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Re: 4 Card Blind: The Silkster Seasons
4. Dooey: Chandra, Awakened Inferno, Den of the Bugbear, Mercadian Bazaar, Void Rend
1. silkster: Spell Shrivel, Dreadhorde Invasion, Nullhide Ferox, Blood Baron of Vizkopa
My answers beat your threats, WW.
2. GoblinSmashmaster: Zirda, the Dawnwaker, Grim Monolith, Swan Song, Goblin Cannon
Void rend on zirda, WW
3. FTW: Solitude, Restoration Angel, Obscura Interceptor, Dryad Militant
Disagreement. If you just attack with dryad, I wait until I have 12 mana to cast chandra twice. When I'm on the draw, this happens when I'm at 6 life. WW for me?
5. Asthereal: Grapeshot, Helm of Awakening, Sensei's Divining Top, Sensei's Divining Top
Void rend on helm, WW
6. jfb1337: Witherbloom Apprentice, Chain of Smog, Mox Jet, Teferi, Time Raveler
Teferi stops void rend, LL
7. dte: Mishra's Workshop, Lodestone Golem, Lupine Prototype, Lupine Prototype
I think I lose this one, I can't see a line that stops your threats fast enough. LL
8. Wrath of Pie: Kor Haven, Selesnya Sanctuary, Generous Gift, Elixir of Immortality
I don't think I fully understand this one. You can generous gift my chandra after I give you one emblem, and you can stop the 3/3 with kor haven. Then you can slowly make infinite 3/3s by gifting your own elixir in response to it's activation? But you can't do that and also activate kor haven on the same turn. I haven't mathed it out but I think the fact that I have 2 threats means I can win this one. I lead on my two lands. If you kill either one I can't attack with den, but then I can play chandra and give you 3 emblems before you can gift again, which requires you to elixir every turn to outrace with lifegain, which requires you to not gift again of activate kor, which means I get 2 3/3s, which then also outrace 5 life per turn? Weird matchup. Tentative WW.
So far I see 10W4L, but 2 of those wins are disputed and another 2 are poorly understood.
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Re: 4 Card Blind: The Silkster Seasons
My scores for round 13:
1. silkster: Spell Shrivel, Dreadhorde Invasion, Nullhide Ferox, Blood Baron of Vizkopa LL
2. GoblinSmashmaster: Zirda, the Dawnwaker, Grim Monolith, Swan Song, Goblin Cannon WL
3. FTW: Solitude, Restoration Angel, Obscura Interceptor, Dryad Militant WW
I have 2 mana extra, so I can recast Helm. And if you try to bounce a Top it's free to recast so it doesn't matter. Of course bouncing one of the 1000 Grapeshots won't help either.
4. Dooey: Chandra, Awakened Inferno, Den of the Bugbear, Mercadian Bazaar, Void Rend LL
Void Rend on my Helm with a Top on the stack will do.
5. Asthereal: Grapeshot, Helm of Awakening, Sensei's Divining Top, Sensei's Divining Top <-me
The fact that this is still legal is both funny and terrible at the same time. :tongue:
6. jfb1337: Witherbloom Apprentice, Chain of Smog, Mox Jet, Teferi, Time Raveler WL
7. dte: Mishra's Workshop, Lodestone Golem, Lupine Prototype, Lupine Prototype WW
Golem doesn't stop the artifacts and I have the extra mana for when I want to cast Grapeshot.
8. Wrath of Pie: Kor Haven, Selesnya Sanctuary, Generous Gift, Elixir of Immortality DD
Gift my Helm in response to the first Top, then I can Grapeshot for 3 and try to attack with the elephant but that's never fast enough.
EDIT: But Wrath can never make a 3/3 himself, as he'd reshuffle both Elixir and removal, after which he draws Elixir first, and I'd be able to go off.
So I do nothing and just wait. Wrath also waits. And we stare.
Total: 20 points
Disagreement:
Quote:
Originally Posted by
FTW
I make Helm. If you bounce it, I let the bounce resolve. On an empty stack I recast the Helm. Then I go off.
Bouncing a Top won't help because they're free with Helm on the board, so those I can always recast.
You don't have the mana to both use Restoration and Obscura, so double bounce isn't an option for your deck.
Perhaps also relevant: the bounce only works on spells that are on the stack, so I can keep only one spell on the stack at a time and be safe.
EDIT: Solved. FTW agreed to the above.
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Re: 4 Card Blind: The Silkster Seasons
1. silkster: Spell Shrivel, Dreadhorde Invasion, Nullhide Ferox, Blood Baron of Vizkopa
6-0. Invasion does not beat 2 lupine prototypes.
6
2. GoblinSmashmaster: Zirda, the Dawnwaker, Grim Monolith, Swan Song, Goblin Cannon
0-6. Wrong disruption on my side. Anyway most other would have fallen for swan song.
6
3. FTW: Solitude, Restoration Angel, Obscura Interceptor, Dryad Militant
6-0. You do not gain anything by starting. I cast Lodestone. If you answer by obscura + connive, I will just cast it again next turn, and obscura + dryad will lose to my 3 beaters. So you do not. I pass. If you do nothing, golem beats you. So you have to use your 5 manas and remove it, and you keep angel + solitude. They lose to 2 lupine prototypes.
