Re: [Deck] Nausea - Tendrils for the win.
Dang, its hard to see everybody abandon my favorite deck. But infernal tutor may change all of that. Burning wish + LED + Infernal tutor (Props to wizards for printing an awesome combo card) will be dead awsome/broken. Also what do you guys think about running a sole belcher incase someone mages tendli
Re: [Deck] Nausea - Tendrils for the win.
LED + Burning Wish can get Tendrils, why would you get Infernal Tutor? You would need at least 1-2 more mana to grab the maindeck Tendril of Agony.
Infernal Tutor could easily be put in the maindeck. Tutoring a 2nd or 3rd LED (using the non-hellbent ability) or extra Rituals is definitly a good play while setting up or mid-combo.
About the Belcher/Meddling Mage: There is a Firebolt in the SB for this reason. Burning Wish -> Firebolt -> Tendrils.
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I've played the old list (pre-Burning Wish), and the new list, and I have to say it really is tough to pull out of situations where you need to activate LED for mana, but your only out is Burning Wish which you can't cast. It seems that the older list was much easier to not stall in this situation. With the addition of LED, it also make the deck seem so similiar to IGGY-pop, since IGG is almost always my Burning Wish target.
Burning Wish just adds a bit more flexibility at this moment, yet I feel that Infernal Tutor and perhaps even maindeck Ill-Gotten Gains will make the deck more consistent. Also, reducing the amount of colors in the deck helps. I always wish the Tropical Island was a Bayou or an Underground Sea.
4 LED
4 Infernal Tutor
4 Dark Ritual
4 Cabal Ritual
4 Helm of Awakening
4 Night's Whisper
4 Lotus Petal
3 Spoils of the Vault
4 Tendrils of Agony
4 Land Grant
3 Ambition's Cost// Infernal Contract
3 Ill-Gotten Gains
4 Chromatic Sphere
4 Darkwater Egg
3 Bayou
4 City of Traitors
With this setup, Ill-Gotten Gains enables you to abuse Infernal Tutor:
Make some mana with Rituals, cast Ill-Gotten Gains, discarding Infernal Tutor. Target Infernal Tutor, Rituals. Cast Rituals grab Tendrils of Agony. Or it you're lacking storm, Infernal Tutor for Infernal Tutor for Inferal Tutor for Tendrils.
Re: [Deck] Nausea - Tendrils for the win.
I just did a little testing with my own list that I threw together (definetly not optimal). Ill-gotten gains is amazing. The deck definetly gets much more of an IGGy pop feel, but you can still use many of the old elements from Nausea. My list used blue and black, mostly because Lim-Dul's vault is amazing, but I think red is still a strong option.
Hello Infernal Tutor. Btw, grab them quick.
Re: [Deck] Nausea - Tendrils for the win.
How has testing with Infernal Tutor gone with Nausea? I haven't got around to it yet, but will be very soon. Looks powerful, maybe I said goodbye to soon.
Re: [Deck] Nausea - Tendrils for the win.
Ive been playing IT in belcher with pretty good results. Im sure it would do just as good here, if not then better. Pick it up and try roop.
Re: [Deck] Nausea - Tendrils for the win.
I searched for a decklist from page 7 to 13 and didn't find it..
Can anyone post me the current list for Nausea?
Really thanks.
Re: [Deck] Nausea - Tendrils for the win.
Quote:
Originally Posted by GreenOne
I searched for a decklist from page 7 to 13 and didn't find it..
Can anyone post me the current list for Nausea?
Really thanks.
As far as I know, the list in the opening post is always the current one. Roopey keeps it up to date.
Re: [Deck] Nausea - Tendrils for the win.
I was looking through Antiquities cards and I think I found something that might find a home in Nausea.
Drafna's Restoration U
Sorcery
Return any number of target artifact cards from target player’s graveyard to the top of his or her library in any order.
Stacking the top of your library with eggs and chromatic spheres might be good. It might at least be a good Burning Wish target if nothing else.
Re: [Deck] Nausea - Tendrils for the win.
With Helm of Awakening I can see that being useful, but without it seems totatlly worthless. I think this deck needs a way to be less reliant on Helm not more.
Re: [Deck] Nausea - Tendrils for the win.
