Originally Posted by
TheArchitect
Thanks for the report.
Against Grixis I would have taken out lily before Maze or Loam. Lily is difficult to resolve vs them and while awesome vs actually delver, its near useless vs pyromancer.
Vs Tezz (a deck I have a lot of experience with) I would have kept in at least 2 punishing fire in since they play 8-10 planeswalkers as the biggest and best threats in their deck and strix is a bitch. I would also keep DRS in just because it is an even better card when no one is playing chalice. Teeg and ooze are both very good in this matchup. I think slaughter games is really bad here, their threats are way to diverse and all games is a free time walk for them since it will occupy our entire turn, put us down a card but make no impact on the board. I think Charm is ok though. Leyline is really good against us, but the other modes of charm are relevant since baleful strix is really good against us. Not every version of this deck even runs leyline though, so maybe save charms for just game 3.
Grixis tezzerator:
+1 Thalia, Guardian of Thraben
+2 Golgari Charm
+1 Engineered Plague
+2 Thoughtseize
+1 Reclamation Sage
-4 Chalice of the Void
-1 Maze of Ith
-1 Punishing Fire
-1 Urborg, Tomb of Yawgmoth
Take our Urborg because they would LOVE to have an urborg in play and tezz usually does not have wasteland at all, of if they do its s 2-3 of so its ok to shave a land.