Re: [Primer] Maverick 2.0 - GW/x
I was your Junk Stoneblade opponent r5. I really need to practice that matchup! I think if I had sideboarded my Surgicals I could have dealt with PFire. I ended up boarding in Zealous Persecution instead, which I think was a mistake. I also feel like I could have used a 3rd Decay because losing to Jitte g1 was rough. Those Scoozes must have been murder against Manaless Dredge.
I'm surprised you didn't beat Topher...Punishing Maverick is usually a good matchup against Delver.
Re: [Primer] Maverick 2.0 - GW/x
I also played Punishing Maverick on small event (3 rounds):
List:
// 61 Maindeck
// 2 Artifact
1 Umezawa's Jitte
1 Sword of Fire and Ice
// 25 Creature
1 Tireless Tracker
4 Knight of the Reliquary
4 Deathrite Shaman
1 Birds of Paradise
1 Sylvan Safekeeper
1 Qasali Pridemage
4 Thalia, Guardian of Thraben
1 Scryb Ranger
1 Gaddock Teeg
1 Dryad Arbor
2 Stoneforge Mystic
1 Scavenging Ooze
1 Renegade Rallier
1 Granger Guildmage
// 7 Instant
4 Swords to Plowshares
3 Punishing Fire
// 1 Enchantment
Sylvan Library
// 23 Land
4 Wasteland
1 Savannah
1 Bayou
1 Plains
1 Karakas
4 Windswept Heath
1 Forest
1 Taiga
1 Plateau
3 Grove of the Burnwillows
4 Wooded Foothills
1 Scrubland
// 4 Sorcery
4 Green Sun's Zenith
// 15 Sideboard
SB: 1 Reclamation Sage
// 7 Instant
SB: 2 Zealous Persecution
SB: 2 Ancient Grudge
SB: 1 Pyroblast
SB: 1 Abrupt Decay
SB: 1 Blessed Alliance
// 3 Planeswalker
SB: 2 Liliana, the Last Hope
SB: 1 Nissa, Vital Force
SB: 1 Chandra, Torch of Defiance
// 3 Sorcery
SB: 3 Thoughtseize
Round 1 (4c Czech Pile) 2-1 on play
Loses game 1 against turn 2 Liliana, the Last Hope with a lot of removal.
Game 2 I rolled with mine Liliana, the Last Hope - he killed all my creatures, and concede to ultimate.
Game 3 I rolled with Nissa, Vital Force which I casted turn 3 along with wasteland to dodge Deluge, had 3 mana dorks. He concede. After two punch (he mulled twice so wasn't really tide).
Round 2 (ANT) on play
Win game 1 with turn 2 Gaddock.
Loses game 2 turn 0 win with dark, dark, led, infernal, petal, fetch - god hand.
Win game 3 with Gaddock equipped with SoFI (he discarded Thalia).
Round 3 (Aggro Loam) on play
Game 1 I close him with Thalia wasteland - he keep light hand with loam which he never could cast.
Game 2 He had mox hand, with turn 1 confidant, turn 2 Knight, with loam and 1 removal. I died from knight - DD/TS he had answer for my wasteland (his waste), and removal for my blocker (scryb). Funny fact that I had Granger and StP - I used my StP against turn 1 Confidant which after we analysis was an error, I should give him a card (wasn't revelant) and use granger, he draw removal in turn 4. against my blocker, that I would save my StP for Knight. But who could guess that - answer in vacuum that StP turn 1 confidant is mistake ...
Game 3 I rolled his Knight with fast turn 3 with wasteland Chandra, knight was 4/4.. he didnt have punishing fire... then I develop, knight, knight.. was gg.
Summary:
1) Winning 3 times roll in row was nice
2) All included walkers are very good
3) Cutting Ramunap was good pick, I miss him only in one game (against Aggro Loam), but Railler was same good.
4) Replacing 1 savannah for 1 fetchland was not bad - still didnt had problems to found out lands from fetchlands even on grind matchups.