12
4. Dooey: Chandra, Awakened Inferno, Den of the Bugbear, Mercadian Bazaar, Void Rend
6-0. I am too fast.
18
5. Asthereal: Grapeshot, Helm of Awakening, Sensei's Divining Top, Sensei's Divining Top
0-6. Wrong disruption on my side again.
18
6. jfb1337: Witherbloom Apprentice, Chain of Smog, Mox Jet, Teferi, Time Raveler
0-6. Wrong disruption on my side still. I had for a long while a similar deck, but with defense grid instead of Tefeiri, and it kept losing to PtE/StP or other cheap removal. Tefeiri is so much better, and the bounce is great in this format too.
18
7. dte: Mishra's Workshop, Lodestone Golem, Lupine Prototype, Lupine Prototype
Me, playing good beaters but wrong disruption.
8. Wrath of Pie: Kor Haven, Selesnya Sanctuary, Generous Gift, Elixir of Immortality
6-0, I am just too fast. But I like the deck!
24
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Re: 4 Card Blind: The Silkster Seasons
In fact vs FTW I should be DD. If you play out a threat you can no longer stop my combo.
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Re: 4 Card Blind: The Silkster Seasons
Quote:
Originally Posted by
jfb1337
In fact vs FTW I should be DD. If you play out a threat you can no longer stop my combo.
Militant for G is quite cheap for a threat. Obscura for WBUR does need a discard though, and then Solitude doesn't have an exile card anymore.
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Re: 4 Card Blind: The Silkster Seasons
8. Wrath of Pie: Kor Haven, Selesnya Sanctuary, Generous Gift, Elixir of Immortality
1. silkster: Spell Shrivel, Dreadhorde Invasion, Nullhide Ferox, Blood Baron of Vizkopa WW
2. GoblinSmashmaster: Zirda, the Dawnwaker, Grim Monolith, Swan Song, Goblin Cannon LL
3. FTW: Solitude, Restoration Angel, Obscura Interceptor, Dryad Militant DL?
4. Dooey: Chandra, Awakened Inferno, Den of the Bugbear, Mercadian Bazaar, Void Rend WW?
5. Asthereal: Grapeshot, Helm of Awakening, Sensei's Divining Top, Sensei's Divining Top DD - We stare.
6. jfb1337: Witherbloom Apprentice, Chain of Smog, Mox Jet, Teferi, Time Raveler LL
7. dte: Mishra's Workshop, Lodestone Golem, Lupine Prototype, Lupine Prototype LL - It's hilarious that Eldrazi Temple was banned before Workshop.
some number of points, but not enough white Elephants
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Re: 4 Card Blind: The Silkster Seasons
Quote:
Originally Posted by
Wrath of Pie
Why would Den be a problem? It does not have haste.
Options for Dooey:
T1 chandra:
T1 Den, Chandra
WoP 19, kor + gift, pool RGB.
T2 attack, WoP 16, MB
WoP15, play elixir, sanctuary.
WoP12, MB1
WoP16, draw gift, play kor.
WoP13, MB2
WoP12, draw elixir, play it.
MB3, attack, activate elixir and destroy it in response, trade elephants --> R in pool, WoP 17
WoP16, draw gift
MB4 -> gift it
WoP 15, draw and activate elixir --> WoP20
From now on, WoP can just draw and play elixir every turn for infinite life. Then he makes infinite elephant (destroy kor, shuffle it back, rinse and repeat).
If Dooey want to go for Den.
T1 Den
Kor + elixir
MB, attack with Den is not possible, as WoP can respond with gift + activation on elixir and trading den vs elephant. The lone goblin does not matter, and chandra cannot come before 4-5 more turns.
Starting with MB doesn't help either.
6-0 for WoP?
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Re: 4 Card Blind: The Silkster Seasons
Asthereal vs WoP, shouldn't it be 2-2?
WoP cannot make a 3-3 without exposing himself to infinite damage.
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Re: 4 Card Blind: The Silkster Seasons
Quote:
Originally Posted by
dte
Why would Den be a problem? It does not have haste.
Options for Dooey:
T1 chandra:
T1 Den, Chandra
WoP 19, kor + gift, pool RGB.
T2 attack, WoP 16, MB
WoP15, play elixir, sanctuary.
WoP12, MB1
WoP16, draw gift, play kor.
WoP13, MB2
WoP12, draw elixir, play it.
MB3, attack, activate elixir and destroy it in response, trade elephants --> R in pool, WoP 17
WoP16, draw gift
MB4 -> gift it
WoP 15, draw and activate elixir --> WoP20
From now on, WoP can just draw and play elixir every turn for infinite life. Then he makes infinite elephant (destroy kor, shuffle it back, rinse and repeat).
If Dooey want to go for Den.
T1 Den
Kor + elixir
MB, attack with Den is not possible, as WoP can respond with gift + activation on elixir and trading den vs elephant. The lone goblin does not matter, and chandra cannot come before 4-5 more turns.
