Yeah, me too. I just have so many bad ideas and I can only submit one. It's hard to know what is just bad and what is worse, :laugh:
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My tech is to allways calculate the score of my new deck vs the last round meta. If it does well enough, i make sure that it is good vs the decks that were good vs the decks that topped the round. it really helps dismissing bad ideas.
I also try to look at hte decks that were good vs the top decks because if people metagame they are going to play those and also check the result of a match between my new deck and one of these.
Yes, it's a lot of work :)
Also i refuse to post the exact same deck everytime :)
I have a really bad habit of trying to brute force Elspeth, Sun's Champion when I can't think of anything, but planeswalkers are really bad in the current metagame so I should be fine.
That reminds me, I was in discussion with the players at NGA to start a CB-related blog, but that never went anywhere. Curious if that is still worth pursuing...
Eight-ish hours until the deadline now. :wink:
But anyway, time for... Standings for round 4 (assuming the scores in the Google doc are correct):
1. Wrath of Pie: 58, 5 season points
2. Tylert: 57, 3 season points
3. kombatkiwi: 51, 2 season points
4. apple713: 50, 1 season point
5. FTW: 48
6. Ace/Homebrew: 42
7. JackaBo: 41
8. H: 41
9. spirit of the wretch: 37
10. CptHaddock: 27
11. Strawberry Dwarf: 24
12. Whoshim: 25
13. Asthereal: 20
14. PirateKing: 3
This means JackaBo holds the number one spot for this season, but Wrath of Pie jumps to second place, just 2 season points behind the leader.
DECKS FOR ROUND 5:
1. Asthereal (TO): Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Aftershock
2. Wrath of Pie: Field of Ruin, Phyrexian Revoker, Steel Overseer, Ancient Tomb
3. CptHaddock: Form of the Dragon, Dwarven Hold, Maze of Ith, Pithing Needle
4. Whoshim: Plains, Mother of Runes, Student of Warfare, Gideon's Lawkeeper
5. spirit of the wretch: Ancient Tomb, City of Traitors, Chalice of the Void, Eater of Days
6. JackaBo: Bayou, Elves of the deep shadow, Smallpox, Emrakul, the Aeons Torn
7. Ace/Homebrew: Urborg, Tomb of Yawgmoth, Radiant Fountain, Smallpox, Emrakul, the Aeons Torn
8. FTW: Force of Will, Misthollow Griffin, Saprazzan Cove, Web of Inertia
9. Strawberry Dwarf: Chancellor of the Forge, Chancellor of the Forge, Blazing Shoal, Blazing Shoal
10. Tylert: City of traitors, Field of ruin, Phyrexian revoker, Chronomaton
11. H: Chalice of the Void, Rackling, Ancient Tomb, City of Traitors
12. apple713: Magus of the Moon, Rift Bolt, Simian Spirit Guide, City of Traitors
Please post and cross-check your scores.
I have updated the Google Spreadsheet, so you can enter your scores there as well: https://docs.google.com/spreadsheets...it?usp=sharing
Please also let me know if you would like to see one or more cards banned.
We've given Field of Ruin an extra round to see how damaging it is, so I'll be watching how well it does, but perhaps other cards deserve a look as well.
