Originally Posted by
Tacosnape
Okay, let's look at this for a minute.
Point 1. Mogg Fanatic is awful now. It's a bad removal spell and a bad threat, and it can't even do much sneaky crap anymore. It can no longer take out anything with toughness 2.
Point 2. In RB Goblins, Port is also awful despite the minor rule tweak, due to Frogtosser, and due to the fact that the 2cc slot, once the most empty point of Goblins, is now the most full. This was a large part of where Port got its usefulness. Old Goblin builds' 2-drops were Piledriver and cycling a Gempalm, and that was it. Now we've got Warren Weirding and Frogtosser Banneret too. Plus, we don't like colorless when we've got 7-8 cost reducers maindeck.
Point 3. This leaves us with only 8 1-drops in the deck; 4 Lackey, 4 Vial.
So our options are:
-Run the deck with only 8 1-drops, hoping to curve out better on turn three and four by having the Frogtossers, and mulliganing aggressively.
-Run another 1-drop that's a Goblin, which will be weak, but synergistic.
-Run another 1-drop that isn't a Goblin, which will be stronger, but make Ringleader weaker.
So far, the best I've come up with are as follows:
3. Tarfire. It's Shock. But it's also a Goblin. But it's also Shock. Lightning Bolt might be better.