Starting with MB doesn't help either.
6-0 for WoP?
I don't have to activate den and go for an attack immediately, I can sit around building up mana. If I build up enough mana to activate den, cast chandra, and keep my starting void rend mana all in one turn, I'm pretty sure I win, so WoP has to blink first (or maybe neither of us can blink and we draw?). WoP doesn't have any threats until they gift their own permanent, but once they do that, I have a window to get chandra out and put multiple (how many? not clear) emblems on before they redraw gift, and/or kill their 3/3. If they gift my permanent, I now have a 3/3 and they must either use kor every turn, restricting their mana, or take 3 every turn. With 2 chandra emblems, this ties 5 life every turn, with 3 chandra emblems, this outraces. But they also need to stop me from making more chandra emblems, which means they need to either gift or attack chandra. If they gift, I now have 2 3/3s and it is again questionable whether I can outrace 5 life per turn. If they attack, can I trade my 3/3? The game tree is both wide and deep here.
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Re: 4 Card Blind: The Silkster Seasons
Quote:
Originally Posted by
Dooey
I don't have to activate den and go for an attack immediately, I can sit around building up mana. If I build up enough mana to activate den, cast chandra, and keep my starting void rend mana all in one turn, I'm pretty sure I win, so WoP has to blink first (or maybe neither of us can blink and we draw?). WoP doesn't have any threats until they gift their own permanent, but once they do that, I have a window to get chandra out and put multiple (how many? not clear) emblems on before they redraw gift, and/or kill their 3/3. If they gift my permanent, I now have a 3/3 and they must either use kor every turn, restricting their mana, or take 3 every turn. With 2 chandra emblems, this ties 5 life every turn, with 3 chandra emblems, this outraces. But they also need to stop me from making more chandra emblems, which means they need to either gift or attack chandra. If they gift, I now have 2 3/3s and it is again questionable whether I can outrace 5 life per turn. If they attack, can I trade my 3/3? The game tree is both wide and deep here.
For every mana you store, WoP gets 5 life, so waiting is not great. And if you wait, you can only give 1 emblem to WoP, as the way he would start is EoT destroy one of your land, his turn shuffle and draw elixir. Your turn you have to play chandra or second land is blown. Then 1 emblem, and chandra is destroyed.
I don't think you can ever get anything by waiting it out.
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Re: 4 Card Blind: The Silkster Seasons
Quote:
Originally Posted by
dte
Asthereal vs WoP, shouldn't it be 2-2?
WoP cannot make a 3-3 without exposing himself to infinite damage.
Turns out doing nothing is more powerful than it seems for Storm pilots.
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Re: 4 Card Blind: The Silkster Seasons
Quote:
Originally Posted by
Wrath of Pie
Turns out doing nothing is more powerful than it seems for Storm pilots.
Very true in actual legacy games too.
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Re: 4 Card Blind: The Silkster Seasons
Vs dte: Once I saw Lupines I kept thinking you had to play out your hand, but making just Lodestone forces Solitude while taxing me off Dryad, so I won't have enough bodies to kill both 5/5s (if I could make Dryad then I would be able to draw with double block 3/4 + 3/2 vs 5/5, then 3/x + 2/1 vs 5/5).
Edit: Does the Evoke Solitude still get taxed by Lodestone, or is that cost replaced? If its replaced then I can Resto after Golem is exiled but before sacrifice (no tax), then play Dryad to draw.
Vs Asthereal: Agree. Didn't notice you have enough mana to recast Helm and still combo off.
Vs jfb: Normally I could Solitude first and then Obscura (can connive & discard nothing), but Teferi forces me to play Obscura before Solitude, which means I cannot make Dryad if you do nothing. DD
Vs Dooey: If you wait till 12 mana & 6 life, instead of Obscura I can make EOT Solitude + Resto and attack Chandra or you. Void Rend can only stop 1.
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Re: 4 Card Blind: The Silkster Seasons
Quote:
Originally Posted by
dte
For every mana you store, WoP gets 5 life, so waiting is not great. And if you wait, you can only give 1 emblem to WoP, as the way he would start is EoT destroy one of your land, his turn shuffle and draw elixir. Your turn you have to play chandra or second land is blown. Then 1 emblem, and chandra is destroyed.
I don't think you can ever get anything by waiting it out.
Yep, 1 chandra emblem is clearly not enough. I think LL for me.
Quote:
Originally Posted by
FTW
Vs Dooey: If you wait till 12 mana & 6 life, instead of Obscura I can make EOT Solitude + Resto and attack Chandra or you. Void Rend can only stop 1.
Chandra goes to 5 to kill dryad, you put out solitude and resto, I void rend the resto, solitude hits chandra to 2 or me to 3, chandra -2 kills solitude, I kill you with den?
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Re: 4 Card Blind: The Silkster Seasons
Quote:
Originally Posted by
FTW
Edit: Does the Evoke Solitude still get taxed by Lodestone, or is that cost replaced? If its replaced then I can Resto after Golem is exiled but before sacrifice (no tax), then play Dryad to draw.
Evoking is taxed.
