Re: [Primer/Deck] U/G Infect
3-0'ed a mini 12man tourney today and came in 1st place for some store credits.. the meta was bug full..yet i wasnt able to face any of em. matchups were..
(2-0) ug cloudpost
he mulled to 5 game 1 and that was an easy win for me..game 2 wherein i probed and saw 1 fetch to complete a primeval titan..good thing i had a needle and stalled his 6th mana until i was able to put him to lethal with inkmoth..
(2-1) reanimator
carrying 2 become immense was key vs this kind of matchups as i can always pump for lethal with 1 green.. i lost game 2 even on 2 counterspells early on..game three wherein i got an opening of gyhates and soft counters to easily control his reanimators.
(2-0) mud
countered a 3rdturn platinum angel game 1..blighted was superb as golem cant block him..game 2 wherein he had multiple vesuvas to copy ancient tomb and taking so much damage from it..he played metalworker and n.claimed it next turn to give him extra lifepoints still..i had no infect crits yet but my 2 nobles are almost on the finish line..he landed a golem..calculated that i will be short still i waited whether he"ll cast wurmcoil or smokestack upon my probe..he casted smokestack and in response i reality rippled his golem giving me sufficient manas on my turn for a hierarch kill vial hardcasted invi and berserk!
Re: [Primer/Deck] U/G Infect
To me, facing reanimator is quite the challenge some times.
I often meet it and he always go for elesh norn as the first dude, naturally. Typically he needles my karakas, and holds enough counter up for my berserk when he attacks.
Very difficult to get through. The second creature he lands is iiona on green.. Which pretty much seals the game.
I hate that matchup.. How do you board against it?
Also in my meta i often meet painter decks which is almost the most impossible matchup of all..
With so many moon effects, (i know - forest + noble and we're good..almost), the combo he has, and 4x sudden shock, 2 pyrokinesis from the board as well as sulfuric elemental with painter on white...
Jesus... Any of you ever meet such deck?
Re: [Primer/Deck] U/G Infect
Quote:
Originally Posted by
Neffy
To me, facing reanimator is quite the challenge some times.
I often meet it and he always go for elesh norn as the first dude, naturally. Typically he needles my karakas, and holds enough counter up for my berserk when he attacks.
Very difficult to get through. The second creature he lands is iiona on green.. When pretty much seals the game.
I hate that matchup.. How do you board against it?
Also in my meta i often meet painter decks which is almost the most impossible matchup of all..
With so many moon effects, (i know - forest + noble and we're good..almost), the combo he has, and 4x sudden shock, 2 pyrokinesis from the board as well as sulfuric elemental with painter on white...
Jesus... Any of you ever meet such deck?
a resolved elesh norn is pretty much game vs us...i dont carry karakas in my SB, i have 2 surgicals and a crypt, and havent lost vs reanimators with a streak of 5 matches
my boarding plan is +1 fow / + 2 surgicals / +1 crypt / + 2 pierces.... -2 noble, -3 vines, -1 crop....
what u want vs this very fast combo is explosiveness on the early turns to put pressure on him too.. 2 become immense really improves our goal for an early kill..
the painter matchup is definitely a challenging one, if your meta has lots of it, do carry additional BEB effects for Magus... bloodmoon can still be dealt with our enchantment hates (i carry variables of grip, claim and naturalize) and do save a fetch for your forest in case of an emergency..
Re: [Primer/Deck] U/G Infect
Quote:
Originally Posted by
poxy14
a resolved elesh norn is pretty much game vs us...i dont carry karakas in my SB, i have 2 surgicals and a crypt, and havent lost vs reanimators with a streak of 5 matches
my boarding plan is +1 fow / + 2 surgicals / +1 crypt / + 2 pierces.... -2 noble, -3 vines, -1 crop....
what u want vs this very fast combo is explosiveness on the early turns to put pressure on him too.. 2 become immense really improves our goal for an early kill..
the painter matchup is definitely a challenging one, if your meta has lots of it, do carry additional BEB effects for Magus... bloodmoon can still be dealt with our enchantment hates (i carry variables of grip, claim and naturalize) and do save a fetch for your forest in case of an emergency..