Re: [Primer] Maverick 2.0 - GW/x
Quote:
Originally Posted by
Seraphix
Event 2: 1k, 57 players
Round 1: Burn (2-0)
Round 2: UB Mill (2-1)
Round 3: T.E.S. (2-1)
Round 4: Elves (0-2)
Round 5: Junkblade (2-0)
Round 6: Canadian Threshold (2-1)
Quarterfinal: BUG Shardless Aluren (2-1)
Semifinal: Manaless Dredge (2-1)
Final: Grixis Delver (1-2)
Final Record: 7-2, 2nd place
Nice job!!!!!!
Where was the 2nd event at??
Re: [Primer] Maverick 2.0 - GW/x
Got 13th our of 52 players at the Breaded Dragon 2.5K Legacy Tourney.
List.
NAYA dark Maverick :
Maindeck (60)
1 Birds of Paradise
3 Deathrite Shaman
3 Mother of Runes
1 Noble Hierarch
1 Gaddock Teeg
2 Qasali Pridemage
1 Scavenging Ooze
1 Scryb Ranger
2 Stoneforge Mystic
1 Voice of Resurgence
4 Knight of the Reliquary
1 Ramunap Excavator
4 Green Sun's Zenith
4 Swords to Plowshares
4 Punishing Fire
1 Umezawa's Jitte
1 Sword of Fire and Ice
1 Sylvan Library
1 Bayou
1 Dark Depths
1 Dryad Arbor
1 Forest
3 Grove of the Burnwillows
1 Horizon Canopy
1 Karakas
1 Plateau
1 Savannah
1 Temple Garden (I couldn't find a Savannah at the tournament)
1 Taiga
1 Thespian's Stage
3 Wasteland
4 Windswept Heath
3 Wooded Foothills
Sideboard (15)
2 Ethersworn Canonist
1 Reclamation Sage
1 Sigarda, Host of Herons
1 Containment Priest
3 Crop Rotation
2 Pyroblast
1 Zealous Persecution
1 Fiery Justice
2 Choke
1 Bojuka Bog
Matchups
Round 1.) 1-2 Against Grixis Delver (Bitterblossom is real annoy when you board out your Qasali Pridemage)
Round 2.) 1-2 Against Infect (God Hand Twice)
Round 3.) 2-0 Against BUG Value
Round 4.) Bye
Round 5.) 2-1 Against Dredge
Round 6.) 2-1 Against Eldrazi
Closing thoughts:
1.) The temple garden didn't really matter at all funny enough.
2.) I'm starting to consider taking down a crop rotatation for Dromoka's Command.
3.) I don't know which is better, Containment Priest, or Sanctum Prelate
Re: [Primer] Maverick 2.0 - GW/x
Quote:
Originally Posted by
MysteryE
Nice job!!!!!!
Where was the 2nd event at??
Scarborough, Maine at The Complex.
Re: [Primer] Maverick 2.0 - GW/x
Quote:
Originally Posted by
Seraphix
I played Punishing Maverick in back to back events last Saturday and Sunday and placed 11th and 2nd in them respectively.