One of the two certain things ;)
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Re: 4 Card Blind: The Silkster Seasons
Quote:
Originally Posted by
dte
Asthereal vs WoP, shouldn't it be 2-2?
WoP cannot make a 3-3 without exposing himself to infinite damage.
Oh right, he needs to reshuffle both Elixir and the removal, and he'll draw the Elirir first, after which he'd die.
So I do nothing and wait until he does a thing, be he can't, so we stare.
Good point. Adjusting scores now.
Quote:
Originally Posted by
FTW
Vs Asthereal: Agree. Didn't notice you have enough mana to recast Helm and still combo off.
Cool. It's a really cheap combo indeed. I can go off through Spell Pierce, which is why last round I played Spell Snare over Pierce as a support spell with the TKS's.
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Re: 4 Card Blind: The Silkster Seasons
Quote:
Originally Posted by
Dooey
Chandra goes to 5 to kill dryad, you put out solitude and resto, I void rend the resto, solitude hits chandra to 2 or me to 3, chandra -2 kills solitude, I kill you with den?
The -X mode is quite useful in saving you counters to kill 2 in a row. Agree.
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Re: 4 Card Blind: The Silkster Seasons
I filled in results for GoblinSmashmaster. Infinite combo is usually pretty easy to figure out, thankfully. I didn't understand why Lodestone Golem didn't stop the combo, but I figured it out while typing out my question in detail.
The following are now banned:
Chain of Smog
Chandra, Awakened Inferno
Den of the Bugbear
Goblin Cannon
Grim Monolith
Lodestone Golem
Lupine Prototype
Mercadian Bazaar
Mishra's Workshop
Mox Jet
Swan Song
Teferi, Time Raveler
Void Rend
Witherbloom Apprentice
Zirda, the Dawnwaker.
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Re: 4 Card Blind: The Silkster Seasons
ROUND 14 OF SEASON 14: WUBRG is now open.
I have PM'ed myself my deck for round 14, and for fun I made a salted hash at https://emn178.github.io/online-tools/sha256.html which is f4de25332297688c51a1f1c42cd9a1ce5dbb67a16da33bbd8b8ecb92b9573bda
[B]DEADLINE: Tuesday, February 14th at 1:00pm Eastern Standard Time (GMT-5).
PLEASE NOTE:
The way you send your deck to me matters. Please send it in the way described below, so it doesn't cost me an hour of editing before I can post all the decks.
Please send your deck as follows:
silkster: Smoke, Smoke Teller, Smokespew Invoker, Fire-Lit Thicket.
So with name, colon, and card tags around each card, and not above each other, and with your Username and 4CB S14R14 in the topic.
Usually you should keep an eye on the banned list, found in the second post and in the spreadsheet. Remember that the card pool is Vintage minus Unfinity.
After the deadline has passed, I will post all decks on the forum here, and you can start puzzling out your scores.
If you have any questions, please read the first two posts of this thread first. If you can't find the answer there, drop a message here. We'll answer a.s.a.p.
Happy listbuilding! :smile:
PHP Code:
name and 4CB S14R14
YOURNAME: [cards]A[/cards], [cards]B[/cards], [cards]C[/cards], [cards]D[/cards].
Note: Phyrexia All Will Be One is legal now.
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Re: 4 Card Blind: The Silkster Seasons
We're at 6 entries, missing FTW and GoblinSmashmaster from the recent regulars. They're both usually active in these hours, so I'm going to go climbing and grocery shopping, then post the lists around 6pm EST (~5 hours from now), or a bit earlier if I get both.
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Re: 4 Card Blind: The Silkster Seasons
Quote:
Originally Posted by
silkster
We're at 6 entries, missing FTW and GoblinSmashmaster from the recent regulars. They're both usually active in these hours, so I'm going to go climbing and grocery shopping, then post the lists around 6pm EST (~5 hours from now), or a bit earlier if I get both.
That combination sounds like a future extreme sport.
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Re: 4 Card Blind: The Silkster Seasons
I'm glad I waited. Here we go!
Season 14: Round 14 Lists
1. silkster: Agonizing Remorse, Prohibit, Skrelv's Hive, Pendelhaven
2. Asthereal: Durkwood Baloth, Prohibit, Solitude, Skyknight Vanguard
3. dte: Sheltered Valley, Time Vault, Steel Overseer, Voltaic Servant
4. Wrath of Pie: Blast Zone, Selesnya Sanctuary, Generous Gift, Elixir of Immortality
5. Dooey: Squee, the Immortal, Dwarven Hold, Lapse of Certainty, Sudden Edict
6. jfb1337: Windfall, Acorn Harvest, Savannah, Swords to Plowshares
7. GoblinSmashmaster:Volcanic Island, Basalt Monolith, Power Artifact, Red Sun's Zenith
8. FTW: Mana Crypt, Barbed Shocker, Dromar's Charm, Arcbound Ravager
Salted entry: Agonizing Remorse, Prohibit, Skrelv's Hive, Pendelhaven, go my mites!
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Re: 4 Card Blind: The Silkster Seasons
I'd like to be the first to acknowledge and appreciate that Red Sun's Zenith has art that is full of goblins. Though I think those goblins might be getting smashed rather than doing the smashing.
