This much I can agree with, regardless of how this opens us up to counter, and despite how you would need an absolute god-hand to actually combo off on T1.
Or do you?
Not to be a dick or anything, but just because curiosity got the better of me, and I assumed it would be hilariously bad. :laugh:
:mad:
T1 Manaless Kill :mad:
Lets assume we need 2 cantrips, an Unmask and a decent dredger
(Troll or Stinky) in your initial grip of 7+1.
I feel 2 cantrips in hand would be the bare minimum to get a T1 kill, but more the better.
We're running cantrips in the form of Wraith & Probe, but not baubles > Unfortunately, neither
Urza's Bauble or
Mishra's Bauble will work for a T1 kill.
Okay, so chances of drawing 1 or more, in your first 8 cards;
Unmask (4) = 44%
Cantrips (8) = 70%, getting 2 cantrips or more = ~29%, getting 3 or more = 6%
Decent Dredger (8) = 70%, ANY dredger (based on 15 in the main) = ~91%
So when we mash these together, the chance of us getting a hand of 8 comprising of Unmask, a decent Dredger & at least 2 cantrips is;
9%
:eek: I have to admit... that's better than I thought it would be!
As you can all see, we're being let down by needing lots of cantrips to make the deck work on T1.
For this to actually work, I think 3 or more cantrips in hand would be better, but this shaves our chance down to a
godly 1.8%.
If we work with ANY dredger (assuming we run 15), Unmask & at least 2 cantrips, we get 11.8%
If anyone has ever pulled this off competitively, you're probably this guy;
http://i28.photobucket.com/albums/c2...ps7788552a.jpg