Asthereal scores for round 5:
1. Asthereal (TO): that's me, revisiting my first ever 4CB deck: Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Aftershock
2. Wrath of Pie: OTP I Aftershock your first land and Heavyweights win the race. OTD you Ruin my first land and any threat will do. 3-3
3. CptHaddock: T2 Heavyweights, T3 Aftershock Maze and attack. Heavyweights race the Dwarven Hold tick-up. 6-0
4. Whoshim: Aftershock the Plains as soon as possible. Heavyweights are better than your dudes if you don't have mana to tap or level up. 6-0
5. spirit of the wretch: Eater of Days, awesome!! Not great against my deck, though. Aftershock Eater, Heavyweights get there. 6-0
6. JackaBo: OTP Aftershock Elves and the Heavyweights kill you. OTD I have to wait. You just attack with Elves and only use Smallpox if I play a land. I can't afford to lose a land, so Elves take the day. 3-3
7. Ace/Homebrew: OTP Aftershock your first land, Heavyweights kill you. OTD I play nothing. When you Pox, I discard Heavyweights and then start to play lands. Since you draw your deck in the most awkward order (Emry, then Pox, then Fountain), I am fast enough to Aftershock the Urborg for the draw. 4-1
8. FTW: If you play Cove and start to tick up, I Aftershock it, you have to Force it, and then I win the race, even OTD, as I have Needle and Aftershock in the yard to exile to Web. So you have to keep Cove in hand. I can't cast Heavyweights, because you will just Force it and I can't win anymore. So you don't play anything, and I drop my lands but also don't cast anything. Two draws. 2-2
9. Strawberry Dwarf: Heavyweights blocks and kills one token, Shoal is enough to kill Heavyweights. Aftershock takes care of the other token. Two draws. 2-2
10. Tylert: OTP I Aftershock your first land and Heavyweights win the race. OTD you Ruin my first land and any threat will do. 3-3
11. H: Aftershock the Rackling, Heavyweights kill you. 6-0
12. apple713: Magus of the Moon > my deck. 0-6
Total: 41 points.
FTW: Force of Will, Misthollow Griffin, Saprazzan Cove, Web of Inertia
1. Asthereal (TO): I can't establish Web lock in time, so I have to Force Heavyweights and lose my land into a draw. 2-2
2. Wrath of Pie: Field of Ruin + 2 threats wrecks me. 0-6
3. CptHaddock: Maze of Ith stops Griffin, but I FoW Form of the Dragon. 2-2
4. Whoshim: Web of Inertia FTW. Lawkeeper holds off Griffin, I can't Force it pitching Griffin if you hold it back, so I can never play Griffin. 2-2
5. spirit of the wretch: FoW pitching Web on Eater, Griffin FTW. 6-0
6. JackaBo: FoW pitching Web on Elves, you can't cast anything else, Griffin FTW. 6-0
7. Ace/Homebrew: FoW pitching Web on Smallpox, you never get to recycle, Griffin FTW. 6-0
8. FTW: Me
9. Strawberry Dwarf: I can Force one Shoal, but the other works. OTP Web locks you with me at 1 life. OTD both Griffin and Web are 1 turn too slow. 3-3
10. Tylert: Field of Ruin + 2 threats wrecks me. 0-6
11. H: FoW pitching Web on Rackling, Griffin FTW. 6-0
12. apple713: FoW pitching Web on Magus, no more red for Rift Bolt, Griffin FTW. (If you hold and use SSG for Bolt, I Force that instead). 6-0
Total points: 39
Turns out Propaganda would have won me more games than Web, beating Strawberry Dwarf (no lands) but still losing to Field of Ruins decks and drawing with CptHaddock and Whoshim. I forget why I thought Web was good. Maybe City of Traitors -> Lupine Prototype, but that's banned.