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Re: 4 Card Blind: The Silkster Seasons
1. silkster: Agonizing Remorse, Prohibit, Skrelv's Hive, Pendelhaven
Here's me, licking my wounds and playing cheap interaction again. Skrelv's Hive feels like a significant upgrade from Dreadhorde Invasion, and not requiring black mana is nice too.
2. Asthereal: Durkwood Baloth, Prohibit, Solitude, Skyknight Vanguard
Prohibits trade, so it's an easy win on the play. On the draw, you make blockers as fast as I make attackers, but Pendelhaven does work. But does it do work faster enough to get out ahead before the Baloth comes down. I really want it to because I want Pendelhaven to be relevant, but I'm not sure it does. (Further analysis shows that you can kill on the turn that Baloth resolves while stopping me from enabling corrupted.)
WL
3. dte: Sheltered Valley, Time Vault, Steel Overseer, Voltaic Servant
I was just thinking that Steel Overseer felt overdue. I almost played it with Workshops and Lodestone Golem last round, though the Lupine was certainly the better choice.
Counter the Servant and then race the Overseer?
On the draw, I attack on turn 6 with 4 mites into an untapped 5/5. You kill one. So it's 6/6 vs 4 mites (one summoning sick), 3p - 15 life.
On each subsequent turn, I attack with 4 mites and gain 5 life, killing from poison in 3 more turns. I don't think Time Vault helps, since I'm never just 2 attacks from dying.
WW
4. Wrath of Pie: Blast Zone, Selesnya Sanctuary, Generous Gift, Elixir of Immortality
My interaction lines up very well with your spells. Blast Zone is on time to catch the Hive when you're on the play, but then you can't cast other spells. Gifting your land on turn one loses to the infestation of mites.
WD
5. Dooey: Squee, the Immortal, Dwarven Hold, Lapse of Certainty, Sudden Edict
Discard or kicked counter clears the way for Hive, which lines up very well against your blocker and removal.
WW
6. jfb1337: Windfall, Acorn Harvest, Savannah, Swords to Plowshares
Kicked Prohibit plus mites is winning. If you could make 4 1/1s, the race might be on, but you have to spend too much mana for that and then I can counter the second one safely.
WW
7. GoblinSmashmaster:Volcanic Island, Basalt Monolith, Power Artifact, Red Sun's Zenith
Counter on Power Artifact is good. Interestingly, a second land would make a draw, but it really doesn't fit into the deck.
WW
8. FTW: Mana Crypt, Barbed Shocker, Dromar's Charm, Arcbound Ravager
Come back, my Nullhide Ferox! I really thought several people would play Barbed Shocker or Windfall or the like last round.
I keep looking in vain for another land that makes 2 mana on turn 1. I keep forgetting about Mana Crypt because I'm usually playing slightly slower win conditions. At first I wondered why the Ravager wasn't a Steel Overseer to better race the Mana Crypt damage, but I eventually figured it out.
Discard is WL.
This went better than expected, and I'm not quire sure why. When Dread Fugue + Prohibit didn't win enough to be banned, I thought the time but discard + conditional counter might be done. I hoped the exile part might be very relevant, but I it was the improved threat that really mattered.
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Re: 4 Card Blind: The Silkster Seasons
5. Dooey: Squee, the Immortal, Dwarven Hold, Lapse of Certainty, Sudden Edict
1. silkster: Agonizing Remorse, Prohibit, Skrelv's Hive, Pendelhaven
Remorse into hive, LL
2. Asthereal: Durkwood Baloth, Prohibit, Solitude, Skyknight Vanguard
Edict your first threat, lapse your second, you don't have the mana to kick prohibit. WW
3. dte: Sheltered Valley, Time Vault, Steel Overseer, Voltaic Servant
You slow roll your threats to conserve mana and cast whatever I lapse twice. Whichever one sticks kills me. LL
4. Wrath of Pie: Blast Zone, Selesnya Sanctuary, Generous Gift, Elixir of Immortality
If I lapse your elixir you just recast it, LL
6. jfb1337: Windfall, Acorn Harvest, Savannah, Swords to Plowshares
OTP I get my land into play, lapse whatever you cast, and squee ignores swords. OTD if you lead land windfall I have to lapse it, at which point you have to wait until next turn to harvest, and can only harvest once. I edict one squirrel, and squee outraces the other (even after I have to wait 8 turns for the mana). WW
7. GoblinSmashmaster:Volcanic Island, Basalt Monolith, Power Artifact, Red Sun's Zenith
Lapse on power artifact and can't recast. Zenith can kill squee a few times but he keeps coming back. WW
8. FTW: Mana Crypt, Barbed Shocker, Dromar's Charm, Arcbound Ravager
You lead crypt->shocker. I edict it. You then wait until you untap so you can cast ravager off crypt mana and hold up charm. You take 3 damage, but can get in enough damage before I can get squee out that I can't win the race. Squee still blocks forever though. DD
6W2D.
Squee coming back from exile was more relevant than I expected. Lapse would have won me more games than prohibit though.
