Kazuul Warlord? You think that he's better because it has synergy with Taurean Mauler or what? I'm confused how that's better than machine gunning monsters for :r:.
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Kazuul Warlord? You think that he's better because it has synergy with Taurean Mauler or what? I'm confused how that's better than machine gunning monsters for :r:.
...he obviously meant this Kazuul...
Kazuul, Tyrant of the Cliffs 3RR
Legendary Creature - Ogre Warrior
Whenever a creature under an opponent's control attacks you, put a 3/3 red Ogre creature token onto the battlefield unless that creature's controller pays 3.
5/4
YawG
No, I think he meant this new one from Worldwake:
Kazuul, Tyrant of the Cliffs 3RR
Legendary Creature - Ogre Warrior Rare
Whenever a creature under an opponent's control attacks you, put a 3/3 red Ogre creature token onto the battlefield unless that creature's controller pays 3.
5/4
And yeah, it looks pretty sexy. I definately will try this guy as a 1 or 2 of in the Slogger Slot (due to the fact that it's legendary). The one round faster clock and the ability seems worth testing, but we'll see how good it actually works.
I'm warming up to that guy as well. On the first read I thought "eh, who cares what happens if they attack us", but it actually happens a lot against Merfolk, Dredge, Zoo, and random aggro, and a 3/3 is just big enough to make them think twice about it.
Against everything else, though, the +1/-1 is not even remotely as nice as the ability to dome for 8, kill utility dudes or (reluctantly) trade with 5/6 Tarmogoyfs. And even against tribal, shooting down Jitte carriers is pretty important. I think Kazuul won't go beyond a 1-of, but he has good chances of getting there.
Kazuul is pretty nutty against Dredge now that I think about it. It completely shuts off their FKZ strategy if that's what their going for and can block Ichorids allllllll dayyyyyy lonnnnnng.
What I was smoking was what won me the underground sea and tropical island! hahaha jk
I played 3 RPD cuz I have an extremely removal heavy meta. when i pay out lot for an accelerated rpd drop, it usually amounted to a card disadvantage and playing it a turn or two slow made it just as vulnerable and too late to make a legitimate threat. I sided them out at times b/c of this. I only really like them against combo, dredge, and NO bant. Against zoo, burn, gobo's (conditionally), and eva green, there value is downsized dramatically.
In terms of what everyone else was talking about, I agree on how awesome kazuul is! but where to put him??? I already don't like the fact that I'm moving taurean mauler b/c he was so vital in beating enchantress and others. I am testing lodestone in that spot right now (proxy) and it's working great. But that only leaves RPD, raiders, and slogger spots. Are you guys suggesting to take out the slogs for kazuul?!?
I'm with Credo, RPD is by far the strongest threat in the deck, And as the deck kinda works on card disadvantage -a la the hellbent mechanic, I really do not understand your gripes either.. I also could not disagree with you more on the MU analysis in regards to RPD, eva green in particular, Dragon rapes that deck... twice on sundays type of thing... they give you hellbent, and double strike with a pump eats all their dudes, their only answer is to hope a first turn hymn can make you discard it, or hit one of maybe three snuff outs. Finally Slogger is probably the weakest card in the deck, he will absolutely straight lose games for you be being unplayable, and you are left with a bunch of 'turned-off' dragons and raiders... remember that guy who won the 475+ bazaar tourney a few months back, yeah it was a DS list with absolutely no Sloggers, and people are finally realizing he really isn't quite up to snuff anymore, maybe four, five years ago, it was broken, but now, well I cut mine out entirely almost a year ago.
Hey guys, sorry for the confusion. I'm not making the case that my list is better than anybodies. I split first in a tournie and posted my list up w/my report. that is all.
For me, in my meta, i feel it's better for me to go 3 dragons, not saying u guys have to. I just do cuz in my meta, there's a bunch of snuffs, terminates, meastroms, putrefy, firespout, pte, nightwak's, etc.
If you guys wanna cut slogs, that's fine by me. this forum is filled with that debate. we don't need tot get into it. some ppl are keeping them, some aren't.
The real question is what slot the new cards are gonna be filled in? if slogs is out for you guys, that's an easy choice of kazuul. u guys gonna try out lodestone golem? and how many kazuul is everyone thinking about for MD?