5. spirit of the wretch: Ancient Tomb, City of Traitors, Chalice of the Void, Eater of Days
1. Asthereal (TO): Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Aftershock
- I can't beat Aftershock 0-6
2. Wrath of Pie: Field of Ruin, Phyrexian Revoker, Steel Overseer, Ancient Tomb
OTD you get to use field and I can't win. OTP Overseer races me 0-6
3. CptHaddock: Form of the Dragon, Dwarven Hold, Maze of Ith, Pithing Needle
I can't beat Maze 0-6
4. Whoshim: Plains, Mother of Runes, Student of Warfare, Gideon's Lawkeeper
OTP I play Chalice for 1 and win. OTD you drop Lawkeeper before I drop Chalice and we draw. 4-1
6. JackaBo: Bayou, Elves of the deep shadow, Smallpox, Emrakul, the Aeons Torn
OTP I get down Chalice for 1 and win. OTD you get down the Elf before I drop Chalice. You have to Smallpox, can't replay the Elf and we draw. 4-1
7. Ace/Homebrew: Urborg, Tomb of Yawgmoth, Radiant Fountain, Smallpox, Emrakul, the Aeons Torn
OTP I get down Chalice for 2 and win. OTD I do nothing. When you Pox, I discard Eater and then start to play lands. Since you draw your deck in the most awkward order (Emry, then Pox, then Fountain), I am fast enough to land Chalice for the draw 4-1
8. FTW: Force of Will, Misthollow Griffin, Saprazzan Cove, Web of Inertia
I can't beat Force 0-6
9. Strawberry Dwarf: Chancellor of the Forge, Chancellor of the Forge, Blazing Shoal, Blazing Shoal
Wow, this is nice! I can't beat Shoal 0-6
10. Tylert: City of traitors, Field of ruin, Phyrexian revoker, Chronomaton
OTP I go Chalice into Eater and that is good enough. OTD Field ruins me 3-3
11. H: Chalice of the Void, Rackling, Ancient Tomb, City of Traitors
Eater > Rackling in this Matchup 6-0
12. apple713: Magus of the Moon, Rift Bolt, Simian Spirit Guide, City of Traitors
I can't beat Magus 0-6
Total 21 wow, that was bad. And I had such high hopes for the Eater...
You should win OTP. Did you forget his Ancient Tomb damage?
You - Tomb
Him - Tomb, Overseer [him=18]
You - City, Eater [you=18]
Him - Revoker. Tap Overseer: 2/2 and 3/2 [him =16]
Him - Tap Overseer: 3/3 and 4/3
Him - Tap Overseer: 4/4 and 5/4
You - Attack 9 flying trample [him=7]
Him - Attack for 9 [you = 9]
You - Attack FTW
H: Chalice of the Void, Rackling, Ancient Tomb, City of Traitors
1. Asthereal (TO): (Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Aftershock)
Lose in any case, can't beat either payoff. 0-6
2. Wrath of Pie: (Field of Ruin, Phyrexian Revoker, Steel Overseer, Ancient Tomb)
I lose this race even on the play, definitely on the draw. 0-6
3. CptHaddock: (Form of the Dragon, Dwarven Hold, Maze of Ith, Pithing Needle)
Looks like another race I lose, since Form and Needle can stay in hand. 0-6
4. Whoshim: Plains, Mother of Runes, Student of Warfare, Gideon's Lawkeeper
On the play, Calice for 1 wins. On the draw, he has to lead with Student, but he'll keep 2 cards in hand and I lose the race. 3-3 (3)
5. spirit of the wretch: Ancient Tomb, City of Traitors, Chalice of the Void, Eater of Days
Well, that is a better payoff. 0-6 (3)
6. JackaBo: (Bayou, Elves of the deep shadow, Smallpox, Emrakul, the Aeons Torn)
On the play, Chlice for 1 means he can't can't Smallpox. On the draw, SotW points out in his post above, we draw, since we can Chalice on 1 and you can't ever replay the Elf. 4-1 (7)
7. Ace/Homebrew: Urborg, (Tomb of Yawgmoth, Radiant Fountain, Smallpox, Emrakul, the Aeons Torn)
Chalice on 2 wins in both cases, I think. 4-1 (11)
8. FTW: (Force of Will, Misthollow Griffin, Saprazzan Cove, Web of Inertia)
Can't beat Force of Will. 0-6 (11)
9. Strawberry Dwarf: (Chancellor of the Forge, Chancellor of the Forge, Blazing Shoal, Blazing Shoal)
Way too fast, lose in any case. 0-6 (11)
10. Tylert: (City of traitors, Field of ruin, Phyrexian revoker, Chronomaton)
Chalice does enough on the play, does nothing on the draw. 3-3 (14)
11. H: Bye, myself.
12. apple713: Magus of the Moon, Rift Bolt, Simian Spirit Guide, City of Traitors
Lose to Magus in any case. 0-6 (14)
Well, I figured my deck was bad, but it was actually even worse.