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Re: 4 Card Blind: The Silkster Seasons
1. silkster: Agonizing Remorse, Prohibit, Skrelv's Hive, Pendelhaven
Quote:
Originally Posted by
silkster
I don't think Time Vault helps, since I'm never just 2 attacks from dying.
Depends what you mean by "helps", using vault I can get you down to four. So it does help a bit, but is unsufficient.
Otherwise I thought in bannathons we were not adding the new sets anymore?
0-6
2. Asthereal: Durkwood Baloth, Prohibit, Solitude, Skyknight Vanguard
0-6.
3. dte: Sheltered Valley, Time Vault, Steel Overseer, Voltaic Servant
Me, playing a deck that tries to explot a loophole in the loop rules and get draws with time vault thanks to valley.
4. Wrath of Pie: Blast Zone, Selesnya Sanctuary, Generous Gift, Elixir of Immortality
0-6
5. Dooey: Squee, the Immortal, Dwarven Hold, Lapse of Certainty, Sudden Edict
6-0
6
6. jfb1337: Windfall, Acorn Harvest, Savannah, Swords to Plowshares
3-3
9
7. GoblinSmashmaster:Volcanic Island, Basalt Monolith, Power Artifact, Red Sun's Zenith
3-3
12
8. FTW: Mana Crypt, Barbed Shocker, Dromar's Charm, Arcbound Ravager
3-3
15
Damn, did not manage to get a single draw by stealing 99% of the turns with a servant staring at an army on the opposite side of the valley :(
I should have played prohibit rather than overseer, would hae gotten 29 with a few draws. I wanted to stick to a monobrawn theme from last round.
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Re: 4 Card Blind: The Silkster Seasons
Asthereal's scores for round 14:
2. Asthereal: Durkwood Baloth, Prohibit, Solitude, Skyknight Vanguard <-me
I wanted to play something fun-ish. Let's see how Vanguard does.
1. silkster: Agonizing Remorse, Prohibit, Skrelv's Hive, Pendelhaven WL
OTP I drop my hand, Prohibits cancel eachother out, Vanguard is actually better than Hive. OTD you get to use Remorse and I lose.
3. dte: Sheltered Valley, Time Vault, Steel Overseer, Voltaic Servant WW
Prohibit Servant or Time Vault, Soliture Overseer, Baloth stomps.
4. Wrath of Pie: Blast Zone, Selesnya Sanctuary, Generous Gift, Elixir of Immortality WW
I Prohibit Elixir, after which you can kill one of my threats, but I gain an Elephant, and Blast Zone can only kill one of my threats, so the other kills you.
5. Dooey: Squee, the Immortal, Dwarven Hold, Lapse of Certainty, Sudden Edict LL
Split second is neat. I reckoned I'd be able to use Prohibit to save one of my guys, but I can't.
6. jfb1337: Windfall, Acorn Harvest, Savannah, Swords to Plowshares WL
OTP I drop Vanguard and sus Baloth. You Windfall, I counter for 4 mana. Then you StP Vanguard and I Solitude one of your tokens, after which Baloth wins.
OTD you play Savannah and cast Windfall for mana from Sav and UB from the opening mana. I have to counter for 4 mana, keeping G. From here you just make 2 tokens and StP my Baloth.
7. GoblinSmashmaster:Volcanic Island, Basalt Monolith, Power Artifact, Red Sun's Zenith WW
Prohibit, kicked, stops Zenith. Your deck doesn't do wnything else, so Baloth wins it.
8. FTW: Mana Crypt, Barbed Shocker, Dromar's Charm, Arcbound Ravager WW
I Solitude your Shocker, I Prohibit-kicked your Charm and Baloth defeats a 2/2 Ravager.
Total: 30 points?
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Re: 4 Card Blind: The Silkster Seasons
Quote:
Originally Posted by
dte
Otherwise I thought in bannathons we were not adding the new sets anymore?
I asked about Brothers' War on November 16. The responses were in favour of including it, so I went with that. I also appreciate the simplicity of not including it as an exception to "Vintage legal - Unfinity".
I noted in the opening of round 13 that Phyrexia: All Will Be One was not yet legal, and then again in round 14 that it is now legal.
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Re: 4 Card Blind: The Silkster Seasons
Happy birthday, Wrath of Pie!
GoblinSmashmaster, nice job fitting Goblins into the artwork that last round. I see what you did there ;)
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Re: 4 Card Blind: The Silkster Seasons
4. Wrath of Pie: Blast Zone, Selesnya Sanctuary, Generous Gift, Elixir of Immortality
1. silkster: Agonizing Remorse, Prohibit, Skrelv's Hive, Pendelhaven DL
2. Asthereal: Durkwood Baloth, Prohibit, Solitude, Skyknight Vanguard LL
3. dte: Sheltered Valley, Time Vault, Steel Overseer, Voltaic Servant WW - Blast Zone is really good here.