There were a few unusual sideboard cards I wanted to test so I ended up playing the same 75 in both events:
Creatures (22)
4x Mother of Runes
3x Noble Hierarch
1x Birds of Paradise
1x Dryad Arbor
3x Stoneforge Mystic
2x Scavenging Ooze
2x Qasali Pridemage
1x Scryb Ranger
1x Gaddock Teeg
4x Knight of the Reliquary
Noncreature Spells (15)
4x Green Sun's Zenith
4x Swords to Plowshares
4x Punishing Fire
1x Sylvan Library
1x Umezawa's Jitte
1x Batterskull
Lands (23)
4x Windswept Heath
3x Wooded Foothills
3x Savannah
2x Taiga
1x Plateau
1x Forest
1x Plains
3x Grove of the Burnwillows
3x Wasteland
1x Horizon Canopy
1x Karakas
SB: 2x Surgical Extraction
SB: 2x Ethersworn Canonist
SB: 2x Choke
SB: 2x Crop Rotation
SB: 1x Bojuka Bog
SB: 1x Gaddock Teeg
SB: 1x Reclamation Sage
SB: 1x Voice of Resurgence
SB: 1x Kitchen Finks
SB: 1x Dromoka's Command
SB: 1x Sword of Fire and Ice
Event 1: 2k, 95 players (same event as MysteryE above)
Round 1: UR Delver (2-1)
Round 2: Punishing Dack Control (0-2)
Round 3: Mono-Red Human Stompy (2-0)
Round 4: Infect (2-0)
Round 5: Mono-Red Sneak Attack (2-0)
Round 6: Czech Pile (2-1)
Round 7: Grixis Delver (0-2)
Final Record: 5-2, 11th place
Event 2: 1k, 57 players
Round 1: Burn (2-0)
Round 2: UB Mill (2-1)
Round 3: T.E.S. (2-1)
Round 4: Elves (0-2)
Round 5: Junkblade (2-0)
Round 6: Canadian Threshold (2-1)
Quarterfinal: BUG Shardless Aluren (2-1)
Semifinal: Manaless Dredge (2-1)
Final: Grixis Delver (1-2)
Final Record: 7-2, 2nd place
I've been meaning to ask: when do you bring in Crop Rotation? What comes out?
Re: [Primer] Maverick 2.0 - GW/x
Quote:
Originally Posted by
Thunderknight
the Breaded Dragon
This sounds delicious.
Re: [Primer] Maverick 2.0 - GW/x
Quote:
Originally Posted by
Mr. Safety
I was your Junk Stoneblade opponent r5. I really need to practice that matchup! I think if I had sideboarded my Surgicals I could have dealt with PFire. I ended up boarding in Zealous Persecution instead, which I think was a mistake. I also feel like I could have used a 3rd Decay because losing to Jitte g1 was rough. Those Scoozes must have been murder against Manaless Dredge.
I'm surprised you didn't beat Topher...Punishing Maverick is usually a good matchup against Delver.
I don't have experience as Junk in the matchup - but Deluge and ZP are definitely great cards against Maverick.
Ooze is definitely great vs Dredge decks and allowed me to win game 1. My opponent remarked that it was the first game 1 he lost all day.
In the final I lost game 2 to Liliana, the Last Hope + TNN, and lost game 3 on a mediocre double mulligan.
Quote:
Originally Posted by
menloe
I've been meaning to ask: when do you bring in Crop Rotation? What comes out?
This varies a lot depending on your 75 and the matchup.
If playing Dark Depths, I generally bring in Crop Rotation vs: Lands, Turbo Depths, Reanimator, Dredge, Sneak & Show, Storm, Burn, Elves, and Cloudpost.
I don't have a lot of experience playing Crop Rotation without Dark Depths, but in that case the only deck I would definitely remove from the list above is Elves.
Re: [Primer] Maverick 2.0 - GW/x
Had a 24 man win-a-dual event on the weekend that I brought Maverick to. Things went my way and was able to make it to the finals where we decided to shake hands and split the prize.
Running hot with Maverick at the moment, this was the third final in a row in win-a-dual tournaments, lost in the finals last one to u/r delver, and eldrazi before that.
List:
Lands (23)
3x Verdant Catacombs
4x Windswept Heath
1x Forest
1x Plains
2x Savannah
2x Bayou
1x Scrubland
1x Tropical Island
4x Wasteland
1x Gaea's Cradle
1x Horizon Canopy
1x Karakas
1x Dryad Arbor
Creatures (24)
4x Deathrite Shaman
1x Noble Hierarch
4x Mother of Runes
4x Thalia, Guardian of Thraben
2x Stoneforge Mystic
1x Scavenging Ooze
1x Gaddock Teeg
1x Scryb Ranger
1x Qasali Pridemage
4x Knight of the Reliquary
1x Leovold
Spells (13)
4x Swords to Plowshares
2x Abrupt Decay
1x Sylvan Library
4x Green Sun's Zenith
1x Jitte
1x Sword of Fire and Ice
Sideboard (15)
3x Thoughtsieze
2x Surgical Extraction
2x Containment Priest
2x Ethersworn Canonist
2x Zealous Persecution
2x Choke
1x Pithing Needle
1x Diabolic Edict
General Thoughts: I've been playing Maverick now for three years and have found the deck to continually provide fun interactive games of Magic.