H, don't we draw when I'm OTP? What are you discarding to Smallpox?
Opponent Deck OTP OTD Explanation 1. Asthereal (TO) *Sandstone Needle,*City of Traitors,*Boldwyr Heavyweights,*Aftershock W W Mountains :) 2. Wrath of Pie *Field of Ruin,*Phyrexian Revoker,*Steel Overseer,*Ancient Tomb D L Magus then rift bolt the overseer before revoker gets bigger than x/2. We draw both. OTD revoker gets too big. 3. CptHaddock *Form of the Dragon,*Dwarven Hold,*Maze of Ith,*Pithing Needle W W Mountains :) 4. Whoshim *Plains,*Mother of Runes,*Student of Warfare,*Gideon's Lawkeeper L L The only basic land deck in the bunch…. Mom protects against rift bolt and magus…. 5. spirit of the wretch *Ancient Tomb,*City of Traitors,*Chalice of the Void,*Eater of Days W W Mountains :) 6. JackaBo *Bayou,*Elves of the deep shadow,*Smallpox,*Emrakul, the Aeons Torn W W Mountains :) 7. Ace/Homebrew *Urborg, Tomb of Yawgmoth,*Radiant Fountain,*Smallpox,*Emrakul, the Aeons Torn W W Mountains :) 8. FTW *Force of Will,*Misthollow Griffin,*Saprazzan Cove,*Web of Inertia L L Force. This was a gamble, I figured that T1 Magus would win more than than running Caverns and making him uncounterable. 9. Strawberry Dwarf *Chancellor of the Forge,*Chancellor of the Forge,*Blazing Shoal,*Blazing Shoal D D I don’t know when you choose to blaze so I have to keep magus open to block. Rift bolt gets the other. 10. Tylert *City of traitors,*Field of ruin,*Phyrexian revoker,*Chronomaton D D Rift the chronomaton, block and trade with revoker. 11. H *Chalice of the Void,*Rackling,*Ancient Tomb,*City of Traitors W W Mountains :) 12. apple713 *Magus of the Moon,*Rift Bolt,*Simian Spirit Guide,*City of Traitors X X
12 w
5 D
Total = 41
I'm pretty sure there is a better card to use instead of rift bolt but I'm not sure. I went with rift bolt over regular bolt to be able to pay for sphere in case it was in play. That said, this deck did much better than expected by scooping up 62% of all possible points.
1. Asthereal (TO): Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Aftershock
2. Wrath of Pie: Field of Ruin, Phyrexian Revoker, Steel Overseer, Ancient Tomb
3. CptHaddock: Form of the Dragon, Dwarven Hold, Maze of Ith, Pithing Needle
4. Whoshim: Plains, Mother of Runes, Student of Warfare, Gideon's Lawkeeper
5. spirit of the wretch: Ancient Tomb, City of Traitors, Chalice of the Void, Eater of Days
6. JackaBo: Bayou, Elves of the deep shadow, Smallpox, Emrakul, the Aeons Torn
7. Ace/Homebrew: Urborg, Tomb of Yawgmoth, Radiant Fountain, Smallpox, Emrakul, the Aeons Torn
8. FTW: Force of Will, Misthollow Griffin, Saprazzan Cove, Web of Inertia
9. Strawberry Dwarf: Chancellor of the Forge, Chancellor of the Forge, Blazing Shoal, Blazing Shoal
10. Tylert: City of traitors, Field of ruin, Phyrexian revoker, Chronomaton
11. H: Chalice of the Void, Rackling, Ancient Tomb, City of Traitors
12. apple713: Magus of the Moon, Rift Bolt, Simian Spirit Guide, City of Traitors
1. Asthereal: OTP: I can field of ruin one land before you do anything. OTD: boldwyr races anything i play. 3-3 --> 3
2. Wrath of Pie: OTP: You can only play 1 threat before i field of ruins your land and i will have 2 threats on my side. so i win the first one. second game is a draw because you can land both threats. 4-1 --> 7