I also side out vines, and nobles some times. seems legit to do so. However playing bojuka bog and karakas in the board, the crop rotations i play is actually quite important.
I will side out more nobles and see how that goes. Im also considering running a grafdigger again, since it also nukes elves which can be explosive. Most reanimator players play a couple of show and tells to get around such. Its tough.
I like your 1-2-3 CMC artifact/enchantment hate package. I rarely see miracles anymore, so im thinking of going 2x nature's claim. Or perhaps a naturalize to avoid Chalice of the void :)
Re: [Primer/Deck] U/G Infect
Quote:
Originally Posted by
Neffy
I also side out vines, and nobles some times. seems legit to do so. However playing bojuka bog and karakas in the board, the crop rotations i play is actually quite important. I will side out more nobles and see how that goes. Im also considering running a grafdigger again, since it also nukes elves which can be explosive. Most reanimator players play a couple of show and tells to get around such. Its tough.
post board REANIMATORS carry ABRUPT DECAYS in anticipation of artifacts like graf, relic, crypt etc...they carry needles too for drs that has an application with artifact gyhates and can target inkmoths too ... im really not a fan of graf vs reanimator as they could easily blow this up, unlike crypt that can still do remove some of their investments once these decays showup. when i play RUG i specifically carry 2 grafs for gydecks and elves... and i treat elves as a very positive matchup for us...often times an attacking exalted glistener serves as our removal vs them.. blighted and inkmoths are MVP here!
Re: [Primer/Deck] U/G Infect
Went 5-1 in a ~25man tourny last night at my LGS.
My list was:
1 Forest
4 Inkmoth Nexus
1 Pendelhaven
4 Tropical Island
1 Wasteland
4 Windswept Heath
4 Wooded Foothills
2 Become Immense
2 Berserk
4 Blighted Agent
4 Brainstorm
2 Crop Rotation
3 Daze
3 Force of Will
3 Gitaxian Probe
4 Glistener Elf
4 Invigorate
4 Noble Hierarch
1 Ponder
1 Spell Pierce
1 Stifle
3 Vines of Vastwood
Sideboard:
1 Bojuka Bog
1 Force of Will
1 Karakas
1 Krosan Grip
1 Unravel the Aether
1 Nature's Claim
1 Relic of Progenitus
1 Piracy Charm
2 Spell Pierce
1 Submerge
2 Surgical Extraction
1 Sylvan Library
1 Teferi's Response
R1 vs Zoo. He is new to the game however manages a steady flow of beaters where mine succumb to his burn.
G2 and three i play it safe with a lot of pump and eventually gets there.
2-1
R2 vs. Omni show. I thought he was on reanimator, but the islands and cantrips gave him away. I establish simple beats which the decks have no interaction for.
Second game He eventually gets a show and tell going on 8 poison but his emrakul is not enough for 3 infect dudes attacking next turn.
2-0
R3 vs. MUD
Game one i keep a risky hand if he has chalice for 1. Which he has...
I build up a land base instead and he goes chalice for 0 too, and monolith and kuldotha. eventually he wants to kill me with blightsteel via kuldotha, but as he sacks his artifacts (keeping the chalice for 0 in game??) i use my 1-of stifle and wins from there. he didnt expect stifle..
G2 he goes land, tsabo's web. I go land go. He plays chalice for 1. daze. I go land go. he plays chalice for 1. daze. I go land go. He plays trinisphere. daze... I end up killing him with blighted agent and inkmoth with pump on both.
2-0
R4 vs. D&T
I am an idiot and keep a hand of zero lands, but 2 gitaxian probe and OTD.. Third time i have done this and never have i seen a land from this configuration.. Never again will i make that play! I lose horribly.