There are always interesting lines that keep me coming back, and the double toolbox nature of the deck is able to give the deck game against the field.
One of Mavericks strengths imo is its consistency, so my deck list is pretty stock, but have added a single Leovold as it provides another strong gsz target
that can soft lock many decks. I've tried DD/stage but haven't found the drop in consistency to be worth it, and if I am activating Knight twice to get a 20/20, she should
have just been winning the game on her own. The various three drops (Rallier, Courser etc) have all felt average and when gszing most times a Knight is just seemed to be
a better target. The card in the deck I would like to replace is the 2x Stoneforge Mystics, without Batterskull I'm just not sure if the mystic is good enough. Not sure if there is something
better on the curve though.
Small Tournament Report:
R1: Vs TES
G1 Opponent on the play, went badlands into duress and missed, and played out a petal. I decided to just lead with a wasteland since I didn't have any t1 plays. T2 opponent used petal to ponder,
shuffled and missed land drop. Conceded the next turn after missing another.
Sideboarding for G2, I thought it was a reanimator deck and didn't side in the canonist and zp
G2 Opponent goes off on T3 after bouncing a Teeg. Sideboarded for TES for G3, Canonists and ZP
G3 Board state gets to me with deathrite, teeg, and noble. I have a zp in hand. Opp throws down 4 leds and wishes for a grape shot. Casts and attempts to wipe my board, I cast zp for the blowout.
R2: Vs Goblins
G1 T1 lackey, no blocker on my end, I get behind and can't stabilize.
G2 Decay on a vial, opp is stuck on 3 lands, I control and beat down
G3 Close game but I had two active Moms and opponent didn't draw action for three turns late game and I beat down.
R3: Vs RG Lands
G1 Opponent gets off to a quick start with loam and explortion but is missing wastelands. I am able to gsz for a pridemage to blow up the exploration. Long game, was able to keep him from jamming stage/dd
for long enough by forcing him to deal with open wastes and karakas, Knight beats to finish off. Opponent missed tapping down my waste with port, I think there was a turn or two that he could have got the 20/20.
G2 Surgical/deathrite in opener. Got a needle out to shut off stage, and surgicaled pfires. Both of us top decked garbage for something like 5 turns, beats with mom and dryad arbor whittled him down.
R4 & R5 ID into the Top 8
Top 8 vs U/b Reanimator
G1 too slow to interact on my end, got wrecked, should have mulliganed more aggressively since I knew what he was on.
G2 Barely held off with surgical and got a deathrite shaman active for the win
G3 Opener had two surgicals and a deathrite. Opponent couldn't deal those plus an ooze later. Easy win in G3 and into the Top 4.
Top 4 vs Grixis Delver
G1 Delver beats down to two, top decked decay. Opponent had Pyro/Tokens after that and I was able to get a jitte going and take things over. Lucky he didn't have a bolt.
G2 I was able to get out a knight and keep him off of red. He had my board down to a plains and 6/6 knight, beats for three turns while he brainstormed and pondered looking for an answer.
Finals
Was against my ride to the tourney, so we decided to shake hands and split the prize.
Re: [Primer] Maverick 2.0 - GW/x
Quote:
Originally Posted by
specialagentcooper
Had a 24 man win-a-dual event on the weekend that I brought Maverick to. Things went my way and was able to make it to the finals where we decided to shake hands and split the prize.
Running hot with Maverick at the moment, this was the third final in a row in win-a-dual tournaments, lost in the finals last one to u/r delver, and eldrazi before that.