3. CptHaddock: OTP: I can destroy dwarven hold before you land Pithing Needle. and win because i will have 2 threats vs maze if ith. OTD: Same story. 6-0 --> 13
4. Whoshim: OTP: I win on the Play because my i can stabilize at 9 life and that allows me to not block student while you have to chump block to avoid dying. OTD: Your doublestriking student comes online one turn before and i die to a triple attack at some point 3-3 --> 16
5. spirit of the wretch: OTP: I play chrono T1 and Destroy your 1 of your land T2 = win. OTD: You T1 chalice, and revoker is not fast enough to kill you before eater of days can attack. 3-3 --> 19
6. Jackabo: If i T1 phyrexian revoker (otp or otd), you can't smallpox. Win 6-0 --> 25
7. Ace/Homebrew: OTD: I win because you can't play smallpox (I destroy one of your lands). OTP: It's a draw. If i don't play anything, you can't smallpox because if you do i discard a threat, and destroy one of your lands on T3. 4-1 --> 29
8. FTW: I destroy your land and win both games because i have 2 threats. 6-0 --> 35
9. Strawberry dwarf: Standoff both games. I have two threats that will block yours before you kill me. 2-2 --> 37
10. me
11. H: OTP i win because i kill your land before you can play rackling. OTD: can't cast chronomaton and phyrexian revoker can't race rackling. 3-3 --> 40
12. apple713: OTP or OTD, You can't kill both of my threats and i'll be able to play both so stand off. 2-2 --> 42.
Total = 42.
I should not have changed my deck :) Sphere of resistance seems way better than phyrexian revoker. or maybe my deck should be the one of Wrath of Pie. With Sphere I would have scored 47 points.
Sphere of resistance + field of ruins seems strong. Lots of decks fold to the mana denial package and lands decks can't win because of field of ruin.
If it's not banned next round, i'll play a variation of it. so please guys prove me that it's not too much oppressive by metagaming against me :)
More importantly, he has to sacrifice a land too, which prevents him from casting either Rackling or Chalice @ 2 no matter what he discards. Then you would win.
He can force a draw by playing 0 lands. If you Smallpox, he discards Rackling and can drop Chalice @ 2 before the random reshuffle gives you Smallpox back. Otherwise you both stare at each other and do nothing.
Doesn't this go wrong on the draw?
As in:
T1: Tomb, Overseer
T1: Magus
T2: Field, Revoker. Tap Overseer (O=2/2, R=3/2)
T2: Suspend Rift Bolt
T3: Tap Overseer (O=3/3, R=4/3)
T3: Rift Bolt resolves.
I think you could maybe have gone for Dismember.
Regular Bolt runs into both Chalice and Sphere, but Dismember at least dodges Chalice.
Or you could have gone über meta and try Lava Dart. Perhaps a tad too meta though. :cool:
Ratchet Bomb would have done even better (manlands are not a threat with Magus).
My backup choice for this round was a City, SSG Magus deck but I wasn't smart enough to consider Ratchet Bomb as the other piece.
Generally, Ratchet Bomb would have been interesting, yes. For instance instead of Chalice in spirit's and H's deck.
But apple713 can't cast it after dropping Magus of the Moon.
Lava Dart would have helped murder Steel Overseer AND Phyrexian Revoker OTP in the match against Wrath.
Also against the Plains, 3x small white dude deck it would have been super helpful.
Ratchet Bomb would have done the same, and also killed Griffin and Chronomaton and 1/1 tokens...basically everything he couldn't beat.
