Congrats!
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Super sick! Now go win the whole thing!
Well, just watched you lose in the semis, too bad. Still a very impressive run though, well done.
Great run, sawatrix, congrats!
I must give you props if nothing else rain of filth got into the top 8 of a legacy grand prix at least. Glad to hear it was a boss. Congratz on the top 4 finish representing in that field full of miracles, delver, and omnitell.
EDIT: Please tell me the coverage team messed up your decklist and that your fetchland suite wasn't 3 delta, 4 misty, and 1 flooded strand as playing around pithing needle on delta is probably one of the worst things you can do in legacy storm.
Just saw the coverage, fantastic finish! Congratulations to you Kai.
Awesome finish Kai!! Congrats!
Congrats dude! Good to see. Can't wait for a report!
With Kai's top four finish, we are knocked out from DTB again.
I just looked at the players that Top 8'ed GP Kyoto and was very pleased to see our own Kai Thiele and his machine gun among the Top 8 lists. Congrats Kai! Look forward to another once of your colorful reports :smile:
Was watching the whole day 2 with friends from 2:30 in the night till the end, just to see Kai lose his only Camera Match in the Semis.
He played like I expected him to, I think in Game 2 was a window, where Opponent had 2 Lands and Force in hand, and no other Disruption, but Kai didn't have the information.
It was very ugly seeing him losing to this deck...
Again, congratz, and yeah: report! :)
Hi all! Long-time stalker, first-time poster. I've come for some advice regarding sideboarding.
My metagame has a lot of the manaless Dredge lists, and often they combo out and kill me before I get a chance to do the same. In order to build a sideboard and have a plan to deal with them, I've added two Surgical Extraction to the SB to deal with them. Are there any suggestions on cards to bring in/out against these matches? For reference, my decklist is:
Deck: ANT Storm http://deckstats.net/mana/m/u.gif http://deckstats.net/mana/m/b.gif http://deckstats.net/mana/m/r.gif
//Main
4 Lion's Eye Diamond
4 Lotus Petal
4 Cabal Ritual
1 Ad Nauseam
4 Dark Ritual
4 Brainstorm
2 Preordain
1 Past in Flames
4 Duress
1 Tendrils of Agony
4 Ponder
4 Infernal Tutor
4 Gitaxian Probe
3 Cabal Therapy
1 Lim-Dûl's Vault
2 Island
1 Swamp
4 Polluted Delta
2 Bloodstained Mire
2 Scalding Tarn
1 Volcanic Island
2 Underground Sea
1 Bayou
//Sideboard
2 Xantid Swarm
2 Carpet of Flowers
3 Abrupt Decay
2 Chain of Vapor
1 Empty the Warrens
2 Massacre
1 Pyroclasm
2 Surgical Extraction
http://i.hbtronix.de/chart_pie.png Display deck statistics
Thanks in advance!
Play 2-4 planar void and have a nice day ^^
hi guys!
first of all my best congrats to Kai for his result in Kyoto!
Then, I would like to bring up for the final time (I hope so), as Pascal suggested, a topic that is really annoying me from some time. I hope that you guys with more experience don't get bothered from this, but just give me some tips so I can stop bothering you :tongue:
The topic is that: how do I beat Miracles? The question isn't just as general like that, as I playtested a fair amount of games. My questions are about game1 and game2, I really want to learn how to handle Miracles so feel free to write everything that comes to your mind if you want.
From what I learned reading here and playing I have to steal g1 before they land balance+top or play top and float a counter on top of their library (unless I have pif in my hand to beat an hardcounter). That is pretty clear, so I have just a single question: is there any way to go off through a top-balance lock in g1? Maybe with Ad Nauseam?
Ok, let's talk about post board games, and accordingly sideboard construction. The problem is that: they are faster in finding the lock than me finding a Decay, if I don't have one in my opening hand. If they find the lock and I don't find a Decay immediately they can soon find the second balance and from that the game is pretty much over, as long as we are hoping for a Decay at every topdeck. Plus, after the lock they don't leave me so much time as they can beat me down with Vendilions and Snapcaster Mages. That led me to prefer Carsten's approach with extra Tops in the board. Because if I have my own Top I can dig better for the Decay and I'm not just hoping for it to come soon.
Trying to discard balance on turn 1 or 2 not always works as they will often have Spell Pierce or fow to protect it or Brainstorm to hide it.
Another card that I found useful is City of Solitude, because I can play it under the lock and if it resolves it forces them to set the top of their library during their turn with some more troubles.
I also tried Pithing Needle, but it seems to me that it is only good if I can play it before they land their lock. To achieve that I should run a 4-of maybe, to see it in my opening hand. Otherwise, under the lock it's the same problem, I have to find a Decay and then try to land my Needle.
What I was thinking about is going heavy with Decay effects, maybe with 5 of them. I'll think about a 4/1 ora a 3/2 split with Krosan Grip. But I also liked City of Solitude. Do you prefer Grip or City?
I am preparing for a quite big event on the 2nd of May, Ovino Spring, and as some of you know, Italy, and especially Milan, is infested with Miracles. That's why I really need to learn how to beat that deck consistently. Some of you (I remember Slosh) said that for them Miracles is not a problem: give me some advices!
Thanks a lot everybody!
The trick to play around CB top game 1 is to exhaust your opponents mana by making him/her countering your spells which you don't really care for. Casting Brainstorms or Dark Rituals during your opponents end step usually provokes them spinning their top, so if you untap then and sequence 0cc/1cc/2cc spells forth and back, you can drain your opponents manapool to the point he can't counter your remaining Rituals and business. It should be clear that you want to burn Petals, cantrips and Dark Rituals first before going for Cabal Rituals and Infernals as those blank the 1cc revealed if SDT is exchanged with the top card of the Library.
I can see the appeal of City, but I have to wonder if you can find space for it AND the still required Decay w/o chopping more flexible SB cards like Xantids