Re: [Deck] Manaless Ichorid
Congrats on the result man! Really nice
Still, I don't get this: play FoW main as a way to free SB space, and then fill the SB with what is normally MD cards
I mean, I'm not sure about cutting Phanta or the Shell, but if you do, I think you should cut them for good. But if you do that, you lose the classic "I don't know what else to take" board option
And 2 FoW seems so little to me, most times it's just telling what you'll do game 2. From your report, it seems like you only got to use them 1 time in game 1, even if it was a mistake. Do you still think is ok to keep 2 FoW main?
On the side, I never cut more than 2 Shadows, and almost never more than 1
Anyway, just one counter away from winning the tournament, so it was a great ride
Re: [Deck] Manaless Ichorid
Hehe thanks guys, it was pretty close indeed :-)
The idea is that with drawing 4-6 cards a turn, it's fine to have just some dead cards around. FoW may "just alright" to have in your opening hand - it's like an unexpected treat, but won't be missed otherwise in game 1. It won't prevent you from going off either: it's 2 out of 60, and with "drawing 4-6 cards a turn" you won't have a so called useless draw either.
However, from the sideboard perspective, 2 out of 15 is a lot. One big thing which probably confuses you a lot, is that my sideboard is far from ready. Furthermore, I wanted to try this out, and be able to side in if it didn't work out.
Normally my sideboard would probably roughly look like this:
2 FoW
4 Disrupting Shoal
3 Faerie Macabre <-- these are just insane, extremely versatile.
Metagame dependent:
4 Mindbreak Trap
1 Ashen Rider
4 Leyline of Sanctity
4 Leyline of the Void
2 Sickening Shoal
I'm indeed cutting the shell and phantasmagorian for good. It's also fine if they can see me play FoW: we exert such an amount of pressure that regularly doesn't use up about 5 cards in hand, so we keep them guessing if we have it or not. Meanwhile, we continue. In that sense, the deck is pretty straightforward, IMO.
Re: [Deck] Manaless Ichorid
Any concerns about Containment Priest? I don't think it is anymore of a problem than TC, RIP, DRS, etc., but I thought I would table the issue for discussion.
Containment Priest:
1W
Creature - Human Cleric
Flash
If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
Re: [Deck] Manaless Ichorid
Kinda annoying that it's a human and like Thalia can be cast off of Cavern of Souls. Against us having both of them is a perfect lock. Meh, what're you gonna do. They'll have to remove something to add this baby, we'll see whether it'll be worth it to them. You'd play counters against it, I don't think it'll be worth it to play e.g. Sickening Shoal/Contagion just because of it (considering RiP and Thalia will still be around anyway), but depends on your metagame -_-
Re: [Deck] Manaless Ichorid
While I am worried about Containment Priest its not that scary. As a creature its more vulnerable to removal. Also its a nonbo with Aether Vial so it likely won't be run in the mainboard. While it does worry me, after thinking things through, it doesn't worry me as much as it used to. Considering that both it and RIP have the same cost it doesn't worry me any more than RIP does.
Re: [Deck] Manaless Ichorid
Quote:
Originally Posted by
Mr. Froggy
Damn it... why oh why do they hate us so much?
Yeah...*cries tears of blood into the void*
Re: [Deck] Manaless Ichorid
Thalia is harder to deal with that the priest.
Re: [Deck] Manaless Ichorid
well done what was your list ?
long time since i didn't play manaless but how is containement priest affecting us ?
some contagions/shoal in side ?
Re: [Deck] Manaless Ichorid
I have been concerned seeing chalice of the void grow in popularity (largely to fight UR Delver). With Cabal Therapy shut off, we can't make the coast clear for dread return. I am a little behind the times, not having counter spells in the deck, but if I can't make them discard their counters, my goal of dread return spy, dread return flayer of the hatebound, dread return grave troll seems dangerous.
Has anyone else had a problem with Chalice? Is this really a "play force of will or get out" sort of meta for manaless?
Re: [Deck] Manaless Ichorid
Quote:
Originally Posted by
Mr. Froggy
I've been explaining this to people, Manaless doesn't need the combo win, just grind out the games with Ichorid and Nether Shadow. They are more than enough.
Oh, I agree and have done that. But if I can't clear their hand, it makes even attempting the combo a risk, as a good player would let you deck yourself and then counter your game winning reanimations.
I'm not sure chalice is enough of a problem yet, but is there a point where the combo becomes so unlikely/dangerous that we cut the combo From the deck, or maybe add worldspine worm type cards to keep us from decking ourself after a spy?
Re: [Deck] Manaless Ichorid
And decks that tend to run Chalice aren't likely to run Force of Will or Daze. Chalice is really the least of this deck's problems.
Re: [Deck] Manaless Ichorid
Ok. Thanks. I havnt been playing manaless as much lately as I would like, or even following coverage as close as I should, so have had to guess how the meta shifts will affect my decks. Thanks for clearing that up that I was overly worried (or worried about the wrong thing)
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Re: [Deck] Manaless Ichorid
It's been really silent here... I guess atm the deck is pretty much finished, can't make a lot of metagame choices, and not a lot of new cards are coming out for it...
Re: [Deck] Manaless Ichorid
I have faith and remain vigilant. Dredge is always strong when no one expects it. If it it poorly placed now, it will be absent from tournaments (or at least top tables) and everyone will ease off their graveyard hate. Patience. :)
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