However I forgot he doesn't have the mana for it. He could cast it before Magus, which is limiting in many matchups, but probably would have been OK in the matches he didn't already WW.
4. Whoshim: Plains, Mother of Runes, Student of Warfare, Gideon's Lawkeeper
1. Asthereal (TO): Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Aftershock 0-6
2. Wrath of Pie: Field of Ruin, Phyrexian Revoker, Steel Overseer, Ancient Tomb I believe that you can race me even when I am on the play if you name Lawkeeper. Your Revoker will grow too big too fast for my Student. 0-6
3. CptHaddock: Form of the Dragon, Dwarven Hold, Maze of Ith, Pithing Needle 0-6
5. spirit of the wretch: Ancient Tomb, City of Traitors, Chalice of the Void, Eater of Days 1-4
6. JackaBo: Bayou, Elves of Deep Shadow, Smallpox, Emrakul, the Aeons Torn OTP, you win. OTD, I can use Lawkeeper to keep you off of Smallpox, so we draw. 1-4
7. Ace/Homebrew: Urborg, Tomb of Yawgmoth, Radiant Fountain, Smallpox, Emrakul, the Aeons Torn 0-6
8. FTW: Force of Will, Misthollow Griffin, Saprazzan Cove, Web of Inertia 2-2
9. Strawberry Dwarf: Chancellor of the Forge, Chancellor of the Forge, Blazing Shoal, Blazing Shoal You can get in for a ton of damage initially, but then you cannot get past my 3 1/1s that will hit the table. 6-0
10. Tylert: City of traitors, Field of ruin, Phyrexian revoker, Chronomaton 4-1 Tentative
11. H: Chalice of the Void, Rackling, Ancient Tomb, City of Traitors 3-3
12. apple713: Magus of the Moon, Rift Bolt, Simian Spirit Guide, City of Traitors 6-0
23 points, though I think Tylert has to have some better line than what he posted. It is late here, so I will think about it more tomorrow. I made the wrong meta-call, running Mom into a bunch of artifacts. :frown:
There's always next week though...
I, indeed, found a better line (or i was wrong in my first evaluation):
OTP: T1: I play field / chronomaton. you play student.
T2: I play city, revoker on lawkeeper (because mother is useless) Chrono is 2/2. student has 1 counter
T3: Chrono is 3/3. you pump student to 3/3 (2 counters) and attack (17)
T4: Chrono is 4/4, I attack with revoker (18). You pump student (3 counters)
T5: Chrono is 5/5. You pump student (4 counters)
T6: Chrono is 6/6. You pump student (5 counters)
T7: Chrono is 7/7. you pump student (6 counters)
T8: Chrono is 8/8. you pump student (7 counters) and attack (9)
T9: chrono is 9/9 i attack with revoker (16), you play mother
T10: Chrono is 10/10, you play lawkeeper.
We do it until turn 17 where i have a 16/16 chronomaton in play and a revoker vs your 4/4 double strike student and 2 1/1. You are at 16 so you have to block. I'm at 9.
If i attack with chrono, you chumpblock with mother. then if you attack with student i take 8 go to 1 (you can't attack with law keeper because you'd die in return). if i attack again you chump wiht lawkeeper, and i chump with revoker and win.
OTD: Same scenario except that, student should be able to attack one turn before and i'd be at 1 and you'd kill by attacking with 3 threats or i block student we both die, and i die to your 2 threats that can kill mine by keeping one in defence and attacking with the other one.
So 3-3 instead of 1-4.
Ratchet bomb was a serious contender, especially since I played it last round but I knew that I wouldn't be able to cast it through a sphere of resistance. It would have been better against all those white 1 CMC creatures though. I guess in the future the choice comes down to whether sphere of resistance will be more highly represented than other choices.
I wasent ever really considering chalice of the void as a threat since it has made almost no appearances in the 4 other rounds. Maybe lava dart would have been better but it sucks if there is an x/2.
