Re: Theros: Beyond Death spoilers
Quote:
Originally Posted by
Cire
Nightmare Shepherd 2BB
Creature Enchantment - Demon
Flying
Every time another non token creature you control dies, you can exile it. If you do, create a 1/1 token that is a copy of that creature and it is a nightmare in addition to it's other types
4/4
Best I can come up with is this plus Ashnod's Altar plus Eternal Scourge (cast scourge, sac it for 2 mana, get a 1/1 token sac it for 2 mana, cast scouge from exile 1 mana up). It's like a bad version of Mono-Black Food Chain.
Value plays like Mulldrifter seem like a better fit. I don't think this is viable as a combo piece.
Re: Theros: Beyond Death spoilers
Quote:
Originally Posted by
rufus
Value plays like
Mulldrifter seem like a better fit. I don't think this is viable as a combo piece.
Probably right . . . and actually . . . speaking of value plays you can hard cast your elder titans with Shepherd on the battlefield get their evoke and then get a mini 1/1 titan . . . get their "evoke" trigger again and if they live get their attack trigger.
Re: Theros: Beyond Death spoilers
Quote:
Originally Posted by
rufus
Value plays like
Mulldrifter seem like a better fit. I don't think this is viable as a combo piece.
Fulminator Mage
Sakura-Tribe Elder
Vexing Devil
The entire affinity shell to support Arcbound Ravager
Re: Theros: Beyond Death spoilers
Shadowspear 1
Legendary Artifact - Equipment
Equipped creature gets +1/+1 and has trample and lifelink.
1: Permanents your opponents control lose hexproof and indestructible until end of turn
Equip 2
That does quite a lot of its cost. Also the card doesnt seem to need to be equipped to activate its ability. Too bad it doesn't work on "Protection"
Re: Theros: Beyond Death spoilers
Quote:
Originally Posted by
Cire
Shadowspear 1
Legendary Artifact - Equipment
Equipped creature gets +1/+1 and has trample and lifelink.
1: Permanents your opponents control lose hexproof and indestructible until end of turn
Equip 2
That does quite a lot of its cost. Also the card doesnt seem to need to be equipped to activate its ability. Too bad it doesn't work on "Protection"
Also doesn't work on Shroud. Thought of killing Marit Lage, but then oh they'll just Rotate out a Sejiri Steppe in response. At least it gets around Sylvan Safekeeper, right? Let's check gatherer... nope, gives Shroud. Fuck.
Re: Theros: Beyond Death spoilers
Quote:
Originally Posted by
Cire
Shadowspear 1
Legendary Artifact - Equipment
Equipped creature gets +1/+1 and has trample and lifelink.
1: Permanents your opponents control lose hexproof and indestructible until end of turn
Equip 2
That does quite a lot of its cost. Also the card doesnt seem to need to be equipped to activate its ability. Too bad it doesn't work on "Protection"
This is going to be a staple in the 75 of Stoneforge decks. Even the equipment itself isn't too shabby at its cost.
Re: Theros: Beyond Death spoilers
Quote:
Originally Posted by
Cire
Shadowspear 1
Legendary Artifact - Equipment
Equipped creature gets +1/+1 and has trample and lifelink.
1: Permanents your opponents control lose hexproof and indestructible until end of turn
Equip 2
That does quite a lot of its cost. Also the card doesnt seem to need to be equipped to activate its ability. Too bad it doesn't work on "Protection"
The +1+1 and lifelink means it'll let you go off with Ballista and Heliod without needing to activate Heliod, and with only a single counter on Ballista.
Re: Theros: Beyond Death spoilers
Quote:
Originally Posted by
morgan_coke
The +1+1 and lifelink means it'll let you go off with Ballista and Heliod without needing to activate Heliod, and with only a single counter on Ballista.
That makes it a 3-card combo. If you pay :2: for equipping or :1::w: for gaining lifelink doesn't make a difference, only not requiring 2 counters to go off does.
Re: Theros: Beyond Death spoilers
Quote:
Originally Posted by
Barook
That makes it a 3-card combo. If you pay :2: for equipping or :1::w: for gaining lifelink doesn't make a difference, only not requiring 2 counters to go off does.
And it only saves you W mana (3 mana to cast equip instead of 3W Balista with additional counters and Heliod's ability).
But still you can probably include the combo in a white shell with SFM so you have more avenues of Comboing off?
Re: Theros: Beyond Death spoilers
Is it just me, or does it look like the rares in the set will be more impactful than the mythics? Are we seeing a shift back to the original intent of mythic rares, where they do splashy things but aren't as OP as they've become? Could Wizards actually be helping make Magic cheaper to play?
Re: Theros: Beyond Death spoilers
Quote:
Originally Posted by
nupert
Thought Lash, too.
Re: Theros: Beyond Death spoilers
Quote:
Originally Posted by
Michael Keller
Thought Lash, too.
That's also another interesting card to use with Thassa's oracle
Re: Theros: Beyond Death spoilers
Quote:
Originally Posted by
Cire
That's also another interesting card to use with Thassa's oracle
Yeah, you can Mass Polymorph / Divergent Transformation ... into Oracle + Leveler / Phyrexian Devourer too.
Re: Theros: Beyond Death spoilers
Re: Theros: Beyond Death spoilers
https://www.mtgpics.com/pics/reg/thb/190.jpg
Nicfit? Reanimator? SNT?
Last time I check Black Lotus is a good card
Re: Theros: Beyond Death spoilers
Of note this goes infi with Basalt and Grim Monoliths.
Re: Theros: Beyond Death spoilers
Quote:
Originally Posted by
bruizar
Found a home
Combo elves with natural order!
Re: Theros: Beyond Death spoilers
Quote:
Originally Posted by
Cire
Nightmare Shepherd 2BB
Creature Enchantment - Demon
Flying
Every time another non token creature you control dies, you can exile it. If you do, create a 1/1 token that is a copy of that creature and it is a nightmare in addition to it's other types
4/4
Best I can come up with is this plus Ashnod's Altar plus Eternal Scourge (cast scourge, sac it for 2 mana, get a 1/1 token sac it for 2 mana, cast scouge from exile 1 mana up). It's like a bad version of Mono-Black Food Chain.
Add a Blood Artist to the mix and you've got a win.
Re: Theros: Beyond Death spoilers
Quote:
Originally Posted by
ESG
Add a Blood Artist to the mix and you've got a win.
It only recycles bodies once since it only triggers on non-token creatures.
Re: Theros: Beyond Death spoilers
Quote:
Originally Posted by
rufus
It only recycles bodies once since it only triggers on non-token creatures.
It's still an infinite loop, which involves two dies triggers.
One would be enough for the painter.