Re: Commander 2014 thread
Quote:
Originally Posted by
Darkenslight
1) Cast Twinflame targeting X creature;
2) Cast Dualcaster;
3) Target Twinflame, targeting Dualcaster;
4) Cycle for a googolplex;
5) Go Splinter Twin on their asses.
from the way twinflame reads you should be able to choose 0 target creatures, meaning you no not have to have a creature in play upon resolution. so for 5 mana you just win the game... seems fair
107.1c If a rule or ability instructs a player to choose “any number,” that player may choose any positive number or zero, unless something (such as damage or counters) is being divided or distributed among “any number” of players and/or objects. In that case, a nonzero number of players and/or objects must be chosen if possible.
Re: Commander 2014 thread
Quote:
Originally Posted by
apple713
from the way
twinflame reads you should be able to choose 0 target creatures, meaning you no not have to have a creature in play upon resolution. so for 5 mana you just win the game... seems fair
Nice catch, I totally missed that.
Re: Commander 2014 thread
between cavern of souls and boseiju your combo is uncountable.. but susceptible to removal.
Re: Commander 2014 thread
Re: Commander 2014 thread
Quote:
Originally Posted by
Zupponn
ya, only 5 required cards in opening hand is fairly reasonable T1 victory wouldn't you say?
Re: Commander 2014 thread
With 2 Twinflames and a Dualcaster already in Play you can also win (For 2RR)
Cast Twinflame on Dualcaster Mage
In response Cast Twinflame on DUalcaster Mage
Twinflame Resolves, copies Dualcaster Mage
Dualcaster Mage Copies first Twinflame still on the stack
Win
Re: Commander 2014 thread
Twinflame is a sorcery ;). Last few cards of the spoiler are already much more interesting, would be nice to get a proper red planeswalker as commander, but following the trend of the other three it will probably be meh outside commander/casual.
Re: Commander 2014 thread
Quote:
Originally Posted by
bruizar
With 2 Twinflames and a Dualcaster already in Play you can also win (For 2RR)
Cast Twinflame on Dualcaster Mage
In response Cast Twinflame on DUalcaster Mage
Twinflame Resolves, copies Dualcaster Mage
Dualcaster Mage Copies first Twinflame still on the stack
Win
There are several combinations possible to create an Army of hasty Dualcaster Mages with Twinflame. I's also funny to think about the interaction with splitter twin on Dualcaster here as you can double up your cantrips until you find the twinflame and use the Splitter twin to copy Twinflame on the Stack to start the loop
Re: Commander 2014 thread
Quote:
Originally Posted by
apple713
from the way
twinflame reads you should be able to choose 0 target creatures, meaning you no not have to have a creature in play upon resolution. so for 5 mana you just win the game... seems fair
107.1c If a rule or ability instructs a player to choose “any number,” that player may choose any positive number or zero, unless something (such as damage or counters) is being divided or distributed among “any number” of players and/or objects. In that case, a nonzero number of players and/or objects must be chosen if possible.
Right. It's also confirmed in the Gatherer ruling:
Quote:
You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It’s legal to cast such a spell with no targets, although this is rarely a good idea. You can’t choose the same target more than once for a single strive spell.
On a different note:
Titania, Protector of Argoth :3::g::g:
Legendary Creature - Elemental
When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield.
Whenever a land you control is put into a graveyard from the battlefield, put a 5/3 green Elemental creature token onto the battlefield.
5/3
Sucks that she costs 5 mana and dies to Bolt, but the effect is interesting in a format full of fetches and Wastelands. Combines really well with Crop Rotation, KotR and Sylvan Safekeeper.
And the entire black Commander deck has been spoiled.
Re: Commander 2014 thread
Malicious affliction seems good. It's a BB instant that destroy one non black creature, or 2 if you have morbid.
Re: Commander 2014 thread
Dualcaster mage is solid. Carefully designed, but solid nonetheless. Unstable Obelisk will be fun for my Karn EDH.
On a side note, holy crap is that black decklist good! Hella value!
Re: Commander 2014 thread
Quote:
Originally Posted by
BBG|Scott-Spain
On a side note, holy crap is that black decklist good! Hella value!
Am I missing something? Where's the value?
http://www.gatheringmagic.com/news-1...list-revealed/
Re: Commander 2014 thread
Quote:
Originally Posted by
iamajellydonut
According to Goldfish, its value is 60+$ from old cards, not counting the value of the new cards.
Re: Commander 2014 thread
Quote:
Originally Posted by
Barook
According to Goldfish, its value is 60+$ from old cards, not counting the value of the new cards.
Maybe online cards but the old cards in the black deck are all low demand cards that are less than a buck except for Jet Medaillon.
Re: Commander 2014 thread
Quote:
Originally Posted by
Barook
According to Goldfish, its value is 60+$ from old cards, not counting the value of the new cards.
it doesn't look like it even has 1 solid card worth anything....i don't keep up with prices all that much but there isn't anything in there played in legacy. just because they give 100 cards worth an avg of .60 doesn't mean its $60. in fact that means its actually worth $0. at least in my head if something isn't worth at least $5, it doesn't get added to a valuation.
Re: Commander 2014 thread
Quote:
Originally Posted by
Barook
According to Goldfish, its value is 60+$ from old cards, not counting the value of the new cards.
Total Value of 50 cent cards adds up. If you are looking for stuff worth more than $2 not so much...
1x Abyssal Persecutor $5
1x Drana Kalastria Bloodchief $3
1x Grave Titan $7
1x Sol Ring $4
1x Jet Medallion $7
1x Worn Powerstone $3
1x Black Sun's Zenith $3
32x Swamp $4 (according to Goldfish)
Total $36
I do not see Medallion's holding value due to the reprint. I guess it comes down to how much you want the new stuff as those cards will add some value.
Re: Commander 2014 thread
Hmm... is there something better than Protean Hulk with Wake the Dead?
Re: Commander 2014 thread
Quote:
Originally Posted by
lyracian
Total Value of 50 cent cards adds up. If you are looking for stuff worth more than $2 not so much...
1x Abyssal Persecutor $5
1x Drana Kalastria Bloodchief $3
1x Grave Titan $7
1x Sol Ring $4
1x Jet Medallion $7
1x Worn Powerstone $3
1x Black Sun's Zenith $3
32x Swamp $4 (according to Goldfish)
Total $36
I do not see Medallion's holding value due to the reprint. I guess it comes down to how much you want the new stuff as those cards will add some value.
Yes all these cards will surely lose at least half their value due to the reprint and since some of the new cards will be the chase cards in the deck (planeswalker + legacy playable cards - Spoils of Blood possibly could reinvigorate Dreadnought+Stifle decks)
In my mind the old cards in the commander deck are worth nothing unless it is something like Damnation or Imperial Recruiter.
Re: Commander 2014 thread
Quote:
Originally Posted by
Quizzlemanizzle
Spoils of Blood possibly could reinvigorate Dreadnought+Stifle decks
Sacrifice Dreadnought.
Put 1/1 black Horror creature token onto battlefield.
???
Profit.
Re: Commander 2014 thread
Oh right I thought the X/X part was power or toughness of sacced creatures.