Dart can still kill an x/2 if you cast it twice on the same target. :wink:
Looks a tad silly against Forest, Old-Growth Dryads, X, X though.
Edit: alright, I'm gonna stop advocating Lava Dart.
2. Wrath of Pie: Field of Ruin, Phyrexian Revoker, Steel Overseer, Ancient Tomb
1. Asthereal (TO): Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Aftershock WL
3. CptHaddock: Form of the Dragon, Dwarven Hold, Maze of Ith, Pithing Needle WW
4. Whoshim: Plains, Mother of Runes, Student of Warfare, Gideon's Lawkeeper WW - Cenn's Tactician is better than Student, in case you were wondering. Not that it matters, because Revoker on your best threat (Student) easily wins anyways.
5. spirit of the wretch: Ancient Tomb, City of Traitors, Chalice of the Void, Eater of Days WL
6. JackaBo: Bayou, Elves of the deep shadow, Smallpox, Emrakul, the Aeons Torn WW - You never get to cast Smallpox against me.
7. Ace/Homebrew: Urborg, Tomb of Yawgmoth, Radiant Fountain, Smallpox, Emrakul, the Aeons Torn WD - See Tylert's explanation.
8. FTW: Force of Will, Misthollow Griffin, Saprazzan Cove, Web of Inertia WW
9. Strawberry Dwarf: Chancellor of the Forge, Chancellor of the Forge, Blazing Shoal, Blazing Shoal DL
10. Tylert: City of traitors, Field of ruin, Phyrexian revoker, Chronomaton DL
11. H: Chalice of the Void, Rackling, Ancient Tomb, City of Traitors WW
12. apple713: Magus of the Moon, Rift Bolt, Simian Spirit Guide, City of Traitors WD - Best removal looks like Dismember, although the option to cast a t1 2-drop threat like Hangarback Walker is not to be underestimated.
14w4d = 46
Operation Ban Field of Ruin looks to be quite successful.
Can't you just block his tokens with your dudes for the draw, at least OTP?
T1: Tomb, dude (18)
T1: Attack, you block one, both die (17, or double Shoal on the other puts you on 3)
T2: Second dude (15 or 1, depending on whether he Shoaled or not)
T2: Attack, you just block and all creatures are dead, so draw.
OTD looks worse:
T1: Attack (18)
T1: Tomb, dude (16)
T2: Attack, you block one, double Shoal on the second one (1)
Now you can't cast anything anymore and you die to the remaining gobbo.
Wrath makes a good point here.
Field of Ruin wins many points again.
Time to give it the axe?
Your explanation for your win OTD doesn't work.
T1 = he plays a land, you play field of ruins
T2 = He plays radiant fountain (23/20) He smallpoxes (22/19), discards emrakul, top of library = EMrakul - Smallpox - Radiant fountain, you play ancient tomb and overseer (22/17)
T3 = He draws emrakul, you play revoker (22/15) use overseer => 2/2 3/2
T4 = He draws small pox, You attack 17/15
T5 = He plays fountain (19/15) small pox (18/14) does the same thing, you loose revoker
T6 = He draws emrakul, you attack 16/14
T7 = He draws smallpox, you attack 14/14
T8 = he draws smallpox, you loose.
Maybe you can keep upgrading overseer but i don't think you'll kill him anyway.
So you don't play anything. If he Small pox, you indeed have the time to field of ruin a land. However he can do nothing to draw.
WD instead of WW.
1. Preliminary standings for round 5 show something interesting:
1. Wrath of Pie (46)
2. Asthereal (41)
2. Tylert (41)
2. apple713 (41)
This would mean three players get rewarded 3 season points.
That's a generous round, ladies and gentlemen!
But more importantly:
Field of Ruin keeps scoring well. We had it on the watchlist for a while and I almost banned it last round.
If someone is extremely opposed to banning it, speak up, or it gets the hammer for round 6.
Does that make me 5th a 3rd time?