List:
Lands (23)
3x Verdant Catacombs
4x Windswept Heath
1x Forest
1x Plains
2x Savannah
2x Bayou
1x Scrubland
1x Tropical Island
4x Wasteland
1x Gaea's Cradle
1x Horizon Canopy
1x Karakas
1x Dryad Arbor
Creatures (24)
4x Deathrite Shaman
1x Noble Hierarch
4x Mother of Runes
4x Thalia, Guardian of Thraben
2x Stoneforge Mystic
1x Scavenging Ooze
1x Gaddock Teeg
1x Scryb Ranger
1x Qasali Pridemage
4x Knight of the Reliquary
1x Leovold
Spells (13)
4x Swords to Plowshares
2x Abrupt Decay
1x Sylvan Library
4x Green Sun's Zenith
1x Jitte
1x Sword of Fire and Ice
Sideboard (15)
3x Thoughtsieze
2x Surgical Extraction
2x Containment Priest
2x Ethersworn Canonist
2x Zealous Persecution
2x Choke
1x Pithing Needle
1x Diabolic Edict
General Thoughts: I've been playing Maverick now for three years and have found the deck to continually provide fun interactive games of Magic.
There are always interesting lines that keep me coming back, and the double toolbox nature of the deck is able to give the deck game against the field.
One of Mavericks strengths imo is its consistency, so my deck list is pretty stock, but have added a single Leovold as it provides another strong gsz target
that can soft lock many decks. I've tried DD/stage but haven't found the drop in consistency to be worth it, and if I am activating Knight twice to get a 20/20, she should
have just been winning the game on her own. The various three drops (Rallier, Courser etc) have all felt average and when gszing most times a Knight is just seemed to be
a better target. The card in the deck I would like to replace is the 2x Stoneforge Mystics, without Batterskull I'm just not sure if the mystic is good enough. Not sure if there is something
better on the curve though.
Small Tournament Report:
R1: Vs TES
G1 Opponent on the play, went badlands into duress and missed, and played out a petal. I decided to just lead with a wasteland since I didn't have any t1 plays. T2 opponent used petal to ponder,
shuffled and missed land drop. Conceded the next turn after missing another.
Sideboarding for G2, I thought it was a reanimator deck and didn't side in the canonist and zp
G2 Opponent goes off on T3 after bouncing a Teeg. Sideboarded for TES for G3, Canonists and ZP
G3 Board state gets to me with deathrite, teeg, and noble. I have a zp in hand. Opp throws down 4 leds and wishes for a grape shot. Casts and attempts to wipe my board, I cast zp for the blowout.
R2: Vs Goblins
G1 T1 lackey, no blocker on my end, I get behind and can't stabilize.
G2 Decay on a vial, opp is stuck on 3 lands, I control and beat down
G3 Close game but I had two active Moms and opponent didn't draw action for three turns late game and I beat down.
R3: Vs RG Lands
G1 Opponent gets off to a quick start with loam and explortion but is missing wastelands. I am able to gsz for a pridemage to blow up the exploration. Long game, was able to keep him from jamming stage/dd
for long enough by forcing him to deal with open wastes and karakas, Knight beats to finish off. Opponent missed tapping down my waste with port, I think there was a turn or two that he could have got the 20/20.
G2 Surgical/deathrite in opener. Got a needle out to shut off stage, and surgicaled pfires. Both of us top decked garbage for something like 5 turns, beats with mom and dryad arbor whittled him down.
R4 & R5 ID into the Top 8
Top 8 vs U/b Reanimator
G1 too slow to interact on my end, got wrecked, should have mulliganed more aggressively since I knew what he was on.
G2 Barely held off with surgical and got a deathrite shaman active for the win
G3 Opener had two surgicals and a deathrite. Opponent couldn't deal those plus an ooze later. Easy win in G3 and into the Top 4.
Top 4 vs Grixis Delver
G1 Delver beats down to two, top decked decay. Opponent had Pyro/Tokens after that and I was able to get a jitte going and take things over. Lucky he didn't have a bolt.
G2 I was able to get out a knight and keep him off of red. He had my board down to a plains and 6/6 knight, beats for three turns while he brainstormed and pondered looking for an answer.
Finals
Was against my ride to the tourney, so we decided to shake hands and split the prize.
