Currently running 4 CoV, 3 Moon, 1 3sphere, 0 SDT MB; 3 3sphere, 1 moon 1 SDT SB.
@metalhead: Don't waste your time with
Fury of the horde. It'd be a sweet play, I'll give you that, but it's overkill. If you resolve one sneak effect, you should win the game. Emrakul wipes their board, Wurm deals ~30 damage, griselbrand gives you one or both of the other two. You're turning a 5 card (3 lands/2 lands + song/land + guide or petal + song, Sneak effect, Creature) combo into an 8 card (all of those 5 carders plus Fury and 2 red cards) combo without speeding the combo up, slowing the opponent down, OR adding library manipulation. As for moon, play it ASAP. If you have other options AND they have access to colored mana (fetch, basic, or deathrite + lands in the graveyard) then don't waste your resources and cast your real spells. It's main purposes are; 1.lock your opponent out of the game, 2.disable their
Karakas or
Wasteland/
Rishadan Port. After that, it doesn't do much. I haven't tried
Gitaxian Probe yet. It seems great but I can't convince myself to cut a real card for it. It really messes up the way I mulligan which is hard enough for "stompy" as it is. But I'll try anything twice, so soon I'll try a list with a set of them. Keep us updated on how it works out! As for pyromancy, it's pretty terrible against most decks. As a one of, I can usually convince someone to blow a
Force of Will on it after pointing out how many cards are in my hand and what the probability their CMC is 'a lot' is. And sometimes for 10 mana(4, 3, 3) it deals lethal. I side it out 90% of the time, but until I find a 'must counter' 4 drop, it'll probably stay as a 1 of. This spot could easily be a titan or wurmcoil. Whatever you choose, it should be a castable threat that can race a delver, and preferably 4CMC or less. There's a lot of love for
Koth of the Hammer out there, but I don't think he does enough in the starting 60.
@HansonWK: There's nothing wrong with playing
Wurmcoil Engine in one of these lists. Coil helps make up for the
Ancient Tomb damage, is an 'almost' acceptable sneak target, and gives you another out to Reanimator/
Iona, Shield of Emeria(worst matchup). I prefer Titan because he impacts the board when you play him, deals with two of our problem cards
Spell Pierce and
Gaddock Teeg, is a two turn faster clock than coil, and is the stone cold nuts against one of the more popular decks: elves.