Hey man, I'm the guy with Eva Green from that tournament. I'm just posting to tell you that the Rakdos Pit Dragon was by far the scariest threat to me. You wouldn't have won the second game if RPD was any other threat. I would have had enough time to bring out my other Tombstalker, or just not chump and let the initial TS or Nighthawk carry a Jitte. I don't know about the other matchups, but against me the double strike and firebreathing was just killer.Quote:
Originally Posted by mercs
hey man. good to hear from ya. Yea, i feel dagon is decent in the eva mu. that's why i didn't want to side him out. :P
In things like tempo fearies, burn, can thresh, ru ninjas, and zoo, I almost always side out all three b/c ppl don't waste counters on them. they just bolt, incinerate, snuff, and firespout them out. Right now, I'm trying to strengthen the can thresh mu cuz that's the most consistent thing giving me probs (that also consistently appears near the top). That rbu fearies was tough too. I feel i got pretty lucky against him.
The problem with Kazuul is that except for Dredge (Which is a good matchup for us anyway, btw.), he's good against exactly all the same things Arc-Slogger is good against, only he's good against them defensively and Slogger's good against them offensively. So no, Kazuul isn't better than Arc-Slogger.
He's definitely better than Mauler once in play, but you're talking about killing the deck's consistency even more by having 5-6 5-drops in a deck that occasionally loses because it can't get a 5-drop out of its hand.
Dragon Stompy plays Questions, not Answers. Arc Slogger is a Question to the opponent, do they have any response? If not, you (the opponent) will die sooner. Kazuul is an answer to aggro decks, and Dragon Stompy must be THE aggro deck.
Kazuul looks like a good card if goblins sees play in your meta, it's also pretty decent against mer-people
Well if you really want to play kazuul, and lodestone and wonder which creature you want to cut, than you just go like this:
Against what does kazuul/lodestone improve your matchup?
What card sucks in that matchup?
And voila you know what to replace.
If it make's 1 matchup better and 1 matchup worse (more than that it would help in that other matchup) than when you would leave the original card in, than the card (lodesotne/kazuul) is a meta call and should not be considered a maindeck staple.
For me, lodestone isn't that great, and for the people that don't agree:
It make's arc-slogger cost 6 mana (no we don't want to replace arc slogger with lodestone....) and RPD would cost 5 mana, and would suffer from the same problem slogger has FYI: some players seem to get suck with it in their hand causing them to lose hellbent (imho bad excuse to cut slogger since you have 12 ways to get him out of your hand within the first 3 turns..., but RPD at 5CC doesn't sound that great either)
And seething song would definitely suck even more (and it was the weakest card in the deck since it's a dead draw more than any other card in the deck)
Yea, I was worrying about the antisynergy too. I think the most enticeing thing about lodestone is the t1/2 lodestone combo. when people get auto win hands, it's hard not to wanna use it. In playtesting against zoo, they hate that hand the most because by the time they can pte, they already took 15.
I think llodestone is best in mudd stompy cuz the combo of 1st turn lodestone and 2nd turn razormane is devestaing too. it'll be interesting to see how worldwake pans out, b/c it is doing a lot more for ds tcompared to other sets. Best thing about worldwake tho, is that it's superpowering 43 land, which is our best mu. :P
I'm gunna agree with Taco on this one. Kazuul in most cases may force some incarnation of a stand off more often than give you leverage with an army of 3/3s. Not that thats bad against all aggro situations listed before.
About Lodestone...
Lodestone golem (is like a juggernaut 2.0 (or more)). I think he has potential in DS, 5/3 that slows a lot of decks down and makes any response to our artifact support cost 1 more to play. Yes it Slows RPD, SLogger, Mauler, and etc. on our own side but you still have a 5/3 that can be supported/ draw your opponents permanent hate spells. Thus another means of porbability that when you follow it up with the regular creatures there chances of survival will go up.
ummm hello :]
I am playing 2 jittes MD but..What about Basilisk Collar instead/plus ofJitte or Wargear? lifelink is always good and with deathtouch they will think twice before attacking with their goyfs? what do you guys think?
good card, but the AW is so ugly, that I don't play it =P
allright... tested a bit more, and came to the conclusion that Wargear sucks...
Wargear is good wth Assault, but Assault is bad with Mauler... and Mauler is imo > Assault
I am testing this list right now for an Aggro meta, because I really try to raise the MU aggainst aggro / Zoo but I think I play 1 or 2 lands too few
...anyway, here is the actual List:
4 Flame-Tongue Kavu
4 Gathan Raiders
4 Magus of the Moon
4 Rakdos Pit Dragon
4 Taurean Mauler
4 Chalice of the Void
4 Trinisphere
2 Blood Moon
3 Powder Keg
3 Umezawas Jitte (maybe -1, +1 SoLaS)
4 Chrome Mox
4 Simian Spirit Guide
4 Ancient Tomb
4 City of Traitors
8 Snow Covered Mountain
////
4 Pithing Needle
4 Boil
4 Pyrokinesis
3 Tormod's Crypt
YawG