
1 Bayou
1 Savannah
1 Taiga
1 Windswept Heath
1 Verdant Catacombs
1 Wooded Foothills
1 Forest
1 Academy Ruins
1 Karakas
1 The Tabernacle at Pendrell Vale
1 Dark Depths
1 Thespian's Stage
1 Ghost Quarter
1 Creeping Tar Pit
1 Glacial Chasm
Spells
2 Enlightened Tutor
3 Punishing Fire
3 Intuition
3 Crop Rotation
4 Life from the Loam
4 Exploration
4 Mox Diamond
1 Engineered Explosives
1 Crucible of Worlds
1 Zuran Orb
Sideboard:
4 Dark Confidant
2 Ethersworn Canonist
2 Krosan Grip
1 Ensnaring Bridge
1 Humility
1 Oblivion Ring
1 Trinisphere
1 Sphere of Resistance
1 Cursed Totem
1 Tormod's Crypt
Any thoughts about the list?
The mana base looks greedy as f*ck with only 3 Fetches (and fixing with Crop Rotation seems iffy) – I wouldn't expect to cast my spells reliably, especially stuff like Humility or transmuting Tolaria West. I would cut at least one color, probably white first. I'm also counting 61 cards. So for the MD I'd go -2 E.Tutor, +1 Manabond, -Savannah, +Fetch
I have come to the same conclusion. Too many times have I desperately needed to be able to fetch another land, and you get "flooded" by lands that don't produce mana. A Riftstone Portal in my 60 helps with that, but I missed the basic Forest so I run both. Still unsure if I will keep Riftstone Portal main though.
I think this is spot on. In some games, you're trying to PFire their board before they can take over, and you need as much available mana as possible (PFire + Recursion + Loam). I also think Seal has the benefit of being an enchantment that sits there, as very few decks are going to have enough enchantment removal at their disposal to kill it, so it gets to sit there and wait until they play their thing. I still go back and forth between Krosan Grip, Seal and Wear//Tear, though I think Seal currently gets my nod as I'm dealing with a lot of Goblins and DNT in my meta right now.
I was at the Eternal Weekend in Philadelphia yesterday. I only played the GPT side event as I didn't wanted to wake up at 6am to go to the main event.
Side event was a 2pm. 26 people registered.
First the list:
1 Academy Ruins
1 Bayou
1 Bojuka Bog
1 Dark Depths
1 Forest
1 Ghost Quarter
1 Glacial Chasm
1 Karakas
1 Mishra's Factory
1 Misty Rainforest
1 Savannah
1 Taiga
1 Thespian's Stage
1 The Tabernacle at Pendrell Vale
1 Verdant Catacombs
1 Windswept Heath
1 Wooded Foothills
1 Tranquil Thicket
3 Grove of the Burnwillows
3 Tolaria West
3 Tropical Island
3 Maze of Ith
4 Rishadan Port
4 Wasteland
1 Crucible of Worlds
1 Engineered Explosives
1 Ensnaring Bridge
1 Zuran Orb
4 Mox Diamond
4 Exploration
3 Punishing Fire
4 Intuition
4 Life from the Loam
SB: 2 Krosan Grip
SB: 4 Dark Confidant
SB: 3 Chalice of the Void
SB: 3 Thalia, Guardian of Thraben
SB: 3 Ethersworn Canonist
R1: Sneak Attack.
G1: He opened fetch + basic mountains. I am like "God please no BloodMoon.Deck R1 again..". He durdles, plays a Sneak. He has only one mountain (Volc were wastelanded) and I have a Karakas. I keep praying but at some point he droppped Griselbrand, activate it, find a Lotus Petal, and drop Emrakul.
G2: I opened with T1 Thalia. She goes home supported by Ports and Wastelands.
G3: I opened with T2 Thalia + Mox to not get Dazed. T4 Canonist, T5 Canonist. He is now at 5. He ask "How many cards in hand?" I said 1. He SnT using a Tomb as I keep Porting his other lands. I look at my card (Maze of Ith) and decide not to drop it. Untap, draw, drop Maze, attack with Thalia and Canonists, and I use Maze on the blocked one to prevent lifelink. GG.
1-0
R2: Jund.
I was sitting next to him R1. He was vs. Elves. At the some point the Elves player played Glimpse and the Jund player was really desperate, so when he said "Oh God" we all had some laugh. Really nice guy during our match too.