Great report man! I've been considering cutting SFM also, and going to two jitte-- things I've considered in place of it include- ramunap excavator (3 drop i know), voice of resurgence, 2nd pridemage, 2nd ooze?, maybe even more abrupt decay or library. She provides nice card advantage right away which is cool, but yeah with so much K command around and since she does nothing vs some of our worst matchups im not sure she's worth it anymore. Curious to see if others have made the move.
Re: [Primer] Maverick 2.0 - GW/x
Quote:
Originally Posted by
Dreadnaught33
Great report man! I've been considering cutting SFM also, and going to two jitte-- things I've considered in place of it include- ramunap excavator (3 drop i know), voice of resurgence, 2nd pridemage, 2nd ooze?, maybe even more abrupt decay or library. She provides nice card advantage right away which is cool, but yeah with so much K command around and since she does nothing vs some of our worst matchups im not sure she's worth it anymore. Curious to see if others have made the move.
I've been pretty down on Stoneforge Mystic and have been SBing her out in more matchups but I've decided to leave her in the main deck because SOFI has been too good especially as more decks start playing TNN and I stop playing Depths. K-Command is going to 2 for 1 us even if they're not nailing an equipment anyways.
In terms of other 3-drops I have a Tracker in the SB so I can sb it in for grindy matchups and have the option to zenith something that gives me card advantage even if it just dies right away.
Re: [Primer] Maverick 2.0 - GW/x
I dunno but last tournament with dnt and eldrazi win via darkdepths stage combo i think that combo provides exit from lock situations. Expacially if opponent doesnt know about that... i thiught i miss gaes crsdle but in my situation seems better dd&stage combo :)
Re: [Primer] Maverick 2.0 - GW/x
I see that most lists these days run 2-3x Surgical Extraction in the sideboard.
Aside from obvious matchups where one would side them in (Dredge, Reanimator, Lands), where else do folks bring them in? Do people commonly bring them in vs Snapcaster decks (Miracles, Pile, etc.)? What about decks with some mild graveyard themes (e.g., Storm, Maverick mirror)?
Until recently I had been holding off on including Surgicals in my 75 because I haven't felt like it's worth it to use up that many sideboard slots for a few matchups (the obvious GY decks). I generally dislike the inherent card disadvantage of Surgical Extraction, but I get the sense that many people bring them for the ability to surprise fizzle a Snapcaster trigger.
Thoughts appreciated as I try to finalize my 75 and sideboard plan for SCG Worcester this weekend!
Re: [Primer] Maverick 2.0 - GW/x
Quote:
Originally Posted by
Leonides
I dunno but last tournament with dnt and eldrazi win via darkdepths stage combo i think that combo provides exit from lock situations. Expacially if opponent doesnt know about that... i thiught i miss gaes crsdle but in my situation seems better dd&stage combo :)
DD/Stage is a meta call that allows us to get free wins vs non-white decks. If we look at the DTB right now, DD is very good in the following MUs: Grixis Tempo, Eldrazi Stompy, Czech Pile, Elves!. It is bad vs the following decks: UWx Miracle Control, Death and Taxes. It is neutral vs the following decks: Dark Depths, R/G Lands, Sneak and Show.
Since DnT is generally favored for maverick , the only mu that is affected is miracles which has always been a bad MU anyway. It's good vs a lot of popular decks, some of which we usually struggle to compete against (elves and czech). I'd say that now is one of the best times to be running it.
Of course if your meta is swarmed by white decks with cheap removal (read stp/pte) you probably don't want it. Maverick is best when tweaked for a specific meta.
Quote:
Originally Posted by
timmyod17
I see that most lists these days run 2-3x Surgical Extraction in the sideboard.
Aside from obvious matchups where one would side them in (Dredge, Reanimator, Lands), where else do folks bring them in? Do people commonly bring them in vs Snapcaster decks (Miracles, Pile, etc.)? What about decks with some mild graveyard themes (e.g., Storm, Maverick mirror)?
Until recently I had been holding off on including Surgicals in my 75 because I haven't felt like it's worth it to use up that many sideboard slots for a few matchups (the obvious GY decks). I generally dislike the inherent card disadvantage of Surgical Extraction, but I get the sense that many people bring them for the ability to surprise fizzle a Snapcaster trigger.
