Originally Posted by
Vacrix
I don't understand why people play Flusterstorm in Solidarity.. Its mediocre. Flusterstorm is good against us but when we play it, they can just tap a few islands for double mana and pay the 6-8 to throw us off. Mindbreak Trap is far better. Also, Pact of Negation is fantastic with Snapcaster. Against slower control, I usually try to get a hand with Snapcaster, Pact of Negation and Mindbreak Trap. If the Pact and Trap fail, you have Snapcaster into Pact for the 2nd time. Post-board I usually board in 3 Trap 2 Pact, keep one trap in the board for Cunning Wish. Also, many a time I've made a false attempt to go off in response to a Jace or something, High Tide, (counterspell), respond with Meditate, (counterspell), respond with Remand on Meditate (Force), Mindbreak Trap removing 3 countermagic and a Jace/Counterbalance/etc. You only lose High Tide/Meditate as you get to keep one with Remand, that or you just hold onto a Snapcaster and cast one of those from the graveyard. Flusterstorm can't counter Jace/Counterbalance. It comes up... often. I've played the matchup quite a lot.