5. Dooey: Squee, the Immortal, Dwarven Hold, Lapse of Certainty, Sudden Edict WW
6. jfb1337: Windfall, Acorn Harvest, Savannah, Swords to Plowshares WL
7. GoblinSmashmaster:Volcanic Island, Basalt Monolith, Power Artifact, Red Sun's Zenith WW
8. FTW: Mana Crypt, Barbed Shocker, Dromar's Charm, Arcbound Ravager DL
7w2d = 23 points
Guess the white Elephant party is over.
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Re: 4 Card Blind: The Silkster Seasons
Quote:
Originally Posted by
Wrath of Pie
Edit: Agree
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Re: 4 Card Blind: The Silkster Seasons
8. FTW: Mana Crypt, Barbed Shocker, Dromar's Charm, Arcbound Ravager
1. silkster: OTP Shocker takes your hand, counter Prohibit.
OTD Remorse takes Charm (if you take anything else, you can't resolve Hive through Charm). You then play Hive. I play Shocker with starting mana (no mana to kick Prohibit) and attack, discarding Prohibit. Then I play Crypt + Ravager and sacrifice Crypt. Then...
1 token [S=17] / attack with 2 2/2s [S=13]
2 token [S=12, F=1 poison] / attack with Shocker [S=10]
3 token, attack with 2, Ravager blocks 1, Pendelhaven pump to 2/3, Ravager puts counters on Shocker [S=9, F=2 poison] / attack with 4/4 [S=5]
4 token, attack with 3 [S=4, F=5 poison] lifelink now enabled / attack with 4/4 [S=0]
Win for me?
I think I just barely win the race by stalling you getting me to 3 poison to delay lifelink. Does that look right?
If so, then your optimal line is to draw by letting me counter Hive. Remorse takes Shocker, Charm counters Hive, then Prohibit counters Ravager to draw.
WD 4-1?
2. Asthereal: OTP Shocker, you Solitude [F=22], I Charm but you kick Prohibit, then you Suspend Baloth. I play T2 Ravager & sacrifice Crypt [F=19]. Baloth resolves on your turn 6. After my turn 6, Ravager has dealt 8 damage [A=12]. Then Baloth resolves and drops me to F=14. Despite how slow Baloth is to resolve, it still races my 2/2. LL 0-6
3. dte: OTP shocker takes your hand.
OTD you play your hand. Charm counters Servant so I can actually get a turn. Then I play Shocker and T2 Ravager, but Overseer + life gain stabilizes fast enough.
WL 3-3
4. Wrath of Pie: OTP Shocker takes your hand, Charm counters Gift.
OTD see above. You must play Blast Zone & Elixir (otherwise same as OTP). Charm must counter Elixir. Then I play Crypt + Shocker but do not attack (you can make 3/3 blocker). You may or may not play Sanctuary, either way you have 1 land in hand. Then I play Ravager and attack with Shocker. You can't win by blocking (I make Shocker 4/4 trample) and Shocker would discard land + Gift, so you must Gift before that. If you Gift any of my permanents instead, I have 2 creatures of different cmc and Blast Zone cannot stop both (especially the 3/3 token). Either way, I win.
WW 6-0
5. Dooey: The worst I can do is draw by letting you Edict Shocker, countering Lapse, and make 2/2 Ravager stare at 2/1 Squee. You can't afford to attack because Ravager deals damage before Squee comes down.
DD 2-2?
6. jfb1337: OTP Shocker takes your hand, Charm counters StP. You can flashback to make 2 tokens, but 2 2/2s beat that.
OTD is complicated due to your mana constraints.
1) If you lead with Windfall (WGR left), I counter with Charm. I play Shocker. If you StP (GR left), you don't have enough mana to cast Acorn Harvest from hand so you can't make threats and lose to Ravager. If you don't StP, Shocker discards StP & Acorn, you can make 2 tokens, but Ravager + Shocker beats that. Win
2) If you do nothing and hold mana open, same as OTP. Win.
3) If you lead with Acorn Harvest [WG left] and then flashback, I let them resolve. 4 tokens. I play Crypt & Shocker & pass, then turn 2 Ravager, holding up Charm to counter StP. Then I leave 2/2 shocker to block your tokens while 2/2 Ravager attacks. 4 tokens can't win through a 2/2 blocker. If you gangblock Ravager, you lose 2 tokens and then modular moves counters over, so 4/4 shocker wins. Win.
4) If you lead with a single Acorn Harvest [WU left] (threatening Windfall), I let it resolve. 2 tokens. I play Crypt + Shocker and don't attack. If you Windfall [0 mana left], I counter with Charm. Then I play Ravager, make Shocker 4/4 and trample past your tokens to discard StP and win. You won't have the mana to respond with StP or flashback more tokens. Win.
If you don't Windfall and instead StP my Shocker (either with starting W or with Savannah on turn 2), you don't have the mana to threaten T2 Windfall, so I can safely counter StP with Charm, then play T2 Ravager (now Windfall is irrelevant). You can flashback 2 more tokens. As above, I can beat 4 tokens by attacking with 2/2 Ravager and leaving 2/2 shocker to block. You can't win through a 2/2 blocker. If you trade with Ravager, it makes Shocker 4/4 to win. Win.
I think I can win under all lines?