G2 i go forest(fakes a misplay, and replaces it quickly with a tropical island to represent a possible daze) and Glistener. He goes plains, go. Topdeck pierce to support T2 kill with invigorate and berserk. I win.
G3 i never see action and i regret having unravel the aether (that card was meant for my jund deck) in the board rather than my usual 2nd krosan grip... Pretty bad on a jitte.. I lose with him on 8 i think.
1-2
R5 vs. UWR
T2 kill.
G2 he stabilises with grim lavamancer, and swords after dazing my T1 noble and wasting my land.. I never see another.
G3 Is more close, with vines to save my dudes and him going delvers which i dont care about. In the end i win. nothing fancy here..
2-1
R6 vs. miracles. G1 he have fast Topbalance lock and i never get a foot on the ground.
G2 Same lock on the board. He tries to terminus my beater when its potentially lethal and i force it. before damage become immense grows my dude and kills him.
G3 He has the lock but i hold him off white and just beat with inkmoth. He never draws much usefulness.
2-1
Great games. Weird meta.
MVP: stifle, inkmoth
Re: [Primer/Deck] U/G Infect
Quote:
Originally Posted by
Neffy
R3 vs. MUD...
G2 he goes land, tsabo's web... Weird meta.
MVP: stifle, inkmoth
Grats on your amazing finish! seeing those tsabo's web really is WEIRD haha! MUD pilot must have had a beating with inkmoth i guess : )
Re: [Primer/Deck] U/G Infect
Quote:
Originally Posted by
poxy14
Grats on your amazing finish! seeing those tsabo's web really is WEIRD haha! MUD pilot must have had a beating with inkmoth i guess : )
yeah, that was me too ;)
Re: [Primer/Deck] U/G Infect
Was browsing magiccards.info and found this
http://magiccards.info/ul/en/33.html
Anyone have had any experience with this card? Seems legit as most people try to interact by removing our creatures. It surely doesnt help at all when people are countering our pump spells, in which case pierce/dispel might be better.
If you go for the reactive game and just beat for 1 infect everyturn Intervene might be better.
Mizzium skin might also just be better in any case?
Re: [Primer/Deck] U/G Infect
Quote:
Originally Posted by
Neffy
Was browsing magiccards.info and found this
http://magiccards.info/ul/en/33.html
Anyone have had any experience with this card? Seems legit as most people try to interact by removing our creatures. It surely doesnt help at all when people are countering our pump spells, in which case pierce/dispel might be better.
If you go for the reactive game and just beat for 1 infect everyturn Intervene might be better.
Mizzium skin might also just be better in any case?
How is this better than, say, Flusterstorm or the already mentioned Dispel?
Re: [Primer/Deck] U/G Infect
Haven't been legacy in while guys. This past Tuesday went 3-0-1 iding in rd 4 of one of my locals. Was using three breeding pools and just one troop for this event. I ran the same list as my last event but with a would defiance in the sideboard over the surgical extraction.
Rd 1 2-0 vs mono red mogg catcher
G1 he had multiple bloodmoob creatures but no removal for blighted agent.
G2 turn 3 kill of inkmoth.
Rd 2 2-1 omniscience
Games came down to counter wars
Rd 3 2-0 punishing post
Game 1 I was able to steal off of having enough pump to go through his punishing fires and bersek for the block.
Game 2 he missed 2nd land on turn 2 and turn 3 black was an eye of ugin.
Rd 4 id
Re: [Primer/Deck] U/G Infect
Quote:
Originally Posted by
Neffy
Was browsing magiccards.info and found this
http://magiccards.info/ul/en/33.html
Anyone have had any experience with this card? Seems legit as most people try to interact by removing our creatures. It surely doesnt help at all when people are countering our pump spells, in which case pierce/dispel might be better.
If you go for the reactive game and just beat for 1 infect everyturn Intervene might be better.
Mizzium skin might also just be better in any case?
