Originally Posted by
Gui
Ivanpei, long time no see! ^^
I have something to say about this, 13 dredgers or 12 is a relative topic. First of all, with 13 dredgers (1DB), I don't mull DB hands, because 3 is usually (not 100%, but none is) enough to get another dredger which will dredge for more. Also, DB is recurring most of the time.
Second thing is, with 15 lands and 12 dredgers, your chance of opening a hand with Dredger+Discard+Draw+Land is lower than with 14 lands and 13 dredgers. This is actually the only configuration that is better than the regular 15lands/12dredgers/8draw/8discard if you don't want to remove the discard guys or DRs (or, 43 slots for the 'combo').
And last, I follow the crowd that is using Firestorm maindeck. In this case, not stalling when not having a discard is more important. Having that extra dredger helps a lot in that, even if you have to dredge for 3 sometimes.
I currently use 2 DRs as well, but mosty because I don't have room in sideboard. I believe 1DR MD is enough. And no DR targets.
And here a question: Do you think Tribe is more important than Ancient Grudge to fight artifact hate? If you had 4 slots in side only, which would you use?
And an addendum: I think my test with Faithless Looting will be in the place of Breakthrough. I know how abusive BT is, but I wanna test the consistancy vs. speed to reach a conclusion