I know what you mean, and it does suck to be cold to RiP, Cage, and the like. I'm thinking of really focusing on games 1&3, basically conceding the fact if they land hate in game 2, I probably have no board presence or answers to said hate.
When it comes time for game 3 though, I'm hoping to just outspeed their hate. Mainly by exploding on turn1 and stripping their hand. I think it's doable, just not quite sure how at the moment. I'm gonna try boarding 3 DR and 3 Grizz', and go from there. I have a big tourney coming on 10/12 so I've got a little less than a month to prepare. It'll be my first "real" tournament in a long time since my last SCG doesn't really count. I played an untested, untuned pile of crap that was handed to me the day before the event and I still managed a winning record(it wasn't Dredge).
Another idea I've been thinking of trying is to side in FoW and a few supplemental blue spells ala Gitaxian Probe, which speeds us up quite a bit. I've been rereading Feldman's article "The Dark Art of Dredge Fu" an incredible amount of times. I really think he could have the right idea, even though it's a bit dated I think the principle behind his thoughts stands true as far as I've noticed. Anti-hate just sucks imo, and FoW is unlikely to change my perception on that but I wanna test it regardless. I do, however, have high hopes on the triple DR, triple Grizz plan. Any other innovative ideas I should try?
EDIT- This is the board I'm gonna start testing soon. It is very strange, but the current configuration isn't impressing me and I'm trying to shake things up. Bear with me, please.
3
Dread Return3
Griselbrand3
Winds of Change3
Firestorm2
Ashen Rider1
Cabal Therapy