Mizzium skin would be better if you were to put a slot toward it in my opinion. However, I feel that dispel/divert/spell pierce are just better since they can answer the removal and other problem cards.
Re: [Primer/Deck] U/G Infect
Quote:
Originally Posted by
DARK_r3ck0n1ng
Haven't been legacy in while guys. This past Tuesday went 3-0-1 iding in rd 4 of one of my locals. Was using three breeding pools and just one troop for this event. I ran the same list as my last event but with a would defiance in the sideboard over the surgical extraction.
Consider posting notes. This doesn't tell us anything.
Re: [Primer/Deck] U/G Infect
Anyone subscribing to scg that can give me a short brief on this article? http://www.starcitygames.com/article...ew-Infect.html
Re: [Primer/Deck] U/G Infect
I don't subscribe, but judging from the Facebook comments he has made a variant Infect deck with Living Wish. This is something I have also considered. Basically move 1 Inkmoth to the sideboard, and gain even better access to Inkmoth than before. It seems (also from the comments) that he also runs a white splash, which gives access to white hate bears (Gaddock Teeg, Ethersworn Canonist, Containment Priest). I don't know if it is worth it, because Living Wish is such a slow, slow card. But it is interesting.
Re: [Primer/Deck] U/G Infect
Quote:
Originally Posted by
M+1
I don't subscribe, but judging from the Facebook comments he has made a variant Infect deck with Living Wish. This is something I have also considered. Basically move 1 Inkmoth to the sideboard, and gain even better access to Inkmoth than before. It seems (also from the comments) that he also runs a white splash, which gives access to white hate bears (Gaddock Teeg, Ethersworn Canonist, Containment Priest). I don't know if it is worth it, because Living Wish is such a slow, slow card. But it is interesting.
Hmm. How is Wish better then Crop Rotation? Teeg in a deck with FoW. Canonist in infect?!
Re: [Primer/Deck] U/G Infect
Quote:
Originally Posted by
echofish
Hmm. How is Wish better then Crop Rotation? Teeg in a deck with FoW. Canonist in infect?!
It is to give you a better storm matchup game 1. Instead of just trying to be faster than them canonist just gives you the win in that game.
Re: [Primer/Deck] U/G Infect
Quote:
Originally Posted by
echofish
Was looking at this yesterday, the part about the Wish board is pretty ambitious deckbuilding. I don't know how much of this is pressure to innovate coming from SCG, and how much is Tom Ross legitimately believing this is a feasible direction for the deck. Either way, it'd be very interesting if this new twist on the deck takes off. First impressions are that it's too slow, but that's also how I initially felt about Dig Through Time. I may do some playtesting with this list if I can find my living wishes.
I think what was more interesting, however, is Dylan Donnegan's Infect list, which cut stifle, crop rotation, and ponder and plays 4 copies of preordain. Its an interesting take on the deck, especially as more and more people are familiar with the stock Infect list. With extra cantrips and more delve spells, Donnegan's list might be an extra boost in consistency and power that's been overlooked up until this point.
Re: [Primer/Deck] U/G Infect
That does sound interesting. What's his reasoning for Preordain over Ponder?
Re: [Primer/Deck] U/G Infect
Quote:
Originally Posted by
Jesture
Was looking at this yesterday, the part about the Wish board is pretty ambitious deckbuilding. I don't know how much of this is pressure to innovate coming from SCG, and how much is Tom Ross legitimately believing this is a feasible direction for the deck. Either way, it'd be very interesting if this new twist on the deck takes off. First impressions are that it's too slow, but that's also how I initially felt about Dig Through Time. I may do some playtesting with this list if I can find my living wishes.
I think what was more interesting, however, is Dylan Donnegan's Infect list, which cut stifle, crop rotation, and ponder and plays 4 copies of preordain. Its an interesting take on the deck, especially as more and more people are familiar with the stock Infect list. With extra cantrips and more delve spells, Donnegan's list might be an extra boost in consistency and power that's been overlooked up until this point.
Can you post these lists?