Thoughts appreciated as I try to finalize my 75 and sideboard plan for SCG Worcester this weekend!
Surgical is a necessary evil to beat some decks (those you called specifically). Unless the game will be decided by an early critical play, you probably don't want it. I don't play it vs snapcaster decks and neither should you. It is a common sideboarding misplay to board in surgicals in every matchup.
It is technically true that there are targets in those decks but you already have DRS and scooze to deal with the graveyard. You don't want to play card disadvantage vs those value snapcaster decks. The only reason to play it would be when you expect someone to miracle a spell and there is another copy in the graveyard but in this position you're probably in a bad spot anyway. I'd rather not get there if possible because, if it gets countered, then you're just done.
Edit: Just to clarify, bringing it vs miracles is fine since we have a lot of dead cards anyway but I wouldn't bring it in vs czech pile or say grixis control.
Re: [Primer] Maverick 2.0 - GW/x
Good news from SCG:
http://www.starcitygames.com/events/...breakdown.html
Punishing and two Dark Maverick made day2 not sure what is punishing abzan that would've more than 5% total of day2. Question how many was in day1.
Meta is still dominating by grixis Delver and new miracles which gives more than 25% of meta.. and looks like 50% of top8. Looks like WotC will do some banning soon.
http://sales.starcitygames.com//deck..._name&limit=50
Re: [Primer] Maverick 2.0 - GW/x
Quote:
Originally Posted by
Fatal
Hey guys, I was one of the Maverick players making day 2 at Worcester. You might have seen me getting a game loss handed to me by the judges on the stream in a match I would have won. I was undefeated after day 1 and the other GWb Maverick player started off 8-0. As mentioned, there was tons of Grixis everywhere at the top table. Sunday wasn't as kind to me, unfortunately. Will write up a semi-detailed tournament report this week when time allows.
Re: [Primer] Maverick 2.0 - GW/x
Quote:
Originally Posted by
timmyod17
Hey guys, I was one of the Maverick players making day 2 at Worcester. You might have seen me getting a game loss handed to me by the judges on the stream in a match I would have won. I was undefeated after day 1 and the other GWb Maverick player started off 8-0. As mentioned, there was tons of Grixis everywhere at the top table. Sunday wasn't as kind to me, unfortunately. Will write up a semi-detailed tournament report this week when time allows.
I was pulling for you m8. Bummed about the game loss, but I was stoked to see Mav at 5-0 (I think? Living the Miller High Life yesterday afternoon lol).
Re: [Primer] Maverick 2.0 - GW/x
Quote:
Originally Posted by
timmyod17
Hey guys, I was one of the Maverick players making day 2 at Worcester. You might have seen me getting a game loss handed to me by the judges on the stream in a match I would have won. I was undefeated after day 1 and the other GWb Maverick player started off 8-0. As mentioned, there was tons of Grixis everywhere at the top table. Sunday wasn't as kind to me, unfortunately. Will write up a semi-detailed tournament report this week when time allows.
All I can say is many people in the chat were rooting for you after the game loss. Players like that are why I avoid competitive events. Glad you got to beat him after that and teach this punk a lesson, even if we didn't get to see it on cam!
Re: [Primer] Maverick 2.0 - GW/x
Quote:
Originally Posted by
timmyod17
Hey guys, I was one of the Maverick players making day 2 at Worcester. You might have seen me getting a game loss handed to me by the judges on the stream in a match I would have won. I was undefeated after day 1 and the other GWb Maverick player started off 8-0. As mentioned, there was tons of Grixis everywhere at the top table. Sunday wasn't as kind to me, unfortunately. Will write up a semi-detailed tournament report this week when time allows.
Yeah man, if you are in the maverick discord you'll see around the time they were streaming you we all went nuts about how much BS that was. Sorry you had to deal with that. Can't wait for your report man!!!!
Re: [Primer] Maverick 2.0 - GW/x
I'm looking forward to the report as well; I've been looking for a solid Dark Maverick list as a starting point for the deck.