Just to let everyone in, I tested with Infenal Tutor. You know how you love to draw Burning Wish? Well, consider Infernal Tutor your Burning Wish 5-8, BUT FOR ANY CARD IN THE DECK! It serves the SAME purpose, except you can get any card in the deck. This leaves the opportunity for possible 1-ofs?
Re: [Deck] Nausea - Tendrils for the win.
What did you take out of the deck for the Infernal Tutors?
Re: [Deck] Nausea - Tendrils for the win.
Quote:
Originally Posted by MasterBlaster
What did you take out of the deck for the Infernal Tutors?
Whisper is what I cut. I also cut 1 Sleight for 1 Meditate so that I actually have something worth tutoring for.
Re: [Deck] Nausea - Tendrils for the win.
Quote:
Originally Posted by Evil Roopey
Whisper is what I cut. I also cut 1 Sleight for 1 Meditate so that I actually have something worth tutoring for.
Besides this, any sideboard changes? Also, I think we should probably update the front page with some of this Infernal Tutor business, even if it's only in the testing phase. The deck is going to play a lot differently than the current list, I think.
Re: [Deck] Nausea - Tendrils for the win.
Why nobody though about Dark Confidant?
Just cut the Blue out of the Main together with the Sleigh of Hands, put another Bayou in and 3 Confidants?
Yeah of course "But we want to kill Round 1-3" but thats not everytime that, what the deck does.
Diminishing Dreams: I allways cast it with Burning Wish-> responde crush LED for Blue. So that would be no problem imo.
And what can the Confidant reveal? At worst Tendrils, but we are only playing 3:
0cc = 16
1cc = 18
2cc = 20
3cc = 0
4cc = 3
"But what is, when I draw 1 in the combo? Who want that?"
But its also often the case, that you draw a Sleigh of Hand (SoH), but no blue Mana or the opinion to use the Lotus Petal for SoH or for another better card...I allways choose the better card.
Depending from the List on page 1, I would try this changes
-4 Sleigh of Hands
-3 Nights Whisper
+4 infernal Tutor (you all know, how broken this thing is in this deck, or?)
+3 Dark Confidant
Re: [Deck] Nausea - Tendrils for the win.
Dark Confidant seems good - Infernal Contract seems like it would be the suck in this deck though. Helms don't help Contract out at all - Night's Whisper is just better, especially if you stall out on one (or multiple!) contracts.
Re: [Deck] Nausea - Tendrils for the win.
Quote:
Originally Posted by Evenpence
Dark Confidant seems good - Infernal Contract seems like it would be the suck in this deck though. Helms don't help Contract out at all - Night's Whisper is just better, especially if you stall out on one (or multiple!) contracts.
He's discussing Infernal Tutor, not Infernal Contract.
Re: [Deck] Nausea - Tendrils for the win.
I find confidant useful only G2 vs slow control decks: it needs 2 turn to give you card advantage and G1 confidant would attract all the forms of creature hate (otherwise useless G1). G2 the opponent is gonna side out the critter hate so confidant might be a good plan.
However, i'm really not sold on Confidant even in SB. I find it too slow to give card advantage, it doesn't cantrip when going off and needs 2 cards to be played first turn, the only turn in which you really wanna play it (you can't do something like land and confidant, but something like land Lotus ->Confidant).
Re: [Deck] Nausea - Tendrils for the win.
I disagree. There is something to be said about the fact that every time you swing with Bob, you need one less spell to get lethal Tendrils. I played IGG last week and this was giant vs control. I sat behind Defense Grids and swung with Bob until I found enough gas to go off, and at that point only needed a storm of 5.
Re: [Deck] Nausea - Tendrils for the win.
Bob is good but hes just too slow for Nausea guys. The difference between this deck and IGGy or even Salvagers is its much faster. Being faster allows us to race combo hate cards such as Rule of Law or Trinisphere. If we add bob we increase consistancy but sacrifice alot of speed. I wouldnt do it.
Nausea is the sacrifice of consistancy for speed. Nauseous speed.
Playtest with Infernal Tutor.. It will fill the gap in the deck.
Re: [Deck] Nausea - Tendrils for the win.
That isn't the point though, Bane. You wouldn't be bringing Confidant in against Stax or Wombat. The idea is to bring him in against matchups where blazing speed won't win the game, IE: G2 vs Gro on the draw, etc. Sometimes speed isn't the best tactic, and in those matchups, Bob really shines.