H: Ancient Den, Lotus Petal, Glint Hawk, Glint Hawk
1. Asthereal (TO): Gruul Guildgate, Durkwood Baloth, Durkwood Baloth, Blazing Volley
Volley doesn't help and I can just race Suspend. 6-0
2. GoblinSmashmaster: Mountain, Fanatical Firebrand, Boros Recruit, Magma Spray
I will have to do the math here, but since you can only Spray or play a threat, I think I can still win a race here. 6-0
3. Wrath of Pie: Island, Viscerid Deepwalker, Sea's Claim, Curfew
This one is a little tricky, maybe. When I am on the Play, I can just dump my hand, play the fist Hawk by replaying the Petal and the second Hawk bouncing the Den. Then, if Wrath curfews I can replay it immediately. I think Wrath has no choice but to just Suspend and then I should win the race.
When I am on the Draw though, maybe nothing really changes, because Den will always end up in my hand, so I can wait to replay it until after Curfew is played. So I think I win both, maybe. 6-0
4. alphastryk: Swamp, Evil Presence, Vendetta, Vampire Lacerator
Since I can dump everything in one turn, Presence doesn't really matter. Vendetta can kill a Hawk, but one can still race the Vampire. 6-0
5. H: Bye, myself.
6. FTW: Swamp, Dark Ritual, Delirium Skeins, Basking Rootwalla
Again, vomit out my hand on the Play, lose on the Draw. 3-3
7. Moosedog: Peat bog, Miasmic mummy, Exhume, Ulamog’s crusher
This one seems a little tricky. I want to just say I lose both, but maybe there is a slight chance? What I wonder is if it might be better to keep Petal to sac to the first Annihilator trigger, giving me an "extra" turn. That means holding on Hawk back and having it hit by Mummy though, so less damage up front.
H T1: Den, Petal, Hawk, return Petal, play Petal. Pass.
Moose T1: Bog, pass.
H T2: Hawk, return Petal, play Petal. Attack [Moose=18]
Moose T2: Mummy, discard Crusher, pass.
H T3: Both Hawks attack, [Moose=14].
Moose T4: Cast Exhume, get Crusher. Mummy attack [H=18].
H T4: Both Hawks attack. [Moose=10].
Moose T4: Crusher and Mummy attack, I sac Den and Petal [H=8].
H T5: Both Hawks attack, but it won't matter.
So looks like I can't win either. 0-6
8. maxx!: Durkwood Baloth, Burning Inquiry, Simian Spirit Guide, Forest
Again, vomit out my hand on the Play, lose on the Draw. 3-3
9. silkster: Swamp, Skittering Heartstopper, Skittering Heartstopper, Call to the Netherworld
Deathtouch doesn't stop me here, I have 4 power to 2. 6-0
10. Tylert: Forest, Slippery bogle, Forced adaptation, Vault skirge
Can't beat Lifelink that grows. 0-6
36, maybe?