G1: He opened with double DRS, I have no PFire.. He followed with Liliana.. Amazing ! I am sitting with 3 lands in play, nothing else vs. double DRS + Lili.. Anyway I draw Tabernacle, play it and pass. He drew, then Tabernacle says goodbye to DRS. Now I just have to deal with Lili which keeps ticking up.. He drops Goyf, I have the Maze, he has no wasteland. He -6 Lili, splitting Maze vs. my 4 others lands. I keep the 4 lands and take one hit from Goyf. My turn: PFire to finish Liliana, Loam into Maze. I start stalling a bit, wastelanding all his lands then finally kill him with Marit.
G2: I played Bob T2. He Decayed. I top-deck another Bob, and slam hit on the table ! We both laughed ^^ The following involves me playing 3 Exploration, 3 Port, Waste, PFire and Loam. GG
2-0
R3: Esper Blade, without DRS.
G1: PFire his T2 SFM, PFire Jace. I keep constraining his 4 basics mana base, using GQuarter at some point. He scoops to have enough time for G2/3.
G2: He extirpates my Loams and PFires. I established the waste-lock with Crucible, while Ensnaring Brigde keeps him from attacking. I also establish the EE-lock with academy ruins. It is now just a matter of time before I find a window to safely kill him with Marit.
Very nice opponent, very grindy matches.
3-0
R4: RUG Delver.
G1: He has no pressure, I wastelock him. GG
G2: He still has no pressure. At some point, he has 4 lands in play and drop 2 Goyfs. I am a bit suprised.. Next turn, he drops another Goyf and a mangoose. Woot that is a lot of creatures coming out of nowhere. I die..
G3: Chalice on 1 after clearing the board. He has the Goyf, and I can't find a way to deal with it.. Games ends in a draw in extra turns. He was playing a bit slow for me, maybe I should have make him noticed, or not ^^
3-0-1
R5: RUG Delver.
I am standing first ! My opponent is third so we drew.
3-0-2
Top8: Esper Blade, same opponent from R3.
G1: Wastelock, PFire, blabla this ones goes well. His life went up to 41 but that did not really mattered.
G2: I know he is playing extirpate, so I bring in the Chalices. He extirpates my GQuarter, so he is sitting on 3-4 lands all game. At some point, he has Clique + Snap + SFM with Jitte + Batterskull in play. I am saved by the Glacial Chasm. But he finally extirpates it.. I dredge a last time, then I scoop. He is like "I won a game vs. Lands !" ^^
G3: I'll sum it how on how I lost. I have a 2 Exploration in play, Thicket and Loam in hand. I can choose to play around Clique, or play around Extirpate, but not both. I chose Clique because he had 3 mana open, but he had Extirpate in hand. Loam is out, I have no gas. Jace kills me.
I went home with 50$ credit, which bough a Taiga.
Kudos to Ben (Jund) and Michael (Esper), I had a really good time playing against you.
Today I did top4 in a side event on the GP Chile [3-1-1]. I won against MUD 2-0, Jund 2-0, lost against RUG 1-2, won against Elves 2-0 and intentional draw against Reanimator on finals.
Against RUG... I mull to 5 in G3.... 1 LFTL, 1 Ghost Quarter, 1 Thespian's Stage, 1 Tropical Island, 1 Engineered Explosives.
I played loam T3 (Ghost quarter his land and play a Mox Diamond pitching a Maze) took back both lands... and the played from the top of the deck a surgical extraction... then he wasteland'ed my Thespian... drew 3 nimble 1 Goyf, stifle my EE and GG.
Last night I cut my cycle lands to make space for more Thespians/Dark Depths lands... it worked very well... pretty consistent with the combo and the stages were pretty fine.
My 75 cards:
Spells [24]
Engine [7]
4 Life from the Loam
3 Intuition
Removals [7]
4 Punishing Fire
3 Engineered Explosives
Utility [1]
1 Zuran Orb
Acceleartion [9]
4 Exploration
4 Mox Diamond
1 Manabond
Lands [37]
Control Lands [12]
4 Rishadan Ports
4 Wastelands
3 Maze of Ith
1 Ghost Quarter
Mana Source [12]
3 Tropical Island
2 Taiga
1 Savannah
1 Forest
3 Fetchs G/x
2 Grove of the Burnwillows
Utility Lands [8]
3 Tolaria West
1 Bojuka Bog
1 Glacial Chasm
3 Thespian's Stage
Legendary Lands [5]
1 The Tabernacle at Pendrell Vale
1 Karakas
1 Academy Ruins
2 Dark Depths
SB [15]
3 Thalia, Guarian of Thraben
1 Ethersworn Canonist
4 Chalice of the Void
3 Krosan Grip
1 Ensnaring Bridge
1 Engineered Explosives
2 Dark Depths