Originally Posted by
Kanti
So I've come around to playing x2 Snapcasters and x2 Snaps. If Thalia didn't exist I would happily go -2 Snap, +1 Snapcaster/Remand, +1 Turnabout. We sadly need some MD bounce.
I do feel like he's a liability sometimes, since he's just a worse version of what you are trying to cast. The 2/1 body will be relevant some games, but it will be irrelevant in many others. As a 4-of you have to be running Snaps as you will be ending up with an overload of Snapcasters, which sucks. Again, he is in his own league, so though the casting analogy isn't 100% spot on it remains true.
I do agree that Remand can be cut down one, but when I went with the 4 Snap build I absolutely dreaded it. I barely could combo out faster, and when I could it was sometimes wiser to wait. I felt like my hands had way too much gas, while having no re-active spells and not having enough draw to seal the deal on t3 (why I recommended Intuition, you can run it as a 1-of and when you cast it you pretty much win).
One thing I am certainly not missing is the 4th Opt.
What do you guys think of Extraction in the sb? Obviously if you run x4 Snaps you would be cutting some bounce spells from the sb and have more space, but would it be worth it in my x2 Snap list? I kind of feel like replacing it with Krosan Grip.