naturally chalise in SB but i have been satisfied of it it slows combo down whitch can make the difference.
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naturally chalise in SB but i have been satisfied of it it slows combo down whitch can make the difference.
I played this deck for quite some time, and I found myself in many games where I had ample mana to pull off that combo.
Another question: What is everyone's opinion of Countryside Crusher? I've only read positive things on this thread about him, but I haven't seen many people include him in their list.
I don't know about him. He seems like he could do some good, but only if you draw him. You're not really getting him out of your yard (Unless you play stronghold, which seems bad in this deck), so he's dead there. Chances are he'll probably die to removal anyway if you do get him, since you're running only manlands for other creatures. Plus, if you have him with a manabond you either slow yourself down to hold onto him, or make him dead otherwise. Really, he just fights moon effects best. I don't think I'd run him in the maindeck because he doesn't seem to work all that well, unless you start with him/draw him soon without loam.
As far as I know, Crusher was only intended for the sb as a solution to moon effects and the like. I'm considering building the deck, but the amount of dragon stompy I see means I would need to find a reliable solution to moon effects, and crusher seems perfect. They run basically no removal, he's huge, and he gets cast under moon.
I guess I should have been a little more specific. I meant that in conjunction with my first post, questioning about the Moon hate. I think he would be a good solution for the problem, on top of having Ray.
Hallo,
I have a few questions to the SB cards:
1. Crusher - I understand, that you can put him in the game, when there are Moon efects. But is he really that strong without Trample? It can be alwaych chumpblocked by another creature. Has anybody tried it?
2. Moon efects solution - I am trying in my SB Nevinyrral´s Disk. It kills all his board. And normally Dragon Stompy is trying to have Hellbend, so he will be without cards and permanents (except lands). The second thing I have in MD is Riftstone Portal, which is really fine againts that kind of deck. The only bad thing about Disk is, that it can´t be flashbacked.
3. Burt decks - In the Owen´s deck, there is nothing against Burn Deck except Nomad Stadium. Is it enought?
4. Combo decks - It is really hard machup, but Chalice for 1 are really perfect. In the case of Owens deck you can have also some Arcane Laboratory in SB? Good idea?
Thank you for your answers.
ZUZY
I was just curious because I ran this deck for a long time and always got frustrated whenever I saw a Moon effect. Is it possible to include even just a few basic Forests? I ran 3-4 in my version because Wasteland + Crucible was also usually game.
@zuzy: I see your point. Also, with Pit Dragon in play, it would be game if that's your solution. As for Burn decks, Chalice also pwns them, but I personally used to play Genju of the Fields in my side for such an event, since you can keep activating it and it's ability stacks.
Now I don't know if you run black, or if you can generate five mana consistently. But the thought of casting this card from Alara in 43 Lands is hilarious...
Ad Nauseum 3BB
Instant
Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.
^
Fully agree, it also give possibilities to run at least one Chalice of The Void and/or Engineered Explosived maindeck to avoid price of progress or something like that. .
1st turn mana bound to get 5 mana with 2B
2nd turn to get all your library in your hand and put them into play via mana bound sounds amazing. .
Sorry to digg this but, is there any update of 43Lands considering Alara and/or eventide ?
Was things like Worm Harvest or other retrace spell considered ?
http://www.mtgthesource.com/forums/s...t=3668&page=15
Eternal Garden is a lands variant and is a LOT better deck in the current metagame as it is resiliant to Extirpates and able to deal with Leylines and Crypts a lot better than 42 lands. If you want to build this deck play a varian with Crucibles and Burning Wishes, they are very strong.
here is the list i have been working on. looking for help all comments welcome:
21 spells
4x burning wish
4x manabond
4x exploratiom
3x life from the loam
3x intuition
1x worm harvest
1x engineered explosives
1x zuran orb
39 land
4x wasteland
4x rishadon port
4x maze of ith
3x mishras factory
1x tabernacle of pendrell vale
1x riftstone portal
3x taiga
1x bosejiu, who shelters all
1x Barbarian ring
3x tropical island
1x savanah
2x windswept heath
2x wooded foothills
1x forgotten cave
3x tranquil thicket
2x treetop village
1x academy ruins
1x nomad stadium
1x glacial chasm
sideboard
1x worm harvest
1x firebolt
2x ray of revelation
1x glacial chasm
4x chalice of the void
1x life from the loam
1x devastating dreams
1x ancient grudge
1x shattering spree
1x scapeshift
1x engineered explosives
I think you run too many Burning Wish. Burning Wish is a useful card, but I think having 4 weakens the purpose of the deck not to be reliant on casting spells. I would suggest cutting at least 1. 2-3 Burning Wish should still get the job done.
I think you either need to up the Boseiju or take it out completely. I don't like it because I feel that if you resolve Burning Wish/Intuition, you don't need Boseiju, but if Boseiju is key in your U-based control matchups, I would add at least one more Boseiju.
I understand the inclusion of Nomad Stadium, but since it's off-color, I don't think you should include it. Plus, you already run Zuran Orb. I think you need other lands more, such as another Tranquil Thicket or Mishra's Factory. At least MD, Nomad Stadium in the sb seems fine.
I have to say that the best tech against moon effects me and my buddy have ever come across is Firecat Blitz. A judgement uncommon.
Rarity : U
Color : R Colors : Red
Casting Cost : X R R
Card Type : Sorcery
Card Text : Put X 1/1 red Cat creature tokens with haste into play. Remove them from the game at end of turn. Flashback -- R R, Sacrifice X Mountains.
Artist : David Martin
You can even burning wish into it. You get a crap-ton of lands out, which is your gameplan in the first place, they drop a moon and you burning wish into Firecat blitz, cast it, flash it back and pwn them.
I don't know if it's ever been mentioned before, but I figured I would throw it out there as it's damn good for getting around moon effects. The decks that I'm aware of that play moon (other than Imperial Painter, which doesn't seem to have a big hold in the format at all any more) run either fetches or Ancient Tombs, which allows you to not need 20 cats to win.
Hope that inspires a bit of discussion
Pce,
--DC
Interesting idea. There's also Rude Awakening, which does need a basic Forest under a Moon effect.
I use the build with 3 Gamble and 3 Intuition.
I've been thinking of a sideboard like this:
3 Krosan grip
1 Ray of revalation
1 ancient grudge
3 countryside crusher
3 pyroclasm
1 Crush of wurms
3 Open slots
Explanation:
Krosan is voor de hard uncounterable removal against anything like chalice,bloodmoon or Back to basics.
Ray and Ancient grudge are there for the not so costly removal with a edit bonus of Flashback against deck that havent got a real big threat but have ugly enchantments so you can get it out with gamble or the costly way of intuition and flash!
Countryside Crusher of course only against Bloodmoon!!
Pyroclasm With Crush of wurms against every fast aggro decks like goblin and Elves the gameplan is killing of all the small stuf with pyroclasm and killing him of with Crush of wurms old fashioned way!!
The open slots are blanks to me Don't know if I should stick something against combo in, you lose it almost anyway, Or something against extirpate maybe pull from the eternity!
A Chalice@3 costs 6 mana and is really, really rare and therefore not relevant.
By the way, that quoted sentence actually contains some dutch. Props to you for still getting his pint:)
Has anyone considered Null Rod in the board?
It would give the deck a permanent on board solution to Crypt and Relic, and when coupled with CotV & Grip/Ray in the board, gives you a dedicated SB anti grave hate package.
I was thinking something along the lines of:
4x Chalice of the Void
3x Krosan Grip
3x Null Rod
2x Glacial Chasm
2x Firebolt
1x Ray of Revelation