WW 6-0
7. GoblinSmashmaster: OTP Shocker discards your hand. OTD Charm stops your combo. You could try to RSZ for 0 to hide it in your library, then slowly RSZ my creatures, but I can just counter RSZ to stop that. WW 6-0
Edit: Ravager can't put modular counters on Shocker, which loses me 5 pts OTD.
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Re: 4 Card Blind: The Silkster Seasons
You may want to read the reminder text for modular more closely.
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Re: 4 Card Blind: The Silkster Seasons
Quote:
Originally Posted by
Wrath of Pie
You may want to read the reminder text for modular more closely.
Oh wow.
Well Arcbound Ravager makes little sense in the deck then. The point was to both eat Mana Crypt and grow Shocker. Otherwise it should have been a better creature or Donate.
Vs Silkster: I can no longer race Hive. WL 3-3
Vs Asthereal: Still LL 0-6
Vs dte: Still WL 3-3
Vs Wrath: I can't trample through a 3/3 blocker anymore. WD 4-1
Vs Dooey: Still DD 2-2
Vs jfb: OTD I can only draw vs 4 1/1s. So you cast Acornx2 + StP, each can trade with a 2/2, I can only counter 1. WD 4-1
Vs Goblins: still WW 6-0
22 points (6 wins, 4 draws, 4 loss)
It only affected the disagreements with Wrath & silk and the match vs jfb.
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Re: 4 Card Blind: The Silkster Seasons
The cards joining the banlist are:
Agonizing Remorse
Arcbound Ravager
Barbed Shocker
Blast Zone
Dromar's Charm
Durkwood Baloth
Elixir of Immortality
Generous Gift
Mana Crypt
Pendelhaven
Prohibit
Selesnya Sanctuary
Skrelv's Hive
Skyknight Vanguard
Solitude.
I'll open the round tomorrow (a little late, yes), and it will end on Thursday, which should be fine as I would generally expect that we would take a week off as we regroup for dte's season 15. (Have you decided on a format?)
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Re: 4 Card Blind: The Silkster Seasons
LOL I gambled on Vanguard and immediately got it banned. :tongue:
Anyway, I got round 13 to add up in the Table tab of the spreadsheet, but the code for the round 14 row doesn't work, despite being the exact same as the rest. Weird stuff.
We may have to do that one manually.
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Re: 4 Card Blind: The Silkster Seasons
Quote:
Originally Posted by
silkster
The as we regroup for dte's season 15. (Have you decided on a format?)
I have, but I will wait until yours is over before talking about it, otherwise it is only confusing.
Especially as it will come with plenty of details.
And I would like to say to that if anyone wants to organize one as well, don't hesitate!
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Re: 4 Card Blind: The Silkster Seasons
Quote:
Originally Posted by
Asthereal
LOL I gambled on Vanguard and immediately got it banned. :tongue:
Anyway, I got round 13 to add up in the Table tab of the spreadsheet, but the code for the round 14 row doesn't work, despite being the exact same as the rest. Weird stuff.
We may have to do that one manually.
Skyknight Vanguard was an awesome find. I'm not surprised it got banned right away.
Thanks for updating the scores. I tried changing the settings to recalculate values every minute, but still no luck. I'm not sure what's up.
Quote:
Originally Posted by
dte
I have, but I will wait until yours is over before talking about it, otherwise it is only confusing.
Especially as it will come with plenty of details.
And I would like to say to that if anyone wants to organize one as well, don't hesitate!
I like this, and waiting to give all the details makes sense. It builds suspense and it keeps the current focus on the final round at hand. Speaking of which...
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Re: 4 Card Blind: The Silkster Seasons
THE FINAL ROUND (15) OF SEASON 14: WUBRG is now open.
I have PM'ed myself my deck for round 15, and for fun I made a salted hash at https://emn178.github.io/online-tools/sha256.html which is d3ad4ab097f10f5ee83281e3a1f24ebea5b5a87e54b760f1497238345dc23103
[B]DEADLINE: Thursday, February 23th at 1:00pm Eastern Standard Time (GMT-5).
PLEASE NOTE:
The way you send your deck to me matters. Please send it in the way described below, so it doesn't cost me an hour of editing before I can post all the decks.
Please send your deck as follows:
silkster: Beloved Princess, Locked in the Cemetery, Wayward Guide-Beast, Hero of Leina Tower.
So with name, colon, and card tags around each card, and not above each other, and with your Username and 4CB S14R15 in the topic.
Usually you should keep an eye on the banned list, found in the second post and in the spreadsheet. Remember that the card pool is Vintage minus Unfinity.
After the deadline has passed, I will post all decks on the forum here, and you can start puzzling out your scores.
If you have any questions, please read the first two posts of this thread first. If you can't find the answer there, drop a message here. We'll answer a.s.a.p.
Happy listbuilding! :smile:
PHP Code:
name and 4CB S14R15
YOURNAME: [cards]A[/cards], [cards]B[/cards], [cards]C[/cards], [cards]D[/cards].
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Re: 4 Card Blind: The Silkster Seasons
Missing jfb1337 and FTW, but I think it makes sense to post anyway, which I will do in about 30 minutes after I get a few other things sorted out.