Re: Obscure Cards with Latent Potential
Virtue's Ruin
2B
Sorcery
Text: Destroy all white creatures
I've been slowing picking these up to use as a sideboard card in UB Tendrils. I've been testing in the board as there are several decks in my metagame that run Gaddock Teeg and Ethersworn Canonist. The Canonists are especially annoying because they are used in BW and UW decks which both have Mother of Runes. This has made it difficult to use bounce or spot removal as an answer. I stumbled across this and its been testing well as an answer to these cards.
Re: Obscure Cards with Latent Potential
There was a deck at one time called Necro 2.0 on the stormboards but once mystical tutor got axed it really went down the tubes. The people on the stormboards concluded that the deck was literally a set of manamorphose's away from being playable, since the goal of the deck was usually to cast necrologia, draw 18 cards off of it (you could still cast FoW afterwards then and before as well), remove some spirit guide's because it ran the full 8, get some black mana to chain some dark and cabal ritual's together to get to 4 black mana. Use manamorphose to get UU in the pool. Mystical tutor for tendrils. Put it on top. Cast quicken. Cast tendrils after drawing it off the top. But yeah, that was with mystical tutor. Now they have to raw draw the tendrils off the top without mystical tutor's help or just run more copies, lowering consistency in your draws. The deck probably isn't playable but here was the list from back when mystical tutor was legal:
// Lands
4 [WL] Gemstone Mine
4 [8E] City of Brass
// Creatures
4 [FUT] Street Wraith
4 [PLC] Simian Spirit Guide
4 [AL] Elvish Spirit Guide
// Spells
4 [SHM] Manamorphose
2 [SC] Tendrils of Agony
2 [GP] Quicken
4 [MM] Brainstorm
4 [EX] Necrologia
4 [TO] Cabal Ritual
4 [MM] Dark Ritual
4 [FUT] Pact of Negation
4 [AL] Force of Will
4 [AL] Lim-Dul's Vault
4 [MI] Mystical Tutor
Obviously drawing 17ish cards is quite powerful but that decklist is obsolete due to the banning of mystical. And ad nauseam does essentially the same thing; it usually draws upwards of 20 cards for 5 mana at any time, not just the end step obviously.
I've been aware of virtue's ruin for some time. I really like the card; it's quite underrated IMO and is very useful like you said in storm combo for fighting hatebears. The only card it doesn't hit is phyrexian revoker I guess.
Re: Obscure Cards with Latent Potential
Quote:
Originally Posted by
Mr. Safety
Fabricate is the one I was thinking of. Thanks bro bro buddy man.
Re: Obscure Cards with Latent Potential
Quote:
Originally Posted by
Fossil4182
Virtue's Ruin
2B
Sorcery
Text: Destroy all white creatures
I've been slowing picking these up to use as a sideboard card in UB Tendrils. I've been testing in the board as there are several decks in my metagame that run
Gaddock Teeg and
Ethersworn Canonist. The Canonists are especially annoying because they are used in BW and UW decks which both have
Mother of Runes. This has made it difficult to use bounce or spot removal as an answer. I stumbled across this and its been testing well as an answer to these cards.
This seems functionally almost identical to Massacre except 3 mana instead of none, and it won't also kill whatever Hierarchs, Lavamancers, Steppe Lynx, Dryad Arbors, Bobs or whatever are still around.
Also you can't bring it in against Goblins and Merfolk as a quasi-Damnation.
Re: Obscure Cards with Latent Potential
On that note why don't people play Massacre more.
Re: Obscure Cards with Latent Potential
Quote:
Originally Posted by
TheInfamousBearAssassin
On that note why don't people play Massacre more.
Gaddock Teeg...
Re: Obscure Cards with Latent Potential
If gaddock teeg didn't exist massacre would be sweet. Massacre also kicks you in the balls when you flip it to ad nauseam although I guess it's just one less damage with virtue's ruin. But yeah. Gaddock teeg screwed massacre over royally; it's why I play slaughter pact in doomsday instead.
Re: Obscure Cards with Latent Potential
Quote:
Originally Posted by
Dark Ritual
There was a deck at one time called Necro 2.0 on the stormboards...
Hi, I'm the deck creator. I think that deck's buried here in The Source somewhere, too.
Manamorphose 5-8 would be great, and a Zombie and/or Merfolk Spirit Guide even better, as the blue mana is the hardest to create at instant speed. However, since Mystical Tutor was banned, getting Necrologia into your hand became very difficult. In my latest versions before I scrapped the project, I had Gamble in there and upped the Quicken count to 4 so that I could still use that during the combo chain.
Even post-Mystical, when it worked, it went "Turn 1, play land. End Step Necro for 17. You FoW? I FoW back. Play spells. Quicken, Tendrils. Stifle? I PoN it, and show another PoN in hand just for good measure."
Then the next game it lost to 20 turns of an attacking Spellstutter Sprite.
It's probably 2-3 cards off from being remotely competitive at this point. I tried to revive it when Leyline of Anticipation rolled around, but then it became an ugly lovechild of TES and Solidarity.
Re: Obscure Cards with Latent Potential
Any new ideas, especially in the wake of the spoiled cards that are potentially legacy-worthy?
Re: Obscure Cards with Latent Potential
Re: Obscure Cards with Latent Potential
In about a month? Portent.
Re: Obscure Cards with Latent Potential
byour source for your source
Re: Obscure Cards with Latent Potential
Re: Obscure Cards with Latent Potential
Somewhat amusing given that the last response was about the impending rise of Portent, which I've heard occasionally as a replacement for Ponder now that Spirit of the Labyrinth exists.
Re: Obscure Cards with Latent Potential
Quote:
Originally Posted by
Uly Van Hammer
Didgeridoo
Someday... Wotc will make a minotaur block, and I will laugh deviously screaming "ITOLDYOUSO!!!!" to everyone.
Re: Obscure Cards with Latent Potential
If only Wizards would print that amazing Minotaur it needs...
Re: Obscure Cards with Latent Potential
Quote:
Originally Posted by
Zupponn
If only Wizards would print that amazing Minotaur it needs...
The tribe's not constructed playable yet, but I think this must have been my happiest day ever playing Limited Magic:
Quote:
Originally Posted by
FTW
Re: Obscure Cards with Latent Potential
Quote:
Forget storm.
THIS just happened:
//BNG THS THS 8-man draft:
Ragemonger
3 Kragma Warcaller
2 Kragma Butcher
2 Fellhide Minotaur
Fellhide Brawler
2 Deathbellow Raider
Thunder Brute
Everflame Eidolon
Baleful Eidolon
Cavern Lampad
Fall of the Hammer
Asphyxiate
Coordinated Assault
Ordeal of Purphoros
Rage of Purphoros
Lightning Strike
Portent of Betrayal
Magma Jet
Mountains and Swamps
I can die happy
6/5 stars, would play in Constructed
Re: Obscure Cards with Latent Potential
Preacher feels like a card that has potential without a home maybe in deadguy? Im curious how good a stolen tnn would be and controlling a permanent with protection from yourself
Re: Obscure Cards with Latent Potential
Quote:
Originally Posted by
uncletiggy
Preacher feels like a card that has potential without a home maybe in deadguy? Im curious how good a stolen tnn would be and controlling a permanent with protection from yourself
You can't steal TNN with preacher. The oracle text says target creature, and it's still you that controls the effect, even if the opponent is choosing.